Add more interactive effects to inventory menu
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@@ -45,7 +45,7 @@ public partial class Menu : Control, IMenu
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public override void _UnhandledInput(InputEvent @event)
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{
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if (Input.IsActionJustPressed(GameInputs.Attack))
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if (@event.IsActionPressed(GameInputs.Attack))
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OnNewGamePressed();
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}
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}
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