Move line of code to move item spawn position after being added to node tree

This commit is contained in:
2026-03-02 15:32:35 -08:00
parent c4150e78fa
commit e6937244ec

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@@ -65,8 +65,8 @@ public partial class MonsterRoom : DungeonRoom
var selectedItem = database.PickItem<IBaseInventoryItem>() as Node3D;
var duplicated = selectedItem.Duplicate((int)DuplicateFlags.UseInstantiation) as Node3D;
duplicated.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);
AddChild(duplicated);
duplicated.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);
}
}
}