Demon Wall Animations Work
This commit is contained in:
@@ -1131,6 +1131,42 @@ tracks/21/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D:Bone.021")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/keys = PackedFloat32Array(0, 1, 0.679372, 0.0349773, 0.42106, 0.599949, 0.2, 1, 0.680259, 0.0351745, 0.421136, 0.598878, 0.3, 1, 0.681302, 0.0354069, 0.421224, 0.597615, 0.366667, 1, 0.682195, 0.035606, 0.421299, 0.596531, 0.433333, 1, 0.683234, 0.0358379, 0.421386, 0.595265, 0.5, 1, 0.684398, 0.0360981, 0.421481, 0.593844, 0.533333, 1, 0.685032, 0.0362402, 0.421533, 0.593066, 0.566667, 1, 0.685693, 0.0363883, 0.421586, 0.592255, 0.6, 1, 0.68638, 0.0365423, 0.421641, 0.591411, 0.633333, 1, 0.68709, 0.0367018, 0.421698, 0.590535, 0.666667, 1, 0.687824, 0.0368667, 0.421755, 0.589628, 0.733333, 1, 0.689369, 0.0372143, 0.421875, 0.587713, 0.766667, 1, 0.69017, 0.0373949, 0.421937, 0.586717, 0.8, 1, 0.690988, 0.0375795, 0.421999, 0.585697, 0.833333, 1, 0.691822, 0.037768, 0.422061, 0.584654, 0.866667, 1, 0.692677, 0.0379613, 0.422124, 0.583583, 0.9, 1, 0.693544, 0.0381577, 0.422188, 0.582493, 0.933333, 1, 0.694423, 0.0383571, 0.422252, 0.581386, 1.1, 1, 0.698961, 0.0393898, 0.422568, 0.57562, 1.2, 1, 0.701748, 0.0400273, 0.422752, 0.572039, 1.36667, 1, 0.706382, 0.0410933, 0.42304, 0.566015, 1.4, 1, 0.707295, 0.0413041, 0.423095, 0.564817, 1.43333, 1, 0.708201, 0.0415136, 0.423147, 0.563626, 1.46667, 1, 0.709098, 0.0417214, 0.423199, 0.562443, 1.5, 1, 0.709986, 0.0419272, 0.423249, 0.561268, 1.53333, 1, 0.710861, 0.0421302, 0.423297, 0.560109, 1.6, 1, 0.712571, 0.0425282, 0.42339, 0.55783, 1.66667, 1, 0.714226, 0.0429139, 0.423476, 0.555615, 1.73333, 1, 0.715804, 0.0432829, 0.423556, 0.553491, 1.8, 1, 0.717306, 0.0436349, 0.423629, 0.551459, 1.86667, 1, 0.718718, 0.0439665, 0.423696, 0.54954, 1.93333, 1, 0.720029, 0.0442751, 0.423755, 0.54775, 2, 1, 0.721239, 0.0445604, 0.423809, 0.546091, 2.06667, 1, 0.72232, 0.0448157, 0.423855, 0.544603, 2.13333, 1, 0.723282, 0.0450433, 0.423895, 0.543275, 2.2, 1, 0.724105, 0.0452384, 0.423928, 0.542135, 2.26667, 1, 0.72478, 0.0453987, 0.423955, 0.541197, 2.36667, 1, 0.725506, 0.0455708, 0.423983, 0.540188, 2.73333, 1, 0.724781, 0.0453986, 0.423955, 0.541197, 2.83333, 1, 0.723715, 0.045146, 0.423912, 0.542675, 2.93333, 1, 0.72232, 0.0448157, 0.423855, 0.544603, 3, 1, 0.721239, 0.0445604, 0.423809, 0.546091, 3.1, 1, 0.719386, 0.0441235, 0.423726, 0.548629, 3.13333, 1, 0.718718, 0.0439664, 0.423696, 0.54954, 3.16667, 1, 0.718026, 0.043804, 0.423663, 0.55048, 3.26667, 1, 0.715804, 0.0432829, 0.423556, 0.553491, 3.3, 1, 0.715024, 0.0431004, 0.423517, 0.554542, 3.33333, 1, 0.714226, 0.042914, 0.423476, 0.555615, 3.36667, 1, 0.713406, 0.0427228, 0.423434, 0.556714, 3.4, 1, 0.712571, 0.0425282, 0.42339, 0.55783, 3.43333, 1, 0.711722, 0.0423306, 0.423344, 0.558962, 3.46667, 1, 0.71086, 0.0421302, 0.423297, 0.560109, 3.5, 1, 0.709986, 0.0419273, 0.423249, 0.561268, 3.53333, 1, 0.709098, 0.0417214, 0.423199, 0.562443, 3.56667, 1, 0.708201, 0.0415136, 0.423147, 0.563626, 3.6, 1, 0.707295, 0.0413041, 0.423095, 0.564817, 3.63333, 1, 0.706382, 0.0410933, 0.42304, 0.566015, 3.66667, 1, 0.705463, 0.0408814, 0.422985, 0.567216, 3.7, 1, 0.704538, 0.0406683, 0.422928, 0.568422, 3.73333, 1, 0.70361, 0.0404547, 0.422871, 0.569629, 3.76667, 1, 0.702679, 0.040241, 0.422812, 0.570835, 3.86667, 1, 0.699887, 0.0396014, 0.42263, 0.574434, 3.9, 1, 0.698961, 0.0393898, 0.422568, 0.57562, 3.93333, 1, 0.698039, 0.0391794, 0.422505, 0.576798, 4.1, 1, 0.693544, 0.0381577, 0.422188, 0.582493, 4.13333, 1, 0.692677, 0.0379613, 0.422124, 0.583583, 4.16667, 1, 0.691822, 0.037768, 0.422061, 0.584654, 4.2, 1, 0.690988, 0.0375795, 0.421999, 0.585697, 4.23333, 1, 0.69017, 0.0373949, 0.421937, 0.586717, 4.26667, 1, 0.689369, 0.0372143, 0.421875, 0.587713, 4.3, 1, 0.688587, 0.0370382, 0.421815, 0.588684, 4.4, 1, 0.68638, 0.0365422, 0.421641, 0.591411, 4.46667, 1, 0.685032, 0.03624, 0.421533, 0.593066, 4.5, 1, 0.684398, 0.0360981, 0.421481, 0.593844, 4.56667, 1, 0.683234, 0.0358379, 0.421386, 0.595265, 4.63333, 1, 0.682195, 0.0356059, 0.421299, 0.596531, 4.7, 1, 0.681302, 0.0354069, 0.421224, 0.597615, 4.76667, 1, 0.680568, 0.0352433, 0.421162, 0.598504, 4.86667, 1, 0.679777, 0.0350673, 0.421094, 0.59946, 5, 1, 0.679372, 0.0349773, 0.42106, 0.599949)
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tracks/22/type = "value"
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tracks/22/imported = false
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tracks/22/enabled = true
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tracks/22/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile:visible")
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/keys = {
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"times": PackedFloat32Array(0.0333333),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/23/type = "value"
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tracks/23/imported = false
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tracks/23/enabled = true
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tracks/23/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile2:visible")
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tracks/23/interp = 1
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tracks/23/loop_wrap = true
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tracks/23/keys = {
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"times": PackedFloat32Array(0.0333333),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/24/type = "value"
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tracks/24/imported = false
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tracks/24/enabled = true
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tracks/24/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile3:visible")
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tracks/24/interp = 1
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tracks/24/loop_wrap = true
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tracks/24/keys = {
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"times": PackedFloat32Array(0.0333333),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_1ok2t"]
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resource_name = "ARM 1 PROJECTILE"
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@@ -1296,7 +1332,7 @@ tracks/22/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/keys = {
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"times": PackedFloat32Array(0, 0.3, 2.13333),
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"times": PackedFloat32Array(0, 0.3, 2.26667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [false, true, false]
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@@ -1332,7 +1368,7 @@ tracks/25/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen
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tracks/25/interp = 1
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tracks/25/loop_wrap = true
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tracks/25/keys = {
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"times": PackedFloat32Array(0.0666667, 0.858373, 2.43333),
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"times": PackedFloat32Array(0.0666667, 0.858373, 2.26667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [false, true, false]
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@@ -1344,7 +1380,7 @@ tracks/26/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/keys = {
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"times": PackedFloat32Array(0.0666667, 1.4, 3.13333),
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"times": PackedFloat32Array(0.0666667, 1.4, 2.26667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [false, true, false]
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@@ -1404,7 +1440,7 @@ tracks/31/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen
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tracks/31/interp = 1
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tracks/31/loop_wrap = true
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tracks/31/keys = {
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"times": PackedFloat32Array(0, 1.4018, 2.43333),
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"times": PackedFloat32Array(0, 1.4018, 2.36667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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@@ -1416,10 +1452,10 @@ tracks/32/path = NodePath("Blast Sprite:frame")
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tracks/32/interp = 1
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tracks/32/loop_wrap = true
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tracks/32/keys = {
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"times": PackedFloat32Array(0.0523333, 0.266667, 0.314333, 0.362, 0.409667, 0.457333, 0.505, 0.552667, 0.600333, 0.648, 0.695667, 0.743333, 0.791, 0.838667, 0.886333, 0.934, 0.981667, 1.02933, 1.077, 1.12467, 1.17233, 1.22, 1.26767, 1.31533, 1.363, 1.41067, 1.45833, 1.506, 1.55367, 1.60133, 1.649, 1.69667, 1.74433, 1.792, 1.83967, 1.88733, 1.935, 1.98267, 2.03033, 2.078, 2.13333, 2.2, 2.23333, 2.26667, 2.33333, 2.41667),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"times": PackedFloat32Array(0.266667, 0.314333, 0.362, 0.409667, 0.457333, 0.505, 0.552667, 0.600333, 0.648, 0.695667, 0.743333, 0.791, 0.838667, 0.886333, 0.934, 0.981667, 1.02933, 1.077, 1.12467, 1.17233, 1.22, 1.26767, 1.31533, 1.363, 1.41067, 1.45833, 1.506, 1.55367, 1.60133, 1.649, 1.69667, 1.74433, 1.792, 1.83967, 1.88733, 1.935, 1.98267, 2.03033, 2.078),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 39, 39, 39, 39, 39, 39]
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"values": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39]
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}
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tracks/33/type = "value"
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tracks/33/imported = false
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@@ -1428,10 +1464,10 @@ tracks/33/path = NodePath("Blast Sprite:visible")
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tracks/33/interp = 1
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tracks/33/loop_wrap = true
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tracks/33/keys = {
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"times": PackedFloat32Array(0, 0.266667, 2.53333),
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"transitions": PackedFloat32Array(1, 1, 1),
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||||
"times": PackedFloat32Array(0, 0.266667, 2.1, 2.13333),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [false, true, true]
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"values": [false, true, true, false]
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}
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[sub_resource type="Animation" id="Animation_pkcrx"]
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@@ -1601,13 +1637,13 @@ advance_mode = 2
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xfade_time = 0.25
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bpd8u"]
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xfade_time = 0.25
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xfade_time = 0.5
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switch_mode = 2
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_pkcrx"]
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states/attack/node = SubResource("AnimationNodeAnimation_sltry")
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states/attack/position = Vector2(589, 97)
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states/attack/position = Vector2(589, 100)
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states/idle/node = SubResource("AnimationNodeAnimation_qignv")
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states/idle/position = Vector2(413, 91)
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transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_kosjo"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_dqcrh"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_bpd8u")]
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@@ -1922,43 +1958,43 @@ bones/0/name = "Bone"
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bones/0/parent = -1
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bones/0/rest = Transform3D(0.664239, -0.5079, 0.548475, 0.747326, 0.467912, -0.471764, -0.017029, 0.723254, 0.690372, 1.32537, -1.1447, -1.67359)
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bones/0/enabled = true
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bones/0/position = Vector3(1.49292, -0.977413, -0.864047)
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bones/0/rotation = Quaternion(-0.0232671, 0.62584, 0.764734, 0.151543)
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bones/0/position = Vector3(1.36552, -0.981788, -0.955696)
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bones/0/rotation = Quaternion(0.0670303, 0.61223, 0.58574, 0.526868)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/name = "Bone.001"
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bones/1/parent = 0
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bones/1/rest = Transform3D(0.997342, -0.0728408, -0.00159767, 0.0728462, 0.996536, 0.0401248, -0.00133059, -0.0401345, 0.999193, 1.19209e-07, 1.85949, 3.57628e-07)
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bones/1/enabled = true
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||||
bones/1/position = Vector3(1.19209e-07, 1.85949, 3.57628e-07)
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bones/1/rotation = Quaternion(0.641671, -0.0247244, -0.110593, 0.758562)
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bones/1/rotation = Quaternion(-0.0893987, 0.144019, 0.140828, 0.975415)
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bones/1/scale = Vector3(1, 1, 1)
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bones/2/name = "Bone.002"
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bones/2/parent = 1
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bones/2/rest = Transform3D(0.175378, 0.963955, 0.200084, -0.983796, 0.179284, -0.00142574, -0.0372462, -0.196592, 0.979778, -1.19209e-07, 0.416929, 0)
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||||
bones/2/enabled = true
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||||
bones/2/position = Vector3(-1.19209e-07, 0.416929, 0)
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||||
bones/2/rotation = Quaternion(-0.0638595, 0.0776872, -0.637462, 0.763891)
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||||
bones/2/rotation = Quaternion(-0.0596998, 0.0875254, -0.666058, 0.738338)
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bones/2/scale = Vector3(1, 1, 1)
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||||
bones/3/name = "Bone.003"
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bones/3/parent = 2
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||||
bones/3/rest = Transform3D(0.795965, -0.570793, -0.201581, 0.584249, 0.811523, 0.00907765, 0.158406, -0.124999, 0.97943, 0, 0.298125, -7.15256e-07)
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bones/3/enabled = true
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||||
bones/3/position = Vector3(0, 0.298125, -7.15256e-07)
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||||
bones/3/rotation = Quaternion(-0.0375077, -0.0918056, 0.293336, 0.950852)
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||||
bones/3/rotation = Quaternion(0.00119498, -0.109706, 0.346539, 0.931598)
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||||
bones/3/scale = Vector3(1, 1, 1)
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||||
bones/4/name = "Bone.004"
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||||
bones/4/parent = 3
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||||
bones/4/rest = Transform3D(0.989609, -0.143492, 0.00920886, 0.143739, 0.98559, -0.0891694, 0.00371892, 0.0895665, 0.995974, 2.38419e-07, 0.217615, -1.19209e-07)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(2.38419e-07, 0.217615, -1.19209e-07)
|
||||
bones/4/rotation = Quaternion(0.186175, 0.150689, 0.017675, 0.970731)
|
||||
bones/4/rotation = Quaternion(0.0196681, -0.0263691, 0.175265, 0.983972)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Bone.005"
|
||||
bones/5/parent = 1
|
||||
bones/5/rest = Transform3D(0.891186, 0.451267, 0.0463144, -0.453483, 0.888891, 0.0650073, -0.0118328, -0.0789364, 0.996809, -1.19209e-07, 0.416929, 0)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(-1.19209e-07, 0.416929, 0)
|
||||
bones/5/rotation = Quaternion(0.156758, 0.0802091, -0.22941, 0.957269)
|
||||
bones/5/rotation = Quaternion(-0.013319, 0.00637209, -0.241337, 0.970329)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Bone.006"
|
||||
bones/6/parent = 5
|
||||
@@ -1972,7 +2008,7 @@ bones/7/parent = 6
|
||||
bones/7/rest = Transform3D(0.999951, -0.0095981, -0.00243508, 0.00990217, 0.968863, 0.247398, -1.52888e-05, -0.24741, 0.968911, -5.96046e-08, 0.229155, 1.19209e-07)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(-5.96046e-08, 0.229155, 1.19209e-07)
|
||||
bones/7/rotation = Quaternion(-0.126436, -0.00933444, 0.0643938, 0.989838)
|
||||
bones/7/rotation = Quaternion(-0.124676, -0.000609761, 0.00491343, 0.992185)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "Bone.008"
|
||||
bones/8/parent = 7
|
||||
@@ -1986,91 +2022,91 @@ bones/9/parent = 1
|
||||
bones/9/rest = Transform3D(0.998888, 0.0470342, 0.00321046, -0.047142, 0.997098, 0.0597768, -0.000389597, -0.0598616, 0.998207, -1.19209e-07, 0.416929, 0)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(-1.19209e-07, 0.416929, 0)
|
||||
bones/9/rotation = Quaternion(0.166069, 0.0240288, -0.075139, 0.982954)
|
||||
bones/9/rotation = Quaternion(-0.0299314, 0.000900694, -0.0235612, 0.999274)
|
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bones/9/scale = Vector3(1, 1, 1)
|
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bones/10/name = "Bone.010"
|
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bones/10/parent = 9
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bones/10/rest = Transform3D(0.999465, -0.0299684, -0.0130876, 0.0321775, 0.972617, 0.230175, 0.00583128, -0.230473, 0.973061, -5.96046e-07, 0.347821, -4.76837e-07)
|
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bones/10/enabled = true
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bones/10/position = Vector3(-5.96046e-07, 0.347821, -4.76837e-07)
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bones/10/rotation = Quaternion(-0.115831, -0.00474823, 0.0156484, 0.993134)
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bones/10/rotation = Quaternion(-0.0544678, 0.00201219, 0.0176627, 0.998357)
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bones/10/scale = Vector3(1, 1, 1)
|
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bones/11/name = "Bone.011"
|
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bones/11/parent = 10
|
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bones/11/rest = Transform3D(0.999927, -0.00347527, -0.0115401, 0.00624295, 0.968404, 0.249307, 0.0103091, -0.249361, 0.968356, 5.36442e-07, 0.236611, 0)
|
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bones/11/enabled = true
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bones/11/position = Vector3(5.36442e-07, 0.236611, 0)
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bones/11/rotation = Quaternion(-0.125856, -0.00555071, 0.00246106, 0.99203)
|
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bones/11/rotation = Quaternion(-0.21591, -0.0267867, 0.00817868, 0.976012)
|
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bones/11/scale = Vector3(1, 1, 1)
|
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bones/12/name = "Bone.012"
|
||||
bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(0.997952, 0.0219232, -0.0600952, -0.0135761, 0.990624, 0.13594, 0.062512, -0.134846, 0.988893, 1.07288e-06, 0.172989, -1.19209e-07)
|
||||
bones/12/enabled = true
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bones/12/position = Vector3(1.07288e-06, 0.172989, -1.19209e-07)
|
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bones/12/rotation = Quaternion(-0.0680791, -0.0307861, -0.00888968, 0.997165)
|
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bones/12/rotation = Quaternion(-0.158762, -0.0533378, -0.0039734, 0.985867)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
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bones/13/name = "Bone.013"
|
||||
bones/13/parent = 1
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bones/13/rest = Transform3D(0.924677, -0.380197, -0.0205529, 0.380735, 0.922776, 0.0593796, -0.0036102, -0.0627321, 0.998024, -1.19209e-07, 0.416929, 0)
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bones/13/enabled = true
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bones/13/position = Vector3(-1.19209e-07, 0.416929, 0)
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bones/13/rotation = Quaternion(0.058868, 0.00703708, 0.0456108, 0.997198)
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bones/13/rotation = Quaternion(0.0380663, 0.0231512, 0.184133, 0.981891)
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bones/13/scale = Vector3(1, 1, 1)
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bones/14/name = "Bone.014"
|
||||
bones/14/parent = 13
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bones/14/rest = Transform3D(0.961502, 0.268958, 0.0563539, -0.274785, 0.938956, 0.207014, 0.00276425, -0.214529, 0.976714, -5.36442e-07, 0.369994, -4.76837e-07)
|
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bones/14/enabled = true
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||||
bones/14/position = Vector3(-5.36442e-07, 0.369994, -4.76837e-07)
|
||||
bones/14/rotation = Quaternion(-0.856067, -0.000184571, 0.034124, 0.515738)
|
||||
bones/14/rotation = Quaternion(-0.149467, -0.000433759, -0.141791, 0.978547)
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||||
bones/14/scale = Vector3(1, 1, 1)
|
||||
bones/15/name = "Bone.015"
|
||||
bones/15/parent = 14
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||||
bones/15/rest = Transform3D(0.991898, -0.123693, -0.0289439, 0.12423, 0.896879, 0.424471, -0.026545, -0.424628, 0.904979, -1.63913e-07, 0.248163, 0)
|
||||
bones/15/enabled = true
|
||||
bones/15/position = Vector3(-1.63913e-07, 0.248163, 0)
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||||
bones/15/rotation = Quaternion(-0.816669, 0.067689, 0.0768337, 0.567949)
|
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bones/15/rotation = Quaternion(-0.217968, -0.000615816, 0.0636434, 0.973878)
|
||||
bones/15/scale = Vector3(1, 1, 1)
|
||||
bones/16/name = "Bone.016"
|
||||
bones/16/parent = 15
|
||||
bones/16/rest = Transform3D(0.985406, 0.151262, 0.0780702, -0.133163, 0.97071, -0.199976, -0.106032, 0.186662, 0.976686, 3.20375e-07, 0.160424, -2.98023e-07)
|
||||
bones/16/enabled = true
|
||||
bones/16/position = Vector3(3.20375e-07, 0.160424, -2.98023e-07)
|
||||
bones/16/rotation = Quaternion(-0.395139, 0.0820319, -0.0537277, 0.913373)
|
||||
bones/16/rotation = Quaternion(-0.00873181, 0.0106785, -0.107181, 0.994144)
|
||||
bones/16/scale = Vector3(1, 1, 1)
|
||||
bones/17/name = "Bone.017"
|
||||
bones/17/parent = 1
|
||||
bones/17/rest = Transform3D(0.731154, -0.681923, -0.0198731, 0.682037, 0.729994, 0.0439829, -0.0154858, -0.0457125, 0.998835, -1.19209e-07, 0.416929, 0)
|
||||
bones/17/enabled = true
|
||||
bones/17/position = Vector3(-1.19209e-07, 0.416929, 0)
|
||||
bones/17/rotation = Quaternion(0.0651369, -0.000630724, 0.166016, 0.983969)
|
||||
bones/17/rotation = Quaternion(-0.0468898, -0.0314826, 0.429012, 0.901532)
|
||||
bones/17/scale = Vector3(1, 1, 1)
|
||||
bones/18/name = "Bone.018"
|
||||
bones/18/parent = 17
|
||||
bones/18/rest = Transform3D(0.857942, 0.502854, 0.105234, -0.513704, 0.842316, 0.163131, -0.00660927, -0.194016, 0.980976, 4.17233e-07, 0.400229, -2.38419e-07)
|
||||
bones/18/enabled = true
|
||||
bones/18/position = Vector3(4.17233e-07, 0.400229, -2.38419e-07)
|
||||
bones/18/rotation = Quaternion(-0.848862, 0.0085005, 0.0755041, 0.523126)
|
||||
bones/18/rotation = Quaternion(-0.0930721, 0.0291462, -0.264914, 0.959327)
|
||||
bones/18/scale = Vector3(1, 1, 1)
|
||||
bones/19/name = "Bone.019"
|
||||
bones/19/parent = 18
|
||||
bones/19/rest = Transform3D(0.998612, 0.0399293, -0.034358, -0.038507, 0.998412, 0.0411089, 0.0359449, -0.0397288, 0.998564, 1.04308e-07, 0.196712, 4.76837e-07)
|
||||
bones/19/enabled = true
|
||||
bones/19/position = Vector3(1.04308e-07, 0.196712, 4.76837e-07)
|
||||
bones/19/rotation = Quaternion(-0.685061, 0.0717736, 0.0292193, 0.724352)
|
||||
bones/19/rotation = Quaternion(-0.0202206, -0.0175854, -0.0196199, 0.999448)
|
||||
bones/19/scale = Vector3(1, 1, 1)
|
||||
bones/20/name = "Bone.020"
|
||||
bones/20/parent = 19
|
||||
bones/20/rest = Transform3D(0.986969, -0.15974, -0.0193679, 0.158639, 0.945818, 0.283305, -0.0269366, -0.282686, 0.958834, -1.04308e-07, 0.127214, -1.19209e-07)
|
||||
bones/20/enabled = true
|
||||
bones/20/position = Vector3(-1.04308e-07, 0.127214, -1.19209e-07)
|
||||
bones/20/rotation = Quaternion(-0.594904, 0.0842665, 0.117064, 0.790749)
|
||||
bones/20/rotation = Quaternion(-0.143455, 0.0019183, 0.0806953, 0.98636)
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||||
bones/20/scale = Vector3(1, 1, 1)
|
||||
bones/21/name = "Bone.021"
|
||||
bones/21/parent = -1
|
||||
bones/21/rest = Transform3D(0.638395, -0.466665, -0.612107, -0.416251, 0.459614, -0.784532, 0.647447, 0.755632, 0.0991655, 2.29161, -2.09633, -3.23813)
|
||||
bones/21/enabled = true
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||||
bones/21/position = Vector3(2.042, -0.451989, -2.88672)
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||||
bones/21/rotation = Quaternion(0.528824, 0.329629, 0.5801, 0.524571)
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||||
bones/21/position = Vector3(2.22682, -0.337504, -2.79282)
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||||
bones/21/rotation = Quaternion(0.69804, 0.0391797, 0.422505, 0.576796)
|
||||
bones/21/scale = Vector3(1, 1, 1)
|
||||
|
||||
[node name="CHEST_006" type="MeshInstance3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D"]
|
||||
@@ -2078,7 +2114,7 @@ mesh = SubResource("ArrayMesh_5cjg8")
|
||||
skin = SubResource("Skin_my7ts")
|
||||
|
||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D"]
|
||||
transform = Transform3D(-0.860738, -0.107977, -0.497465, 0.400607, -0.746631, -0.53109, -0.314077, -0.656418, 0.685909, 1.04365, -0.665394, 1.30351)
|
||||
transform = Transform3D(-0.81066, -0.368406, 0.455091, 0.581519, -0.415901, 0.699187, -0.0683126, 0.831447, 0.551389, 0.20565, -0.699914, 1.37839)
|
||||
bone_name = "Bone.019"
|
||||
bone_idx = 19
|
||||
|
||||
@@ -2156,7 +2192,7 @@ transform = Transform3D(0.4, 6.70552e-09, -1.45286e-08, -6.70552e-09, 0.4, -1.19
|
||||
billboard = 2
|
||||
sprite_frames = SubResource("SpriteFrames_nc6wo")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.291747
|
||||
frame_progress = 0.988002
|
||||
speed_scale = 1.5
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile3/AnimatedSprite3D"]
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=22 format=4 uid="uid://cuupl4irduut4"]
|
||||
[gd_scene load_steps=31 format=4 uid="uid://cuupl4irduut4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_nwywg"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3xy7wplqk3gq" path="res://src/enemy/enemy_types/16. demon wall/model/ARM4_AREA_2_MAIN_222STONE.png" id="2_0pjjv"]
|
||||
@@ -6,6 +6,9 @@
|
||||
[ext_resource type="Texture2D" uid="uid://bx25c4uynoy1r" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_normal_opengl_1k.png" id="4_1em87"]
|
||||
[ext_resource type="Texture2D" uid="uid://b8ifdfxk0ebv5" path="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k_2.png" id="4_hehm5"]
|
||||
[ext_resource type="Texture2D" uid="uid://brgmdx0p03syp" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_roughness_1k.jpg" id="5_up55p"]
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[ext_resource type="Texture2D" uid="uid://7ncuc2802a7c" path="res://src/vfx/Enemy/processed lightning bolts/plightning1.png" id="7_iw3hx"]
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||||
[ext_resource type="Texture2D" uid="uid://cm5di6dciqwa5" path="res://src/vfx/Enemy/processed lightning bolts/plightning3.png" id="8_wbqyb"]
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[ext_resource type="Texture2D" uid="uid://bcl1oo6yr37wl" path="res://src/vfx/Enemy/processed lightning bolts/plightning4.png" id="9_el805"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jeu65"]
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resource_name = "Material.002"
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@@ -324,6 +327,18 @@ tracks/25/path = NodePath("4_ R WEAPON ARM/Skeleton3D:Bone.021")
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tracks/25/interp = 1
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tracks/25/loop_wrap = true
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tracks/26/type = "value"
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tracks/26/imported = false
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||||
tracks/26/enabled = true
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tracks/26/path = NodePath("../Lightning:visible")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/keys = {
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"times": PackedFloat32Array(0.0333333),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
|
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|
||||
[sub_resource type="Animation" id="Animation_8av8r"]
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resource_name = "ARM 4 SHOCK"
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@@ -522,6 +537,138 @@ tracks/26/keys = {
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"update": 1,
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"values": [true, false, true]
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}
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tracks/27/type = "value"
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tracks/27/imported = false
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tracks/27/enabled = true
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tracks/27/path = NodePath("../Lightning/BOLT1:visible")
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tracks/27/interp = 1
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tracks/27/loop_wrap = true
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tracks/27/keys = {
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tracks/34/type = "value"
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tracks/35/type = "value"
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tracks/36/type = "value"
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tracks/36/imported = false
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tracks/36/enabled = true
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tracks/36/path = NodePath("../Lightning/OmniLight3D:visible")
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tracks/36/interp = 1
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tracks/36/loop_wrap = true
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
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tracks/37/type = "value"
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tracks/37/imported = false
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tracks/37/enabled = true
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tracks/37/path = NodePath("../Lightning:visible")
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tracks/37/interp = 1
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tracks/37/loop_wrap = true
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tracks/37/keys = {
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}
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[sub_resource type="Animation" id="Animation_0pjjv"]
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length = 0.001
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@@ -537,6 +684,90 @@ tracks/0/keys = {
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../Lightning/BOLT1:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"update": 1,
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"values": [true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("../Lightning/BOLT4:scale")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"update": 0,
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"values": [Vector3(6.14, 1, 3.24)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("../Lightning/BOLT4:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("../Lightning/BOLT4:rotation")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("../Lightning/OmniLight3D:visible")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("../Lightning/BOLT2:visible")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("../Lightning:visible")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ljwop"]
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_data = {
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@@ -569,6 +800,33 @@ states/idle/node = SubResource("AnimationNodeAnimation_xj37f")
|
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states/idle/position = Vector2(362, 86)
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transitions = ["attack", "idle", SubResource("AnimationNodeStateMachineTransition_s0ts5"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_dji7t"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_ggmev")]
|
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[sub_resource type="PlaneMesh" id="PlaneMesh_sb6ar"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2fqbk"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.839216, 1, 1, 0.839216)
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albedo_texture = ExtResource("7_iw3hx")
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[sub_resource type="PlaneMesh" id="PlaneMesh_8swsd"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ft2eu"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.798401, 0.976234, 0.931199, 0.760784)
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albedo_texture = ExtResource("8_wbqyb")
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[sub_resource type="PlaneMesh" id="PlaneMesh_20074"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tpigo"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.878431, 1, 1, 0.862745)
|
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albedo_texture = ExtResource("9_el805")
|
||||
|
||||
[node name="Arm4" type="Node3D"]
|
||||
script = ExtResource("1_nwywg")
|
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|
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@@ -582,8 +840,8 @@ bones/0/name = "Bone"
|
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bones/0/parent = -1
|
||||
bones/0/rest = Transform3D(0.0151219, 0.673616, -0.738927, -0.999828, 0.0180682, -0.00398999, 0.0106634, 0.738861, 0.673774, -1.71741, 0.00290632, -1.71742)
|
||||
bones/0/enabled = true
|
||||
bones/0/position = Vector3(-2.13936, -0.28101, -1.71316)
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||||
bones/0/rotation = Quaternion(0.0940358, -0.513381, -0.441964, 0.729565)
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bones/0/position = Vector3(-2.09802, -0.224693, -1.6473)
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bones/0/rotation = Quaternion(0.0860447, -0.517232, -0.429717, 0.735127)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/name = "Bone.001"
|
||||
bones/1/parent = 0
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@@ -729,15 +987,15 @@ bones/21/name = "Bone.022"
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bones/21/parent = 0
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||||
bones/21/rest = Transform3D(0.114856, -0.993231, 0.0173332, 0.667483, 0.0900864, 0.739155, -0.735713, -0.073327, 0.673312, 0.0822001, 2.55439, -0.106193)
|
||||
bones/21/enabled = true
|
||||
bones/21/position = Vector3(0.0822002, 2.55439, -0.106193)
|
||||
bones/21/rotation = Quaternion(-0.296419, 0.274735, 0.605881, 0.685247)
|
||||
bones/21/position = Vector3(-0.0108653, 2.56519, -0.12757)
|
||||
bones/21/rotation = Quaternion(-0.359475, 0.278135, 0.667285, 0.590042)
|
||||
bones/21/scale = Vector3(1, 1, 1)
|
||||
bones/22/name = "Bone.021"
|
||||
bones/22/parent = -1
|
||||
bones/22/rest = Transform3D(0.769842, 0.636233, -0.050504, -0.0970476, 0.0384815, -0.994536, -0.630813, 0.770536, 0.0913696, -3.03474, -0.0767703, -3.31282)
|
||||
bones/22/enabled = true
|
||||
bones/22/position = Vector3(-2.02381, 0.84974, -3.63715)
|
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bones/22/rotation = Quaternion(0.844365, -0.123903, -0.171641, 0.492173)
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bones/22/position = Vector3(-2.03436, 0.797714, -3.64075)
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||||
bones/22/rotation = Quaternion(0.830376, -0.114466, -0.165129, 0.519717)
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bones/22/scale = Vector3(1, 1, 1)
|
||||
|
||||
[node name="CHEST_003" type="MeshInstance3D" parent="ARM4/4_ R WEAPON ARM/Skeleton3D"]
|
||||
@@ -745,7 +1003,7 @@ mesh = SubResource("ArrayMesh_k01v5")
|
||||
skin = SubResource("Skin_f7n3b")
|
||||
|
||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="ARM4/4_ R WEAPON ARM/Skeleton3D"]
|
||||
transform = Transform3D(0.190256, -0.92978, 0.315139, -0.830294, -0.323676, -0.453702, 0.523846, -0.175338, -0.833572, -0.384827, 1.21405, -0.492446)
|
||||
transform = Transform3D(0.204234, -0.925988, 0.317545, -0.812208, -0.341364, -0.473064, 0.546449, -0.161297, -0.821813, -0.358815, 1.32885, -0.478794)
|
||||
bone_name = "Bone.008"
|
||||
bone_idx = 8
|
||||
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@@ -770,3 +1028,35 @@ unique_name_in_owner = true
|
||||
root_node = NodePath("%AnimationTree/..")
|
||||
tree_root = SubResource("AnimationNodeStateMachine_nwywg")
|
||||
anim_player = NodePath("../AnimationPlayer")
|
||||
|
||||
[node name="Lightning" type="Node3D" parent="."]
|
||||
|
||||
[node name="BOLT1" type="MeshInstance3D" parent="Lightning"]
|
||||
transform = Transform3D(-4.87623, 0.847706, 0.550727, 0.824841, -0.143394, 3.25575, 3.53672, 1.20221, 1.17403e-07, -5.71221, 3.39807, 11.5753)
|
||||
mesh = SubResource("PlaneMesh_sb6ar")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_2fqbk")
|
||||
|
||||
[node name="BOLT2" type="MeshInstance3D" parent="Lightning"]
|
||||
transform = Transform3D(1.28636, -0.986002, -1.8856e-07, 0, -4.37114e-08, 4.375, -7.607, -0.166734, -3.18858e-08, -5.2842, 3.45961, 12.6697)
|
||||
mesh = SubResource("PlaneMesh_sb6ar")
|
||||
skeleton = NodePath("../BOLT1")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_2fqbk")
|
||||
|
||||
[node name="BOLT3" type="MeshInstance3D" parent="Lightning"]
|
||||
transform = Transform3D(6.915, 0, 0, 0, -4.37114e-08, 3.34, 0, -1, -1.45996e-07, -1.75279, 2.46209, 11.7094)
|
||||
visible = false
|
||||
mesh = SubResource("PlaneMesh_8swsd")
|
||||
skeleton = NodePath("../BOLT4")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_ft2eu")
|
||||
|
||||
[node name="BOLT4" type="MeshInstance3D" parent="Lightning"]
|
||||
transform = Transform3D(-0.907979, -0.989005, -1.15998e-05, 0, -3.61999e-06, 3.24, -6.07249, 0.147879, 1.73444e-06, -5.22496, 1.90714, 8.66453)
|
||||
mesh = SubResource("PlaneMesh_20074")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_tpigo")
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Lightning"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.35099, 3.70709, 13.0585)
|
||||
light_color = Color(0.34902, 1, 1, 1)
|
||||
light_energy = 8.75
|
||||
omni_range = 14.768
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||||
omni_attenuation = 0.063
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -162,7 +162,6 @@ subdivide_depth = 1
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[sub_resource type="Animation" id="Animation_lp18r"]
|
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resource_name = "7_ AGNI CONE"
|
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length = 4.25
|
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loop_mode = 1
|
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tracks/0/type = "position_3d"
|
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tracks/0/imported = true
|
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tracks/0/enabled = true
|
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@@ -606,155 +605,155 @@ bones/0/name = "Bone"
|
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bones/0/parent = -1
|
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bones/0/rest = Transform3D(0.0151218, -0.673616, 0.738927, 0.999829, 0.0180678, -0.0039901, -0.010663, 0.738861, 0.673774, 1.71286, 0.009233, -1.71285)
|
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bones/0/enabled = true
|
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bones/0/position = Vector3(2.88361, -0.689838, -1.58979)
|
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bones/0/rotation = Quaternion(0.749576, 0.366324, 0.374763, 0.404346)
|
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bones/0/position = Vector3(2.25217, -0.59802, -1.50039)
|
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bones/0/rotation = Quaternion(0.22664, 0.304918, 0.615711, 0.690332)
|
||||
bones/0/scale = Vector3(1, 1, 1)
|
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bones/1/name = "Bone.001"
|
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bones/1/parent = 0
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bones/1/rest = Transform3D(0.997342, -0.0728417, -0.00159799, 0.0728471, 0.996536, 0.0401243, -0.00133027, -0.0401341, 0.999193, 3.45986e-07, 1.85949, 1.30385e-07)
|
||||
bones/1/enabled = true
|
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bones/1/position = Vector3(3.45986e-07, 1.85949, 1.30385e-07)
|
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bones/1/rotation = Quaternion(0.274619, 0.714818, -0.414913, 0.491393)
|
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bones/1/rotation = Quaternion(0.0691282, 0.572433, 0.166688, 0.799848)
|
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bones/1/scale = Vector3(1, 1, 1)
|
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bones/2/name = "Bone.002"
|
||||
bones/2/parent = 1
|
||||
bones/2/rest = Transform3D(0.175376, 0.963955, 0.200084, -0.983797, 0.179281, -0.0014251, -0.0372451, -0.196592, 0.979778, 5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/2/enabled = true
|
||||
bones/2/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/2/rotation = Quaternion(-0.0954273, -0.0517377, -0.608126, 0.786384)
|
||||
bones/2/rotation = Quaternion(-0.0486198, 0.169004, -0.614838, 0.768796)
|
||||
bones/2/scale = Vector3(1, 1, 1)
|
||||
bones/3/name = "Bone.003"
|
||||
bones/3/parent = 2
|
||||
bones/3/rest = Transform3D(0.795965, -0.570793, -0.20158, 0.584249, 0.811523, 0.0090791, 0.158405, -0.125, 0.97943, -3.50177e-07, 0.298125, 3.20375e-07)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(-3.50177e-07, 0.298125, 3.20375e-07)
|
||||
bones/3/rotation = Quaternion(-0.0117743, -0.0569126, 0.164025, 0.984743)
|
||||
bones/3/rotation = Quaternion(-0.131352, -0.127656, 0.315363, 0.931127)
|
||||
bones/3/scale = Vector3(1, 1, 1)
|
||||
bones/4/name = "Bone.004"
|
||||
bones/4/parent = 3
|
||||
bones/4/rest = Transform3D(0.989609, -0.143493, 0.00920777, 0.14374, 0.98559, -0.089171, 0.00372037, 0.0895679, 0.995974, 6.03497e-07, 0.217615, -2.83122e-07)
|
||||
bones/4/enabled = true
|
||||
bones/4/position = Vector3(6.03497e-07, 0.217615, -2.83122e-07)
|
||||
bones/4/rotation = Quaternion(-0.0195844, -0.080788, 0.445685, 0.891322)
|
||||
bones/4/rotation = Quaternion(0.0151153, 0.0326901, 0.214608, 0.976036)
|
||||
bones/4/scale = Vector3(1, 1, 1)
|
||||
bones/5/name = "Bone.005"
|
||||
bones/5/parent = 1
|
||||
bones/5/rest = Transform3D(0.891185, 0.45127, 0.0463153, -0.453486, 0.888889, 0.0650082, -0.011833, -0.0789377, 0.996809, 5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/5/enabled = true
|
||||
bones/5/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/5/rotation = Quaternion(0.246865, 0.0187007, -0.264269, 0.932132)
|
||||
bones/5/rotation = Quaternion(-0.0209895, 0.0230356, -0.235322, 0.971418)
|
||||
bones/5/scale = Vector3(1, 1, 1)
|
||||
bones/6/name = "Bone.006"
|
||||
bones/6/parent = 5
|
||||
bones/6/rest = Transform3D(0.94556, -0.313252, -0.0882626, 0.323951, 0.931928, 0.162992, 0.0311969, -0.182711, 0.982671, -1.56462e-07, 0.366571, -7.45058e-08)
|
||||
bones/6/enabled = true
|
||||
bones/6/position = Vector3(-1.56462e-07, 0.366571, -7.45058e-08)
|
||||
bones/6/rotation = Quaternion(-0.0880352, -0.0304029, 0.162182, 0.982356)
|
||||
bones/6/rotation = Quaternion(-0.159351, -0.0326083, 0.187736, 0.968658)
|
||||
bones/6/scale = Vector3(1, 1, 1)
|
||||
bones/7/name = "Bone.007"
|
||||
bones/7/parent = 6
|
||||
bones/7/rest = Transform3D(0.999951, -0.00959686, -0.00243394, 0.00990068, 0.968863, 0.247401, -1.61149e-05, -0.247413, 0.96891, 2.14204e-07, 0.229155, -1.71363e-07)
|
||||
bones/7/enabled = true
|
||||
bones/7/position = Vector3(2.14204e-07, 0.229155, -1.71363e-07)
|
||||
bones/7/rotation = Quaternion(-0.197662, -0.0250548, 0.00315675, 0.979945)
|
||||
bones/7/rotation = Quaternion(-0.0185735, 0.0501323, 0.0151772, 0.998455)
|
||||
bones/7/scale = Vector3(1, 1, 1)
|
||||
bones/8/name = "Bone.008"
|
||||
bones/8/parent = 7
|
||||
bones/8/rest = Transform3D(0.996094, -0.0359841, -0.0806318, 0.0483356, 0.986431, 0.156898, 0.0738919, -0.160182, 0.984318, 1.47149e-07, 0.142665, 1.63913e-07)
|
||||
bones/8/enabled = true
|
||||
bones/8/position = Vector3(1.47149e-07, 0.142665, 1.63913e-07)
|
||||
bones/8/rotation = Quaternion(-0.32307, -0.056259, 0.0487405, 0.943443)
|
||||
bones/8/rotation = Quaternion(-0.187721, -0.0837844, 0.0047569, 0.978631)
|
||||
bones/8/scale = Vector3(1, 1, 1)
|
||||
bones/9/name = "Bone.009"
|
||||
bones/9/parent = 1
|
||||
bones/9/rest = Transform3D(0.998888, 0.0470356, 0.00321137, -0.0471435, 0.997098, 0.0597771, -0.000390392, -0.0598621, 0.998207, 5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/9/enabled = true
|
||||
bones/9/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/9/rotation = Quaternion(0.244056, -0.0582442, 0.00656669, 0.967988)
|
||||
bones/9/rotation = Quaternion(-0.0225721, 0.0234597, -0.0143761, 0.999367)
|
||||
bones/9/scale = Vector3(1, 1, 1)
|
||||
bones/10/name = "Bone.010"
|
||||
bones/10/parent = 9
|
||||
bones/10/rest = Transform3D(0.999465, -0.0299664, -0.0130889, 0.0321758, 0.972617, 0.230175, 0.00583295, -0.230473, 0.973061, 2.34169e-07, 0.347821, 2.51457e-07)
|
||||
bones/10/enabled = true
|
||||
bones/10/position = Vector3(2.34169e-07, 0.347821, 2.51457e-07)
|
||||
bones/10/rotation = Quaternion(-0.115913, -0.00476133, 0.0156282, 0.993125)
|
||||
bones/10/rotation = Quaternion(-0.0573609, -0.00240574, -0.00285207, 0.998347)
|
||||
bones/10/scale = Vector3(1, 1, 1)
|
||||
bones/11/name = "Bone.011"
|
||||
bones/11/parent = 10
|
||||
bones/11/rest = Transform3D(0.999927, -0.00348307, -0.0115382, 0.00625005, 0.968404, 0.249308, 0.0103053, -0.249362, 0.968356, -4.47035e-07, 0.236611, -1.2666e-07)
|
||||
bones/11/enabled = true
|
||||
bones/11/position = Vector3(-4.47035e-07, 0.236611, -1.2666e-07)
|
||||
bones/11/rotation = Quaternion(-0.181127, -0.0174884, 0.00400077, 0.983296)
|
||||
bones/11/rotation = Quaternion(-0.121288, 0.00760575, 0.011892, 0.992517)
|
||||
bones/11/scale = Vector3(1, 1, 1)
|
||||
bones/12/name = "Bone.012"
|
||||
bones/12/parent = 11
|
||||
bones/12/rest = Transform3D(0.997952, 0.0219325, -0.0600964, -0.0135852, 0.990624, 0.13594, 0.0625145, -0.134845, 0.988893, -2.6077e-08, 0.172989, -8.9407e-08)
|
||||
bones/12/enabled = true
|
||||
bones/12/position = Vector3(-2.6077e-08, 0.172989, -8.9407e-08)
|
||||
bones/12/rotation = Quaternion(-0.39405, -0.0345417, 0.0545715, 0.916817)
|
||||
bones/12/rotation = Quaternion(-0.110802, -0.0447867, -0.00644841, 0.992812)
|
||||
bones/12/scale = Vector3(1, 1, 1)
|
||||
bones/13/name = "Bone.013"
|
||||
bones/13/parent = 1
|
||||
bones/13/rest = Transform3D(0.924678, -0.380194, -0.020553, 0.380732, 0.922777, 0.0593802, -0.00361024, -0.0627328, 0.998024, 5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/13/enabled = true
|
||||
bones/13/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/13/rotation = Quaternion(0.132384, -0.182331, 0.26935, 0.936312)
|
||||
bones/13/rotation = Quaternion(-0.0869678, -0.0352005, 0.183681, 0.978498)
|
||||
bones/13/scale = Vector3(1, 1, 1)
|
||||
bones/14/name = "Bone.014"
|
||||
bones/14/parent = 13
|
||||
bones/14/rest = Transform3D(0.961502, 0.268956, 0.0563545, -0.274783, 0.938957, 0.207014, 0.00276324, -0.21453, 0.976713, -5.96046e-08, 0.369994, -1.19209e-07)
|
||||
bones/14/enabled = true
|
||||
bones/14/position = Vector3(-5.96046e-08, 0.369994, -1.19209e-07)
|
||||
bones/14/rotation = Quaternion(-0.106977, 0.0136637, -0.138093, 0.98453)
|
||||
bones/14/rotation = Quaternion(-0.0248698, 0.0824354, -0.164811, 0.98256)
|
||||
bones/14/scale = Vector3(1, 1, 1)
|
||||
bones/15/name = "Bone.015"
|
||||
bones/15/parent = 14
|
||||
bones/15/rest = Transform3D(0.991898, -0.123696, -0.0289435, 0.124233, 0.89688, 0.424467, -0.0265461, -0.424624, 0.904981, 3.35276e-07, 0.248162, 2.98023e-08)
|
||||
bones/15/enabled = true
|
||||
bones/15/position = Vector3(3.35276e-07, 0.248162, 2.98023e-08)
|
||||
bones/15/rotation = Quaternion(-0.247761, -0.00545202, 0.0678874, 0.966424)
|
||||
bones/15/rotation = Quaternion(-0.24607, -0.0826342, 0.043597, 0.964739)
|
||||
bones/15/scale = Vector3(1, 1, 1)
|
||||
bones/16/name = "Bone.016"
|
||||
bones/16/parent = 15
|
||||
bones/16/rest = Transform3D(0.985405, 0.151269, 0.0780704, -0.133169, 0.970709, -0.199973, -0.106033, 0.186658, 0.976686, 2.5332e-07, 0.160425, 2.38419e-07)
|
||||
bones/16/enabled = true
|
||||
bones/16/position = Vector3(2.5332e-07, 0.160425, 2.38419e-07)
|
||||
bones/16/rotation = Quaternion(-0.308837, 0.0402225, 0.0521165, 0.948834)
|
||||
bones/16/rotation = Quaternion(-0.069046, 0.00387104, -0.0714932, 0.995041)
|
||||
bones/16/scale = Vector3(1, 1, 1)
|
||||
bones/17/name = "Bone.017"
|
||||
bones/17/parent = 1
|
||||
bones/17/rest = Transform3D(0.731155, -0.681922, -0.0198728, 0.682036, 0.729995, 0.0439838, -0.0154864, -0.0457129, 0.998835, 5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/17/enabled = true
|
||||
bones/17/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08)
|
||||
bones/17/rotation = Quaternion(0.0617177, -0.161643, 0.5101, 0.842532)
|
||||
bones/17/rotation = Quaternion(-0.0312671, -0.0783219, 0.361119, 0.928699)
|
||||
bones/17/scale = Vector3(1, 1, 1)
|
||||
bones/18/name = "Bone.018"
|
||||
bones/18/parent = 17
|
||||
bones/18/rest = Transform3D(0.857941, 0.502855, 0.105234, -0.513706, 0.842315, 0.163131, -0.00660895, -0.194016, 0.980976, 3.20375e-07, 0.400228, 5.21541e-08)
|
||||
bones/18/enabled = true
|
||||
bones/18/position = Vector3(3.20375e-07, 0.400228, 5.21541e-08)
|
||||
bones/18/rotation = Quaternion(-0.0930535, 0.0292396, -0.264898, 0.959331)
|
||||
bones/18/rotation = Quaternion(-0.0689274, 0.145322, -0.241733, 0.95692)
|
||||
bones/18/scale = Vector3(1, 1, 1)
|
||||
bones/19/name = "Bone.019"
|
||||
bones/19/parent = 18
|
||||
bones/19/rest = Transform3D(0.998612, 0.039922, -0.0343595, -0.0384998, 0.998413, 0.041105, 0.035946, -0.0397251, 0.998564, -1.11759e-08, 0.196711, 2.08616e-07)
|
||||
bones/19/enabled = true
|
||||
bones/19/position = Vector3(-1.11759e-08, 0.196711, 2.08616e-07)
|
||||
bones/19/rotation = Quaternion(-0.142457, -0.0185887, -0.00345668, 0.98962)
|
||||
bones/19/rotation = Quaternion(-0.0162987, -0.0614774, -0.0332012, 0.997423)
|
||||
bones/19/scale = Vector3(1, 1, 1)
|
||||
bones/20/name = "Bone.020"
|
||||
bones/20/parent = 19
|
||||
bones/20/rest = Transform3D(0.986971, -0.159729, -0.0193674, 0.158629, 0.945818, 0.283312, -0.0269352, -0.282693, 0.958832, -2.01166e-07, 0.127215, 4.47035e-08)
|
||||
bones/20/enabled = true
|
||||
bones/20/position = Vector3(-2.01166e-07, 0.127215, 4.47035e-08)
|
||||
bones/20/rotation = Quaternion(-0.386309, 0.0701859, 0.146684, 0.907923)
|
||||
bones/20/rotation = Quaternion(-0.178844, -0.0328056, 0.0749572, 0.980469)
|
||||
bones/20/scale = Vector3(1, 1, 1)
|
||||
bones/21/name = "Bone.021"
|
||||
bones/21/parent = -1
|
||||
bones/21/rest = Transform3D(0.769842, -0.636234, 0.0505047, 0.097048, 0.038481, -0.994536, 0.630814, 0.770536, 0.0913695, 3.03019, -0.0704427, -3.30826)
|
||||
bones/21/enabled = true
|
||||
bones/21/position = Vector3(2.10288, 0.151442, -3.30944)
|
||||
bones/21/rotation = Quaternion(0.831807, 0.285993, 0.105518, 0.463866)
|
||||
bones/21/position = Vector3(2.73431, 0.0596237, -3.39884)
|
||||
bones/21/rotation = Quaternion(0.75749, 0.0699753, 0.292474, 0.579458)
|
||||
bones/21/scale = Vector3(1, 1, 1)
|
||||
|
||||
[node name="CHEST_002" type="MeshInstance3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"]
|
||||
@@ -762,7 +761,7 @@ mesh = SubResource("ArrayMesh_x24rv")
|
||||
skin = SubResource("Skin_pqs8c")
|
||||
|
||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"]
|
||||
transform = Transform3D(-0.967149, 0.207595, -0.146724, 0.00254115, 0.585038, 0.811002, 0.254199, 0.783986, -0.566346, 3.34125, -1.44223, 0.0479454)
|
||||
transform = Transform3D(-0.85496, -0.464969, 0.229884, 0.277923, -0.036444, 0.959912, -0.437951, 0.884577, 0.160384, 0.928445, -0.339424, -0.220325)
|
||||
bone_name = "Bone.001"
|
||||
bone_idx = 1
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user