diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm1.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm1.tscn index b327ed63..8ecf3a7c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm1.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm1.tscn @@ -1131,6 +1131,42 @@ tracks/21/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D:Bone.021") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/keys = PackedFloat32Array(0, 1, 0.679372, 0.0349773, 0.42106, 0.599949, 0.2, 1, 0.680259, 0.0351745, 0.421136, 0.598878, 0.3, 1, 0.681302, 0.0354069, 0.421224, 0.597615, 0.366667, 1, 0.682195, 0.035606, 0.421299, 0.596531, 0.433333, 1, 0.683234, 0.0358379, 0.421386, 0.595265, 0.5, 1, 0.684398, 0.0360981, 0.421481, 0.593844, 0.533333, 1, 0.685032, 0.0362402, 0.421533, 0.593066, 0.566667, 1, 0.685693, 0.0363883, 0.421586, 0.592255, 0.6, 1, 0.68638, 0.0365423, 0.421641, 0.591411, 0.633333, 1, 0.68709, 0.0367018, 0.421698, 0.590535, 0.666667, 1, 0.687824, 0.0368667, 0.421755, 0.589628, 0.733333, 1, 0.689369, 0.0372143, 0.421875, 0.587713, 0.766667, 1, 0.69017, 0.0373949, 0.421937, 0.586717, 0.8, 1, 0.690988, 0.0375795, 0.421999, 0.585697, 0.833333, 1, 0.691822, 0.037768, 0.422061, 0.584654, 0.866667, 1, 0.692677, 0.0379613, 0.422124, 0.583583, 0.9, 1, 0.693544, 0.0381577, 0.422188, 0.582493, 0.933333, 1, 0.694423, 0.0383571, 0.422252, 0.581386, 1.1, 1, 0.698961, 0.0393898, 0.422568, 0.57562, 1.2, 1, 0.701748, 0.0400273, 0.422752, 0.572039, 1.36667, 1, 0.706382, 0.0410933, 0.42304, 0.566015, 1.4, 1, 0.707295, 0.0413041, 0.423095, 0.564817, 1.43333, 1, 0.708201, 0.0415136, 0.423147, 0.563626, 1.46667, 1, 0.709098, 0.0417214, 0.423199, 0.562443, 1.5, 1, 0.709986, 0.0419272, 0.423249, 0.561268, 1.53333, 1, 0.710861, 0.0421302, 0.423297, 0.560109, 1.6, 1, 0.712571, 0.0425282, 0.42339, 0.55783, 1.66667, 1, 0.714226, 0.0429139, 0.423476, 0.555615, 1.73333, 1, 0.715804, 0.0432829, 0.423556, 0.553491, 1.8, 1, 0.717306, 0.0436349, 0.423629, 0.551459, 1.86667, 1, 0.718718, 0.0439665, 0.423696, 0.54954, 1.93333, 1, 0.720029, 0.0442751, 0.423755, 0.54775, 2, 1, 0.721239, 0.0445604, 0.423809, 0.546091, 2.06667, 1, 0.72232, 0.0448157, 0.423855, 0.544603, 2.13333, 1, 0.723282, 0.0450433, 0.423895, 0.543275, 2.2, 1, 0.724105, 0.0452384, 0.423928, 0.542135, 2.26667, 1, 0.72478, 0.0453987, 0.423955, 0.541197, 2.36667, 1, 0.725506, 0.0455708, 0.423983, 0.540188, 2.73333, 1, 0.724781, 0.0453986, 0.423955, 0.541197, 2.83333, 1, 0.723715, 0.045146, 0.423912, 0.542675, 2.93333, 1, 0.72232, 0.0448157, 0.423855, 0.544603, 3, 1, 0.721239, 0.0445604, 0.423809, 0.546091, 3.1, 1, 0.719386, 0.0441235, 0.423726, 0.548629, 3.13333, 1, 0.718718, 0.0439664, 0.423696, 0.54954, 3.16667, 1, 0.718026, 0.043804, 0.423663, 0.55048, 3.26667, 1, 0.715804, 0.0432829, 0.423556, 0.553491, 3.3, 1, 0.715024, 0.0431004, 0.423517, 0.554542, 3.33333, 1, 0.714226, 0.042914, 0.423476, 0.555615, 3.36667, 1, 0.713406, 0.0427228, 0.423434, 0.556714, 3.4, 1, 0.712571, 0.0425282, 0.42339, 0.55783, 3.43333, 1, 0.711722, 0.0423306, 0.423344, 0.558962, 3.46667, 1, 0.71086, 0.0421302, 0.423297, 0.560109, 3.5, 1, 0.709986, 0.0419273, 0.423249, 0.561268, 3.53333, 1, 0.709098, 0.0417214, 0.423199, 0.562443, 3.56667, 1, 0.708201, 0.0415136, 0.423147, 0.563626, 3.6, 1, 0.707295, 0.0413041, 0.423095, 0.564817, 3.63333, 1, 0.706382, 0.0410933, 0.42304, 0.566015, 3.66667, 1, 0.705463, 0.0408814, 0.422985, 0.567216, 3.7, 1, 0.704538, 0.0406683, 0.422928, 0.568422, 3.73333, 1, 0.70361, 0.0404547, 0.422871, 0.569629, 3.76667, 1, 0.702679, 0.040241, 0.422812, 0.570835, 3.86667, 1, 0.699887, 0.0396014, 0.42263, 0.574434, 3.9, 1, 0.698961, 0.0393898, 0.422568, 0.57562, 3.93333, 1, 0.698039, 0.0391794, 0.422505, 0.576798, 4.1, 1, 0.693544, 0.0381577, 0.422188, 0.582493, 4.13333, 1, 0.692677, 0.0379613, 0.422124, 0.583583, 4.16667, 1, 0.691822, 0.037768, 0.422061, 0.584654, 4.2, 1, 0.690988, 0.0375795, 0.421999, 0.585697, 4.23333, 1, 0.69017, 0.0373949, 0.421937, 0.586717, 4.26667, 1, 0.689369, 0.0372143, 0.421875, 0.587713, 4.3, 1, 0.688587, 0.0370382, 0.421815, 0.588684, 4.4, 1, 0.68638, 0.0365422, 0.421641, 0.591411, 4.46667, 1, 0.685032, 0.03624, 0.421533, 0.593066, 4.5, 1, 0.684398, 0.0360981, 0.421481, 0.593844, 4.56667, 1, 0.683234, 0.0358379, 0.421386, 0.595265, 4.63333, 1, 0.682195, 0.0356059, 0.421299, 0.596531, 4.7, 1, 0.681302, 0.0354069, 0.421224, 0.597615, 4.76667, 1, 0.680568, 0.0352433, 0.421162, 0.598504, 4.86667, 1, 0.679777, 0.0350673, 0.421094, 0.59946, 5, 1, 0.679372, 0.0349773, 0.42106, 0.599949) +tracks/22/type = "value" +tracks/22/imported = false +tracks/22/enabled = true +tracks/22/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile:visible") +tracks/22/interp = 1 +tracks/22/loop_wrap = true +tracks/22/keys = { +"times": PackedFloat32Array(0.0333333), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/23/type = "value" +tracks/23/imported = false +tracks/23/enabled = true +tracks/23/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile2:visible") +tracks/23/interp = 1 +tracks/23/loop_wrap = true +tracks/23/keys = { +"times": PackedFloat32Array(0.0333333), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/24/type = "value" +tracks/24/imported = false +tracks/24/enabled = true +tracks/24/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile3:visible") +tracks/24/interp = 1 +tracks/24/loop_wrap = true +tracks/24/keys = { +"times": PackedFloat32Array(0.0333333), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} [sub_resource type="Animation" id="Animation_1ok2t"] resource_name = "ARM 1 PROJECTILE" @@ -1296,7 +1332,7 @@ tracks/22/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen tracks/22/interp = 1 tracks/22/loop_wrap = true tracks/22/keys = { -"times": PackedFloat32Array(0, 0.3, 2.13333), +"times": PackedFloat32Array(0, 0.3, 2.26667), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [false, true, false] @@ -1332,7 +1368,7 @@ tracks/25/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/keys = { -"times": PackedFloat32Array(0.0666667, 0.858373, 2.43333), +"times": PackedFloat32Array(0.0666667, 0.858373, 2.26667), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [false, true, false] @@ -1344,7 +1380,7 @@ tracks/26/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/keys = { -"times": PackedFloat32Array(0.0666667, 1.4, 3.13333), +"times": PackedFloat32Array(0.0666667, 1.4, 2.26667), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [false, true, false] @@ -1404,7 +1440,7 @@ tracks/31/path = NodePath("1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachmen tracks/31/interp = 1 tracks/31/loop_wrap = true tracks/31/keys = { -"times": PackedFloat32Array(0, 1.4018, 2.43333), +"times": PackedFloat32Array(0, 1.4018, 2.36667), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [true, false, true] @@ -1416,10 +1452,10 @@ tracks/32/path = NodePath("Blast Sprite:frame") tracks/32/interp = 1 tracks/32/loop_wrap = true tracks/32/keys = { -"times": PackedFloat32Array(0.0523333, 0.266667, 0.314333, 0.362, 0.409667, 0.457333, 0.505, 0.552667, 0.600333, 0.648, 0.695667, 0.743333, 0.791, 0.838667, 0.886333, 0.934, 0.981667, 1.02933, 1.077, 1.12467, 1.17233, 1.22, 1.26767, 1.31533, 1.363, 1.41067, 1.45833, 1.506, 1.55367, 1.60133, 1.649, 1.69667, 1.74433, 1.792, 1.83967, 1.88733, 1.935, 1.98267, 2.03033, 2.078, 2.13333, 2.2, 2.23333, 2.26667, 2.33333, 2.41667), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), +"times": PackedFloat32Array(0.266667, 0.314333, 0.362, 0.409667, 0.457333, 0.505, 0.552667, 0.600333, 0.648, 0.695667, 0.743333, 0.791, 0.838667, 0.886333, 0.934, 0.981667, 1.02933, 1.077, 1.12467, 1.17233, 1.22, 1.26767, 1.31533, 1.363, 1.41067, 1.45833, 1.506, 1.55367, 1.60133, 1.649, 1.69667, 1.74433, 1.792, 1.83967, 1.88733, 1.935, 1.98267, 2.03033, 2.078), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, -"values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 39, 39, 39, 39, 39, 39] +"values": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39] } tracks/33/type = "value" tracks/33/imported = false @@ -1428,10 +1464,10 @@ tracks/33/path = NodePath("Blast Sprite:visible") tracks/33/interp = 1 tracks/33/loop_wrap = true tracks/33/keys = { -"times": PackedFloat32Array(0, 0.266667, 2.53333), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 0.266667, 2.1, 2.13333), +"transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, -"values": [false, true, true] +"values": [false, true, true, false] } [sub_resource type="Animation" id="Animation_pkcrx"] @@ -1601,13 +1637,13 @@ advance_mode = 2 xfade_time = 0.25 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bpd8u"] -xfade_time = 0.25 +xfade_time = 0.5 switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_pkcrx"] states/attack/node = SubResource("AnimationNodeAnimation_sltry") -states/attack/position = Vector2(589, 97) +states/attack/position = Vector2(589, 100) states/idle/node = SubResource("AnimationNodeAnimation_qignv") states/idle/position = Vector2(413, 91) transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_kosjo"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_dqcrh"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_bpd8u")] @@ -1922,43 +1958,43 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(0.664239, -0.5079, 0.548475, 0.747326, 0.467912, -0.471764, -0.017029, 0.723254, 0.690372, 1.32537, -1.1447, -1.67359) bones/0/enabled = true -bones/0/position = Vector3(1.49292, -0.977413, -0.864047) -bones/0/rotation = Quaternion(-0.0232671, 0.62584, 0.764734, 0.151543) +bones/0/position = Vector3(1.36552, -0.981788, -0.955696) +bones/0/rotation = Quaternion(0.0670303, 0.61223, 0.58574, 0.526868) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 bones/1/rest = Transform3D(0.997342, -0.0728408, -0.00159767, 0.0728462, 0.996536, 0.0401248, -0.00133059, -0.0401345, 0.999193, 1.19209e-07, 1.85949, 3.57628e-07) bones/1/enabled = true bones/1/position = Vector3(1.19209e-07, 1.85949, 3.57628e-07) -bones/1/rotation = Quaternion(0.641671, -0.0247244, -0.110593, 0.758562) +bones/1/rotation = Quaternion(-0.0893987, 0.144019, 0.140828, 0.975415) bones/1/scale = Vector3(1, 1, 1) bones/2/name = "Bone.002" bones/2/parent = 1 bones/2/rest = Transform3D(0.175378, 0.963955, 0.200084, -0.983796, 0.179284, -0.00142574, -0.0372462, -0.196592, 0.979778, -1.19209e-07, 0.416929, 0) bones/2/enabled = true bones/2/position = Vector3(-1.19209e-07, 0.416929, 0) -bones/2/rotation = Quaternion(-0.0638595, 0.0776872, -0.637462, 0.763891) +bones/2/rotation = Quaternion(-0.0596998, 0.0875254, -0.666058, 0.738338) bones/2/scale = Vector3(1, 1, 1) bones/3/name = "Bone.003" bones/3/parent = 2 bones/3/rest = Transform3D(0.795965, -0.570793, -0.201581, 0.584249, 0.811523, 0.00907765, 0.158406, -0.124999, 0.97943, 0, 0.298125, -7.15256e-07) bones/3/enabled = true bones/3/position = Vector3(0, 0.298125, -7.15256e-07) -bones/3/rotation = Quaternion(-0.0375077, -0.0918056, 0.293336, 0.950852) +bones/3/rotation = Quaternion(0.00119498, -0.109706, 0.346539, 0.931598) bones/3/scale = Vector3(1, 1, 1) bones/4/name = "Bone.004" bones/4/parent = 3 bones/4/rest = Transform3D(0.989609, -0.143492, 0.00920886, 0.143739, 0.98559, -0.0891694, 0.00371892, 0.0895665, 0.995974, 2.38419e-07, 0.217615, -1.19209e-07) bones/4/enabled = true bones/4/position = Vector3(2.38419e-07, 0.217615, -1.19209e-07) -bones/4/rotation = Quaternion(0.186175, 0.150689, 0.017675, 0.970731) +bones/4/rotation = Quaternion(0.0196681, -0.0263691, 0.175265, 0.983972) bones/4/scale = Vector3(1, 1, 1) bones/5/name = "Bone.005" bones/5/parent = 1 bones/5/rest = Transform3D(0.891186, 0.451267, 0.0463144, -0.453483, 0.888891, 0.0650073, -0.0118328, -0.0789364, 0.996809, -1.19209e-07, 0.416929, 0) bones/5/enabled = true bones/5/position = Vector3(-1.19209e-07, 0.416929, 0) -bones/5/rotation = Quaternion(0.156758, 0.0802091, -0.22941, 0.957269) +bones/5/rotation = Quaternion(-0.013319, 0.00637209, -0.241337, 0.970329) bones/5/scale = Vector3(1, 1, 1) bones/6/name = "Bone.006" bones/6/parent = 5 @@ -1972,7 +2008,7 @@ bones/7/parent = 6 bones/7/rest = Transform3D(0.999951, -0.0095981, -0.00243508, 0.00990217, 0.968863, 0.247398, -1.52888e-05, -0.24741, 0.968911, -5.96046e-08, 0.229155, 1.19209e-07) bones/7/enabled = true bones/7/position = Vector3(-5.96046e-08, 0.229155, 1.19209e-07) -bones/7/rotation = Quaternion(-0.126436, -0.00933444, 0.0643938, 0.989838) +bones/7/rotation = Quaternion(-0.124676, -0.000609761, 0.00491343, 0.992185) bones/7/scale = Vector3(1, 1, 1) bones/8/name = "Bone.008" bones/8/parent = 7 @@ -1986,91 +2022,91 @@ bones/9/parent = 1 bones/9/rest = Transform3D(0.998888, 0.0470342, 0.00321046, -0.047142, 0.997098, 0.0597768, -0.000389597, -0.0598616, 0.998207, -1.19209e-07, 0.416929, 0) bones/9/enabled = true bones/9/position = Vector3(-1.19209e-07, 0.416929, 0) -bones/9/rotation = Quaternion(0.166069, 0.0240288, -0.075139, 0.982954) +bones/9/rotation = Quaternion(-0.0299314, 0.000900694, -0.0235612, 0.999274) bones/9/scale = Vector3(1, 1, 1) bones/10/name = "Bone.010" bones/10/parent = 9 bones/10/rest = Transform3D(0.999465, -0.0299684, -0.0130876, 0.0321775, 0.972617, 0.230175, 0.00583128, -0.230473, 0.973061, -5.96046e-07, 0.347821, -4.76837e-07) bones/10/enabled = true bones/10/position = Vector3(-5.96046e-07, 0.347821, -4.76837e-07) -bones/10/rotation = Quaternion(-0.115831, -0.00474823, 0.0156484, 0.993134) +bones/10/rotation = Quaternion(-0.0544678, 0.00201219, 0.0176627, 0.998357) bones/10/scale = Vector3(1, 1, 1) bones/11/name = "Bone.011" bones/11/parent = 10 bones/11/rest = Transform3D(0.999927, -0.00347527, -0.0115401, 0.00624295, 0.968404, 0.249307, 0.0103091, -0.249361, 0.968356, 5.36442e-07, 0.236611, 0) bones/11/enabled = true bones/11/position = Vector3(5.36442e-07, 0.236611, 0) -bones/11/rotation = Quaternion(-0.125856, -0.00555071, 0.00246106, 0.99203) +bones/11/rotation = Quaternion(-0.21591, -0.0267867, 0.00817868, 0.976012) bones/11/scale = Vector3(1, 1, 1) bones/12/name = "Bone.012" bones/12/parent = 11 bones/12/rest = Transform3D(0.997952, 0.0219232, -0.0600952, -0.0135761, 0.990624, 0.13594, 0.062512, -0.134846, 0.988893, 1.07288e-06, 0.172989, -1.19209e-07) bones/12/enabled = true bones/12/position = Vector3(1.07288e-06, 0.172989, -1.19209e-07) -bones/12/rotation = Quaternion(-0.0680791, -0.0307861, -0.00888968, 0.997165) +bones/12/rotation = Quaternion(-0.158762, -0.0533378, -0.0039734, 0.985867) bones/12/scale = Vector3(1, 1, 1) bones/13/name = "Bone.013" bones/13/parent = 1 bones/13/rest = Transform3D(0.924677, -0.380197, -0.0205529, 0.380735, 0.922776, 0.0593796, -0.0036102, -0.0627321, 0.998024, -1.19209e-07, 0.416929, 0) bones/13/enabled = true bones/13/position = Vector3(-1.19209e-07, 0.416929, 0) -bones/13/rotation = Quaternion(0.058868, 0.00703708, 0.0456108, 0.997198) +bones/13/rotation = Quaternion(0.0380663, 0.0231512, 0.184133, 0.981891) bones/13/scale = Vector3(1, 1, 1) bones/14/name = "Bone.014" bones/14/parent = 13 bones/14/rest = Transform3D(0.961502, 0.268958, 0.0563539, -0.274785, 0.938956, 0.207014, 0.00276425, -0.214529, 0.976714, -5.36442e-07, 0.369994, -4.76837e-07) bones/14/enabled = true bones/14/position = Vector3(-5.36442e-07, 0.369994, -4.76837e-07) -bones/14/rotation = Quaternion(-0.856067, -0.000184571, 0.034124, 0.515738) +bones/14/rotation = Quaternion(-0.149467, -0.000433759, -0.141791, 0.978547) bones/14/scale = Vector3(1, 1, 1) bones/15/name = "Bone.015" bones/15/parent = 14 bones/15/rest = Transform3D(0.991898, -0.123693, -0.0289439, 0.12423, 0.896879, 0.424471, -0.026545, -0.424628, 0.904979, -1.63913e-07, 0.248163, 0) bones/15/enabled = true bones/15/position = Vector3(-1.63913e-07, 0.248163, 0) -bones/15/rotation = Quaternion(-0.816669, 0.067689, 0.0768337, 0.567949) +bones/15/rotation = Quaternion(-0.217968, -0.000615816, 0.0636434, 0.973878) bones/15/scale = Vector3(1, 1, 1) bones/16/name = "Bone.016" bones/16/parent = 15 bones/16/rest = Transform3D(0.985406, 0.151262, 0.0780702, -0.133163, 0.97071, -0.199976, -0.106032, 0.186662, 0.976686, 3.20375e-07, 0.160424, -2.98023e-07) bones/16/enabled = true bones/16/position = Vector3(3.20375e-07, 0.160424, -2.98023e-07) -bones/16/rotation = Quaternion(-0.395139, 0.0820319, -0.0537277, 0.913373) +bones/16/rotation = Quaternion(-0.00873181, 0.0106785, -0.107181, 0.994144) bones/16/scale = Vector3(1, 1, 1) bones/17/name = "Bone.017" bones/17/parent = 1 bones/17/rest = Transform3D(0.731154, -0.681923, -0.0198731, 0.682037, 0.729994, 0.0439829, -0.0154858, -0.0457125, 0.998835, -1.19209e-07, 0.416929, 0) bones/17/enabled = true bones/17/position = Vector3(-1.19209e-07, 0.416929, 0) -bones/17/rotation = Quaternion(0.0651369, -0.000630724, 0.166016, 0.983969) +bones/17/rotation = Quaternion(-0.0468898, -0.0314826, 0.429012, 0.901532) bones/17/scale = Vector3(1, 1, 1) bones/18/name = "Bone.018" bones/18/parent = 17 bones/18/rest = Transform3D(0.857942, 0.502854, 0.105234, -0.513704, 0.842316, 0.163131, -0.00660927, -0.194016, 0.980976, 4.17233e-07, 0.400229, -2.38419e-07) bones/18/enabled = true bones/18/position = Vector3(4.17233e-07, 0.400229, -2.38419e-07) -bones/18/rotation = Quaternion(-0.848862, 0.0085005, 0.0755041, 0.523126) +bones/18/rotation = Quaternion(-0.0930721, 0.0291462, -0.264914, 0.959327) bones/18/scale = Vector3(1, 1, 1) bones/19/name = "Bone.019" bones/19/parent = 18 bones/19/rest = Transform3D(0.998612, 0.0399293, -0.034358, -0.038507, 0.998412, 0.0411089, 0.0359449, -0.0397288, 0.998564, 1.04308e-07, 0.196712, 4.76837e-07) bones/19/enabled = true bones/19/position = Vector3(1.04308e-07, 0.196712, 4.76837e-07) -bones/19/rotation = Quaternion(-0.685061, 0.0717736, 0.0292193, 0.724352) +bones/19/rotation = Quaternion(-0.0202206, -0.0175854, -0.0196199, 0.999448) bones/19/scale = Vector3(1, 1, 1) bones/20/name = "Bone.020" bones/20/parent = 19 bones/20/rest = Transform3D(0.986969, -0.15974, -0.0193679, 0.158639, 0.945818, 0.283305, -0.0269366, -0.282686, 0.958834, -1.04308e-07, 0.127214, -1.19209e-07) bones/20/enabled = true bones/20/position = Vector3(-1.04308e-07, 0.127214, -1.19209e-07) -bones/20/rotation = Quaternion(-0.594904, 0.0842665, 0.117064, 0.790749) +bones/20/rotation = Quaternion(-0.143455, 0.0019183, 0.0806953, 0.98636) bones/20/scale = Vector3(1, 1, 1) bones/21/name = "Bone.021" bones/21/parent = -1 bones/21/rest = Transform3D(0.638395, -0.466665, -0.612107, -0.416251, 0.459614, -0.784532, 0.647447, 0.755632, 0.0991655, 2.29161, -2.09633, -3.23813) bones/21/enabled = true -bones/21/position = Vector3(2.042, -0.451989, -2.88672) -bones/21/rotation = Quaternion(0.528824, 0.329629, 0.5801, 0.524571) +bones/21/position = Vector3(2.22682, -0.337504, -2.79282) +bones/21/rotation = Quaternion(0.69804, 0.0391797, 0.422505, 0.576796) bones/21/scale = Vector3(1, 1, 1) [node name="CHEST_006" type="MeshInstance3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D"] @@ -2078,7 +2114,7 @@ mesh = SubResource("ArrayMesh_5cjg8") skin = SubResource("Skin_my7ts") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D"] -transform = Transform3D(-0.860738, -0.107977, -0.497465, 0.400607, -0.746631, -0.53109, -0.314077, -0.656418, 0.685909, 1.04365, -0.665394, 1.30351) +transform = Transform3D(-0.81066, -0.368406, 0.455091, 0.581519, -0.415901, 0.699187, -0.0683126, 0.831447, 0.551389, 0.20565, -0.699914, 1.37839) bone_name = "Bone.019" bone_idx = 19 @@ -2156,7 +2192,7 @@ transform = Transform3D(0.4, 6.70552e-09, -1.45286e-08, -6.70552e-09, 0.4, -1.19 billboard = 2 sprite_frames = SubResource("SpriteFrames_nc6wo") autoplay = "default" -frame_progress = 0.291747 +frame_progress = 0.988002 speed_scale = 1.5 [node name="OmniLight3D" type="OmniLight3D" parent="Pivot/ARM1/1_ R TELLERIC PROJECTILE ARM/Skeleton3D/BoneAttachment3D/Projectile3/AnimatedSprite3D"] diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm3.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm3.tscn index 12cdfbb0..6cf81fdb 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm3.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm3.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=17 format=4 uid="uid://dxrgfh28wj5su"] +[gd_scene load_steps=86 format=4 uid="uid://dxrgfh28wj5su"] [ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_fhrhk"] [ext_resource type="Texture2D" uid="uid://cnwnwfiellbi4" path="res://src/enemy/enemy_types/16. demon wall/model/ARM3_AREA_2_MAIN_222STONE.png" id="2_afuej"] [ext_resource type="Texture2D" uid="uid://bntxhgjbex8m1" path="res://src/enemy/enemy_types/16. demon wall/model/ARM3_concrete_0003_height_1k.png" id="3_gcbec"] +[ext_resource type="Texture2D" uid="uid://blqlb7bc65cv1" path="res://src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png" id="4_gcbec"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_enor0"] resource_name = "STONE" @@ -103,178 +104,6 @@ bind/21/name = &"Bone.021" bind/21/bone = -1 bind/21/pose = Transform3D(0.281436, 0.131464, -0.251381, 0.205966, 0.148803, 0.308411, 0.195072, -0.346781, 0.0370401, 2.30721, 1.76313, 3.37858) -[sub_resource type="Animation" id="Animation_c6j40"] -resource_name = "ARM 3 WALL CALL" -length = 2.625 -tracks/0/type = "position_3d" -tracks/0/imported = true -tracks/0/enabled = true -tracks/0/path = NodePath("3_ R STATUS ARM/Skeleton3D:Bone") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = PackedFloat32Array(0, 1, -2.93181, 0.567452, -1.21795, 0.1, 1, -2.93125, 0.567773, -1.21734, 0.133333, 1, -2.93059, 0.568158, -1.21659, 0.166667, 1, -2.92972, 0.568681, -1.21556, 0.2, 1, -2.92863, 0.569352, -1.21422, 0.233333, 1, -2.92744, 0.570108, -1.21268, 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+[sub_resource type="AtlasTexture" id="AtlasTexture_46mb3"] +atlas = ExtResource("4_gcbec") +region = Rect2(6656, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cmqme"] +atlas = ExtResource("4_gcbec") +region = Rect2(7168, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_w7cgd"] +atlas = ExtResource("4_gcbec") +region = Rect2(7680, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_bsoej"] +atlas = ExtResource("4_gcbec") +region = Rect2(8192, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jwyy7"] +atlas = ExtResource("4_gcbec") +region = Rect2(8704, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3rskx"] +atlas = ExtResource("4_gcbec") +region = Rect2(9216, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_77t0g"] +atlas = ExtResource("4_gcbec") +region = Rect2(9728, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_iamr5"] +atlas = ExtResource("4_gcbec") +region = Rect2(10240, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ldnj7"] +atlas = ExtResource("4_gcbec") +region = Rect2(10752, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xpo0m"] +atlas = ExtResource("4_gcbec") +region = Rect2(11264, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nnbb3"] +atlas = ExtResource("4_gcbec") +region = Rect2(11776, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ikdqg"] +atlas = ExtResource("4_gcbec") +region = Rect2(12288, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g8105"] +atlas = ExtResource("4_gcbec") +region = Rect2(12800, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_bxiag"] +atlas = ExtResource("4_gcbec") +region = Rect2(13312, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o5afm"] +atlas = ExtResource("4_gcbec") +region = Rect2(13824, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_m0tl5"] +atlas = ExtResource("4_gcbec") +region = Rect2(14336, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6lck0"] +atlas = ExtResource("4_gcbec") +region = Rect2(14848, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_35d8w"] +atlas = ExtResource("4_gcbec") +region = Rect2(15360, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_04jao"] +atlas = ExtResource("4_gcbec") +region = Rect2(15872, 512, 512, 512) + +[sub_resource type="SpriteFrames" id="SpriteFrames_kyvod"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_o1lds") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j8w5h") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6vw33") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_o7v4u") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_andm5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yqd2x") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ybxom") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uknf0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jk57q") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8f4rt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4563b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8dx15") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fs2kt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_t0uv6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xwonq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dvcqx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jmsnh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bj57t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_12eyn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yualm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wm5u4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4m58b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q6m38") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4f4e2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4htuy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m0v6v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2a5u5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xcu6y") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_67sk6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_oc1am") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_d4c0q") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uh55k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_x8nex") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_lbmtl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bwjil") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tl4te") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ik63d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s8dr5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ieion") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wrptu") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_h21kk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_88282") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ksgiv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1gbjx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3q4qs") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_46mb3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cmqme") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_w7cgd") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bsoej") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jwyy7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3rskx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_77t0g") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_iamr5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ldnj7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xpo0m") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nnbb3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ikdqg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g8105") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bxiag") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_o5afm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m0tl5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6lck0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_35d8w") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_04jao") +}], +"loop": false, +"name": &"default", +"speed": 22.0 +}] + +[sub_resource type="Animation" id="Animation_gcbec"] +resource_name = "Wall Move VFX" +length = 4.125 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("AnimatedSprite3D:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.966666, 1.01667, 1.06667, 1.11667, 1.16667, 1.21667, 1.26667, 1.31667, 1.36667, 1.41667, 1.46667, 1.51667, 1.56667, 1.61667, 1.66667, 1.71667, 1.76667, 1.81667, 1.86667, 1.91667, 1.96667, 2.01667, 2.06667, 2.11667, 2.16667, 2.21667, 2.26667, 2.31667, 2.36667, 2.41667, 2.46667, 2.51667, 2.56667, 2.61667, 2.66667, 2.71667, 2.76667, 2.81667, 2.86667, 2.91667, 2.96667, 3.01667, 3.06667, 3.11667, 3.16667, 3.21667, 3.26667, 3.31667, 3.36667, 3.41667, 3.46667, 3.51667, 3.56667, 3.61667, 3.66667), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), +"update": 1, +"values": [0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_4acx4"] +_data = { +&"Wall Move VFX": SubResource("Animation_gcbec") +} + [node name="Arm3" type="Node3D"] script = ExtResource("1_fhrhk") @@ -493,64 +985,64 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(-0.0590079, 0.671656, -0.73851, -0.998184, -0.0307104, 0.0518259, 0.0121292, 0.740227, 0.672248, -1.70411, 0.133377, -1.71641) bones/0/enabled = true -bones/0/position = Vector3(-2.92543, 0.564204, -1.21819) -bones/0/rotation = Quaternion(0.160249, -0.414886, -0.756715, 0.479137) +bones/0/position = Vector3(-2.73775, 0.468596, -1.22531) +bones/0/rotation = Quaternion(0.200842, -0.392181, -0.716197, 0.54122) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 bones/1/rest = Transform3D(0.997342, 0.0728404, -0.00158077, -0.0727175, 0.996536, 0.0403564, 0.00451487, -0.0401342, 0.999184, 1.2666e-07, 1.85949, 0) bones/1/enabled = true bones/1/position = Vector3(1.2666e-07, 1.85949, 0) -bones/1/rotation = Quaternion(-0.115159, -0.419149, 0.212721, 0.875102) +bones/1/rotation = Quaternion(-0.151259, -0.496705, 0.156024, 0.840275) bones/1/scale = Vector3(1, 1, 1) bones/2/name = "Bone.002" bones/2/parent = 1 bones/2/rest = Transform3D(0.189847, -0.964576, -0.183168, 0.981104, 0.179283, 0.0727586, -0.0373423, -0.19352, 0.980386, 8.9407e-08, 0.416929, -2.38419e-07) bones/2/enabled = true bones/2/position = Vector3(8.9407e-08, 0.416929, -2.38419e-07) -bones/2/rotation = Quaternion(-0.339074, -0.0853392, 0.7623, 0.544651) +bones/2/rotation = Quaternion(-0.338372, -0.0949748, 0.71327, 0.606408) bones/2/scale = Vector3(1, 1, 1) bones/3/name = "Bone.003" bones/3/parent = 2 bones/3/rest = Transform3D(0.810203, 0.578594, -0.0938098, -0.560363, 0.811523, 0.165603, 0.171946, -0.0816042, 0.981721, -1.78814e-07, 0.298124, 5.96046e-08) bones/3/enabled = true bones/3/position = Vector3(-1.78814e-07, 0.298124, 5.96046e-08) -bones/3/rotation = Quaternion(-0.161533, -0.00105435, -0.424887, 0.890717) +bones/3/rotation = Quaternion(-0.156375, 0.032684, -0.354513, 0.921303) bones/3/scale = Vector3(1, 1, 1) bones/4/name = "Bone.004" bones/4/parent = 3 bones/4/rest = Transform3D(0.986624, 0.16227, 0.0155225, -0.161298, 0.98559, -0.0509395, -0.0235648, 0.0477544, 0.998581, -2.98023e-07, 0.217615, 2.83122e-07) bones/4/enabled = true bones/4/position = Vector3(-2.98023e-07, 0.217615, 2.83122e-07) -bones/4/rotation = Quaternion(-0.156751, 0.0327039, -0.391454, 0.906159) +bones/4/rotation = Quaternion(-0.102239, 0.10942, -0.539565, 0.828519) bones/4/scale = Vector3(1, 1, 1) bones/5/name = "Bone.005" bones/5/parent = 1 bones/5/rest = Transform3D(0.89182, -0.451516, 0.0281058, 0.446851, 0.888891, 0.100983, -0.0705783, -0.0774992, 0.994491, 8.9407e-08, 0.416929, -2.38419e-07) bones/5/enabled = true bones/5/position = Vector3(8.9407e-08, 0.416929, -2.38419e-07) -bones/5/rotation = Quaternion(-0.251431, 0.22486, 0.050206, 0.940053) +bones/5/rotation = Quaternion(-0.230047, 0.212539, 0.0541331, 0.948143) bones/5/scale = Vector3(1, 1, 1) bones/6/name = "Bone.006" bones/6/parent = 5 bones/6/rest = Transform3D(0.941855, 0.326829, -0.0780507, -0.307447, 0.931929, 0.192315, 0.135592, -0.157136, 0.978224, 2.98023e-07, 0.36657, -5.96046e-08) bones/6/enabled = true bones/6/position = Vector3(2.98023e-07, 0.36657, -5.96046e-08) -bones/6/rotation = Quaternion(-0.316323, 0.301468, -0.172527, 0.882775) +bones/6/rotation = Quaternion(-0.436074, 0.311569, -0.0925453, 0.839166) bones/6/scale = Vector3(1, 1, 1) bones/7/name = "Bone.007" bones/7/parent = 6 bones/7/rest = Transform3D(0.999908, -0.0133746, -0.00243148, 0.0135605, 0.968863, 0.247226, -0.000950764, -0.247236, 0.968955, -5.36442e-07, 0.229155, 3.57628e-07) bones/7/enabled = true bones/7/position = Vector3(-5.36442e-07, 0.229155, 3.57628e-07) -bones/7/rotation = Quaternion(-0.497927, -0.101144, -0.27076, 0.817635) +bones/7/rotation = Quaternion(-0.621228, -0.0285121, -0.205159, 0.75576) bones/7/scale = Vector3(1, 1, 1) bones/8/name = "Bone.008" bones/8/parent = 7 bones/8/rest = Transform3D(0.996542, 0.0206576, -0.0804851, -0.00720127, 0.986431, 0.164017, 0.0827812, -0.162871, 0.983169, -5.96046e-08, 0.142665, -3.12924e-07) bones/8/enabled = true bones/8/position = Vector3(-5.96046e-08, 0.142665, -3.12924e-07) -bones/8/rotation = Quaternion(-0.0841511, -0.0417726, -0.00527383, 0.995563) +bones/8/rotation = Quaternion(-0.14301, -0.0638604, 0.0436387, 0.986694) bones/8/scale = Vector3(1, 1, 1) bones/9/name = "Bone.009" bones/9/parent = 1 @@ -564,42 +1056,42 @@ bones/10/parent = 9 bones/10/rest = Transform3D(0.999443, 0.0307126, -0.0130675, -0.0268698, 0.972617, 0.230855, 0.0197998, -0.230375, 0.9729, 4.787e-07, 0.347821, -1.78814e-07) bones/10/enabled = true bones/10/position = Vector3(4.787e-07, 0.347821, -1.78814e-07) -bones/10/rotation = Quaternion(-0.420377, 0.269264, -0.0523321, 0.864894) +bones/10/rotation = Quaternion(-0.462345, 0.302549, -0.00771726, 0.833452) bones/10/scale = Vector3(1, 1, 1) bones/11/name = "Bone.011" bones/11/parent = 10 bones/11/rest = Transform3D(0.999931, -0.0022606, -0.0115383, 0.00506641, 0.968404, 0.249334, 0.0106101, -0.249375, 0.968349, 8.49366e-07, 0.236611, 4.17233e-07) bones/11/enabled = true bones/11/position = Vector3(8.49366e-07, 0.236611, 4.17233e-07) -bones/11/rotation = Quaternion(-0.447053, -0.131103, -0.325243, 0.822905) +bones/11/rotation = Quaternion(-0.488899, -0.0893169, -0.291617, 0.817288) bones/11/scale = Vector3(1, 1, 1) bones/12/name = "Bone.012" bones/12/parent = 11 bones/12/rest = Transform3D(0.997806, -0.0280227, -0.0599811, 0.0357475, 0.990624, 0.13186, 0.0557236, -0.133715, 0.989452, -5.93718e-07, 0.172989, 1.78814e-07) bones/12/enabled = true bones/12/position = Vector3(-5.93718e-07, 0.172989, 1.78814e-07) -bones/12/rotation = Quaternion(-0.0720055, -0.0283641, 0.0166946, 0.996861) +bones/12/rotation = Quaternion(-0.22648, -0.00959885, 0.0367457, 0.973275) bones/12/scale = Vector3(1, 1, 1) bones/13/name = "Bone.013" bones/13/parent = 1 bones/13/rest = Transform3D(0.92488, 0.379995, -0.0141588, -0.377983, 0.922776, 0.0749239, 0.0415361, -0.0639438, 0.997089, 8.9407e-08, 0.416929, -2.38419e-07) bones/13/enabled = true bones/13/position = Vector3(8.9407e-08, 0.416929, -2.38419e-07) -bones/13/rotation = Quaternion(-0.310431, 0.0801896, -0.342708, 0.883037) +bones/13/rotation = Quaternion(-0.310431, 0.0801896, -0.342708, 0.883036) bones/13/scale = Vector3(1, 1, 1) bones/14/name = "Bone.014" bones/14/parent = 13 bones/14/rest = Transform3D(0.959373, -0.277519, 0.0508523, 0.259649, 0.938956, 0.225709, -0.110386, -0.203335, 0.972867, 1.19209e-07, 0.369994, -3.57628e-07) bones/14/enabled = true bones/14/position = Vector3(1.19209e-07, 0.369994, -3.57628e-07) -bones/14/rotation = Quaternion(-0.475319, 0.212835, 0.0567951, 0.851791) +bones/14/rotation = Quaternion(-0.543733, 0.198253, 0.102282, 0.809067) bones/14/scale = Vector3(1, 1, 1) bones/15/name = "Bone.015" bones/15/parent = 14 bones/15/rest = Transform3D(0.987789, 0.153063, -0.029059, -0.126508, 0.89688, 0.423794, 0.0909294, -0.414943, 0.905292, -4.17233e-07, 0.248162, 1.19209e-07) bones/15/enabled = true bones/15/position = Vector3(-4.17233e-07, 0.248162, 1.19209e-07) -bones/15/rotation = Quaternion(-0.444659, -0.175896, -0.438378, 0.761028) +bones/15/rotation = Quaternion(-0.47245, -0.175251, -0.367377, 0.781737) bones/15/scale = Vector3(1, 1, 1) bones/16/name = "Bone.016" bones/16/parent = 15 @@ -620,28 +1112,28 @@ bones/18/parent = 17 bones/18/rest = Transform3D(0.858902, -0.508701, 0.0592547, 0.482273, 0.842314, 0.240665, -0.172338, -0.178131, 0.968798, 4.17233e-07, 0.400229, 0) bones/18/enabled = true bones/18/position = Vector3(4.17233e-07, 0.400229, 0) -bones/18/rotation = Quaternion(-0.501323, 0.137647, 0.137584, 0.843089) +bones/18/rotation = Quaternion(-0.572993, 0.0865172, 0.178951, 0.795092) bones/18/scale = Vector3(1, 1, 1) bones/19/name = "Bone.019" bones/19/parent = 18 bones/19/rest = Transform3D(0.998851, -0.0332957, -0.0344645, 0.0348088, 0.998413, 0.0442743, 0.0329356, -0.0454231, 0.998425, 4.17233e-07, 0.196711, -2.38419e-07) bones/19/enabled = true bones/19/position = Vector3(4.17233e-07, 0.196711, -2.38419e-07) -bones/19/rotation = Quaternion(-0.241514, -0.252307, -0.346997, 0.870405) +bones/19/rotation = Quaternion(-0.277547, -0.232517, -0.262091, 0.894546) bones/19/scale = Vector3(1, 1, 1) bones/20/name = "Bone.020" bones/20/parent = 19 bones/20/rest = Transform3D(0.982791, 0.183548, -0.0207621, -0.170809, 0.945817, 0.276143, 0.0703228, -0.267845, 0.960892, -2.38419e-07, 0.127214, 2.98023e-08) bones/20/enabled = true bones/20/position = Vector3(-2.38419e-07, 0.127214, 2.98023e-08) -bones/20/rotation = Quaternion(-0.137915, -0.0230924, -0.089839, 0.986091) +bones/20/rotation = Quaternion(-0.137915, -0.0230925, -0.089839, 0.986091) bones/20/scale = Vector3(1, 1, 1) bones/21/name = "Bone.021" bones/21/parent = -1 bones/21/rest = Transform3D(0.761771, 0.635827, -0.12422, -0.154809, -0.00753344, -0.987916, -0.629079, 0.771795, 0.0926928, -3.0206, 0.148975, -3.31442) bones/21/enabled = true -bones/21/position = Vector3(-3.02484, 1.16337, -3.26335) -bones/21/rotation = Quaternion(0.704875, -0.228173, -0.361374, 0.566124) +bones/21/position = Vector3(-2.97609, 1.07319, -3.25623) +bones/21/rotation = Quaternion(0.733612, -0.140555, -0.295156, 0.595769) bones/21/scale = Vector3(1, 1, 1) [node name="CHEST_005" type="MeshInstance3D" parent="ARM3/3_ R STATUS ARM/Skeleton3D"] @@ -667,3 +1159,16 @@ collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="ARM3/Hitbox"] shape = SubResource("BoxShape3D_fhrhk") disabled = true + +[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] +transform = Transform3D(1.7, 0, 0, 0, 1.7, 0, 0, 0, 1.7, -9.64615, 6.37768, 10.09) +sprite_frames = SubResource("SpriteFrames_kyvod") +frame = 54 + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +&"": SubResource("AnimationLibrary_4acx4") +} +autoplay = "Wall Move VFX" + +[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."] diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm4.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm4.tscn index 12c48532..279a614f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm4.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm4.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=22 format=4 uid="uid://cuupl4irduut4"] +[gd_scene load_steps=31 format=4 uid="uid://cuupl4irduut4"] [ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_nwywg"] [ext_resource type="Texture2D" uid="uid://d3xy7wplqk3gq" path="res://src/enemy/enemy_types/16. demon wall/model/ARM4_AREA_2_MAIN_222STONE.png" id="2_0pjjv"] @@ -6,6 +6,9 @@ [ext_resource type="Texture2D" uid="uid://bx25c4uynoy1r" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_normal_opengl_1k.png" id="4_1em87"] [ext_resource type="Texture2D" uid="uid://b8ifdfxk0ebv5" path="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k_2.png" id="4_hehm5"] [ext_resource type="Texture2D" uid="uid://brgmdx0p03syp" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_roughness_1k.jpg" id="5_up55p"] +[ext_resource type="Texture2D" uid="uid://7ncuc2802a7c" path="res://src/vfx/Enemy/processed lightning bolts/plightning1.png" id="7_iw3hx"] +[ext_resource type="Texture2D" uid="uid://cm5di6dciqwa5" path="res://src/vfx/Enemy/processed lightning bolts/plightning3.png" id="8_wbqyb"] +[ext_resource type="Texture2D" uid="uid://bcl1oo6yr37wl" path="res://src/vfx/Enemy/processed lightning bolts/plightning4.png" id="9_el805"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jeu65"] resource_name = "Material.002" @@ -324,6 +327,18 @@ tracks/25/path = NodePath("4_ R WEAPON ARM/Skeleton3D:Bone.021") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/keys = PackedFloat32Array(0, 1, 0.830376, -0.114466, -0.165129, 0.519717, 0.2, 1, 0.830815, -0.114755, -0.165331, 0.518886, 0.333333, 1, 0.831794, -0.115401, -0.165779, 0.51703, 0.433333, 1, 0.832857, -0.116105, -0.166267, 0.515, 0.5, 1, 0.833692, -0.11666, -0.166652, 0.513397, 0.566667, 1, 0.834632, -0.117287, -0.167086, 0.511581, 0.666667, 1, 0.836192, -0.118331, -0.167808, 0.508548, 0.7, 1, 0.836753, -0.118708, -0.168068, 0.50745, 0.733333, 1, 0.83733, -0.119097, -0.168336, 0.506318, 0.766667, 1, 0.837921, -0.119495, -0.168612, 0.505153, 0.8, 1, 0.838525, -0.119904, -0.168894, 0.503957, 0.833333, 1, 0.839142, -0.120323, -0.169182, 0.502733, 0.9, 1, 0.840417, -0.12119, -0.169779, 0.500187, 0.933333, 1, 0.841068, -0.121635, -0.170085, 0.498879, 0.966667, 1, 0.841727, -0.122086, -0.170395, 0.49755, 1, 1, 0.842394, -0.122543, -0.170708, 0.496201, 1.03333, 1, 0.843068, -0.123007, -0.171027, 0.494829, 1.16667, 1, 0.845801, -0.124901, -0.172324, 0.489208, 1.23333, 1, 0.847178, -0.125862, -0.172981, 0.48634, 1.26667, 1, 0.847864, -0.126343, -0.17331, 0.484899, 1.4, 1, 0.850577, -0.128259, -0.174615, 0.479143, 1.46667, 1, 0.8519, -0.129202, -0.175256, 0.476297, 1.5, 1, 0.852551, -0.129667, -0.175572, 0.474888, 1.56667, 1, 0.853821, -0.130579, -0.17619, 0.472119, 1.6, 1, 0.85444, -0.131026, -0.176493, 0.47076, 1.66667, 1, 0.855645, -0.131899, -0.177084, 0.468097, 1.73333, 1, 0.856792, -0.132735, -0.177648, 0.465542, 1.76667, 1, 0.857345, -0.133138, -0.177921, 0.464305, 1.8, 1, 0.857882, -0.133532, -0.178186, 0.463096, 1.83333, 1, 0.858403, -0.133915, -0.178444, 0.461918, 1.86667, 1, 0.858903, -0.134283, -0.178692, 0.460785, 1.9, 1, 0.859386, -0.134639, -0.178932, 0.459687, 1.93333, 1, 0.85985, -0.134982, -0.179163, 0.458627, 2, 1, 0.860721, -0.135629, -0.179598, 0.456628, 2.03333, 1, 0.86112, -0.135926, -0.179798, 0.455707, 2.1, 1, 0.861855, -0.136474, -0.180166, 0.454006, 2.16667, 1, 0.8625, -0.136957, -0.18049, 0.452505, 2.23333, 1, 0.863033, -0.137358, -0.180758, 0.451257, 2.3, 1, 0.863465, -0.137683, -0.180976, 0.450243, 2.4, 1, 0.863892, -0.138005, -0.181192, 0.449239, 2.7, 1, 0.863465, -0.137683, -0.180976, 0.450243, 2.8, 1, 0.862779, -0.137167, -0.18063, 0.451853, 2.93333, 1, 0.861498, -0.136208, -0.179987, 0.454832, 2.96667, 1, 0.86112, -0.135926, -0.179798, 0.455707, 3.1, 1, 0.859385, -0.134639, -0.178932, 0.459687, 3.13333, 1, 0.858903, -0.134283, -0.178692, 0.460785, 3.16667, 1, 0.858403, -0.133915, -0.178444, 0.461918, 3.23333, 1, 0.857345, -0.133138, -0.177921, 0.464305, 3.26667, 1, 0.856792, -0.132735, -0.177648, 0.465542, 3.3, 1, 0.856226, -0.132321, -0.177369, 0.466807, 3.33333, 1, 0.855645, -0.131899, -0.177084, 0.468097, 3.36667, 1, 0.855049, -0.131466, -0.176791, 0.469418, 3.4, 1, 0.85444, -0.131026, -0.176493, 0.47076, 3.43333, 1, 0.853821, -0.130579, -0.17619, 0.472119, 3.46667, 1, 0.85319, -0.130126, -0.175883, 0.473496, 3.5, 1, 0.852551, -0.129667, -0.175572, 0.474888, 3.56667, 1, 0.851242, -0.128732, -0.174937, 0.477715, 3.6, 1, 0.850577, -0.128259, -0.174615, 0.479143, 3.63333, 1, 0.849906, -0.127783, -0.174291, 0.480576, 3.73333, 1, 0.847864, -0.126343, -0.17331, 0.484899, 3.76667, 1, 0.847178, -0.125862, -0.172981, 0.48634, 3.83333, 1, 0.845801, -0.124901, -0.172324, 0.489208, 3.86667, 1, 0.845114, -0.124423, -0.171997, 0.49063, 3.9, 1, 0.844429, -0.123948, -0.171672, 0.492042, 3.93333, 1, 0.843747, -0.123475, -0.171348, 0.493442, 3.96667, 1, 0.843068, -0.123007, -0.171027, 0.494829, 4, 1, 0.842394, -0.122543, -0.170708, 0.496201, 4.03333, 1, 0.841727, -0.122086, -0.170395, 0.49755, 4.1, 1, 0.840417, -0.12119, -0.169779, 0.500187, 4.16667, 1, 0.839142, -0.120323, -0.169182, 0.502733, 4.2, 1, 0.838525, -0.119904, -0.168894, 0.503957, 4.23333, 1, 0.837921, -0.119495, -0.168612, 0.505153, 4.3, 1, 0.836753, -0.118708, -0.168068, 0.50745, 4.36667, 1, 0.835654, -0.11797, -0.167558, 0.509598, 4.43333, 1, 0.834632, -0.117287, -0.167086, 0.511581, 4.46667, 1, 0.834152, -0.116966, -0.166864, 0.51251, 4.53333, 1, 0.833262, -0.116374, -0.166454, 0.514222, 4.6, 1, 0.832476, -0.115852, -0.166092, 0.515728, 4.66667, 1, 0.831794, -0.115401, -0.165779, 0.51703, 4.73333, 1, 0.831243, -0.115037, -0.165526, 0.518076, 4.83333, 1, 0.83065, -0.114646, -0.165255, 0.5192, 4.95833, 1, 0.830376, -0.114466, -0.165129, 0.519717) +tracks/26/type = "value" +tracks/26/imported = false +tracks/26/enabled = true +tracks/26/path = NodePath("../Lightning:visible") +tracks/26/interp = 1 +tracks/26/loop_wrap = true +tracks/26/keys = { +"times": PackedFloat32Array(0.0333333), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} [sub_resource type="Animation" id="Animation_8av8r"] resource_name = "ARM 4 SHOCK" @@ -522,6 +537,138 @@ tracks/26/keys = { "update": 1, "values": [true, false, true] } +tracks/27/type = "value" +tracks/27/imported = false +tracks/27/enabled = true +tracks/27/path = NodePath("../Lightning/BOLT1:visible") +tracks/27/interp = 1 +tracks/27/loop_wrap = true +tracks/27/keys = { +"times": PackedFloat32Array(0, 2.1, 2.16667, 2.2, 2.26667, 2.3, 2.33333, 2.43333, 2.5, 2.53333, 2.6), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), +"update": 1, +"values": [false, false, true, false, false, false, true, false, false, true, false] +} +tracks/28/type = "value" +tracks/28/imported = false +tracks/28/enabled = true +tracks/28/path = NodePath("../Lightning/BOLT1:rotation") +tracks/28/interp = 1 +tracks/28/loop_wrap = true +tracks/28/keys = { +"times": PackedFloat32Array(), +"transitions": PackedFloat32Array(), +"update": 0, +"values": [] +} +tracks/29/type = "value" +tracks/29/imported = false +tracks/29/enabled = true +tracks/29/path = NodePath("../Lightning/BOLT2:visible") +tracks/29/interp = 1 +tracks/29/loop_wrap = true +tracks/29/keys = { +"times": PackedFloat32Array(0, 2.1, 2.16667, 2.2, 2.3, 2.33333, 2.4, 2.46667), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), +"update": 1, +"values": [false, false, true, false, false, false, true, false] +} +tracks/30/type = "value" +tracks/30/imported = false +tracks/30/enabled = true +tracks/30/path = NodePath("../Lightning/BOLT3:visible") +tracks/30/interp = 1 +tracks/30/loop_wrap = true +tracks/30/keys = { +"times": PackedFloat32Array(2.2, 2.26667, 2.3, 2.46667, 2.53333), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 1, +"values": [false, true, false, true, false] +} +tracks/31/type = "value" +tracks/31/imported = false +tracks/31/enabled = true +tracks/31/path = NodePath("../Lightning/BOLT3:rotation") +tracks/31/interp = 1 +tracks/31/loop_wrap = true +tracks/31/keys = { +"times": PackedFloat32Array(), +"transitions": PackedFloat32Array(), +"update": 0, +"values": [] +} +tracks/32/type = "value" +tracks/32/imported = false +tracks/32/enabled = true +tracks/32/path = NodePath("../Lightning/BOLT2:rotation") +tracks/32/interp = 1 +tracks/32/loop_wrap = true +tracks/32/keys = { +"times": PackedFloat32Array(), +"transitions": PackedFloat32Array(), +"update": 0, +"values": [] +} +tracks/33/type = "value" +tracks/33/imported = false +tracks/33/enabled = true +tracks/33/path = NodePath("../Lightning/BOLT4:scale") +tracks/33/interp = 1 +tracks/33/loop_wrap = true +tracks/33/keys = { +"times": PackedFloat32Array(2.13333), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(6.14, 1, 3.24)] +} +tracks/34/type = "value" +tracks/34/imported = false +tracks/34/enabled = true +tracks/34/path = NodePath("../Lightning/BOLT4:visible") +tracks/34/interp = 1 +tracks/34/loop_wrap = true +tracks/34/keys = { +"times": PackedFloat32Array(2.16667, 2.23333, 2.3, 2.5, 2.56667, 2.63333), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), +"update": 1, +"values": [false, true, false, false, true, false] +} +tracks/35/type = "value" +tracks/35/imported = false +tracks/35/enabled = true +tracks/35/path = NodePath("../Lightning/BOLT4:rotation") +tracks/35/interp = 1 +tracks/35/loop_wrap = true +tracks/35/keys = { +"times": PackedFloat32Array(2.13333), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(-1.5708, 1.71922, 0)] +} +tracks/36/type = "value" +tracks/36/imported = false +tracks/36/enabled = true +tracks/36/path = NodePath("../Lightning/OmniLight3D:visible") +tracks/36/interp = 1 +tracks/36/loop_wrap = true +tracks/36/keys = { +"times": PackedFloat32Array(2.1, 2.16667, 2.2, 2.23333, 2.3, 2.33333, 2.63333), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), +"update": 1, +"values": [false, true, false, true, false, true, false] +} +tracks/37/type = "value" +tracks/37/imported = false +tracks/37/enabled = true +tracks/37/path = NodePath("../Lightning:visible") +tracks/37/interp = 1 +tracks/37/loop_wrap = true +tracks/37/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} [sub_resource type="Animation" id="Animation_0pjjv"] length = 0.001 @@ -537,6 +684,90 @@ tracks/0/keys = { "update": 1, "values": [true] } +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("../Lightning/BOLT1:visible") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("../Lightning/BOLT4:scale") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(6.14, 1, 3.24)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("../Lightning/BOLT4:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("../Lightning/BOLT4:rotation") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(-1.5708, 1.71922, 0)] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("../Lightning/OmniLight3D:visible") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/6/type = "value" +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/path = NodePath("../Lightning/BOLT2:visible") +tracks/6/interp = 1 +tracks/6/loop_wrap = true +tracks/6/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/7/type = "value" +tracks/7/imported = false +tracks/7/enabled = true +tracks/7/path = NodePath("../Lightning:visible") +tracks/7/interp = 1 +tracks/7/loop_wrap = true +tracks/7/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} [sub_resource type="AnimationLibrary" id="AnimationLibrary_ljwop"] _data = { @@ -569,6 +800,33 @@ states/idle/node = SubResource("AnimationNodeAnimation_xj37f") states/idle/position = Vector2(362, 86) transitions = ["attack", "idle", SubResource("AnimationNodeStateMachineTransition_s0ts5"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_dji7t"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_ggmev")] +[sub_resource type="PlaneMesh" id="PlaneMesh_sb6ar"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2fqbk"] +transparency = 1 +cull_mode = 2 +shading_mode = 0 +albedo_color = Color(0.839216, 1, 1, 0.839216) +albedo_texture = ExtResource("7_iw3hx") + +[sub_resource type="PlaneMesh" id="PlaneMesh_8swsd"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ft2eu"] +transparency = 1 +cull_mode = 2 +shading_mode = 0 +albedo_color = Color(0.798401, 0.976234, 0.931199, 0.760784) +albedo_texture = ExtResource("8_wbqyb") + +[sub_resource type="PlaneMesh" id="PlaneMesh_20074"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tpigo"] +transparency = 1 +cull_mode = 2 +shading_mode = 0 +albedo_color = Color(0.878431, 1, 1, 0.862745) +albedo_texture = ExtResource("9_el805") + [node name="Arm4" type="Node3D"] script = ExtResource("1_nwywg") @@ -582,8 +840,8 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(0.0151219, 0.673616, -0.738927, -0.999828, 0.0180682, -0.00398999, 0.0106634, 0.738861, 0.673774, -1.71741, 0.00290632, -1.71742) bones/0/enabled = true -bones/0/position = Vector3(-2.13936, -0.28101, -1.71316) -bones/0/rotation = Quaternion(0.0940358, -0.513381, -0.441964, 0.729565) +bones/0/position = Vector3(-2.09802, -0.224693, -1.6473) +bones/0/rotation = Quaternion(0.0860447, -0.517232, -0.429717, 0.735127) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 @@ -729,15 +987,15 @@ bones/21/name = "Bone.022" bones/21/parent = 0 bones/21/rest = Transform3D(0.114856, -0.993231, 0.0173332, 0.667483, 0.0900864, 0.739155, -0.735713, -0.073327, 0.673312, 0.0822001, 2.55439, -0.106193) bones/21/enabled = true -bones/21/position = Vector3(0.0822002, 2.55439, -0.106193) -bones/21/rotation = Quaternion(-0.296419, 0.274735, 0.605881, 0.685247) +bones/21/position = Vector3(-0.0108653, 2.56519, -0.12757) +bones/21/rotation = Quaternion(-0.359475, 0.278135, 0.667285, 0.590042) bones/21/scale = Vector3(1, 1, 1) bones/22/name = "Bone.021" bones/22/parent = -1 bones/22/rest = Transform3D(0.769842, 0.636233, -0.050504, -0.0970476, 0.0384815, -0.994536, -0.630813, 0.770536, 0.0913696, -3.03474, -0.0767703, -3.31282) bones/22/enabled = true -bones/22/position = Vector3(-2.02381, 0.84974, -3.63715) -bones/22/rotation = Quaternion(0.844365, -0.123903, -0.171641, 0.492173) +bones/22/position = Vector3(-2.03436, 0.797714, -3.64075) +bones/22/rotation = Quaternion(0.830376, -0.114466, -0.165129, 0.519717) bones/22/scale = Vector3(1, 1, 1) [node name="CHEST_003" type="MeshInstance3D" parent="ARM4/4_ R WEAPON ARM/Skeleton3D"] @@ -745,7 +1003,7 @@ mesh = SubResource("ArrayMesh_k01v5") skin = SubResource("Skin_f7n3b") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="ARM4/4_ R WEAPON ARM/Skeleton3D"] -transform = Transform3D(0.190256, -0.92978, 0.315139, -0.830294, -0.323676, -0.453702, 0.523846, -0.175338, -0.833572, -0.384827, 1.21405, -0.492446) +transform = Transform3D(0.204234, -0.925988, 0.317545, -0.812208, -0.341364, -0.473064, 0.546449, -0.161297, -0.821813, -0.358815, 1.32885, -0.478794) bone_name = "Bone.008" bone_idx = 8 @@ -770,3 +1028,35 @@ unique_name_in_owner = true root_node = NodePath("%AnimationTree/..") tree_root = SubResource("AnimationNodeStateMachine_nwywg") anim_player = NodePath("../AnimationPlayer") + +[node name="Lightning" type="Node3D" parent="."] + +[node name="BOLT1" type="MeshInstance3D" parent="Lightning"] +transform = Transform3D(-4.87623, 0.847706, 0.550727, 0.824841, -0.143394, 3.25575, 3.53672, 1.20221, 1.17403e-07, -5.71221, 3.39807, 11.5753) +mesh = SubResource("PlaneMesh_sb6ar") +surface_material_override/0 = SubResource("StandardMaterial3D_2fqbk") + +[node name="BOLT2" type="MeshInstance3D" parent="Lightning"] +transform = Transform3D(1.28636, -0.986002, -1.8856e-07, 0, -4.37114e-08, 4.375, -7.607, -0.166734, -3.18858e-08, -5.2842, 3.45961, 12.6697) +mesh = SubResource("PlaneMesh_sb6ar") +skeleton = NodePath("../BOLT1") +surface_material_override/0 = SubResource("StandardMaterial3D_2fqbk") + +[node name="BOLT3" type="MeshInstance3D" parent="Lightning"] +transform = Transform3D(6.915, 0, 0, 0, -4.37114e-08, 3.34, 0, -1, -1.45996e-07, -1.75279, 2.46209, 11.7094) +visible = false +mesh = SubResource("PlaneMesh_8swsd") +skeleton = NodePath("../BOLT4") +surface_material_override/0 = SubResource("StandardMaterial3D_ft2eu") + +[node name="BOLT4" type="MeshInstance3D" parent="Lightning"] +transform = Transform3D(-0.907979, -0.989005, -1.15998e-05, 0, -3.61999e-06, 3.24, -6.07249, 0.147879, 1.73444e-06, -5.22496, 1.90714, 8.66453) +mesh = SubResource("PlaneMesh_20074") +surface_material_override/0 = SubResource("StandardMaterial3D_tpigo") + +[node name="OmniLight3D" type="OmniLight3D" parent="Lightning"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.35099, 3.70709, 13.0585) +light_color = Color(0.34902, 1, 1, 1) +light_energy = 8.75 +omni_range = 14.768 +omni_attenuation = 0.063 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm5.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm5.tscn index c91c526f..65ba7fb3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm5.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm5.tscn @@ -1,12 +1,823 @@ -[gd_scene load_steps=22 format=4 uid="uid://bh1pkdedeoj16"] +[gd_scene load_steps=54 format=4 uid="uid://bh1pkdedeoj16"] [ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_j3ruw"] [ext_resource type="Texture2D" uid="uid://c0fcr0wngdp3k" path="res://src/enemy/enemy_types/16. demon wall/model/ARM5_AREA_2_MAIN_222STONE.png" id="2_l5gtd"] -[ext_resource type="PackedScene" uid="uid://dxcl2dw4dnh8u" path="res://src/enemy/enemy_types/16. demon wall/ROCK SMASH.glb" id="2_mq4nh"] +[ext_resource type="Texture2D" uid="uid://hhkrujf0lr46" path="res://src/enemy/enemy_types/16. demon wall/ROCK SMASH_AREA_2_MAIN_STON2E.png" id="2_mq4nh"] [ext_resource type="Texture2D" uid="uid://dkh83g7ce40i7" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_ao_1k.jpg" id="3_b7812"] [ext_resource type="Texture2D" uid="uid://bx25c4uynoy1r" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_normal_opengl_1k.png" id="4_mq4nh"] [ext_resource type="Texture2D" uid="uid://brgmdx0p03syp" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_roughness_1k.jpg" id="5_flp87"] +[sub_resource type="Animation" id="Animation_sn5j6"] +resource_name = "Animation" +length = 7.0137 +tracks/0/type = "position_3d" +tracks/0/imported = true +tracks/0/enabled = true +tracks/0/path 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+}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_g2hub") + [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n2a50"] resource_name = "STONE" cull_mode = 2 @@ -294,6 +1105,30 @@ tracks/24/keys = { "update": 1, "values": [true, false, true] } +tracks/25/type = "value" +tracks/25/imported = false +tracks/25/enabled = true +tracks/25/path = NodePath("../ROCK SMASH/Rock Smash Animation:current_animation") +tracks/25/interp = 1 +tracks/25/loop_wrap = true +tracks/25/keys = { +"times": PackedFloat32Array(1.03333), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [&"Animation"] +} +tracks/26/type = "value" +tracks/26/imported = false +tracks/26/enabled = true +tracks/26/path = NodePath("../ROCK SMASH/Rock Smash Animation:active") +tracks/26/interp = 1 +tracks/26/loop_wrap = true +tracks/26/keys = { +"times": PackedFloat32Array(0, 1, 1.03333, 4.96667), +"transitions": PackedFloat32Array(1, 1, 1, 1), +"update": 1, +"values": [false, false, true, true] +} [sub_resource type="Animation" id="Animation_8dvpv"] resource_name = "ARM 5 IDLE" @@ -482,6 +1317,30 @@ tracks/0/keys = { "update": 1, "values": [true] } +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("../ROCK SMASH/Rock Smash Animation:current_animation") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [""] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("../ROCK SMASH/Rock Smash Animation:active") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} [sub_resource type="Animation" id="Animation_flp87"] resource_name = "Rock Smash" @@ -521,50 +1380,84 @@ transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition [node name="Arm5" type="Node3D"] script = ExtResource("1_j3ruw") -[node name="ROCK SMASH" parent="." instance=ExtResource("2_mq4nh")] +[node name="ROCK SMASH" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.59119, 7.25161, 10.1115) -[node name="Cube_cell_036" parent="ROCK SMASH" index="0"] -transform = Transform3D(-0.0196173, 0.000187989, -0.207857, 0.0554338, -0.00294441, -0.0197844, 0.161065, 0.00103627, -0.0185073, 2.6238, -3.48718, 0.350017) +[node name="Rock Smash Animation" type="AnimationPlayer" parent="ROCK SMASH"] +process_mode = 3 +libraries = { +&"": SubResource("AnimationLibrary_s7ahh") +} -[node name="Cube_cell_026_cell" parent="ROCK SMASH" index="1"] -transform = Transform3D(0.183024, 0.00304153, 0.0238463, -0.0446675, 0.0290091, 0.0528223, -0.0303871, -0.0243225, 0.0659822, 1.77564, -3.48865, 0.617611) +[node name="Cube_cell_036" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(-0.0196174, 0.000187991, -0.207857, 0.055434, -0.00294441, -0.0197846, 0.161066, 0.00103627, -0.0185072, 2.6238, -3.48718, 0.350017) +mesh = SubResource("ArrayMesh_mwsfi") +skeleton = NodePath("") -[node name="Cube_cell_012_cell_006" parent="ROCK SMASH" index="2"] -transform = Transform3D(0.208262, -7.73713e-05, -0.0359246, -0.00745573, -0.000913401, 0.0455306, 0.0433009, 0.000214856, 0.180624, 2.94116, -3.48725, 0.277391) +[node name="Cube_cell_026_cell" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.183023, 0.00304152, 0.0238463, -0.0446674, 0.029009, 0.0528223, -0.030387, -0.0243225, 0.0659822, 1.77564, -3.48865, 0.617611) +mesh = SubResource("ArrayMesh_yaf82") +skeleton = NodePath("") -[node name="Cube_cell_005_cell_001" parent="ROCK SMASH" index="3"] -transform = Transform3D(-0.0680685, -0.0363712, 0.0414916, 0.0521386, -0.0452919, 0.061317, -0.00315234, 0.0362529, 0.118232, 1.71506, -3.48988, -0.219024) +[node name="Cube_cell_012_cell_006" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.208262, -7.73714e-05, -0.0359246, -0.00745572, -0.000913401, 0.0455307, 0.0433008, 0.000214856, 0.180624, 2.94116, -3.48725, 0.277391) +mesh = SubResource("ArrayMesh_mf0fv") +skeleton = NodePath("") -[node name="Cube_cell_cell" parent="ROCK SMASH" index="4"] -transform = Transform3D(0.104734, -0.006669, -0.0214057, 0.0604164, 0.0110971, 0.0540804, -0.00621976, -0.00450593, 0.164869, 0.434769, -3.49682, 0.186093) +[node name="Cube_cell_005_cell_001" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(-0.0680686, -0.0363712, 0.0414917, 0.0521387, -0.0452918, 0.0613171, -0.00315236, 0.0362529, 0.118232, 1.71506, -3.48988, -0.219024) +mesh = SubResource("ArrayMesh_ftrgi") +skeleton = NodePath("") -[node name="Cube_cell_cell_005" parent="ROCK SMASH" index="5"] -transform = Transform3D(0.168329, 0.000277196, 0.0828011, -0.0471325, 0.00140579, 0.0227262, 0.0677725, 0.000289175, -0.189851, 2.2522, -3.4861, 0.994269) +[node name="Cube_cell_cell" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.104734, -0.00666898, -0.0214057, 0.0604164, 0.011097, 0.0540804, -0.00621975, -0.0045059, 0.164869, 0.434769, -3.49682, 0.186093) +mesh = SubResource("ArrayMesh_puagn") +skeleton = NodePath("") -[node name="Cube_cell_cell_007" parent="ROCK SMASH" index="6"] -transform = Transform3D(0.210713, 4.23231e-06, 0.0260984, -0.00955085, 0.000150809, 0.0276854, -0.0258853, -2.11917e-05, 0.202233, 1.67089, -3.48847, 0.205951) +[node name="Cube_cell_cell_005" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.16833, 0.000277197, 0.0828008, -0.0471327, 0.00140579, 0.0227262, 0.0677725, 0.000289175, -0.189851, 2.2522, -3.4861, 0.994269) +mesh = SubResource("ArrayMesh_082ym") +skeleton = NodePath("") -[node name="Cube_cell_cell_004_cell_007" parent="ROCK SMASH" index="7"] -transform = Transform3D(-0.0466832, -0.000188623, 0.182087, -0.011097, 0.00078874, 0.0435593, 0.206714, -2.55893e-07, 0.0434599, 2.04388, -3.49043, -0.657416) +[node name="Cube_cell_cell_007" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.210713, 4.23231e-06, 0.0260984, -0.00955087, 0.000150809, 0.0276853, -0.0258853, -2.11917e-05, 0.202233, 1.67089, -3.48847, 0.205951) +mesh = SubResource("ArrayMesh_fugsc") +skeleton = NodePath("") -[node name="Cube_cell_005_cell_cell_006" parent="ROCK SMASH" index="8"] -transform = Transform3D(-0.0585984, 0.18281, 0.000133146, 0.01138, 0.0418628, -0.000672622, 0.203579, 0.05028, 7.59243e-05, 1.25987, -3.4957, -0.328338) +[node name="Cube_cell_cell_004_cell_007" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(-0.0466832, -0.000188623, 0.182087, -0.011097, 0.00078874, 0.0435594, 0.206714, -2.56011e-07, 0.0434601, 2.04388, -3.49043, -0.657416) +mesh = SubResource("ArrayMesh_8hrhs") +skeleton = NodePath("") -[node name="Cube_cell_012_cell_002_cell_003" parent="ROCK SMASH" index="9"] -transform = Transform3D(0.168369, 0.000952719, 0.0134803, 0.0528498, -0.0028917, 0.0313204, -0.0195673, 0.000387495, 0.200587, 2.78099, -3.4924, 0.877203) +[node name="Cube_cell_005_cell_cell_006" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(-0.0585986, 0.18281, 0.000133146, 0.01138, 0.0418629, -0.000672622, 0.203579, 0.0502803, 7.59246e-05, 1.25987, -3.4957, -0.328338) +mesh = SubResource("ArrayMesh_53pjh") +skeleton = NodePath("") -[node name="Cube_cell_026_cell_006_cell_006" parent="ROCK SMASH" index="10"] -transform = Transform3D(-0.00278005, 0.0475333, -0.190098, 0.00971317, 0.061259, -0.0130761, 0.00434638, -0.106497, -0.0923696, 1.42712, -3.49096, 0.945437) +[node name="Cube_cell_012_cell_002_cell_003" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.168369, 0.000952721, 0.0134803, 0.0528499, -0.0028917, 0.0313204, -0.0195673, 0.000387494, 0.200586, 2.78099, -3.4924, 0.877203) +mesh = SubResource("ArrayMesh_f8xj0") +skeleton = NodePath("") -[node name="Cube_cell_039_cell_005" parent="ROCK SMASH" index="11"] -transform = Transform3D(0.123871, 0.00278629, -0.0642263, -0.0610705, 0.00605234, 0.0109022, 0.0432239, 0.000566366, 0.199463, 2.32324, -3.49179, -0.189974) +[node name="Cube_cell_026_cell_006_cell_006" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(-0.00278005, 0.0475334, -0.190099, 0.00971317, 0.0612591, -0.013076, 0.00434639, -0.106496, -0.0923698, 1.42712, -3.49096, 0.945437) +mesh = SubResource("ArrayMesh_xmko7") +skeleton = NodePath("") -[node name="Cube_cell_032_cell_007" parent="ROCK SMASH" index="12"] -transform = Transform3D(0.212331, 2.04575e-10, -0.0209815, -3.22468e-05, 1.19209e-06, 4.60165e-05, 0.0209815, -2.38136e-10, 0.212331, 1.58707, -3.48663, 1.54889) +[node name="Cube_cell_039_cell_005" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.123871, 0.00278629, -0.0642265, -0.0610705, 0.00605234, 0.0109022, 0.0432239, 0.000566366, 0.199463, 2.32324, -3.49179, -0.189974) +mesh = SubResource("ArrayMesh_s7bwr") +skeleton = NodePath("") -[node name="Cube_cell_008_cell_004" parent="ROCK SMASH" index="13"] -transform = Transform3D(0.211048, 7.40136e-06, -0.00825583, -0.0132994, 0.000108596, 0.0231623, 0.00991957, -1.18731e-05, 0.206705, 2.16462, -3.49961, 1.29807) +[node name="Cube_cell_032_cell_007" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.212331, 2.04575e-10, -0.0209815, -3.22468e-05, 1.19209e-06, 4.60163e-05, 0.0209815, -2.38135e-10, 0.212331, 1.58707, -3.48663, 1.54889) +mesh = SubResource("ArrayMesh_t7oxb") +skeleton = NodePath("") + +[node name="Cube_cell_008_cell_004" type="MeshInstance3D" parent="ROCK SMASH"] +transform = Transform3D(0.211048, 7.40135e-06, -0.00825585, -0.0132994, 0.000108596, 0.0231623, 0.00991954, -1.18731e-05, 0.206706, 2.16462, -3.49961, 1.29807) +mesh = SubResource("ArrayMesh_ms1fr") +skeleton = NodePath("") [node name="ARM5" type="Node3D" parent="."] @@ -732,7 +1625,7 @@ mesh = SubResource("ArrayMesh_mat8l") skin = SubResource("Skin_em6a3") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="ARM5/5_ R MELEE ARM/Skeleton3D"] -transform = Transform3D(-0.989844, 0.114542, 0.0841942, 0.0296215, -0.413076, 0.910213, 0.139037, 0.903464, 0.405489, 2.41459, -0.587328, 0.782678) +transform = Transform3D(-0.989844, 0.114542, 0.0841942, 0.0296215, -0.413076, 0.910214, 0.139037, 0.903464, 0.405489, 2.41459, -0.587328, 0.782677) bone_name = "Bone.018" bone_idx = 18 @@ -757,5 +1650,3 @@ unique_name_in_owner = true root_node = NodePath("%AnimationTree/..") tree_root = SubResource("AnimationNodeStateMachine_j3ruw") anim_player = NodePath("../AnimationPlayer") - -[editable path="ROCK SMASH"] diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn index 20ea60a7..32dcbaa1 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn @@ -162,7 +162,6 @@ subdivide_depth = 1 [sub_resource type="Animation" id="Animation_lp18r"] resource_name = "7_ AGNI CONE" length = 4.25 -loop_mode = 1 tracks/0/type = "position_3d" tracks/0/imported = true tracks/0/enabled = true @@ -606,155 +605,155 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(0.0151218, -0.673616, 0.738927, 0.999829, 0.0180678, -0.0039901, -0.010663, 0.738861, 0.673774, 1.71286, 0.009233, -1.71285) bones/0/enabled = true -bones/0/position = Vector3(2.88361, -0.689838, -1.58979) -bones/0/rotation = Quaternion(0.749576, 0.366324, 0.374763, 0.404346) +bones/0/position = Vector3(2.25217, -0.59802, -1.50039) +bones/0/rotation = Quaternion(0.22664, 0.304918, 0.615711, 0.690332) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 bones/1/rest = Transform3D(0.997342, -0.0728417, -0.00159799, 0.0728471, 0.996536, 0.0401243, -0.00133027, -0.0401341, 0.999193, 3.45986e-07, 1.85949, 1.30385e-07) bones/1/enabled = true bones/1/position = Vector3(3.45986e-07, 1.85949, 1.30385e-07) -bones/1/rotation = Quaternion(0.274619, 0.714818, -0.414913, 0.491393) +bones/1/rotation = Quaternion(0.0691282, 0.572433, 0.166688, 0.799848) bones/1/scale = Vector3(1, 1, 1) bones/2/name = "Bone.002" bones/2/parent = 1 bones/2/rest = Transform3D(0.175376, 0.963955, 0.200084, -0.983797, 0.179281, -0.0014251, -0.0372451, -0.196592, 0.979778, 5.59958e-08, 0.416929, 4.28408e-08) bones/2/enabled = true bones/2/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/2/rotation = Quaternion(-0.0954273, -0.0517377, -0.608126, 0.786384) +bones/2/rotation = Quaternion(-0.0486198, 0.169004, -0.614838, 0.768796) bones/2/scale = Vector3(1, 1, 1) bones/3/name = "Bone.003" bones/3/parent = 2 bones/3/rest = Transform3D(0.795965, -0.570793, -0.20158, 0.584249, 0.811523, 0.0090791, 0.158405, -0.125, 0.97943, -3.50177e-07, 0.298125, 3.20375e-07) bones/3/enabled = true bones/3/position = Vector3(-3.50177e-07, 0.298125, 3.20375e-07) -bones/3/rotation = Quaternion(-0.0117743, -0.0569126, 0.164025, 0.984743) +bones/3/rotation = Quaternion(-0.131352, -0.127656, 0.315363, 0.931127) bones/3/scale = Vector3(1, 1, 1) bones/4/name = "Bone.004" bones/4/parent = 3 bones/4/rest = Transform3D(0.989609, -0.143493, 0.00920777, 0.14374, 0.98559, -0.089171, 0.00372037, 0.0895679, 0.995974, 6.03497e-07, 0.217615, -2.83122e-07) bones/4/enabled = true bones/4/position = Vector3(6.03497e-07, 0.217615, -2.83122e-07) -bones/4/rotation = Quaternion(-0.0195844, -0.080788, 0.445685, 0.891322) +bones/4/rotation = Quaternion(0.0151153, 0.0326901, 0.214608, 0.976036) bones/4/scale = Vector3(1, 1, 1) bones/5/name = "Bone.005" bones/5/parent = 1 bones/5/rest = Transform3D(0.891185, 0.45127, 0.0463153, -0.453486, 0.888889, 0.0650082, -0.011833, -0.0789377, 0.996809, 5.59958e-08, 0.416929, 4.28408e-08) bones/5/enabled = true bones/5/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/5/rotation = Quaternion(0.246865, 0.0187007, -0.264269, 0.932132) +bones/5/rotation = Quaternion(-0.0209895, 0.0230356, -0.235322, 0.971418) bones/5/scale = Vector3(1, 1, 1) bones/6/name = "Bone.006" bones/6/parent = 5 bones/6/rest = Transform3D(0.94556, -0.313252, -0.0882626, 0.323951, 0.931928, 0.162992, 0.0311969, -0.182711, 0.982671, -1.56462e-07, 0.366571, -7.45058e-08) bones/6/enabled = true bones/6/position = Vector3(-1.56462e-07, 0.366571, -7.45058e-08) -bones/6/rotation = Quaternion(-0.0880352, -0.0304029, 0.162182, 0.982356) +bones/6/rotation = Quaternion(-0.159351, -0.0326083, 0.187736, 0.968658) bones/6/scale = Vector3(1, 1, 1) bones/7/name = "Bone.007" bones/7/parent = 6 bones/7/rest = Transform3D(0.999951, -0.00959686, -0.00243394, 0.00990068, 0.968863, 0.247401, -1.61149e-05, -0.247413, 0.96891, 2.14204e-07, 0.229155, -1.71363e-07) bones/7/enabled = true bones/7/position = Vector3(2.14204e-07, 0.229155, -1.71363e-07) -bones/7/rotation = Quaternion(-0.197662, -0.0250548, 0.00315675, 0.979945) +bones/7/rotation = Quaternion(-0.0185735, 0.0501323, 0.0151772, 0.998455) bones/7/scale = Vector3(1, 1, 1) bones/8/name = "Bone.008" bones/8/parent = 7 bones/8/rest = Transform3D(0.996094, -0.0359841, -0.0806318, 0.0483356, 0.986431, 0.156898, 0.0738919, -0.160182, 0.984318, 1.47149e-07, 0.142665, 1.63913e-07) bones/8/enabled = true bones/8/position = Vector3(1.47149e-07, 0.142665, 1.63913e-07) -bones/8/rotation = Quaternion(-0.32307, -0.056259, 0.0487405, 0.943443) +bones/8/rotation = Quaternion(-0.187721, -0.0837844, 0.0047569, 0.978631) bones/8/scale = Vector3(1, 1, 1) bones/9/name = "Bone.009" bones/9/parent = 1 bones/9/rest = Transform3D(0.998888, 0.0470356, 0.00321137, -0.0471435, 0.997098, 0.0597771, -0.000390392, -0.0598621, 0.998207, 5.59958e-08, 0.416929, 4.28408e-08) bones/9/enabled = true bones/9/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/9/rotation = Quaternion(0.244056, -0.0582442, 0.00656669, 0.967988) +bones/9/rotation = Quaternion(-0.0225721, 0.0234597, -0.0143761, 0.999367) bones/9/scale = Vector3(1, 1, 1) bones/10/name = "Bone.010" bones/10/parent = 9 bones/10/rest = Transform3D(0.999465, -0.0299664, -0.0130889, 0.0321758, 0.972617, 0.230175, 0.00583295, -0.230473, 0.973061, 2.34169e-07, 0.347821, 2.51457e-07) bones/10/enabled = true bones/10/position = Vector3(2.34169e-07, 0.347821, 2.51457e-07) -bones/10/rotation = Quaternion(-0.115913, -0.00476133, 0.0156282, 0.993125) +bones/10/rotation = Quaternion(-0.0573609, -0.00240574, -0.00285207, 0.998347) bones/10/scale = Vector3(1, 1, 1) bones/11/name = "Bone.011" bones/11/parent = 10 bones/11/rest = Transform3D(0.999927, -0.00348307, -0.0115382, 0.00625005, 0.968404, 0.249308, 0.0103053, -0.249362, 0.968356, -4.47035e-07, 0.236611, -1.2666e-07) bones/11/enabled = true bones/11/position = Vector3(-4.47035e-07, 0.236611, -1.2666e-07) -bones/11/rotation = Quaternion(-0.181127, -0.0174884, 0.00400077, 0.983296) +bones/11/rotation = Quaternion(-0.121288, 0.00760575, 0.011892, 0.992517) bones/11/scale = Vector3(1, 1, 1) bones/12/name = "Bone.012" bones/12/parent = 11 bones/12/rest = Transform3D(0.997952, 0.0219325, -0.0600964, -0.0135852, 0.990624, 0.13594, 0.0625145, -0.134845, 0.988893, -2.6077e-08, 0.172989, -8.9407e-08) bones/12/enabled = true bones/12/position = Vector3(-2.6077e-08, 0.172989, -8.9407e-08) -bones/12/rotation = Quaternion(-0.39405, -0.0345417, 0.0545715, 0.916817) +bones/12/rotation = Quaternion(-0.110802, -0.0447867, -0.00644841, 0.992812) bones/12/scale = Vector3(1, 1, 1) bones/13/name = "Bone.013" bones/13/parent = 1 bones/13/rest = Transform3D(0.924678, -0.380194, -0.020553, 0.380732, 0.922777, 0.0593802, -0.00361024, -0.0627328, 0.998024, 5.59958e-08, 0.416929, 4.28408e-08) bones/13/enabled = true bones/13/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/13/rotation = Quaternion(0.132384, -0.182331, 0.26935, 0.936312) +bones/13/rotation = Quaternion(-0.0869678, -0.0352005, 0.183681, 0.978498) bones/13/scale = Vector3(1, 1, 1) bones/14/name = "Bone.014" bones/14/parent = 13 bones/14/rest = Transform3D(0.961502, 0.268956, 0.0563545, -0.274783, 0.938957, 0.207014, 0.00276324, -0.21453, 0.976713, -5.96046e-08, 0.369994, -1.19209e-07) bones/14/enabled = true bones/14/position = Vector3(-5.96046e-08, 0.369994, -1.19209e-07) -bones/14/rotation = Quaternion(-0.106977, 0.0136637, -0.138093, 0.98453) +bones/14/rotation = Quaternion(-0.0248698, 0.0824354, -0.164811, 0.98256) bones/14/scale = Vector3(1, 1, 1) bones/15/name = "Bone.015" bones/15/parent = 14 bones/15/rest = Transform3D(0.991898, -0.123696, -0.0289435, 0.124233, 0.89688, 0.424467, -0.0265461, -0.424624, 0.904981, 3.35276e-07, 0.248162, 2.98023e-08) bones/15/enabled = true bones/15/position = Vector3(3.35276e-07, 0.248162, 2.98023e-08) -bones/15/rotation = Quaternion(-0.247761, -0.00545202, 0.0678874, 0.966424) +bones/15/rotation = Quaternion(-0.24607, -0.0826342, 0.043597, 0.964739) bones/15/scale = Vector3(1, 1, 1) bones/16/name = "Bone.016" bones/16/parent = 15 bones/16/rest = Transform3D(0.985405, 0.151269, 0.0780704, -0.133169, 0.970709, -0.199973, -0.106033, 0.186658, 0.976686, 2.5332e-07, 0.160425, 2.38419e-07) bones/16/enabled = true bones/16/position = Vector3(2.5332e-07, 0.160425, 2.38419e-07) -bones/16/rotation = Quaternion(-0.308837, 0.0402225, 0.0521165, 0.948834) +bones/16/rotation = Quaternion(-0.069046, 0.00387104, -0.0714932, 0.995041) bones/16/scale = Vector3(1, 1, 1) bones/17/name = "Bone.017" bones/17/parent = 1 bones/17/rest = Transform3D(0.731155, -0.681922, -0.0198728, 0.682036, 0.729995, 0.0439838, -0.0154864, -0.0457129, 0.998835, 5.59958e-08, 0.416929, 4.28408e-08) bones/17/enabled = true bones/17/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/17/rotation = Quaternion(0.0617177, -0.161643, 0.5101, 0.842532) +bones/17/rotation = Quaternion(-0.0312671, -0.0783219, 0.361119, 0.928699) bones/17/scale = Vector3(1, 1, 1) bones/18/name = "Bone.018" bones/18/parent = 17 bones/18/rest = Transform3D(0.857941, 0.502855, 0.105234, -0.513706, 0.842315, 0.163131, -0.00660895, -0.194016, 0.980976, 3.20375e-07, 0.400228, 5.21541e-08) bones/18/enabled = true bones/18/position = Vector3(3.20375e-07, 0.400228, 5.21541e-08) -bones/18/rotation = Quaternion(-0.0930535, 0.0292396, -0.264898, 0.959331) +bones/18/rotation = Quaternion(-0.0689274, 0.145322, -0.241733, 0.95692) bones/18/scale = Vector3(1, 1, 1) bones/19/name = "Bone.019" bones/19/parent = 18 bones/19/rest = Transform3D(0.998612, 0.039922, -0.0343595, -0.0384998, 0.998413, 0.041105, 0.035946, -0.0397251, 0.998564, -1.11759e-08, 0.196711, 2.08616e-07) bones/19/enabled = true bones/19/position = Vector3(-1.11759e-08, 0.196711, 2.08616e-07) -bones/19/rotation = Quaternion(-0.142457, -0.0185887, -0.00345668, 0.98962) +bones/19/rotation = Quaternion(-0.0162987, -0.0614774, -0.0332012, 0.997423) bones/19/scale = Vector3(1, 1, 1) bones/20/name = "Bone.020" bones/20/parent = 19 bones/20/rest = Transform3D(0.986971, -0.159729, -0.0193674, 0.158629, 0.945818, 0.283312, -0.0269352, -0.282693, 0.958832, -2.01166e-07, 0.127215, 4.47035e-08) bones/20/enabled = true bones/20/position = Vector3(-2.01166e-07, 0.127215, 4.47035e-08) -bones/20/rotation = Quaternion(-0.386309, 0.0701859, 0.146684, 0.907923) +bones/20/rotation = Quaternion(-0.178844, -0.0328056, 0.0749572, 0.980469) bones/20/scale = Vector3(1, 1, 1) bones/21/name = "Bone.021" bones/21/parent = -1 bones/21/rest = Transform3D(0.769842, -0.636234, 0.0505047, 0.097048, 0.038481, -0.994536, 0.630814, 0.770536, 0.0913695, 3.03019, -0.0704427, -3.30826) bones/21/enabled = true -bones/21/position = Vector3(2.10288, 0.151442, -3.30944) -bones/21/rotation = Quaternion(0.831807, 0.285993, 0.105518, 0.463866) +bones/21/position = Vector3(2.73431, 0.0596237, -3.39884) +bones/21/rotation = Quaternion(0.75749, 0.0699753, 0.292474, 0.579458) bones/21/scale = Vector3(1, 1, 1) [node name="CHEST_002" type="MeshInstance3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"] @@ -762,7 +761,7 @@ mesh = SubResource("ArrayMesh_x24rv") skin = SubResource("Skin_pqs8c") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"] -transform = Transform3D(-0.967149, 0.207595, -0.146724, 0.00254115, 0.585038, 0.811002, 0.254199, 0.783986, -0.566346, 3.34125, -1.44223, 0.0479454) +transform = Transform3D(-0.85496, -0.464969, 0.229884, 0.277923, -0.036444, 0.959912, -0.437951, 0.884577, 0.160384, 0.928445, -0.339424, -0.220325) bone_name = "Bone.001" bone_idx = 1 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm9.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm9.tscn index 223ae1d2..8ed31c8c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm9.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm9.tscn @@ -1,11 +1,954 @@ -[gd_scene load_steps=22 format=4 uid="uid://dppws3muepn0l"] +[gd_scene load_steps=155 format=4 uid="uid://dppws3muepn0l"] [ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_fjfqv"] [ext_resource type="Texture2D" uid="uid://c1jl757qlt28e" path="res://src/enemy/enemy_types/16. demon wall/model/ARM9_AREA_2_MAIN_222STONE.png" id="2_bbf6x"] +[ext_resource type="Texture2D" uid="uid://b7kb4avagq566" path="res://src/vfx/Enemy/demon_wall_status_inflicter.png" id="2_fk886"] [ext_resource type="Texture2D" uid="uid://dkh83g7ce40i7" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_ao_1k.jpg" id="3_ydud8"] [ext_resource type="Texture2D" uid="uid://bx25c4uynoy1r" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_normal_opengl_1k.png" id="4_fk886"] [ext_resource type="Texture2D" uid="uid://brgmdx0p03syp" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_roughness_1k.jpg" id="5_jltgb"] +[sub_resource type="AtlasTexture" id="AtlasTexture_jltgb"] +atlas = ExtResource("2_fk886") +region = Rect2(0, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g28ne"] +atlas = ExtResource("2_fk886") +region = Rect2(512, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_43ovo"] +atlas = ExtResource("2_fk886") +region = Rect2(1024, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gcle0"] +atlas = ExtResource("2_fk886") +region = Rect2(1536, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_4mo6e"] +atlas = ExtResource("2_fk886") +region = Rect2(2048, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n4pi1"] +atlas = ExtResource("2_fk886") +region = Rect2(2560, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8ffok"] +atlas = ExtResource("2_fk886") +region = Rect2(3072, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g5dit"] +atlas = ExtResource("2_fk886") +region = Rect2(3584, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ahsqi"] +atlas = ExtResource("2_fk886") +region = Rect2(4096, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_txaee"] +atlas = ExtResource("2_fk886") +region = Rect2(4608, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wy2xv"] +atlas = ExtResource("2_fk886") +region = Rect2(5120, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kcr2b"] +atlas = ExtResource("2_fk886") +region = Rect2(5632, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yoqle"] +atlas = ExtResource("2_fk886") +region = Rect2(6144, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_uaokl"] +atlas = ExtResource("2_fk886") +region = Rect2(6656, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y00f8"] +atlas = ExtResource("2_fk886") +region = Rect2(7168, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_iquut"] +atlas = ExtResource("2_fk886") +region = Rect2(7680, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3e068"] +atlas = ExtResource("2_fk886") +region = Rect2(8192, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b6usf"] +atlas = ExtResource("2_fk886") +region = Rect2(8704, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qva2v"] +atlas = ExtResource("2_fk886") +region = Rect2(9216, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y2itv"] +atlas = ExtResource("2_fk886") +region = Rect2(9728, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_80yfu"] +atlas = ExtResource("2_fk886") +region = Rect2(10240, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t5fn3"] +atlas = ExtResource("2_fk886") +region = Rect2(10752, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ibdag"] +atlas = ExtResource("2_fk886") +region = Rect2(11264, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b14tj"] +atlas = ExtResource("2_fk886") +region = Rect2(11776, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ogu2e"] +atlas = ExtResource("2_fk886") +region = Rect2(12288, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t2yx7"] +atlas = ExtResource("2_fk886") +region = Rect2(12800, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u7ggc"] +atlas = ExtResource("2_fk886") +region = Rect2(13312, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_oi3bw"] +atlas = ExtResource("2_fk886") +region = Rect2(13824, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_he7ug"] +atlas = ExtResource("2_fk886") +region = Rect2(14336, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5imhi"] +atlas = ExtResource("2_fk886") +region = Rect2(14848, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mrwgi"] +atlas = ExtResource("2_fk886") +region = Rect2(15360, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1yg54"] +atlas = ExtResource("2_fk886") +region = Rect2(15872, 0, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mx20b"] +atlas = ExtResource("2_fk886") +region = Rect2(0, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wch65"] +atlas = ExtResource("2_fk886") +region = Rect2(512, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dw5ns"] +atlas = ExtResource("2_fk886") +region = Rect2(1024, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_68wxc"] +atlas = ExtResource("2_fk886") +region = Rect2(1536, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kjmjb"] +atlas = ExtResource("2_fk886") +region = Rect2(2048, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mntnd"] +atlas = ExtResource("2_fk886") +region = Rect2(2560, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hbeja"] +atlas = ExtResource("2_fk886") +region = Rect2(3072, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_4856q"] +atlas = ExtResource("2_fk886") +region = Rect2(3584, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6i3pt"] +atlas = ExtResource("2_fk886") +region = Rect2(4096, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b6lxk"] +atlas = ExtResource("2_fk886") +region = Rect2(4608, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_82baq"] +atlas = ExtResource("2_fk886") +region = Rect2(5120, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lo5o2"] +atlas = ExtResource("2_fk886") +region = Rect2(5632, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_olqjc"] +atlas = ExtResource("2_fk886") +region = Rect2(6144, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_swe8c"] +atlas = ExtResource("2_fk886") +region = Rect2(6656, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_33wmf"] +atlas = ExtResource("2_fk886") +region = Rect2(7168, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s8554"] +atlas = ExtResource("2_fk886") +region = Rect2(7680, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fp464"] +atlas = ExtResource("2_fk886") +region = Rect2(8192, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y0amu"] +atlas = ExtResource("2_fk886") +region = Rect2(8704, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qnh5j"] +atlas = ExtResource("2_fk886") +region = Rect2(9216, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_uprn7"] +atlas = ExtResource("2_fk886") +region = Rect2(9728, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_427vu"] +atlas = ExtResource("2_fk886") +region = Rect2(10240, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xcn7w"] +atlas = ExtResource("2_fk886") +region = Rect2(10752, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0yvqn"] +atlas = ExtResource("2_fk886") +region = Rect2(11264, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y6ekq"] +atlas = ExtResource("2_fk886") +region = Rect2(11776, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8f7bl"] +atlas = ExtResource("2_fk886") +region = Rect2(12288, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n6omf"] +atlas = ExtResource("2_fk886") +region = Rect2(12800, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0dqg8"] +atlas = ExtResource("2_fk886") +region = Rect2(13312, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0bwrd"] +atlas = ExtResource("2_fk886") +region = Rect2(13824, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y8nun"] +atlas = ExtResource("2_fk886") +region = Rect2(14336, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_evirb"] +atlas = ExtResource("2_fk886") +region = Rect2(14848, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lf6rv"] +atlas = ExtResource("2_fk886") +region = Rect2(15360, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u2eh1"] +atlas = ExtResource("2_fk886") +region = Rect2(15872, 512, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p24x0"] +atlas = ExtResource("2_fk886") +region = Rect2(0, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wsbc0"] +atlas = ExtResource("2_fk886") +region = Rect2(512, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_77x15"] +atlas = ExtResource("2_fk886") +region = Rect2(1024, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1am4a"] +atlas = ExtResource("2_fk886") +region = Rect2(1536, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jj5g6"] +atlas = ExtResource("2_fk886") +region = Rect2(2048, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xjjid"] +atlas = ExtResource("2_fk886") +region = Rect2(2560, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hscer"] +atlas = ExtResource("2_fk886") +region = Rect2(3072, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xsdjb"] +atlas = ExtResource("2_fk886") +region = Rect2(3584, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dc5vg"] +atlas = ExtResource("2_fk886") +region = Rect2(4096, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ecaid"] +atlas = ExtResource("2_fk886") +region = Rect2(4608, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_sqj2x"] +atlas = ExtResource("2_fk886") +region = Rect2(5120, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ym0jq"] +atlas = ExtResource("2_fk886") +region = Rect2(5632, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cgp8f"] +atlas = ExtResource("2_fk886") +region = Rect2(6144, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_x3tri"] +atlas = ExtResource("2_fk886") +region = Rect2(6656, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n1jtc"] +atlas = ExtResource("2_fk886") +region = Rect2(7168, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kfc8e"] +atlas = ExtResource("2_fk886") +region = Rect2(7680, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8qfxn"] +atlas = ExtResource("2_fk886") +region = Rect2(8192, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_w4y32"] +atlas = ExtResource("2_fk886") +region = Rect2(8704, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cqiu4"] +atlas = ExtResource("2_fk886") +region = Rect2(9216, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0scoe"] +atlas = ExtResource("2_fk886") +region = Rect2(9728, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t40tu"] +atlas = ExtResource("2_fk886") +region = Rect2(10240, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xs5sa"] +atlas = ExtResource("2_fk886") +region = Rect2(10752, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vvipg"] +atlas = ExtResource("2_fk886") +region = Rect2(11264, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mq67o"] +atlas = ExtResource("2_fk886") +region = Rect2(11776, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_up3bk"] +atlas = ExtResource("2_fk886") +region = Rect2(12288, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wc7av"] +atlas = ExtResource("2_fk886") +region = Rect2(12800, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_11kf7"] +atlas = ExtResource("2_fk886") +region = Rect2(13312, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_l6pav"] +atlas = ExtResource("2_fk886") +region = Rect2(13824, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ngd6p"] +atlas = ExtResource("2_fk886") +region = Rect2(14336, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y43k2"] +atlas = ExtResource("2_fk886") +region = Rect2(14848, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3837g"] +atlas = ExtResource("2_fk886") +region = Rect2(15360, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mn2s0"] +atlas = ExtResource("2_fk886") +region = Rect2(15872, 1024, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nm8rg"] +atlas = ExtResource("2_fk886") +region = Rect2(0, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8t2dk"] +atlas = ExtResource("2_fk886") +region = Rect2(512, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fscdx"] +atlas = ExtResource("2_fk886") +region = Rect2(1024, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mwep4"] +atlas = ExtResource("2_fk886") +region = Rect2(1536, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6k8s0"] +atlas = ExtResource("2_fk886") +region = Rect2(2048, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7ys15"] +atlas = ExtResource("2_fk886") +region = Rect2(2560, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8pts1"] +atlas = ExtResource("2_fk886") +region = Rect2(3072, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_a1eol"] +atlas = ExtResource("2_fk886") +region = Rect2(3584, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u5uyc"] +atlas = ExtResource("2_fk886") +region = Rect2(4096, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yolg5"] +atlas = ExtResource("2_fk886") +region = Rect2(4608, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gi41u"] +atlas = ExtResource("2_fk886") +region = Rect2(5120, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b561g"] +atlas = ExtResource("2_fk886") +region = Rect2(5632, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kbqae"] +atlas = ExtResource("2_fk886") +region = Rect2(6144, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cedy8"] +atlas = ExtResource("2_fk886") +region = Rect2(6656, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hg31s"] +atlas = ExtResource("2_fk886") +region = Rect2(7168, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nar7o"] +atlas = ExtResource("2_fk886") +region = Rect2(7680, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cifsk"] +atlas = ExtResource("2_fk886") +region = Rect2(8192, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tufpy"] +atlas = ExtResource("2_fk886") +region = Rect2(8704, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tndar"] +atlas = ExtResource("2_fk886") +region = Rect2(9216, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7ah05"] +atlas = ExtResource("2_fk886") +region = Rect2(9728, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8doo4"] +atlas = ExtResource("2_fk886") +region = Rect2(10240, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d115s"] +atlas = ExtResource("2_fk886") +region = Rect2(10752, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yevs4"] +atlas = ExtResource("2_fk886") +region = Rect2(11264, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_a0vqm"] +atlas = ExtResource("2_fk886") +region = Rect2(11776, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_81ksx"] +atlas = ExtResource("2_fk886") +region = Rect2(12288, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1cy0k"] +atlas = ExtResource("2_fk886") +region = Rect2(12800, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c8ep4"] +atlas = ExtResource("2_fk886") +region = Rect2(13312, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wfylh"] +atlas = ExtResource("2_fk886") +region = Rect2(13824, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jc30c"] +atlas = ExtResource("2_fk886") +region = Rect2(14336, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c1txx"] +atlas = ExtResource("2_fk886") +region = Rect2(14848, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_eib8f"] +atlas = ExtResource("2_fk886") +region = Rect2(15360, 1536, 512, 512) + +[sub_resource type="AtlasTexture" id="AtlasTexture_onjob"] +atlas = ExtResource("2_fk886") +region = Rect2(15872, 1536, 512, 512) + +[sub_resource type="SpriteFrames" id="SpriteFrames_b282w"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_jltgb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g28ne") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_43ovo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gcle0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4mo6e") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n4pi1") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8ffok") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g5dit") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ahsqi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_txaee") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wy2xv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kcr2b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yoqle") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uaokl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_y00f8") +}, { +"duration": 1.0, 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SubResource("AtlasTexture_5imhi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mrwgi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1yg54") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mx20b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wch65") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dw5ns") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_68wxc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kjmjb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mntnd") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hbeja") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4856q") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6i3pt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_b6lxk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_82baq") +}, { +"duration": 1.0, +"texture": 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SubResource("AtlasTexture_onjob") +}], +"loop": false, +"name": &"Status Effector", +"speed": 22.0 +}] + +[sub_resource type="Animation" id="Animation_5xmpi"] +resource_name = "Status Effector" +length = 3.54546 +step = 0.0454545 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.0275, 0.055, 0.0825, 0.11, 0.1375, 0.165, 0.1925, 0.22, 0.2475, 0.275, 0.3025, 0.33, 0.3575, 0.385, 0.4125, 0.44, 0.4675, 0.495, 0.5225, 0.55, 0.5775, 0.605, 0.6325, 0.66, 0.6875, 0.715, 0.7425, 0.77, 0.7975, 0.825, 0.8525, 0.88, 0.9075, 0.935, 0.9625, 0.99, 1.0175, 1.045, 1.0725, 1.1, 1.1275, 1.155, 1.1825, 1.21, 1.2375, 1.265, 1.2925, 1.32, 1.3475, 1.375, 1.4025, 1.43, 1.4575, 1.485, 1.5125, 1.54, 1.5675, 1.595, 1.6225, 1.65, 1.6775, 1.705, 1.7325, 1.76, 1.7875, 1.815, 1.8425, 1.87, 1.8975, 1.925, 1.9525, 1.98, 2.0075, 2.035, 2.0625, 2.09, 2.1175, 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50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127] +} + +[sub_resource type="Animation" id="Animation_s3yws"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [127] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_jqymh"] +_data = { +&"RESET": SubResource("Animation_s3yws"), +&"Status Effector": SubResource("Animation_5xmpi") +} + [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iymqu"] resource_name = "STONE" cull_mode = 2 @@ -108,14 +1051,17 @@ bind/21/bone = -1 bind/21/pose = Transform3D(0.353001, -0.166335, 0.086053, 2.76122e-05, 0.183663, 0.354894, -0.187276, -0.313501, 0.162256, -2.73995, -1.10954, 4.20509) [sub_resource type="BoxMesh" id="BoxMesh_bbf6x"] -size = Vector3(1, 1.5, 10) +size = Vector3(0, 0, 0) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bbf6x"] transparency = 1 +cull_mode = 2 +shading_mode = 0 albedo_color = Color(1, 1, 1, 0.243137) -[sub_resource type="BoxShape3D" id="BoxShape3D_fjfqv"] -size = Vector3(1, 1.5, 10) +[sub_resource type="CylinderShape3D" id="CylinderShape3D_try17"] +height = 4.62687 +radius = 2.06201 [sub_resource type="Animation" id="Animation_x1rcc"] resource_name = "ARM 9 IDLE" @@ -292,7 +1238,7 @@ tracks/23/keys = PackedFloat32Array(0, 1, 0.495424, 0.10684, 0.417279, 0.754333, [sub_resource type="Animation" id="Animation_agaim"] resource_name = "ARM 9 MAGIC SPELL" -length = 2.5 +length = 3.33334 tracks/0/type = "position_3d" tracks/0/imported = true tracks/0/enabled = true @@ -464,7 +1410,7 @@ tracks/23/keys = PackedFloat32Array(0, 1, 0.674188, 0.0260826, 0.472471, 0.56706 tracks/24/type = "value" tracks/24/imported = false tracks/24/enabled = true -tracks/24/path = NodePath("9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/Hitbox/CollisionShape3D:disabled") +tracks/24/path = NodePath("9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/CollisionShape3D:disabled") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/keys = { @@ -485,13 +1431,23 @@ tracks/25/keys = { "update": 1, "values": [false, true, false] } +tracks/26/type = "animation" +tracks/26/imported = false +tracks/26/enabled = true +tracks/26/path = NodePath("../AnimatedSprite3D/Status Effector Anim") +tracks/26/interp = 1 +tracks/26/loop_wrap = true +tracks/26/keys = { +"clips": PackedStringArray("[stop]", "Status Effector"), +"times": PackedFloat32Array(0, 0.133333) +} [sub_resource type="Animation" id="Animation_bbf6x"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/Hitbox/CollisionShape3D:disabled") +tracks/0/path = NodePath("9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/CollisionShape3D:disabled") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -547,6 +1503,18 @@ transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition [node name="Arm9" type="Node3D"] script = ExtResource("1_fjfqv") +[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.0684, 8.17799, 10.6701) +sprite_frames = SubResource("SpriteFrames_b282w") +animation = &"Status Effector" +autoplay = "Status Effector" +frame = 127 + +[node name="Status Effector Anim" type="AnimationPlayer" parent="AnimatedSprite3D"] +libraries = { +&"": SubResource("AnimationLibrary_jqymh") +} + [node name="ARM9" type="Node3D" parent="."] [node name="9_ L MAGIC 3 ARM" type="Node3D" parent="ARM9"] @@ -557,155 +1525,155 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(0.664239, -0.5079, 0.548475, 0.747327, 0.467912, -0.471764, -0.0170288, 0.723254, 0.690372, 1.32537, -1.1447, -1.67359) bones/0/enabled = true -bones/0/position = Vector3(1.55514, -1.06039, -1.39676) -bones/0/rotation = Quaternion(-0.031942, 0.771656, 0.548032, 0.321228) +bones/0/position = Vector3(1.50346, -1.11789, -1.58854) +bones/0/rotation = Quaternion(0.480259, 0.287146, 0.568896, 0.602708) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 bones/1/rest = Transform3D(0.997342, -0.0728411, -0.00159727, 0.0728464, 0.996536, 0.0401251, -0.00133102, -0.0401348, 0.999193, 4.76837e-07, 1.85949, -3.57628e-07) bones/1/enabled = true bones/1/position = Vector3(4.76837e-07, 1.85949, -3.57628e-07) -bones/1/rotation = Quaternion(-0.185316, -0.158034, 0.0813342, 0.966472) +bones/1/rotation = Quaternion(0.269705, -0.692986, 0.200978, 0.637681) bones/1/scale = Vector3(1, 1, 1) bones/2/name = "Bone.002" bones/2/parent = 1 bones/2/rest = Transform3D(0.175377, 0.963955, 0.200084, -0.983796, 0.179283, -0.00142535, -0.0372456, -0.196592, 0.979778, 2.38419e-07, 0.416929, 0) bones/2/enabled = true bones/2/position = Vector3(2.38419e-07, 0.416929, 0) -bones/2/rotation = Quaternion(-0.202874, 0.14071, -0.646848, 0.721547) +bones/2/rotation = Quaternion(-0.0640561, 0.077752, -0.637424, 0.763899) bones/2/scale = Vector3(1, 1, 1) bones/3/name = "Bone.003" bones/3/parent = 2 bones/3/rest = Transform3D(0.795965, -0.570793, -0.20158, 0.584249, 0.811523, 0.00907775, 0.158406, -0.124999, 0.97943, -3.57628e-07, 0.298125, 2.98023e-07) bones/3/enabled = true bones/3/position = Vector3(-3.57628e-07, 0.298125, 2.98023e-07) -bones/3/rotation = Quaternion(-0.0181279, -0.0899583, 0.370725, 0.924198) +bones/3/rotation = Quaternion(-0.0171263, 0.20846, 0.596138, 0.775159) bones/3/scale = Vector3(1, 1, 1) bones/4/name = "Bone.004" bones/4/parent = 3 bones/4/rest = Transform3D(0.989609, -0.143491, 0.00920793, 0.143738, 0.98559, -0.0891698, 0.00371984, 0.0895667, 0.995974, -1.19209e-07, 0.217615, 0) bones/4/enabled = true bones/4/position = Vector3(-1.19209e-07, 0.217615, 0) -bones/4/rotation = Quaternion(0.120471, 0.00635468, 0.170713, 0.977908) +bones/4/rotation = Quaternion(0.0449486, 0.00138374, 0.0722015, 0.996376) bones/4/scale = Vector3(1, 1, 1) bones/5/name = "Bone.005" bones/5/parent = 1 bones/5/rest = Transform3D(0.891187, 0.451267, 0.0463142, -0.453483, 0.888891, 0.0650071, -0.0118327, -0.0789361, 0.99681, 2.38419e-07, 0.416929, 0) bones/5/enabled = true bones/5/position = Vector3(2.38419e-07, 0.416929, 0) -bones/5/rotation = Quaternion(-0.0936233, 0.0210497, -0.214651, 0.971965) +bones/5/rotation = Quaternion(0.129214, 0.138554, -0.250075, 0.94951) bones/5/scale = Vector3(1, 1, 1) bones/6/name = "Bone.006" bones/6/parent = 5 bones/6/rest = Transform3D(0.945561, -0.313247, -0.0882632, 0.323946, 0.931929, 0.162995, 0.0311974, -0.182714, 0.982671, 2.38419e-07, 0.366571, 2.38419e-07) bones/6/enabled = true bones/6/position = Vector3(2.38419e-07, 0.366571, 2.38419e-07) -bones/6/rotation = Quaternion(-0.210137, -0.0471488, 0.160345, 0.96328) +bones/6/rotation = Quaternion(0.0499056, 0.0577422, 0.166757, 0.98304) bones/6/scale = Vector3(1, 1, 1) bones/7/name = "Bone.007" bones/7/parent = 6 bones/7/rest = Transform3D(0.999951, -0.00959863, -0.00243464, 0.00990257, 0.968864, 0.247396, -1.58236e-05, -0.247408, 0.968911, -3.57628e-07, 0.229155, -4.76837e-07) bones/7/enabled = true bones/7/position = Vector3(-3.57628e-07, 0.229155, -4.76837e-07) -bones/7/rotation = Quaternion(-0.253733, 0.0245002, 0.0266023, 0.966598) +bones/7/rotation = Quaternion(0.0575827, 0.0373355, 0.0621415, 0.995705) bones/7/scale = Vector3(1, 1, 1) bones/8/name = "Bone.008" bones/8/parent = 7 bones/8/rest = Transform3D(0.996094, -0.0359844, -0.080632, 0.0483362, 0.986431, 0.156901, 0.0738919, -0.160186, 0.984317, -1.19209e-07, 0.142665, 5.96046e-08) bones/8/enabled = true bones/8/position = Vector3(-1.19209e-07, 0.142665, 5.96046e-08) -bones/8/rotation = Quaternion(-0.242969, -0.00821968, 0.0611955, 0.968067) +bones/8/rotation = Quaternion(0.0824967, 0.046503, 0.048199, 0.994338) bones/8/scale = Vector3(1, 1, 1) bones/9/name = "Bone.009" bones/9/parent = 1 bones/9/rest = Transform3D(0.998888, 0.0470345, 0.00320965, -0.0471423, 0.997098, 0.0597765, -0.000388783, -0.0598614, 0.998207, 2.38419e-07, 0.416929, 0) bones/9/enabled = true bones/9/position = Vector3(2.38419e-07, 0.416929, 0) -bones/9/rotation = Quaternion(-0.131866, 0.0323956, -0.0129919, 0.990653) +bones/9/rotation = Quaternion(0.147167, 0.100092, -0.0847344, 0.980379) bones/9/scale = Vector3(1, 1, 1) bones/10/name = "Bone.010" bones/10/parent = 9 bones/10/rest = Transform3D(0.999465, -0.0299688, -0.013087, 0.0321776, 0.972617, 0.230175, 0.00583061, -0.230473, 0.973061, 1.19209e-07, 0.347821, -4.76837e-07) bones/10/enabled = true bones/10/position = Vector3(1.19209e-07, 0.347821, -4.76837e-07) -bones/10/rotation = Quaternion(-0.223351, -0.0334583, 0.0230883, 0.97389) +bones/10/rotation = Quaternion(0.053228, 0.0746767, 0.00667618, 0.995764) bones/10/scale = Vector3(1, 1, 1) bones/11/name = "Bone.011" bones/11/parent = 10 bones/11/rest = Transform3D(0.999927, -0.00347542, -0.0115401, 0.00624306, 0.968405, 0.249306, 0.010309, -0.24936, 0.968356, -1.19209e-07, 0.23661, -3.57628e-07) bones/11/enabled = true bones/11/position = Vector3(-1.19209e-07, 0.23661, -3.57628e-07) -bones/11/rotation = Quaternion(-0.238276, 0.0239477, 0.0281716, 0.970493) +bones/11/rotation = Quaternion(0.0992458, 0.0796155, 0.0233246, 0.991599) bones/11/scale = Vector3(1, 1, 1) bones/12/name = "Bone.012" bones/12/parent = 11 bones/12/rest = Transform3D(0.997952, 0.0219231, -0.0600952, -0.0135757, 0.990623, 0.135945, 0.062512, -0.13485, 0.988892, -7.15256e-07, 0.172989, -3.57628e-07) bones/12/enabled = true bones/12/position = Vector3(-7.15256e-07, 0.172989, -3.57628e-07) -bones/12/rotation = Quaternion(-0.168254, -0.0100665, 0.0223874, 0.985438) +bones/12/rotation = Quaternion(-0.000140711, -0.0196264, 0.00962047, 0.999761) bones/12/scale = Vector3(1, 1, 1) bones/13/name = "Bone.013" bones/13/parent = 1 bones/13/rest = Transform3D(0.924677, -0.380196, -0.0205531, 0.380734, 0.922776, 0.0593795, -0.00360998, -0.0627321, 0.998024, 2.38419e-07, 0.416929, 0) bones/13/enabled = true bones/13/position = Vector3(2.38419e-07, 0.416929, 0) -bones/13/rotation = Quaternion(-0.0692428, 0.00655744, 0.194957, 0.978343) +bones/13/rotation = Quaternion(0.148092, 0.079972, 0.0678906, 0.983394) bones/13/scale = Vector3(1, 1, 1) bones/14/name = "Bone.014" bones/14/parent = 13 bones/14/rest = Transform3D(0.961502, 0.268959, 0.0563536, -0.274785, 0.938956, 0.207013, 0.00276419, -0.214528, 0.976714, -4.76837e-07, 0.369994, 1.19209e-07) bones/14/enabled = true bones/14/position = Vector3(-4.76837e-07, 0.369994, 1.19209e-07) -bones/14/rotation = Quaternion(-0.148266, 0.0276372, -0.134322, 0.979393) +bones/14/rotation = Quaternion(0.0770979, 0.043556, -0.154022, 0.984092) bones/14/scale = Vector3(1, 1, 1) bones/15/name = "Bone.015" bones/15/parent = 14 bones/15/rest = Transform3D(0.991898, -0.123694, -0.0289441, 0.12423, 0.896878, 0.424473, -0.0265452, -0.42463, 0.904978, 4.17233e-07, 0.248162, 0) bones/15/enabled = true bones/15/position = Vector3(4.17233e-07, 0.248162, 0) -bones/15/rotation = Quaternion(-0.301681, 0.0186985, 0.0746905, 0.950295) +bones/15/rotation = Quaternion(-0.035696, 0.05163, 0.00454078, 0.998018) bones/15/scale = Vector3(1, 1, 1) bones/16/name = "Bone.016" bones/16/parent = 15 bones/16/rest = Transform3D(0.985406, 0.151262, 0.0780701, -0.133163, 0.970709, -0.199978, -0.106032, 0.186663, 0.976685, -8.9407e-08, 0.160424, -8.34465e-07) bones/16/enabled = true bones/16/position = Vector3(-8.9407e-08, 0.160424, -8.34465e-07) -bones/16/rotation = Quaternion(0.0596605, 0.0537623, -0.0671898, 0.994503) +bones/16/rotation = Quaternion(0.245228, 0.069256, 0.0181332, 0.966819) bones/16/scale = Vector3(1, 1, 1) bones/17/name = "Bone.017" bones/17/parent = 1 bones/17/rest = Transform3D(0.731154, -0.681923, -0.0198735, 0.682037, 0.729994, 0.0439834, -0.0154858, -0.0457131, 0.998835, 2.38419e-07, 0.416929, 0) bones/17/enabled = true bones/17/position = Vector3(2.38419e-07, 0.416929, 0) -bones/17/rotation = Quaternion(-0.0788144, 0.0337934, 0.386809, 0.918164) +bones/17/rotation = Quaternion(0.160465, 0.065235, 0.206058, 0.963086) bones/17/scale = Vector3(1, 1, 1) bones/18/name = "Bone.018" bones/18/parent = 17 bones/18/rest = Transform3D(0.857942, 0.502854, 0.105233, -0.513705, 0.842316, 0.163129, -0.00660948, -0.194014, 0.980976, -5.96046e-07, 0.400228, -7.15256e-07) bones/18/enabled = true bones/18/position = Vector3(-5.96046e-07, 0.400228, -7.15256e-07) -bones/18/rotation = Quaternion(-0.143498, 0.0541155, -0.265356, 0.951875) +bones/18/rotation = Quaternion(0.089797, 0.0204962, -0.310183, 0.946204) bones/18/scale = Vector3(1, 1, 1) bones/19/name = "Bone.019" bones/19/parent = 18 bones/19/rest = Transform3D(0.998612, 0.039929, -0.0343581, -0.0385066, 0.998412, 0.0411099, 0.035945, -0.0397298, 0.998564, 2.08616e-07, 0.196712, -2.38419e-07) bones/19/enabled = true bones/19/position = Vector3(2.08616e-07, 0.196712, -2.38419e-07) -bones/19/rotation = Quaternion(-0.0913794, -0.0257229, -0.0335341, 0.994919) +bones/19/rotation = Quaternion(0.0252089, -0.0122544, -0.0179748, 0.999445) bones/19/scale = Vector3(1, 1, 1) bones/20/name = "Bone.020" bones/20/parent = 19 bones/20/rest = Transform3D(0.986969, -0.15974, -0.0193679, 0.158639, 0.945818, 0.283305, -0.0269365, -0.282686, 0.958834, 3.57628e-07, 0.127214, 0) bones/20/enabled = true bones/20/position = Vector3(3.57628e-07, 0.127214, 0) -bones/20/rotation = Quaternion(-0.143455, 0.00191832, 0.0806953, 0.98636) +bones/20/rotation = Quaternion(0.0673192, 0.0388333, 0.0543491, 0.995493) bones/20/scale = Vector3(1, 1, 1) bones/21/name = "Bone.021" bones/21/parent = -1 bones/21/rest = Transform3D(0.638395, -0.466665, -0.612108, -0.416251, 0.459614, -0.784532, 0.647446, 0.755632, 0.0991659, 2.29161, -2.09633, -3.23813) bones/21/enabled = true -bones/21/position = Vector3(2.4043, -1.42387, -3.23791) -bones/21/rotation = Quaternion(0.523641, 0.139846, 0.370368, 0.754368) +bones/21/position = Vector3(2.51366, -0.290783, -3.19491) +bones/21/rotation = Quaternion(0.682495, 0.0301727, 0.483686, 0.547119) bones/21/scale = Vector3(1, 1, 1) [node name="CHEST" type="MeshInstance3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D"] @@ -713,27 +1681,27 @@ mesh = SubResource("ArrayMesh_auq5d") skin = SubResource("Skin_h0kek") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D"] -transform = Transform3D(-0.850335, -0.521996, -0.0667205, 0.474721, -0.815606, 0.330797, -0.227092, 0.249614, 0.94134, 0.386955, -0.545591, 1.0215) +transform = Transform3D(0.856971, -0.16644, 0.487749, 0.0506018, -0.914667, -0.40103, 0.512875, 0.368352, -0.77542, 0.384461, -2.15682, 0.537859) bone_name = "Bone.015" bone_idx = 15 [node name="MeshInstance3D" type="MeshInstance3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D"] -transform = Transform3D(0.999836, 0.00114004, 0.0180597, 0.0053895, 0.933961, -0.357336, -0.0172745, 0.357375, 0.933802, -0.125732, 1.80529, -5.27235) +transform = Transform3D(0.999836, 0.00114008, 0.0180598, 0.0053895, 0.933961, -0.357336, -0.0172745, 0.357375, 0.933802, -0.125732, 1.80529, -5.27235) visible = false mesh = SubResource("BoxMesh_bbf6x") surface_material_override/0 = SubResource("StandardMaterial3D_bbf6x") -[node name="Hitbox" type="Area3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D"] +[node name="CollisionShape3D" type="CollisionShape3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D"] +transform = Transform3D(0.998109, -0.0134161, 0.0599748, 0.0590368, -0.0618247, -0.99634, 0.0170748, 0.997988, -0.0609151, 0.202058, -0.185359, 3.8629) +shape = SubResource("CylinderShape3D_try17") +disabled = true + +[node name="Hitbox" type="Area3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/CollisionShape3D"] unique_name_in_owner = true -transform = Transform3D(1, -1.49012e-08, 0, -1.49012e-08, 1, 0, 0, 0, 1, 0, 0, 0) +transform = Transform3D(0.998111, 0.0590374, 0.0170751, -0.0134162, -0.0618245, 0.998006, 0.0599743, -0.996339, -0.0609163, -0.215922, 0.0885873, -0.0178583) collision_layer = 64 collision_mask = 64 -[node name="CollisionShape3D" type="CollisionShape3D" parent="ARM9/9_ L MAGIC 3 ARM/Skeleton3D/BoneAttachment3D/MeshInstance3D/Hitbox"] -transform = Transform3D(0.999985, 0, 0, 0, 0.999995, 0, 0, 0, 1, 0, 0, 0) -shape = SubResource("BoxShape3D_fjfqv") -disabled = true - [node name="AnimationPlayer" type="AnimationPlayer" parent="ARM9"] libraries = { &"": SubResource("AnimationLibrary_p7lyy") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn index 939c2548..e99dbae5 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=132 format=4 uid="uid://ceo7ph483io44"] +[gd_scene load_steps=135 format=4 uid="uid://ceo7ph483io44"] [ext_resource type="Script" uid="uid://cvj30id0i8ska" path="res://src/map/dungeon/code/BossRoomB.cs" id="1_bxvob"] [ext_resource type="Texture2D" uid="uid://dovqerwxfvkga" path="res://src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png" id="2_egkxs"] @@ -1647,11 +1647,25 @@ shader = ExtResource("30_xwamj") shader_parameter/cloud_color = Vector4(1.32, 3.3, 7.875, 0.205) shader_parameter/cloud_opacity = 0.36 +[sub_resource type="FastNoiseLite" id="FastNoiseLite_yu47a"] +noise_type = 3 +frequency = 0.0242 + +[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_nlpir"] +noise = SubResource("FastNoiseLite_yu47a") + +[sub_resource type="FogMaterial" id="FogMaterial_ykaaj"] +albedo = Color(0, 0, 0, 1) +emission = Color(0.147672, 0.147672, 0.147672, 1) +height_falloff = 4.28708e-05 +edge_fade = 0.565687 +density_texture = SubResource("NoiseTexture3D_nlpir") + [node name="Boss Floor B" type="Node3D"] script = ExtResource("1_bxvob") [node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="."] -transform = Transform3D(0, -1.97275, 0, 0, 0, -3.00253, 1.9233, 0, 0, -0.375355, 25.5086, 82.5063) +transform = Transform3D(0, -1.97275, 0, 0, 0, -3.00253, 1.9233, 0, 0, -0.375355, 26.0023, 82.5063) size = Vector3(26.3709, 15.3423, 0.199013) [node name="Model" type="Node3D" parent="."] @@ -2021,12 +2035,19 @@ omni_attenuation = 1.432 [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.229799, 37.0077, 70.0677) -light_energy = 8.803 +light_energy = 8.0 shadow_enabled = true -omni_range = 17.454 +omni_range = 13.823 +omni_attenuation = 0.159 [node name="OmniLight3D2" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0961947, 37.0077, 86.3843) -light_energy = 4.329 +light_energy = 3.255 +light_indirect_energy = 0.764 shadow_enabled = true omni_range = 19.215 + +[node name="FogVolume" type="FogVolume" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.815573, 25.5305, 106.124) +size = Vector3(37.979, 46.7776, 104.72) +material = SubResource("FogMaterial_ykaaj") diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png new file mode 100644 index 00000000..c4da32b0 Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png.import new file mode 100644 index 00000000..9aa5a088 --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7ncuc2802a7c" +path="res://.godot/imported/plightning1.png-7117865a4e52b7820553f2e6aa4a72df.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/processed lightning bolts/plightning1.png" +dest_files=["res://.godot/imported/plightning1.png-7117865a4e52b7820553f2e6aa4a72df.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png new file mode 100644 index 00000000..393bdabb Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png.import new file mode 100644 index 00000000..0f360fdf --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://rfk17di7x7us" +path="res://.godot/imported/plightning2.png-cb9e7d1e17749ce13da3815259fc5f79.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/processed lightning bolts/plightning2.png" +dest_files=["res://.godot/imported/plightning2.png-cb9e7d1e17749ce13da3815259fc5f79.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png new file mode 100644 index 00000000..a8ffda93 Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png.import new file mode 100644 index 00000000..88a79923 --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cm5di6dciqwa5" +path="res://.godot/imported/plightning3.png-1d5bfeb3f4203a67aad8f5f71a1a2836.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/processed lightning bolts/plightning3.png" +dest_files=["res://.godot/imported/plightning3.png-1d5bfeb3f4203a67aad8f5f71a1a2836.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png new file mode 100644 index 00000000..a3131254 Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png.import new file mode 100644 index 00000000..e0664f1a --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/processed lightning bolts/plightning4.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bcl1oo6yr37wl" +path="res://.godot/imported/plightning4.png-fd68f69c0da0418b632fa6210d24898e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/processed lightning bolts/plightning4.png" +dest_files=["res://.godot/imported/plightning4.png-fd68f69c0da0418b632fa6210d24898e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0