Add more interactive effects to inventory menu

This commit is contained in:
2024-09-10 19:40:19 -07:00
parent 081bde1d9a
commit d854f159b4
21 changed files with 279 additions and 112 deletions

View File

@@ -8,7 +8,7 @@ namespace GameJamDungeon
public partial record State
{
[Meta]
public partial record Paused : State, IGet<Input.InventoryMenuButtonPressed>, IGet<Input.MiniMapButtonReleased>
public partial record Paused : State, IGet<Input.InventoryMenuToggle>, IGet<Input.MiniMapButtonReleased>
{
public Paused()
{
@@ -17,7 +17,7 @@ namespace GameJamDungeon
}
public virtual Transition On(in Input.InventoryMenuButtonPressed input) => To<Playing>();
public virtual Transition On(in Input.InventoryMenuToggle input) => To<Playing>();
public virtual Transition On(in Input.MiniMapButtonReleased input) => To<Playing>();
}