Fix up effect items

Fix up minimap
Add some debug info
This commit is contained in:
2026-02-12 20:49:09 -08:00
parent ac31c3ae65
commit d503413140
256 changed files with 1448 additions and 1440 deletions

View File

@@ -331,7 +331,7 @@ public partial class InventoryMenu2 : Control, IInventoryMenu
{
item.Disabled = true;
item.FocusMode = FocusModeEnum.None;
if (item.Item.Value is EquipableItem equipable && equipable.Augment == null)
if (item.Item.Value is EquipableItem equipable && equipable is not Ammo && equipable.Augment == null)
{
item.Disabled = false;
item.FocusMode = FocusModeEnum.All;