Fix annoying issue with LookAt
Add jump scare
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@@ -42,4 +42,36 @@ public partial class DungeonFloorNode : FloorNode
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public float ShieldOfHeaven { get; set; }
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[Export]
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public float GoldSproingy { get; set; }
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[ExportGroup("True Route Spawn Rates")]
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[Export]
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public float TrueSproingy { get; set; }
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[Export]
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public float TrueMichael { get; set; }
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[Export]
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public float TrueFilthEater { get; set; }
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[Export]
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public float TrueSara { get; set; }
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[Export]
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public float TrueBallos { get; set; }
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[Export]
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public float TrueChariot { get; set; }
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[Export]
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public float TrueChinthe { get; set; }
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[Export]
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public float TrueGreenAmbassador { get; set; }
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[Export]
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public float TrueRedAmbassador { get; set; }
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[Export]
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public float TrueSteelAmbassador { get; set; }
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[Export]
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public float TrueAgniDemon { get; set; }
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[Export]
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public float TrueAqueosDemon { get; set; }
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[Export]
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public float TruePalan { get; set; }
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[Export]
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public float TrueShieldOfHeaven { get; set; }
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[Export]
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public float TrueGoldSproingy { get; set; }
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}
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