Implement Heaven's Rebellion
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@@ -47,6 +47,8 @@ public partial class EffectItem : Node3D, IUsableItem
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KillHalfEnemiesInRoom();
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if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.TurnAllEnemiesIntoHealingItem))
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TurnAllEnemiesInRoomIntoHealingItem();
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if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.HealsAllInRoomToMaxHP))
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HealAllEnemiesAndPlayerInRoomToFull();
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}
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public void SetItemStats(InventoryItemStats inventoryItemStats)
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@@ -131,4 +133,13 @@ public partial class EffectItem : Node3D, IUsableItem
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Game.AddChild(consumable);
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consumable.GlobalPosition = vector;
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}
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private void HealAllEnemiesAndPlayerInRoomToFull()
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{
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var currentRoom = Player.GetCurrentRoom();
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var currentEnemies = currentRoom.EnemiesInRoom;
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foreach (var enemy in currentEnemies)
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enemy.SetCurrentHP(enemy.GetMaximumHP());
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Player.Stats.SetCurrentHP(Player.Stats.MaximumHP.Value);
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}
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}
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18
src/items/effect/resources/HeavensRebellion.tres
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18
src/items/effect/resources/HeavensRebellion.tres
Normal file
@@ -0,0 +1,18 @@
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[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://5tbtsch3qagg"]
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[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_drp30"]
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[ext_resource type="Texture2D" uid="uid://c7v5pm32sedkg" path="res://src/items/effect/textures/entropic seal.PNG" id="1_g0a3x"]
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[resource]
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script = ExtResource("1_drp30")
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UsableItemTags = Array[int]([8])
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Name = "Heaven's Rebellion"
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Description = "Heals self and all enemies in current room to maximum HP."
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Texture = ExtResource("1_g0a3x")
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SpawnRate = 0.5
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ThrowSpeed = 12.0
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HealHPAmount = 0
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HealVTAmount = 0
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ThrowDamage = 5
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ItemTags = Array[int]([])
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metadata/_custom_type_script = "uid://b5w4iw4iqmxtn"
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