diff --git a/Zennysoft.Game.Ma.Implementation/Equipment/Tags/ThrowableItemTag.cs b/Zennysoft.Game.Ma.Implementation/Equipment/Tags/ThrowableItemTag.cs deleted file mode 100644 index 9ddd79db7..000000000 --- a/Zennysoft.Game.Ma.Implementation/Equipment/Tags/ThrowableItemTag.cs +++ /dev/null @@ -1,11 +0,0 @@ -namespace Zennysoft.Ma.Adapter; - -public enum ThrowableItemTag -{ - None, - DoubleExp, - LowerTargetTo1HP, - CanChangeAffinity, - TeleportToRandomLocation, - WarpToExitIfFound -} diff --git a/Zennysoft.Game.Ma.Implementation/Equipment/Tags/UsableItemTag.cs b/Zennysoft.Game.Ma.Implementation/Equipment/Tags/UsableItemTag.cs index 90da54670..93976312a 100644 --- a/Zennysoft.Game.Ma.Implementation/Equipment/Tags/UsableItemTag.cs +++ b/Zennysoft.Game.Ma.Implementation/Equipment/Tags/UsableItemTag.cs @@ -16,4 +16,9 @@ public enum UsableItemTag RaiseCurrentDefenseArmor, RaiseLevel, RandomEffect, + DoubleExp, + LowerTargetTo1HP, + CanChangeAffinity, + TeleportToRandomLocation, + WarpToExitIfFound } diff --git a/Zennysoft.Game.Ma.Implementation/Game/GameRepo.cs b/Zennysoft.Game.Ma.Implementation/Game/GameRepo.cs index a53f328c0..158e8e217 100644 --- a/Zennysoft.Game.Ma.Implementation/Game/GameRepo.cs +++ b/Zennysoft.Game.Ma.Implementation/Game/GameRepo.cs @@ -2,6 +2,7 @@ using Godot; using Zennysoft.Game.Abstractions; using Zennysoft.Game.Implementation; +using Zennysoft.Ma.Adapter.Entity; namespace Zennysoft.Ma.Adapter; @@ -33,6 +34,8 @@ public interface IGameRepo : IDisposable event Action? RestorativePickedUp; + event Action? EnemyDied; + void Pause(); void Resume(); @@ -63,6 +66,8 @@ public interface IGameRepo : IDisposable public void OnUnequippedItem(EquipableItem item); + public void OnEnemyDied(IEnemy enemy); + public double ExpRate { get; } } @@ -81,6 +86,7 @@ public class GameRepo : IGameRepo public event Action? EquippedItem; public event Action? UnequippedItem; public event Action? RestorativePickedUp; + public event Action? EnemyDied; public IAutoProp IsPaused => _isPaused; private readonly AutoProp _isPaused; @@ -159,6 +165,8 @@ public class GameRepo : IGameRepo public void OnUnequippedItem(EquipableItem item) => UnequippedItem?.Invoke(item); + public void OnEnemyDied(IEnemy enemy) => EnemyDied?.Invoke(enemy); + public void GameEnded() { Pause(); diff --git a/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs b/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs index 5732f1d9a..fe9f75976 100644 --- a/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs +++ b/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs @@ -11,9 +11,6 @@ public partial class ItemTagEnumContext : JsonSerializerContext; [JsonSerializable(typeof(AccessoryTag))] public partial class AccessoryTagEnumContext : JsonSerializerContext; -[JsonSerializable(typeof(ThrowableItemTag))] -public partial class ThrowableItemTagEnumContext : JsonSerializerContext; - [JsonSerializable(typeof(UsableItemTag))] public partial class UsableItemTagEnumContext : JsonSerializerContext; diff --git a/Zennysoft.Game.Ma.Implementation/Save/MaSaveFileManager.cs b/Zennysoft.Game.Ma.Implementation/Save/MaSaveFileManager.cs index 71e33a25f..268bddb9e 100644 --- a/Zennysoft.Game.Ma.Implementation/Save/MaSaveFileManager.cs +++ b/Zennysoft.Game.Ma.Implementation/Save/MaSaveFileManager.cs @@ -19,7 +19,7 @@ public sealed class MaSaveFileManager : IMaSaveFileManager public MaSaveFileManager(ISaveFileManager saveFileManager) { _saveFileManager = saveFileManager; - _converters = [WeaponTagEnumContext.Default, ItemTagEnumContext.Default, ElementTypeEnumContext.Default, AccessoryTagEnumContext.Default, ThrowableItemTagEnumContext.Default, UsableItemTagEnumContext.Default, BoxItemTagEnumContext.Default]; + _converters = [WeaponTagEnumContext.Default, ItemTagEnumContext.Default, ElementTypeEnumContext.Default, AccessoryTagEnumContext.Default, UsableItemTagEnumContext.Default, BoxItemTagEnumContext.Default]; } public async Task Save(T gameData) diff --git a/Zennysoft.Game.Ma/src/enemy/BossTypeA.cs b/Zennysoft.Game.Ma/src/enemy/BossTypeA.cs index dcc24f0fe..78e311933 100644 --- a/Zennysoft.Game.Ma/src/enemy/BossTypeA.cs +++ b/Zennysoft.Game.Ma/src/enemy/BossTypeA.cs @@ -1,8 +1,9 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -using System.Collections.Generic; using System; +using System.Collections.Generic; +using System.Linq; using Zennysoft.Ma.Adapter; namespace Zennysoft.Game.Ma; diff --git a/Zennysoft.Game.Ma/src/enemy/Enemy.cs b/Zennysoft.Game.Ma/src/enemy/Enemy.cs index 92ef28f7a..2833b8aa0 100644 --- a/Zennysoft.Game.Ma/src/enemy/Enemy.cs +++ b/Zennysoft.Game.Ma/src/enemy/Enemy.cs @@ -24,6 +24,8 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide this.DependOn(() => GetParent().GetChildren().OfType().Single()); + + [Dependency] protected IGameRepo _gameRepo => this.DependOn(); #endregion public IHealthComponent HealthComponent { get; private set; } @@ -163,6 +165,7 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide SetShaderValue(x)), 0.0f, 0.1f, 0.8f); diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs index 43d2a0b60..47af3deb9 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs @@ -1,6 +1,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; +using System.Linq; namespace Zennysoft.Game.Ma; diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs index 2027457df..6cfae1ef0 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs @@ -1,6 +1,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; +using System.Linq; namespace Zennysoft.Game.Ma; diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs index 2fe1f3004..42efabb42 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs @@ -3,6 +3,7 @@ using Chickensoft.Introspection; using Godot; using System; using System.Collections.Generic; +using System.Linq; namespace Zennysoft.Game.Ma; diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs index b226152e5..505442794 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs @@ -33,6 +33,7 @@ public partial class Chariot : Enemy2D, IHavePatrolBehavior, IHaveEngagePlayerBe EngagePlayerBehavior.AcquireTarget += EngagePlayerBehavior_AcquireTarget; PlayerDetector.BodyEntered += Chariot_PlayerDetected; PlayerDetector.BodyExited += Chariot_PlayerExitArea; + ((EnemyModelView)EnemyModelView).CanMove = true; SetPhysicsProcess(true); } diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn index 5d67096b4..50a11a435 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn @@ -33,12 +33,12 @@ script = ExtResource("1_q1q0f") [node name="CollisionShape" type="CollisionShape3D" parent="."] unique_name_in_owner = true -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0) +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.40414, 0) shape = SubResource("CapsuleShape3D_cwfph") [node name="LineOfSight" type="Area3D" parent="."] unique_name_in_owner = true -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0) +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.40414, 0) collision_layer = 2 collision_mask = 2 @@ -52,6 +52,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, target_position = Vector3(0, 0, 3) [node name="Collision" type="Area3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) collision_layer = 2048 collision_mask = 0 @@ -60,10 +61,11 @@ shape = SubResource("SphereShape3D_lqifn") [node name="EnemyModelView" parent="." instance=ExtResource("3_q1q0f")] unique_name_in_owner = true -transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0, 0) +transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 1.40414, 0) [node name="PlayerDetector" type="Area3D" parent="."] unique_name_in_owner = true +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) collision_layer = 0 collision_mask = 2 @@ -71,6 +73,7 @@ collision_mask = 2 shape = SubResource("CylinderShape3D_582pa") [node name="Components" type="Node3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) [node name="PatrolBehavior" parent="Components" instance=ExtResource("4_ee8v4")] unique_name_in_owner = true @@ -86,9 +89,11 @@ _acquireTargetTime = 2.0 [node name="NavigationAgent" type="NavigationAgent3D" parent="Components"] unique_name_in_owner = true avoidance_enabled = true +height = 3.0 radius = 1.0 [node name="HitSounds" type="Node3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) [node name="AbsorbSFX" type="AudioStreamPlayer3D" parent="HitSounds"] unique_name_in_owner = true diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn index 305f1ef7a..2b20b2ef5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=1239 format=3 uid="uid://dcm53j3rncxdm"] +[gd_scene load_steps=1244 format=3 uid="uid://dcm53j3rncxdm"] [ext_resource type="Script" uid="uid://ckxqmb4tu4rml" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.cs" id="1_behrq"] [ext_resource type="Texture2D" uid="uid://2gwychj1wbtx" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0051.png" id="2_1844k"] +[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_vxyya"] [ext_resource type="Texture2D" uid="uid://de60a8tqgkidj" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0053.png" id="3_486y6"] [ext_resource type="Texture2D" uid="uid://bvaas0ts6f76v" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0055.png" id="4_mtow4"] [ext_resource type="Texture2D" uid="uid://b40r460mx0dfi" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0057.png" id="5_fhspe"] @@ -978,9 +979,23 @@ [ext_resource type="AnimationNodeStateMachine" uid="uid://clybvwx3itfeo" path="res://src/enemy/animation_state_machines/SecondaryAttackStateMachine.tres" id="975_mud4o"] [ext_resource type="AnimationNodeStateMachine" uid="uid://cy2ngl55c0rws" path="res://src/enemy/animation_state_machines/WalkingStateMachine.tres" id="976_vxyya"] [ext_resource type="Script" uid="uid://cqm6u7qa8japr" path="res://src/system/Projectile.cs" id="978_jrkfh"] +[ext_resource type="Script" uid="uid://ctshiyffvt4y5" path="res://src/system/AttackDataResource.cs" id="979_mud4o"] [ext_resource type="Texture2D" uid="uid://f32ew15v8v30" path="res://src/vfx/Enemy/chariot_projectile.png" id="979_p70s4"] [ext_resource type="Texture2D" uid="uid://dafpnwkwcukp4" path="res://src/vfx/shadow_test_1.png" id="980_jrkfh"] +[sub_resource type="Resource" id="Resource_jj0f0"] +script = ExtResource("2_vxyya") +Name = "" +Description = "" +MaximumHP = "" +ATK = "" +DEF = "" +Affinity = "" +Weakness = "" +Drop1 = "" +Drop2 = "" +metadata/_custom_type_script = "uid://dlsgyx4i1jmp3" + [sub_resource type="ViewportTexture" id="ViewportTexture_vr4bf"] viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport") @@ -6628,7 +6643,7 @@ states/Start/position = Vector2(198, 100) states/Walking/node = ExtResource("976_vxyya") states/Walking/position = Vector2(620, 100) transitions = ["Walking", "Activate", SubResource("AnimationNodeStateMachineTransition_jrkfh"), "Activate", "Activated Idle", SubResource("AnimationNodeStateMachineTransition_mud4o"), "Secondary Attack", "Activated Idle", SubResource("AnimationNodeStateMachineTransition_vxyya"), "Primary Attack", "Activated Idle", SubResource("AnimationNodeStateMachineTransition_jj0f0"), "Activated Idle", "Primary Attack", SubResource("AnimationNodeStateMachineTransition_28bos"), "Activated Idle", "Secondary Attack", SubResource("AnimationNodeStateMachineTransition_ylf7i"), "Start", "Idle", SubResource("AnimationNodeStateMachineTransition_86buh"), "Idle", "Walking", SubResource("AnimationNodeStateMachineTransition_p70s4"), "Walking", "Idle", SubResource("AnimationNodeStateMachineTransition_btfu3"), "Idle", "Activate", SubResource("AnimationNodeStateMachineTransition_yl7ba")] -graph_offset = Vector2(-59, 60.63) +graph_offset = Vector2(-496.141, 24.3337) [sub_resource type="Animation" id="Animation_jrkfh"] resource_name = "ATTACK 1" @@ -7441,6 +7456,12 @@ animations = [{ "speed": 22.0 }] +[sub_resource type="Resource" id="Resource_vxyya"] +script = ExtResource("979_mud4o") +Damage = 10 +ElementType = 0 +metadata/_custom_type_script = "uid://ctshiyffvt4y5" + [sub_resource type="AtlasTexture" id="AtlasTexture_nb6b0"] atlas = ExtResource("979_p70s4") region = Rect2(13312, 0, 512, 512) @@ -7928,6 +7949,12 @@ _data = { &"RESET": SubResource("Animation_8qeb2") } +[sub_resource type="Resource" id="Resource_mud4o"] +script = ExtResource("979_mud4o") +Damage = 10 +ElementType = 0 +metadata/_custom_type_script = "uid://ctshiyffvt4y5" + [sub_resource type="SpriteFrames" id="SpriteFrames_p70s4"] animations = [{ "frames": [], @@ -7938,14 +7965,16 @@ animations = [{ [node name="EnemyModelView" type="Node3D"] script = ExtResource("1_behrq") +CanMove = true +EnemyLoreInfo = SubResource("Resource_jj0f0") [node name="Sprite3D" type="Sprite3D" parent="."] +unique_name_in_owner = true transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0.319186, 0) pixel_size = 0.007 billboard = 2 alpha_cut = 1 texture_filter = 0 -render_priority = 100 texture = SubResource("ViewportTexture_vr4bf") [node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"] @@ -8038,6 +8067,7 @@ sprite_frames = SubResource("SpriteFrames_i4gi3") [node name="Projectile1" type="Node3D" parent="."] script = ExtResource("978_jrkfh") +AttackData = SubResource("Resource_vxyya") [node name="Bullet" type="Node3D" parent="Projectile1"] @@ -8069,6 +8099,7 @@ libraries = { [node name="Projectile2" type="Node3D" parent="."] script = ExtResource("978_jrkfh") +AttackData = SubResource("Resource_mud4o") [node name="Bullet" type="Node3D" parent="Projectile2"] @@ -8101,7 +8132,7 @@ autoplay = true bus = &"SFX" [node name="Shadow" type="Sprite3D" parent="."] -transform = Transform3D(1.08, 0, 0, 0, -4.72083e-08, 1.08, 0, -1.08, -4.72083e-08, 0.00393164, -1.92335, 0.0077811) +transform = Transform3D(1.08, 0, 0, 0, -4.72083e-08, 1.08, 0, -1.08, -4.72083e-08, 0.00393164, -1.49156, 0.0077811) transparency = 0.1 cast_shadow = 0 modulate = Color(1, 1, 1, 0.591) diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0120.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0120.png.import index 40da009a6..fd33096ef 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0120.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0120.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cn1qliecsx4l3" -path.s3tc="res://.godot/imported/0120.png-6606d0ec5c6a5f0cf53e21ccb53e2d90.s3tc.ctex" +path.bptc="res://.godot/imported/0120.png-6606d0ec5c6a5f0cf53e21ccb53e2d90.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0120.png" -dest_files=["res://.godot/imported/0120.png-6606d0ec5c6a5f0cf53e21ccb53e2d90.s3tc.ctex"] +dest_files=["res://.godot/imported/0120.png-6606d0ec5c6a5f0cf53e21ccb53e2d90.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0122.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0122.png.import index b8522bde5..bed71b3dd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0122.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0122.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://0omb3wgdvyqm" -path.s3tc="res://.godot/imported/0122.png-da640d1ff0ee3e654915e1a0868ab8c0.s3tc.ctex" +path.bptc="res://.godot/imported/0122.png-da640d1ff0ee3e654915e1a0868ab8c0.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0122.png" -dest_files=["res://.godot/imported/0122.png-da640d1ff0ee3e654915e1a0868ab8c0.s3tc.ctex"] +dest_files=["res://.godot/imported/0122.png-da640d1ff0ee3e654915e1a0868ab8c0.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0124.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0124.png.import index 329875e0a..b4965ef29 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0124.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0124.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dean3hmvr1ks2" -path.s3tc="res://.godot/imported/0124.png-d728c6d414884d572de9f8fbc94dbc76.s3tc.ctex" +path.bptc="res://.godot/imported/0124.png-d728c6d414884d572de9f8fbc94dbc76.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0124.png" -dest_files=["res://.godot/imported/0124.png-d728c6d414884d572de9f8fbc94dbc76.s3tc.ctex"] +dest_files=["res://.godot/imported/0124.png-d728c6d414884d572de9f8fbc94dbc76.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0126.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0126.png.import index a80a7aba1..8e273ddb2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0126.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0126.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://box2hbali26rf" -path.s3tc="res://.godot/imported/0126.png-521660eddc9b544f3bab403a29a0d0df.s3tc.ctex" +path.bptc="res://.godot/imported/0126.png-521660eddc9b544f3bab403a29a0d0df.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0126.png" -dest_files=["res://.godot/imported/0126.png-521660eddc9b544f3bab403a29a0d0df.s3tc.ctex"] +dest_files=["res://.godot/imported/0126.png-521660eddc9b544f3bab403a29a0d0df.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0128.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0128.png.import index d96d6ff21..819641774 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0128.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0128.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://7f83wwwj064b" -path.s3tc="res://.godot/imported/0128.png-a1bee33fa12f0d5d89aea81eefa7856b.s3tc.ctex" +path.bptc="res://.godot/imported/0128.png-a1bee33fa12f0d5d89aea81eefa7856b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0128.png" -dest_files=["res://.godot/imported/0128.png-a1bee33fa12f0d5d89aea81eefa7856b.s3tc.ctex"] +dest_files=["res://.godot/imported/0128.png-a1bee33fa12f0d5d89aea81eefa7856b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0130.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0130.png.import index 07f83523a..55f21cae5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0130.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0130.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://crixm52lpfh67" -path.s3tc="res://.godot/imported/0130.png-c2cfca2041e4b15482aa63d203eb49f3.s3tc.ctex" +path.bptc="res://.godot/imported/0130.png-c2cfca2041e4b15482aa63d203eb49f3.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0130.png" -dest_files=["res://.godot/imported/0130.png-c2cfca2041e4b15482aa63d203eb49f3.s3tc.ctex"] +dest_files=["res://.godot/imported/0130.png-c2cfca2041e4b15482aa63d203eb49f3.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0132.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0132.png.import index f700127f2..d12723f8e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0132.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0132.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c50bqpfmi4j6u" -path.s3tc="res://.godot/imported/0132.png-03bb5b447006329bbad5e183f7a5f488.s3tc.ctex" +path.bptc="res://.godot/imported/0132.png-03bb5b447006329bbad5e183f7a5f488.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0132.png" -dest_files=["res://.godot/imported/0132.png-03bb5b447006329bbad5e183f7a5f488.s3tc.ctex"] +dest_files=["res://.godot/imported/0132.png-03bb5b447006329bbad5e183f7a5f488.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0134.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0134.png.import index 0af288743..9f2847d84 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0134.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0134.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dux5livhuhoa5" -path.s3tc="res://.godot/imported/0134.png-80fc83b9de2e2bcab5c2a1c143857536.s3tc.ctex" +path.bptc="res://.godot/imported/0134.png-80fc83b9de2e2bcab5c2a1c143857536.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0134.png" -dest_files=["res://.godot/imported/0134.png-80fc83b9de2e2bcab5c2a1c143857536.s3tc.ctex"] +dest_files=["res://.godot/imported/0134.png-80fc83b9de2e2bcab5c2a1c143857536.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0136.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0136.png.import index 525dce96b..e204e2c19 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0136.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0136.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://20quwpnigb4g" -path.s3tc="res://.godot/imported/0136.png-bf4481644acce4d28f952e8190291ed9.s3tc.ctex" +path.bptc="res://.godot/imported/0136.png-bf4481644acce4d28f952e8190291ed9.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0136.png" -dest_files=["res://.godot/imported/0136.png-bf4481644acce4d28f952e8190291ed9.s3tc.ctex"] +dest_files=["res://.godot/imported/0136.png-bf4481644acce4d28f952e8190291ed9.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0138.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0138.png.import index 433209985..f4e788b0d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0138.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0138.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://p52srpyd7ayg" -path.s3tc="res://.godot/imported/0138.png-74a3b9d7f1599e60a782853e0b92ec82.s3tc.ctex" +path.bptc="res://.godot/imported/0138.png-74a3b9d7f1599e60a782853e0b92ec82.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0138.png" -dest_files=["res://.godot/imported/0138.png-74a3b9d7f1599e60a782853e0b92ec82.s3tc.ctex"] +dest_files=["res://.godot/imported/0138.png-74a3b9d7f1599e60a782853e0b92ec82.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0140.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0140.png.import index 8bf3440c6..2668d9cd5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0140.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0140.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dra6u0equw60m" -path.s3tc="res://.godot/imported/0140.png-8734d1da7b8b9d5e3296cc9624af2833.s3tc.ctex" +path.bptc="res://.godot/imported/0140.png-8734d1da7b8b9d5e3296cc9624af2833.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0140.png" -dest_files=["res://.godot/imported/0140.png-8734d1da7b8b9d5e3296cc9624af2833.s3tc.ctex"] +dest_files=["res://.godot/imported/0140.png-8734d1da7b8b9d5e3296cc9624af2833.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0142.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0142.png.import index a0524c6fa..458140193 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0142.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0142.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cthn7lwwpv4rc" -path.s3tc="res://.godot/imported/0142.png-a32a0ce3485616111b17462e2e53b01c.s3tc.ctex" +path.bptc="res://.godot/imported/0142.png-a32a0ce3485616111b17462e2e53b01c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0142.png" -dest_files=["res://.godot/imported/0142.png-a32a0ce3485616111b17462e2e53b01c.s3tc.ctex"] +dest_files=["res://.godot/imported/0142.png-a32a0ce3485616111b17462e2e53b01c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0144.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0144.png.import index 7fca08927..5e78f60f2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0144.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0144.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cln7xs2kp1mp8" -path.s3tc="res://.godot/imported/0144.png-3e2ad7eb321cdbe3aba733e655920483.s3tc.ctex" +path.bptc="res://.godot/imported/0144.png-3e2ad7eb321cdbe3aba733e655920483.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0144.png" -dest_files=["res://.godot/imported/0144.png-3e2ad7eb321cdbe3aba733e655920483.s3tc.ctex"] +dest_files=["res://.godot/imported/0144.png-3e2ad7eb321cdbe3aba733e655920483.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0146.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0146.png.import index 64b236d03..5f1396f08 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0146.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0146.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cpvllq1f8augf" -path.s3tc="res://.godot/imported/0146.png-dbc44f946835960c23d61b5c8cbcbb6e.s3tc.ctex" +path.bptc="res://.godot/imported/0146.png-dbc44f946835960c23d61b5c8cbcbb6e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0146.png" -dest_files=["res://.godot/imported/0146.png-dbc44f946835960c23d61b5c8cbcbb6e.s3tc.ctex"] +dest_files=["res://.godot/imported/0146.png-dbc44f946835960c23d61b5c8cbcbb6e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0148.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0148.png.import index 3a9ecbdb5..31543715b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0148.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0148.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dmmrlcht2n6fv" -path.s3tc="res://.godot/imported/0148.png-d251ff0ba0eb743e8cbba051eb1a20bb.s3tc.ctex" +path.bptc="res://.godot/imported/0148.png-d251ff0ba0eb743e8cbba051eb1a20bb.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0148.png" -dest_files=["res://.godot/imported/0148.png-d251ff0ba0eb743e8cbba051eb1a20bb.s3tc.ctex"] +dest_files=["res://.godot/imported/0148.png-d251ff0ba0eb743e8cbba051eb1a20bb.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0150.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0150.png.import index 47701f634..8f7cd29dc 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0150.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0150.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://g73860vbs2eu" -path.s3tc="res://.godot/imported/0150.png-97d59f348c21f103fd3790490aaf8ec9.s3tc.ctex" +path.bptc="res://.godot/imported/0150.png-97d59f348c21f103fd3790490aaf8ec9.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0150.png" -dest_files=["res://.godot/imported/0150.png-97d59f348c21f103fd3790490aaf8ec9.s3tc.ctex"] +dest_files=["res://.godot/imported/0150.png-97d59f348c21f103fd3790490aaf8ec9.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0152.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0152.png.import index e4b716701..2e5d3b56e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0152.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0152.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://co3jopdrmda5o" -path.s3tc="res://.godot/imported/0152.png-d8520357531ffa4866595d0b16f822c2.s3tc.ctex" +path.bptc="res://.godot/imported/0152.png-d8520357531ffa4866595d0b16f822c2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0152.png" -dest_files=["res://.godot/imported/0152.png-d8520357531ffa4866595d0b16f822c2.s3tc.ctex"] +dest_files=["res://.godot/imported/0152.png-d8520357531ffa4866595d0b16f822c2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0154.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0154.png.import index 5089f3485..a3b619215 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0154.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0154.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bbs17v6bqs6ec" -path.s3tc="res://.godot/imported/0154.png-deac4722e3297b7006fe883c004ab704.s3tc.ctex" +path.bptc="res://.godot/imported/0154.png-deac4722e3297b7006fe883c004ab704.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0154.png" -dest_files=["res://.godot/imported/0154.png-deac4722e3297b7006fe883c004ab704.s3tc.ctex"] +dest_files=["res://.godot/imported/0154.png-deac4722e3297b7006fe883c004ab704.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0156.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0156.png.import index 97d0cb551..1e8a46323 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0156.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0156.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://x6mr7hrb0xuk" -path.s3tc="res://.godot/imported/0156.png-41b657ffdb8872726830226e14ec413e.s3tc.ctex" +path.bptc="res://.godot/imported/0156.png-41b657ffdb8872726830226e14ec413e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0156.png" -dest_files=["res://.godot/imported/0156.png-41b657ffdb8872726830226e14ec413e.s3tc.ctex"] +dest_files=["res://.godot/imported/0156.png-41b657ffdb8872726830226e14ec413e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0158.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0158.png.import index e5770d345..cc74c2f64 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0158.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0158.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://be1j6tdnfqryc" -path.s3tc="res://.godot/imported/0158.png-6abdc85a66a3fcba8a43428334f68d09.s3tc.ctex" +path.bptc="res://.godot/imported/0158.png-6abdc85a66a3fcba8a43428334f68d09.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0158.png" -dest_files=["res://.godot/imported/0158.png-6abdc85a66a3fcba8a43428334f68d09.s3tc.ctex"] +dest_files=["res://.godot/imported/0158.png-6abdc85a66a3fcba8a43428334f68d09.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0160.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0160.png.import index 835d05290..bdfbe307e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0160.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0160.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cuwha4umoblvj" -path.s3tc="res://.godot/imported/0160.png-4d4323974dc95c6d0a598da933e39ae7.s3tc.ctex" +path.bptc="res://.godot/imported/0160.png-4d4323974dc95c6d0a598da933e39ae7.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0160.png" -dest_files=["res://.godot/imported/0160.png-4d4323974dc95c6d0a598da933e39ae7.s3tc.ctex"] +dest_files=["res://.godot/imported/0160.png-4d4323974dc95c6d0a598da933e39ae7.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0162.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0162.png.import index 4013587ba..9fd3b601c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0162.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/B/0162.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cfaxylabha4s4" -path.s3tc="res://.godot/imported/0162.png-0689f6fee7a0af6063072de1b07a5279.s3tc.ctex" +path.bptc="res://.godot/imported/0162.png-0689f6fee7a0af6063072de1b07a5279.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/B/0162.png" -dest_files=["res://.godot/imported/0162.png-0689f6fee7a0af6063072de1b07a5279.s3tc.ctex"] +dest_files=["res://.godot/imported/0162.png-0689f6fee7a0af6063072de1b07a5279.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0120.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0120.png.import index da05ccd8c..15e70f6f5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0120.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0120.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://du5unhhwqiusl" -path.s3tc="res://.godot/imported/0120.png-df2b3af0090879fe8cf8f8c43f58ff4a.s3tc.ctex" +path.bptc="res://.godot/imported/0120.png-df2b3af0090879fe8cf8f8c43f58ff4a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0120.png" -dest_files=["res://.godot/imported/0120.png-df2b3af0090879fe8cf8f8c43f58ff4a.s3tc.ctex"] +dest_files=["res://.godot/imported/0120.png-df2b3af0090879fe8cf8f8c43f58ff4a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0122.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0122.png.import index 1646c5760..58417e351 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0122.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0122.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://j1swp8rcpicd" -path.s3tc="res://.godot/imported/0122.png-8a5a591d94044a0b6230a42adaf52700.s3tc.ctex" +path.bptc="res://.godot/imported/0122.png-8a5a591d94044a0b6230a42adaf52700.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0122.png" -dest_files=["res://.godot/imported/0122.png-8a5a591d94044a0b6230a42adaf52700.s3tc.ctex"] +dest_files=["res://.godot/imported/0122.png-8a5a591d94044a0b6230a42adaf52700.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0124.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0124.png.import index 59f66701c..a0c9636d2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0124.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0124.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://fxft0hfk0i7l" -path.s3tc="res://.godot/imported/0124.png-4da3799bdcb66d0609c84744896f5419.s3tc.ctex" +path.bptc="res://.godot/imported/0124.png-4da3799bdcb66d0609c84744896f5419.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0124.png" -dest_files=["res://.godot/imported/0124.png-4da3799bdcb66d0609c84744896f5419.s3tc.ctex"] +dest_files=["res://.godot/imported/0124.png-4da3799bdcb66d0609c84744896f5419.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0126.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0126.png.import index 40e2ed160..aa77e6f1e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0126.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0126.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://qui2aiad4dqp" -path.s3tc="res://.godot/imported/0126.png-7d21cb5aef090544d587f7ffe3a8d2b8.s3tc.ctex" +path.bptc="res://.godot/imported/0126.png-7d21cb5aef090544d587f7ffe3a8d2b8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0126.png" -dest_files=["res://.godot/imported/0126.png-7d21cb5aef090544d587f7ffe3a8d2b8.s3tc.ctex"] +dest_files=["res://.godot/imported/0126.png-7d21cb5aef090544d587f7ffe3a8d2b8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0128.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0128.png.import index a1e0d1c4d..9b8109908 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0128.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0128.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://i886utdde5lq" -path.s3tc="res://.godot/imported/0128.png-46c8e99cb89ec8ebec2241c77fb1cf1f.s3tc.ctex" +path.bptc="res://.godot/imported/0128.png-46c8e99cb89ec8ebec2241c77fb1cf1f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0128.png" -dest_files=["res://.godot/imported/0128.png-46c8e99cb89ec8ebec2241c77fb1cf1f.s3tc.ctex"] +dest_files=["res://.godot/imported/0128.png-46c8e99cb89ec8ebec2241c77fb1cf1f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0130.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0130.png.import index ef1dae19e..17f341203 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0130.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0130.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://38q3f40tjusr" -path.s3tc="res://.godot/imported/0130.png-4069d7a83357cacc4769dff8991ea11e.s3tc.ctex" +path.bptc="res://.godot/imported/0130.png-4069d7a83357cacc4769dff8991ea11e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0130.png" -dest_files=["res://.godot/imported/0130.png-4069d7a83357cacc4769dff8991ea11e.s3tc.ctex"] +dest_files=["res://.godot/imported/0130.png-4069d7a83357cacc4769dff8991ea11e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0132.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0132.png.import index 9ec41e1ba..08b545822 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0132.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0132.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://sw7juwl6y358" -path.s3tc="res://.godot/imported/0132.png-2f887b5ac7781770e4d13a21e0cedb32.s3tc.ctex" +path.bptc="res://.godot/imported/0132.png-2f887b5ac7781770e4d13a21e0cedb32.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0132.png" -dest_files=["res://.godot/imported/0132.png-2f887b5ac7781770e4d13a21e0cedb32.s3tc.ctex"] +dest_files=["res://.godot/imported/0132.png-2f887b5ac7781770e4d13a21e0cedb32.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0134.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0134.png.import index e273e696e..35875eba1 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0134.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0134.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bdl00bmbmypd8" -path.s3tc="res://.godot/imported/0134.png-cc444a5c245f01c0293a937514702422.s3tc.ctex" +path.bptc="res://.godot/imported/0134.png-cc444a5c245f01c0293a937514702422.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0134.png" -dest_files=["res://.godot/imported/0134.png-cc444a5c245f01c0293a937514702422.s3tc.ctex"] +dest_files=["res://.godot/imported/0134.png-cc444a5c245f01c0293a937514702422.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0136.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0136.png.import index 1a4f35c93..cf0fa28ce 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0136.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0136.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://d2cruy10u2l6l" -path.s3tc="res://.godot/imported/0136.png-10cdf6bf3225bae88f15114703c066a7.s3tc.ctex" +path.bptc="res://.godot/imported/0136.png-10cdf6bf3225bae88f15114703c066a7.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0136.png" -dest_files=["res://.godot/imported/0136.png-10cdf6bf3225bae88f15114703c066a7.s3tc.ctex"] +dest_files=["res://.godot/imported/0136.png-10cdf6bf3225bae88f15114703c066a7.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0138.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0138.png.import index 6df285d80..2ca733370 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0138.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0138.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://f70nd76kmfxc" -path.s3tc="res://.godot/imported/0138.png-9b3d3858083fdd822d5b8b8f7f0382db.s3tc.ctex" +path.bptc="res://.godot/imported/0138.png-9b3d3858083fdd822d5b8b8f7f0382db.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0138.png" -dest_files=["res://.godot/imported/0138.png-9b3d3858083fdd822d5b8b8f7f0382db.s3tc.ctex"] +dest_files=["res://.godot/imported/0138.png-9b3d3858083fdd822d5b8b8f7f0382db.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0140.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0140.png.import index acfdd03b5..6bcfd8480 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0140.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0140.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c3f5eot1j0eh4" -path.s3tc="res://.godot/imported/0140.png-19ca5d2f42f8633436c1f3e131ea15bc.s3tc.ctex" +path.bptc="res://.godot/imported/0140.png-19ca5d2f42f8633436c1f3e131ea15bc.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0140.png" -dest_files=["res://.godot/imported/0140.png-19ca5d2f42f8633436c1f3e131ea15bc.s3tc.ctex"] +dest_files=["res://.godot/imported/0140.png-19ca5d2f42f8633436c1f3e131ea15bc.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0142.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0142.png.import index 60e29bd9d..e1b5ed805 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0142.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0142.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://xb4hb5hj6add" -path.s3tc="res://.godot/imported/0142.png-2148954dc8e3c10c5c5bdde11e088ced.s3tc.ctex" +path.bptc="res://.godot/imported/0142.png-2148954dc8e3c10c5c5bdde11e088ced.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0142.png" -dest_files=["res://.godot/imported/0142.png-2148954dc8e3c10c5c5bdde11e088ced.s3tc.ctex"] +dest_files=["res://.godot/imported/0142.png-2148954dc8e3c10c5c5bdde11e088ced.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0144.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0144.png.import index ceacca83b..a411a610f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0144.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0144.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dblygoy2cpcag" -path.s3tc="res://.godot/imported/0144.png-785ff23c97287acf07c399a07a6932df.s3tc.ctex" +path.bptc="res://.godot/imported/0144.png-785ff23c97287acf07c399a07a6932df.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0144.png" -dest_files=["res://.godot/imported/0144.png-785ff23c97287acf07c399a07a6932df.s3tc.ctex"] +dest_files=["res://.godot/imported/0144.png-785ff23c97287acf07c399a07a6932df.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0146.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0146.png.import index f1629254c..241037ed0 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0146.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0146.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ef26wgketevx" -path.s3tc="res://.godot/imported/0146.png-919fc5edc889bf7c7f1f6a41be7101cd.s3tc.ctex" +path.bptc="res://.godot/imported/0146.png-919fc5edc889bf7c7f1f6a41be7101cd.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0146.png" -dest_files=["res://.godot/imported/0146.png-919fc5edc889bf7c7f1f6a41be7101cd.s3tc.ctex"] +dest_files=["res://.godot/imported/0146.png-919fc5edc889bf7c7f1f6a41be7101cd.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0148.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0148.png.import index cc399fa61..1e5a13cd9 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0148.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0148.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://d3aaofvawyd1s" -path.s3tc="res://.godot/imported/0148.png-26823353c16ab6725237e38be8ce1a1d.s3tc.ctex" +path.bptc="res://.godot/imported/0148.png-26823353c16ab6725237e38be8ce1a1d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0148.png" -dest_files=["res://.godot/imported/0148.png-26823353c16ab6725237e38be8ce1a1d.s3tc.ctex"] +dest_files=["res://.godot/imported/0148.png-26823353c16ab6725237e38be8ce1a1d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0150.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0150.png.import index 131ad0c0d..729e7bcc5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0150.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0150.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b6hto31cie8jx" -path.s3tc="res://.godot/imported/0150.png-2980c80c0159b3949c0b1aad505f6895.s3tc.ctex" +path.bptc="res://.godot/imported/0150.png-2980c80c0159b3949c0b1aad505f6895.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0150.png" -dest_files=["res://.godot/imported/0150.png-2980c80c0159b3949c0b1aad505f6895.s3tc.ctex"] +dest_files=["res://.godot/imported/0150.png-2980c80c0159b3949c0b1aad505f6895.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0152.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0152.png.import index 280e2aede..9453a3c82 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0152.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0152.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://doha5b4rhu70w" -path.s3tc="res://.godot/imported/0152.png-59afc6d950868a032b987bd576667e96.s3tc.ctex" +path.bptc="res://.godot/imported/0152.png-59afc6d950868a032b987bd576667e96.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0152.png" -dest_files=["res://.godot/imported/0152.png-59afc6d950868a032b987bd576667e96.s3tc.ctex"] +dest_files=["res://.godot/imported/0152.png-59afc6d950868a032b987bd576667e96.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0154.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0154.png.import index 2d71b9405..ec9386f7f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0154.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0154.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cboteiyxjtp22" -path.s3tc="res://.godot/imported/0154.png-ffc95aa0bc4639ef21553827d958f020.s3tc.ctex" +path.bptc="res://.godot/imported/0154.png-ffc95aa0bc4639ef21553827d958f020.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0154.png" -dest_files=["res://.godot/imported/0154.png-ffc95aa0bc4639ef21553827d958f020.s3tc.ctex"] +dest_files=["res://.godot/imported/0154.png-ffc95aa0bc4639ef21553827d958f020.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0156.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0156.png.import index 76dfcf78c..6df395f4b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0156.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0156.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bm35u0pvinxln" -path.s3tc="res://.godot/imported/0156.png-46ef4290e529d1f11b98452cca602112.s3tc.ctex" +path.bptc="res://.godot/imported/0156.png-46ef4290e529d1f11b98452cca602112.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0156.png" -dest_files=["res://.godot/imported/0156.png-46ef4290e529d1f11b98452cca602112.s3tc.ctex"] +dest_files=["res://.godot/imported/0156.png-46ef4290e529d1f11b98452cca602112.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0158.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0158.png.import index a174c124e..9a4fab461 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0158.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0158.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://batusic2ylq8y" -path.s3tc="res://.godot/imported/0158.png-7d9e90433a3c6d5b3e0c726157f27942.s3tc.ctex" +path.bptc="res://.godot/imported/0158.png-7d9e90433a3c6d5b3e0c726157f27942.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0158.png" -dest_files=["res://.godot/imported/0158.png-7d9e90433a3c6d5b3e0c726157f27942.s3tc.ctex"] +dest_files=["res://.godot/imported/0158.png-7d9e90433a3c6d5b3e0c726157f27942.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0160.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0160.png.import index 8b7fede75..060a7d0e1 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0160.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0160.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://btsjso7mtuytv" -path.s3tc="res://.godot/imported/0160.png-6a35cc0c9ad57b2df880930c1af24862.s3tc.ctex" +path.bptc="res://.godot/imported/0160.png-6a35cc0c9ad57b2df880930c1af24862.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0160.png" -dest_files=["res://.godot/imported/0160.png-6a35cc0c9ad57b2df880930c1af24862.s3tc.ctex"] +dest_files=["res://.godot/imported/0160.png-6a35cc0c9ad57b2df880930c1af24862.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0162.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0162.png.import index 3b1d6e73c..358c7a7af 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0162.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/F/0162.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://s5clqkka3i7u" -path.s3tc="res://.godot/imported/0162.png-274f16d0edc26629d63e02e511f7b1e9.s3tc.ctex" +path.bptc="res://.godot/imported/0162.png-274f16d0edc26629d63e02e511f7b1e9.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/F/0162.png" -dest_files=["res://.godot/imported/0162.png-274f16d0edc26629d63e02e511f7b1e9.s3tc.ctex"] +dest_files=["res://.godot/imported/0162.png-274f16d0edc26629d63e02e511f7b1e9.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0120.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0120.png.import index 7fdd5900c..05ae524be 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0120.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0120.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dhp68wu12tpp0" -path.s3tc="res://.godot/imported/0120.png-ee3aaabb382b3a9ed361fefbafa848fe.s3tc.ctex" +path.bptc="res://.godot/imported/0120.png-ee3aaabb382b3a9ed361fefbafa848fe.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0120.png" -dest_files=["res://.godot/imported/0120.png-ee3aaabb382b3a9ed361fefbafa848fe.s3tc.ctex"] +dest_files=["res://.godot/imported/0120.png-ee3aaabb382b3a9ed361fefbafa848fe.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0122.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0122.png.import index cc23196c7..02aec6bd5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0122.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0122.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cs8i63yg7tmws" -path.s3tc="res://.godot/imported/0122.png-3b5f806575354540bcad20f6913f1b51.s3tc.ctex" +path.bptc="res://.godot/imported/0122.png-3b5f806575354540bcad20f6913f1b51.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0122.png" -dest_files=["res://.godot/imported/0122.png-3b5f806575354540bcad20f6913f1b51.s3tc.ctex"] +dest_files=["res://.godot/imported/0122.png-3b5f806575354540bcad20f6913f1b51.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0124.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0124.png.import index 28828fb2f..2ad6ada3b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0124.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0124.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ciugosjpdaunh" -path.s3tc="res://.godot/imported/0124.png-5796f54a2d6a1543bfa85cfd51df3dd5.s3tc.ctex" +path.bptc="res://.godot/imported/0124.png-5796f54a2d6a1543bfa85cfd51df3dd5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0124.png" -dest_files=["res://.godot/imported/0124.png-5796f54a2d6a1543bfa85cfd51df3dd5.s3tc.ctex"] +dest_files=["res://.godot/imported/0124.png-5796f54a2d6a1543bfa85cfd51df3dd5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0126.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0126.png.import index c0d5a727f..2a471027f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0126.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0126.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://oog0eyk5bbg8" -path.s3tc="res://.godot/imported/0126.png-6d6bcb44c1006878f34e93ae791c0c8b.s3tc.ctex" +path.bptc="res://.godot/imported/0126.png-6d6bcb44c1006878f34e93ae791c0c8b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0126.png" -dest_files=["res://.godot/imported/0126.png-6d6bcb44c1006878f34e93ae791c0c8b.s3tc.ctex"] +dest_files=["res://.godot/imported/0126.png-6d6bcb44c1006878f34e93ae791c0c8b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0128.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0128.png.import index 192bcb02a..6e9c1f53e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0128.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0128.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://rtwcmmk83lio" -path.s3tc="res://.godot/imported/0128.png-737c50c597e464f190e09d4bc1425a6c.s3tc.ctex" +path.bptc="res://.godot/imported/0128.png-737c50c597e464f190e09d4bc1425a6c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0128.png" -dest_files=["res://.godot/imported/0128.png-737c50c597e464f190e09d4bc1425a6c.s3tc.ctex"] +dest_files=["res://.godot/imported/0128.png-737c50c597e464f190e09d4bc1425a6c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0130.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0130.png.import index 391dda1c6..59239eea7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0130.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0130.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cfcu77jp81vso" -path.s3tc="res://.godot/imported/0130.png-c17c6112316a5cac094aba99634f89fa.s3tc.ctex" +path.bptc="res://.godot/imported/0130.png-c17c6112316a5cac094aba99634f89fa.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0130.png" -dest_files=["res://.godot/imported/0130.png-c17c6112316a5cac094aba99634f89fa.s3tc.ctex"] +dest_files=["res://.godot/imported/0130.png-c17c6112316a5cac094aba99634f89fa.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0132.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0132.png.import index 17d408b47..34b35e700 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0132.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0132.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cpfsvtp3qufwo" -path.s3tc="res://.godot/imported/0132.png-eb15e5d02e6989e4ae1c0a1b2fae40f2.s3tc.ctex" +path.bptc="res://.godot/imported/0132.png-eb15e5d02e6989e4ae1c0a1b2fae40f2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0132.png" -dest_files=["res://.godot/imported/0132.png-eb15e5d02e6989e4ae1c0a1b2fae40f2.s3tc.ctex"] +dest_files=["res://.godot/imported/0132.png-eb15e5d02e6989e4ae1c0a1b2fae40f2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0134.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0134.png.import index 80aba27f3..1f6a67376 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0134.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0134.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cue7726fvc7nb" -path.s3tc="res://.godot/imported/0134.png-9b6e6601bfa80b33230aaa5dfe6f5483.s3tc.ctex" +path.bptc="res://.godot/imported/0134.png-9b6e6601bfa80b33230aaa5dfe6f5483.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0134.png" -dest_files=["res://.godot/imported/0134.png-9b6e6601bfa80b33230aaa5dfe6f5483.s3tc.ctex"] +dest_files=["res://.godot/imported/0134.png-9b6e6601bfa80b33230aaa5dfe6f5483.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0136.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0136.png.import index 737fcae08..c09862cc8 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0136.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0136.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b80ahxmqc8vf1" -path.s3tc="res://.godot/imported/0136.png-18b1132bc59982ec87cf150ae93c1993.s3tc.ctex" +path.bptc="res://.godot/imported/0136.png-18b1132bc59982ec87cf150ae93c1993.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0136.png" -dest_files=["res://.godot/imported/0136.png-18b1132bc59982ec87cf150ae93c1993.s3tc.ctex"] +dest_files=["res://.godot/imported/0136.png-18b1132bc59982ec87cf150ae93c1993.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0138.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0138.png.import index accf1092a..c43f982af 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0138.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0138.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c7inhca65dk50" -path.s3tc="res://.godot/imported/0138.png-c009a7504686c8a4f0c7dcd5bc443e9c.s3tc.ctex" +path.bptc="res://.godot/imported/0138.png-c009a7504686c8a4f0c7dcd5bc443e9c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0138.png" -dest_files=["res://.godot/imported/0138.png-c009a7504686c8a4f0c7dcd5bc443e9c.s3tc.ctex"] +dest_files=["res://.godot/imported/0138.png-c009a7504686c8a4f0c7dcd5bc443e9c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0140.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0140.png.import index cfe73613a..b5e517de1 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0140.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0140.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b23o3nagp8a5c" -path.s3tc="res://.godot/imported/0140.png-840b4137f02067c075373e751b40e60f.s3tc.ctex" +path.bptc="res://.godot/imported/0140.png-840b4137f02067c075373e751b40e60f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0140.png" -dest_files=["res://.godot/imported/0140.png-840b4137f02067c075373e751b40e60f.s3tc.ctex"] +dest_files=["res://.godot/imported/0140.png-840b4137f02067c075373e751b40e60f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0142.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0142.png.import index d29bb63fd..da6621c71 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0142.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0142.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://byaamhou5y6cp" -path.s3tc="res://.godot/imported/0142.png-3089e23e61c18f5a3e42f030ee5298b5.s3tc.ctex" +path.bptc="res://.godot/imported/0142.png-3089e23e61c18f5a3e42f030ee5298b5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0142.png" -dest_files=["res://.godot/imported/0142.png-3089e23e61c18f5a3e42f030ee5298b5.s3tc.ctex"] +dest_files=["res://.godot/imported/0142.png-3089e23e61c18f5a3e42f030ee5298b5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0144.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0144.png.import index 6eb6461bf..602b03ccd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0144.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0144.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://xr0hrumr86cu" -path.s3tc="res://.godot/imported/0144.png-1f2a398f8cc0b2bd4d01cafb2da3b5c5.s3tc.ctex" +path.bptc="res://.godot/imported/0144.png-1f2a398f8cc0b2bd4d01cafb2da3b5c5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0144.png" -dest_files=["res://.godot/imported/0144.png-1f2a398f8cc0b2bd4d01cafb2da3b5c5.s3tc.ctex"] +dest_files=["res://.godot/imported/0144.png-1f2a398f8cc0b2bd4d01cafb2da3b5c5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0146.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0146.png.import index 8de066df9..cb9cb5f49 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0146.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0146.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ber2xr1ckih0a" -path.s3tc="res://.godot/imported/0146.png-9db5a49e19a3d3a9dcd55a321405e159.s3tc.ctex" +path.bptc="res://.godot/imported/0146.png-9db5a49e19a3d3a9dcd55a321405e159.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0146.png" -dest_files=["res://.godot/imported/0146.png-9db5a49e19a3d3a9dcd55a321405e159.s3tc.ctex"] +dest_files=["res://.godot/imported/0146.png-9db5a49e19a3d3a9dcd55a321405e159.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0148.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0148.png.import index 3eac5f917..3f5cfe96f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0148.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0148.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://2eiu3yvrfu12" -path.s3tc="res://.godot/imported/0148.png-60701f32be227e70939a8d09503c02c2.s3tc.ctex" +path.bptc="res://.godot/imported/0148.png-60701f32be227e70939a8d09503c02c2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0148.png" -dest_files=["res://.godot/imported/0148.png-60701f32be227e70939a8d09503c02c2.s3tc.ctex"] +dest_files=["res://.godot/imported/0148.png-60701f32be227e70939a8d09503c02c2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0150.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0150.png.import index a116df434..01699a4ee 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0150.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0150.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://m08gwntg0e13" -path.s3tc="res://.godot/imported/0150.png-db20a5faabab6a3ae912259ac21a524f.s3tc.ctex" +path.bptc="res://.godot/imported/0150.png-db20a5faabab6a3ae912259ac21a524f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0150.png" -dest_files=["res://.godot/imported/0150.png-db20a5faabab6a3ae912259ac21a524f.s3tc.ctex"] +dest_files=["res://.godot/imported/0150.png-db20a5faabab6a3ae912259ac21a524f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0152.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0152.png.import index 3bd024b8d..04f4048b4 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0152.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0152.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bugb7d2yg8wqm" -path.s3tc="res://.godot/imported/0152.png-fcff405319bbd2cc97f65ae47c351fcc.s3tc.ctex" +path.bptc="res://.godot/imported/0152.png-fcff405319bbd2cc97f65ae47c351fcc.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0152.png" -dest_files=["res://.godot/imported/0152.png-fcff405319bbd2cc97f65ae47c351fcc.s3tc.ctex"] +dest_files=["res://.godot/imported/0152.png-fcff405319bbd2cc97f65ae47c351fcc.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0154.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0154.png.import index b464bf3f1..623f0316b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0154.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0154.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b5oab7nprebmt" -path.s3tc="res://.godot/imported/0154.png-f3f25246ae1e5495fdfe293a0c85624e.s3tc.ctex" +path.bptc="res://.godot/imported/0154.png-f3f25246ae1e5495fdfe293a0c85624e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0154.png" -dest_files=["res://.godot/imported/0154.png-f3f25246ae1e5495fdfe293a0c85624e.s3tc.ctex"] +dest_files=["res://.godot/imported/0154.png-f3f25246ae1e5495fdfe293a0c85624e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0156.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0156.png.import index b212bff34..2cf2b6ee7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0156.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0156.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bj5kcbfqigwg3" -path.s3tc="res://.godot/imported/0156.png-cef309fe98059d9925ee20fa1ad024ff.s3tc.ctex" +path.bptc="res://.godot/imported/0156.png-cef309fe98059d9925ee20fa1ad024ff.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0156.png" -dest_files=["res://.godot/imported/0156.png-cef309fe98059d9925ee20fa1ad024ff.s3tc.ctex"] +dest_files=["res://.godot/imported/0156.png-cef309fe98059d9925ee20fa1ad024ff.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0158.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0158.png.import index 117b21c04..bfadd10d8 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0158.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0158.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dvafulr7uh0pn" -path.s3tc="res://.godot/imported/0158.png-4287cce6df608afe948050d502e5671b.s3tc.ctex" +path.bptc="res://.godot/imported/0158.png-4287cce6df608afe948050d502e5671b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0158.png" -dest_files=["res://.godot/imported/0158.png-4287cce6df608afe948050d502e5671b.s3tc.ctex"] +dest_files=["res://.godot/imported/0158.png-4287cce6df608afe948050d502e5671b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0160.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0160.png.import index bb8823359..7abab019d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0160.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0160.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://2r3qhvc44yf" -path.s3tc="res://.godot/imported/0160.png-001e2a75199248562953e45aa88e6db5.s3tc.ctex" +path.bptc="res://.godot/imported/0160.png-001e2a75199248562953e45aa88e6db5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0160.png" -dest_files=["res://.godot/imported/0160.png-001e2a75199248562953e45aa88e6db5.s3tc.ctex"] +dest_files=["res://.godot/imported/0160.png-001e2a75199248562953e45aa88e6db5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0162.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0162.png.import index 20e42f613..ab84cfa51 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0162.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/L/0162.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://btcayls0awbl8" -path.s3tc="res://.godot/imported/0162.png-86f1595fc808ce716e9e0b802ce7cf1d.s3tc.ctex" +path.bptc="res://.godot/imported/0162.png-86f1595fc808ce716e9e0b802ce7cf1d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/L/0162.png" -dest_files=["res://.godot/imported/0162.png-86f1595fc808ce716e9e0b802ce7cf1d.s3tc.ctex"] +dest_files=["res://.godot/imported/0162.png-86f1595fc808ce716e9e0b802ce7cf1d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0120.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0120.png.import index fe43dae14..af0c584cc 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0120.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0120.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://oed1lhbef0me" -path.s3tc="res://.godot/imported/0120.png-1d573835a9b106bc3c237eb770f2d49f.s3tc.ctex" +path.bptc="res://.godot/imported/0120.png-1d573835a9b106bc3c237eb770f2d49f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0120.png" -dest_files=["res://.godot/imported/0120.png-1d573835a9b106bc3c237eb770f2d49f.s3tc.ctex"] +dest_files=["res://.godot/imported/0120.png-1d573835a9b106bc3c237eb770f2d49f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0122.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0122.png.import index b19a5d814..f618822b0 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0122.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0122.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b6ssorr5x4cim" -path.s3tc="res://.godot/imported/0122.png-9b20bd33250630ba7c0a46ea9eecfe2d.s3tc.ctex" +path.bptc="res://.godot/imported/0122.png-9b20bd33250630ba7c0a46ea9eecfe2d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0122.png" -dest_files=["res://.godot/imported/0122.png-9b20bd33250630ba7c0a46ea9eecfe2d.s3tc.ctex"] +dest_files=["res://.godot/imported/0122.png-9b20bd33250630ba7c0a46ea9eecfe2d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0124.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0124.png.import index f3c7f9064..854834d15 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0124.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0124.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://itfnhnaeuvqn" -path.s3tc="res://.godot/imported/0124.png-d76e0e3a42a8afcf4a84f53faa126a60.s3tc.ctex" +path.bptc="res://.godot/imported/0124.png-d76e0e3a42a8afcf4a84f53faa126a60.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0124.png" -dest_files=["res://.godot/imported/0124.png-d76e0e3a42a8afcf4a84f53faa126a60.s3tc.ctex"] +dest_files=["res://.godot/imported/0124.png-d76e0e3a42a8afcf4a84f53faa126a60.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0126.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0126.png.import index 2b6e35a90..f429fb831 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0126.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0126.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://by382e8o4g5pt" -path.s3tc="res://.godot/imported/0126.png-ef8ddfa89c377d88e41b41965a37eb6e.s3tc.ctex" +path.bptc="res://.godot/imported/0126.png-ef8ddfa89c377d88e41b41965a37eb6e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0126.png" -dest_files=["res://.godot/imported/0126.png-ef8ddfa89c377d88e41b41965a37eb6e.s3tc.ctex"] +dest_files=["res://.godot/imported/0126.png-ef8ddfa89c377d88e41b41965a37eb6e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0128.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0128.png.import index 2c03336ef..aabf496fc 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0128.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0128.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cg01m83lro21s" -path.s3tc="res://.godot/imported/0128.png-7d183681290a877bb626567ac3728bff.s3tc.ctex" +path.bptc="res://.godot/imported/0128.png-7d183681290a877bb626567ac3728bff.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0128.png" -dest_files=["res://.godot/imported/0128.png-7d183681290a877bb626567ac3728bff.s3tc.ctex"] +dest_files=["res://.godot/imported/0128.png-7d183681290a877bb626567ac3728bff.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0130.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0130.png.import index 585c78bd9..25ccfdeb8 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0130.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0130.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://kxgifeetu5ia" -path.s3tc="res://.godot/imported/0130.png-b4f427319d031857b38daaeaed85e547.s3tc.ctex" +path.bptc="res://.godot/imported/0130.png-b4f427319d031857b38daaeaed85e547.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0130.png" -dest_files=["res://.godot/imported/0130.png-b4f427319d031857b38daaeaed85e547.s3tc.ctex"] +dest_files=["res://.godot/imported/0130.png-b4f427319d031857b38daaeaed85e547.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0132.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0132.png.import index a3479abd2..1945488ca 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0132.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0132.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dknuxfj3rytus" -path.s3tc="res://.godot/imported/0132.png-a0779112cd82c29460c1d0020b6624a2.s3tc.ctex" +path.bptc="res://.godot/imported/0132.png-a0779112cd82c29460c1d0020b6624a2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0132.png" -dest_files=["res://.godot/imported/0132.png-a0779112cd82c29460c1d0020b6624a2.s3tc.ctex"] +dest_files=["res://.godot/imported/0132.png-a0779112cd82c29460c1d0020b6624a2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0134.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0134.png.import index 3dca3fc9d..ffca1e6ea 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0134.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0134.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://g7dnivd1e2mo" -path.s3tc="res://.godot/imported/0134.png-14307e582138bb1e2b58af46dc21471e.s3tc.ctex" +path.bptc="res://.godot/imported/0134.png-14307e582138bb1e2b58af46dc21471e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0134.png" -dest_files=["res://.godot/imported/0134.png-14307e582138bb1e2b58af46dc21471e.s3tc.ctex"] +dest_files=["res://.godot/imported/0134.png-14307e582138bb1e2b58af46dc21471e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0136.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0136.png.import index bc88ab5f4..44a8268e3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0136.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0136.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bpmpjascvivqi" -path.s3tc="res://.godot/imported/0136.png-92a4b5a1941ac53924cb50451fcb3e23.s3tc.ctex" +path.bptc="res://.godot/imported/0136.png-92a4b5a1941ac53924cb50451fcb3e23.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0136.png" -dest_files=["res://.godot/imported/0136.png-92a4b5a1941ac53924cb50451fcb3e23.s3tc.ctex"] +dest_files=["res://.godot/imported/0136.png-92a4b5a1941ac53924cb50451fcb3e23.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0138.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0138.png.import index 4936fdb36..21959047e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0138.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0138.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cs883vkbdtnbe" -path.s3tc="res://.godot/imported/0138.png-934ee77b8a10e54165bda64bb267e002.s3tc.ctex" +path.bptc="res://.godot/imported/0138.png-934ee77b8a10e54165bda64bb267e002.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0138.png" -dest_files=["res://.godot/imported/0138.png-934ee77b8a10e54165bda64bb267e002.s3tc.ctex"] +dest_files=["res://.godot/imported/0138.png-934ee77b8a10e54165bda64bb267e002.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0140.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0140.png.import index 008806221..81aea96b0 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0140.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0140.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ddvyxa6hl1s2w" -path.s3tc="res://.godot/imported/0140.png-0bd40f02df84e522f7b9fe677e3cb9b3.s3tc.ctex" +path.bptc="res://.godot/imported/0140.png-0bd40f02df84e522f7b9fe677e3cb9b3.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0140.png" -dest_files=["res://.godot/imported/0140.png-0bd40f02df84e522f7b9fe677e3cb9b3.s3tc.ctex"] +dest_files=["res://.godot/imported/0140.png-0bd40f02df84e522f7b9fe677e3cb9b3.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0142.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0142.png.import index 296b05197..ea7adcdc7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0142.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0142.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cg0ccnvlwmmil" -path.s3tc="res://.godot/imported/0142.png-a723884795c262a27fd8049a020ff7f5.s3tc.ctex" +path.bptc="res://.godot/imported/0142.png-a723884795c262a27fd8049a020ff7f5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0142.png" -dest_files=["res://.godot/imported/0142.png-a723884795c262a27fd8049a020ff7f5.s3tc.ctex"] +dest_files=["res://.godot/imported/0142.png-a723884795c262a27fd8049a020ff7f5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0144.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0144.png.import index 5c5e377e2..e6822a007 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0144.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0144.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b2qa24o3wqpfa" -path.s3tc="res://.godot/imported/0144.png-1e6a2d042ddb536505c00672050c6bef.s3tc.ctex" +path.bptc="res://.godot/imported/0144.png-1e6a2d042ddb536505c00672050c6bef.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0144.png" -dest_files=["res://.godot/imported/0144.png-1e6a2d042ddb536505c00672050c6bef.s3tc.ctex"] +dest_files=["res://.godot/imported/0144.png-1e6a2d042ddb536505c00672050c6bef.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0146.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0146.png.import index e56e33e01..8ce76caf8 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0146.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0146.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://m5x0wsy43gwn" -path.s3tc="res://.godot/imported/0146.png-4396bfd2ba0001c637f643fae55b7297.s3tc.ctex" +path.bptc="res://.godot/imported/0146.png-4396bfd2ba0001c637f643fae55b7297.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0146.png" -dest_files=["res://.godot/imported/0146.png-4396bfd2ba0001c637f643fae55b7297.s3tc.ctex"] +dest_files=["res://.godot/imported/0146.png-4396bfd2ba0001c637f643fae55b7297.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0148.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0148.png.import index 7eb2ac357..84f2d0076 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0148.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0148.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dlvsm6l0t4xtr" -path.s3tc="res://.godot/imported/0148.png-07edf4ccf221b14a788059a243cb5abc.s3tc.ctex" +path.bptc="res://.godot/imported/0148.png-07edf4ccf221b14a788059a243cb5abc.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0148.png" -dest_files=["res://.godot/imported/0148.png-07edf4ccf221b14a788059a243cb5abc.s3tc.ctex"] +dest_files=["res://.godot/imported/0148.png-07edf4ccf221b14a788059a243cb5abc.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0150.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0150.png.import index 81fa15a85..2b8194dba 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0150.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0150.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://hkp7ypvkaa0p" -path.s3tc="res://.godot/imported/0150.png-91aea2cfb4cf5f6a544aba7117ac39d0.s3tc.ctex" +path.bptc="res://.godot/imported/0150.png-91aea2cfb4cf5f6a544aba7117ac39d0.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0150.png" -dest_files=["res://.godot/imported/0150.png-91aea2cfb4cf5f6a544aba7117ac39d0.s3tc.ctex"] +dest_files=["res://.godot/imported/0150.png-91aea2cfb4cf5f6a544aba7117ac39d0.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0152.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0152.png.import index 5d91b87b8..c27337e7f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0152.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0152.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bvwkpkrftr3c3" -path.s3tc="res://.godot/imported/0152.png-70e29b159a634665e03888c93d9b9459.s3tc.ctex" +path.bptc="res://.godot/imported/0152.png-70e29b159a634665e03888c93d9b9459.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0152.png" -dest_files=["res://.godot/imported/0152.png-70e29b159a634665e03888c93d9b9459.s3tc.ctex"] +dest_files=["res://.godot/imported/0152.png-70e29b159a634665e03888c93d9b9459.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0154.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0154.png.import index b72ac8adf..50dce527e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0154.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0154.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bo1ql3dmxnawe" -path.s3tc="res://.godot/imported/0154.png-c2e0d55073504d73d75d915bb7974951.s3tc.ctex" +path.bptc="res://.godot/imported/0154.png-c2e0d55073504d73d75d915bb7974951.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0154.png" -dest_files=["res://.godot/imported/0154.png-c2e0d55073504d73d75d915bb7974951.s3tc.ctex"] +dest_files=["res://.godot/imported/0154.png-c2e0d55073504d73d75d915bb7974951.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0156.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0156.png.import index 0c6a1080c..355ee4062 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0156.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0156.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b77ws2uufylo5" -path.s3tc="res://.godot/imported/0156.png-33adcc6edcb04da34d73ac200095198c.s3tc.ctex" +path.bptc="res://.godot/imported/0156.png-33adcc6edcb04da34d73ac200095198c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0156.png" -dest_files=["res://.godot/imported/0156.png-33adcc6edcb04da34d73ac200095198c.s3tc.ctex"] +dest_files=["res://.godot/imported/0156.png-33adcc6edcb04da34d73ac200095198c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0158.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0158.png.import index 0b5e4943b..d917aee96 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0158.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0158.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dcv5mam2npcje" -path.s3tc="res://.godot/imported/0158.png-747ccea2564c6749abc1a5e07735b127.s3tc.ctex" +path.bptc="res://.godot/imported/0158.png-747ccea2564c6749abc1a5e07735b127.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0158.png" -dest_files=["res://.godot/imported/0158.png-747ccea2564c6749abc1a5e07735b127.s3tc.ctex"] +dest_files=["res://.godot/imported/0158.png-747ccea2564c6749abc1a5e07735b127.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0160.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0160.png.import index 370c3f4f0..b7f65dbfc 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0160.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0160.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cwj7n0d84be08" -path.s3tc="res://.godot/imported/0160.png-0c5810411445899951f7f35d2002a635.s3tc.ctex" +path.bptc="res://.godot/imported/0160.png-0c5810411445899951f7f35d2002a635.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0160.png" -dest_files=["res://.godot/imported/0160.png-0c5810411445899951f7f35d2002a635.s3tc.ctex"] +dest_files=["res://.godot/imported/0160.png-0c5810411445899951f7f35d2002a635.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0162.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0162.png.import index 9b47fc415..e025bb89b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0162.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A1/R/0162.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bpou5o34w23pj" -path.s3tc="res://.godot/imported/0162.png-39fab188380b0888fadc3c2044ccacb1.s3tc.ctex" +path.bptc="res://.godot/imported/0162.png-39fab188380b0888fadc3c2044ccacb1.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A1/R/0162.png" -dest_files=["res://.godot/imported/0162.png-39fab188380b0888fadc3c2044ccacb1.s3tc.ctex"] +dest_files=["res://.godot/imported/0162.png-39fab188380b0888fadc3c2044ccacb1.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0165.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0165.png.import index 57cec7644..c4ab2dfb4 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0165.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0165.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bcxohyt0fbyrg" -path.s3tc="res://.godot/imported/0165.png-bdd455c9a0ad5411b94b51652c8e64ab.s3tc.ctex" +path.bptc="res://.godot/imported/0165.png-bdd455c9a0ad5411b94b51652c8e64ab.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0165.png" -dest_files=["res://.godot/imported/0165.png-bdd455c9a0ad5411b94b51652c8e64ab.s3tc.ctex"] +dest_files=["res://.godot/imported/0165.png-bdd455c9a0ad5411b94b51652c8e64ab.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0167.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0167.png.import index dde081af8..a72d9cb8d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0167.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0167.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bg8l1kg21slql" -path.s3tc="res://.godot/imported/0167.png-f9e9edb157722bfa409c8dad8cff65b4.s3tc.ctex" +path.bptc="res://.godot/imported/0167.png-f9e9edb157722bfa409c8dad8cff65b4.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0167.png" -dest_files=["res://.godot/imported/0167.png-f9e9edb157722bfa409c8dad8cff65b4.s3tc.ctex"] +dest_files=["res://.godot/imported/0167.png-f9e9edb157722bfa409c8dad8cff65b4.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0169.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0169.png.import index 2c48a66ef..5cae89955 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0169.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0169.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dcy3sr50l3rcf" -path.s3tc="res://.godot/imported/0169.png-6d897a1b7cb9abdc4f11a9eb252b7d2d.s3tc.ctex" +path.bptc="res://.godot/imported/0169.png-6d897a1b7cb9abdc4f11a9eb252b7d2d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0169.png" -dest_files=["res://.godot/imported/0169.png-6d897a1b7cb9abdc4f11a9eb252b7d2d.s3tc.ctex"] +dest_files=["res://.godot/imported/0169.png-6d897a1b7cb9abdc4f11a9eb252b7d2d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0171.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0171.png.import index 087304473..4e5f8c0fd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0171.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0171.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bawkiip8iw7q7" -path.s3tc="res://.godot/imported/0171.png-2f166c43b44ba8f6a5351dddf79a98d0.s3tc.ctex" +path.bptc="res://.godot/imported/0171.png-2f166c43b44ba8f6a5351dddf79a98d0.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0171.png" -dest_files=["res://.godot/imported/0171.png-2f166c43b44ba8f6a5351dddf79a98d0.s3tc.ctex"] +dest_files=["res://.godot/imported/0171.png-2f166c43b44ba8f6a5351dddf79a98d0.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0173.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0173.png.import index 09df7bdfa..94df1a6db 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0173.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0173.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://buclqd32jnc4t" -path.s3tc="res://.godot/imported/0173.png-8027e52613894c8c50be5bba300933c0.s3tc.ctex" +path.bptc="res://.godot/imported/0173.png-8027e52613894c8c50be5bba300933c0.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0173.png" -dest_files=["res://.godot/imported/0173.png-8027e52613894c8c50be5bba300933c0.s3tc.ctex"] +dest_files=["res://.godot/imported/0173.png-8027e52613894c8c50be5bba300933c0.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0175.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0175.png.import index d6700a40f..bc2495398 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0175.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0175.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cuwi3nchwtn2n" -path.s3tc="res://.godot/imported/0175.png-e2ae429dc44b7a174ab5aa947335c514.s3tc.ctex" +path.bptc="res://.godot/imported/0175.png-e2ae429dc44b7a174ab5aa947335c514.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0175.png" -dest_files=["res://.godot/imported/0175.png-e2ae429dc44b7a174ab5aa947335c514.s3tc.ctex"] +dest_files=["res://.godot/imported/0175.png-e2ae429dc44b7a174ab5aa947335c514.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0177.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0177.png.import index 0bc9ba75a..164fda21f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0177.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0177.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://yycr0bb7254q" -path.s3tc="res://.godot/imported/0177.png-c17de003f9db19c38220ddbfe370a6e6.s3tc.ctex" +path.bptc="res://.godot/imported/0177.png-c17de003f9db19c38220ddbfe370a6e6.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0177.png" -dest_files=["res://.godot/imported/0177.png-c17de003f9db19c38220ddbfe370a6e6.s3tc.ctex"] +dest_files=["res://.godot/imported/0177.png-c17de003f9db19c38220ddbfe370a6e6.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0179.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0179.png.import index 824692a41..e95ed6bb5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0179.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0179.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b8662j7656wl6" -path.s3tc="res://.godot/imported/0179.png-bc5c256c96c9d76761f99a32142a0fd5.s3tc.ctex" +path.bptc="res://.godot/imported/0179.png-bc5c256c96c9d76761f99a32142a0fd5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0179.png" -dest_files=["res://.godot/imported/0179.png-bc5c256c96c9d76761f99a32142a0fd5.s3tc.ctex"] +dest_files=["res://.godot/imported/0179.png-bc5c256c96c9d76761f99a32142a0fd5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0181.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0181.png.import index 6d08457a9..0bdf5239a 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0181.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0181.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bmnlfovav5h5m" -path.s3tc="res://.godot/imported/0181.png-c88273153b972356bf1d90ff1f5f197a.s3tc.ctex" +path.bptc="res://.godot/imported/0181.png-c88273153b972356bf1d90ff1f5f197a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0181.png" -dest_files=["res://.godot/imported/0181.png-c88273153b972356bf1d90ff1f5f197a.s3tc.ctex"] +dest_files=["res://.godot/imported/0181.png-c88273153b972356bf1d90ff1f5f197a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0183.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0183.png.import index be4416802..fa8d3f4d3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0183.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0183.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bpk7smny6818f" -path.s3tc="res://.godot/imported/0183.png-204554f65e687779245ab33471f18f04.s3tc.ctex" +path.bptc="res://.godot/imported/0183.png-204554f65e687779245ab33471f18f04.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0183.png" -dest_files=["res://.godot/imported/0183.png-204554f65e687779245ab33471f18f04.s3tc.ctex"] +dest_files=["res://.godot/imported/0183.png-204554f65e687779245ab33471f18f04.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0185.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0185.png.import index 609db2b19..4f8f73581 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0185.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0185.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bjpjj57yi840h" -path.s3tc="res://.godot/imported/0185.png-e7c5cd80f343d52966293bc5b2b20492.s3tc.ctex" +path.bptc="res://.godot/imported/0185.png-e7c5cd80f343d52966293bc5b2b20492.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0185.png" -dest_files=["res://.godot/imported/0185.png-e7c5cd80f343d52966293bc5b2b20492.s3tc.ctex"] +dest_files=["res://.godot/imported/0185.png-e7c5cd80f343d52966293bc5b2b20492.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0187.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0187.png.import index b4481de00..482b93489 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0187.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0187.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bl40u5mcijjpp" -path.s3tc="res://.godot/imported/0187.png-61f65c38012fc313c92723553f51213a.s3tc.ctex" +path.bptc="res://.godot/imported/0187.png-61f65c38012fc313c92723553f51213a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0187.png" -dest_files=["res://.godot/imported/0187.png-61f65c38012fc313c92723553f51213a.s3tc.ctex"] +dest_files=["res://.godot/imported/0187.png-61f65c38012fc313c92723553f51213a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0189.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0189.png.import index 8bdb7efca..5ac4d3e10 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0189.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0189.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b7ta6bi2y012f" -path.s3tc="res://.godot/imported/0189.png-571a0533b5799931eba6ae6d7185dc4c.s3tc.ctex" +path.bptc="res://.godot/imported/0189.png-571a0533b5799931eba6ae6d7185dc4c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0189.png" -dest_files=["res://.godot/imported/0189.png-571a0533b5799931eba6ae6d7185dc4c.s3tc.ctex"] +dest_files=["res://.godot/imported/0189.png-571a0533b5799931eba6ae6d7185dc4c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0191.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0191.png.import index 79f7f3d4a..e813db864 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0191.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0191.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dshhdqwktcr2f" -path.s3tc="res://.godot/imported/0191.png-29291a20a644a60800d3a198a4fc8c1f.s3tc.ctex" +path.bptc="res://.godot/imported/0191.png-29291a20a644a60800d3a198a4fc8c1f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0191.png" -dest_files=["res://.godot/imported/0191.png-29291a20a644a60800d3a198a4fc8c1f.s3tc.ctex"] +dest_files=["res://.godot/imported/0191.png-29291a20a644a60800d3a198a4fc8c1f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0193.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0193.png.import index b41605b1c..1388084c6 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0193.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0193.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ds7hbdrlfwqjl" -path.s3tc="res://.godot/imported/0193.png-e14f31d88b1a7377b1b6bc37ffead076.s3tc.ctex" +path.bptc="res://.godot/imported/0193.png-e14f31d88b1a7377b1b6bc37ffead076.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0193.png" -dest_files=["res://.godot/imported/0193.png-e14f31d88b1a7377b1b6bc37ffead076.s3tc.ctex"] +dest_files=["res://.godot/imported/0193.png-e14f31d88b1a7377b1b6bc37ffead076.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0195.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0195.png.import index 5759ba5ca..26e08fb18 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0195.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0195.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://rx11gu58lhj0" -path.s3tc="res://.godot/imported/0195.png-cc7dcfd52b0e34674cad22fce44ee621.s3tc.ctex" +path.bptc="res://.godot/imported/0195.png-cc7dcfd52b0e34674cad22fce44ee621.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0195.png" -dest_files=["res://.godot/imported/0195.png-cc7dcfd52b0e34674cad22fce44ee621.s3tc.ctex"] +dest_files=["res://.godot/imported/0195.png-cc7dcfd52b0e34674cad22fce44ee621.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0197.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0197.png.import index b333655c0..6a5f8edb7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0197.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0197.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cu31gw3mg1wmy" -path.s3tc="res://.godot/imported/0197.png-ccada0e7183a78cebe92f2626ba9dfc8.s3tc.ctex" +path.bptc="res://.godot/imported/0197.png-ccada0e7183a78cebe92f2626ba9dfc8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0197.png" -dest_files=["res://.godot/imported/0197.png-ccada0e7183a78cebe92f2626ba9dfc8.s3tc.ctex"] +dest_files=["res://.godot/imported/0197.png-ccada0e7183a78cebe92f2626ba9dfc8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0199.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0199.png.import index 1576f720d..b85e09336 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0199.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0199.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bvi5sc5xj87nc" -path.s3tc="res://.godot/imported/0199.png-35b5a8f9674d3f0479db3d06e53be2ba.s3tc.ctex" +path.bptc="res://.godot/imported/0199.png-35b5a8f9674d3f0479db3d06e53be2ba.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0199.png" -dest_files=["res://.godot/imported/0199.png-35b5a8f9674d3f0479db3d06e53be2ba.s3tc.ctex"] +dest_files=["res://.godot/imported/0199.png-35b5a8f9674d3f0479db3d06e53be2ba.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0201.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0201.png.import index aa71d7c7f..a127fe121 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0201.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0201.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c3kofuw6nkbpj" -path.s3tc="res://.godot/imported/0201.png-4c3db5bcfd79501263007d89f818c108.s3tc.ctex" +path.bptc="res://.godot/imported/0201.png-4c3db5bcfd79501263007d89f818c108.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0201.png" -dest_files=["res://.godot/imported/0201.png-4c3db5bcfd79501263007d89f818c108.s3tc.ctex"] +dest_files=["res://.godot/imported/0201.png-4c3db5bcfd79501263007d89f818c108.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0203.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0203.png.import index 36e9a8c11..42ed3de1f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0203.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0203.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://8378q27seryd" -path.s3tc="res://.godot/imported/0203.png-67b792fe2cbd6aecc87ca2afb7f9beb3.s3tc.ctex" +path.bptc="res://.godot/imported/0203.png-67b792fe2cbd6aecc87ca2afb7f9beb3.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0203.png" -dest_files=["res://.godot/imported/0203.png-67b792fe2cbd6aecc87ca2afb7f9beb3.s3tc.ctex"] +dest_files=["res://.godot/imported/0203.png-67b792fe2cbd6aecc87ca2afb7f9beb3.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0205.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0205.png.import index c155f0095..b1f2bbbad 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0205.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0205.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cxl20g0kekkw2" -path.s3tc="res://.godot/imported/0205.png-fcd6777568b6401f711ec706bd353be8.s3tc.ctex" +path.bptc="res://.godot/imported/0205.png-fcd6777568b6401f711ec706bd353be8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0205.png" -dest_files=["res://.godot/imported/0205.png-fcd6777568b6401f711ec706bd353be8.s3tc.ctex"] +dest_files=["res://.godot/imported/0205.png-fcd6777568b6401f711ec706bd353be8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0207.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0207.png.import index 700d7f993..3e8f96f2c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0207.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0207.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dakj4xmu14shs" -path.s3tc="res://.godot/imported/0207.png-657ee6bd4ee5a08e1557634f943591c4.s3tc.ctex" +path.bptc="res://.godot/imported/0207.png-657ee6bd4ee5a08e1557634f943591c4.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0207.png" -dest_files=["res://.godot/imported/0207.png-657ee6bd4ee5a08e1557634f943591c4.s3tc.ctex"] +dest_files=["res://.godot/imported/0207.png-657ee6bd4ee5a08e1557634f943591c4.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0209.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0209.png.import index 970292dcf..548f5efb7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0209.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0209.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c20g3r37qsfrf" -path.s3tc="res://.godot/imported/0209.png-7ff599c8723632ad5450f5908e65f337.s3tc.ctex" +path.bptc="res://.godot/imported/0209.png-7ff599c8723632ad5450f5908e65f337.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0209.png" -dest_files=["res://.godot/imported/0209.png-7ff599c8723632ad5450f5908e65f337.s3tc.ctex"] +dest_files=["res://.godot/imported/0209.png-7ff599c8723632ad5450f5908e65f337.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0211.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0211.png.import index d45a68963..f64cc699b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0211.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0211.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://vr0okk4efnjv" -path.s3tc="res://.godot/imported/0211.png-ce1fcebef90a7587016909abbbeef86e.s3tc.ctex" +path.bptc="res://.godot/imported/0211.png-ce1fcebef90a7587016909abbbeef86e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0211.png" -dest_files=["res://.godot/imported/0211.png-ce1fcebef90a7587016909abbbeef86e.s3tc.ctex"] +dest_files=["res://.godot/imported/0211.png-ce1fcebef90a7587016909abbbeef86e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0213.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0213.png.import index d55bcdb26..92a198735 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0213.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0213.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://buplcop5cross" -path.s3tc="res://.godot/imported/0213.png-d44c99ba69c341b8af952eca194e98e8.s3tc.ctex" +path.bptc="res://.godot/imported/0213.png-d44c99ba69c341b8af952eca194e98e8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0213.png" -dest_files=["res://.godot/imported/0213.png-d44c99ba69c341b8af952eca194e98e8.s3tc.ctex"] +dest_files=["res://.godot/imported/0213.png-d44c99ba69c341b8af952eca194e98e8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0215.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0215.png.import index 8a56aaa15..2b705296d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0215.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0215.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://os5hgwm5y6eo" -path.s3tc="res://.godot/imported/0215.png-12fa3bb83630726f5559136053c23c11.s3tc.ctex" +path.bptc="res://.godot/imported/0215.png-12fa3bb83630726f5559136053c23c11.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0215.png" -dest_files=["res://.godot/imported/0215.png-12fa3bb83630726f5559136053c23c11.s3tc.ctex"] +dest_files=["res://.godot/imported/0215.png-12fa3bb83630726f5559136053c23c11.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0217.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0217.png.import index e80ce4ca5..98e59670c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0217.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0217.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c8jyygfb5hplb" -path.s3tc="res://.godot/imported/0217.png-23601371c789439c41b0b8c1fed66b65.s3tc.ctex" +path.bptc="res://.godot/imported/0217.png-23601371c789439c41b0b8c1fed66b65.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0217.png" -dest_files=["res://.godot/imported/0217.png-23601371c789439c41b0b8c1fed66b65.s3tc.ctex"] +dest_files=["res://.godot/imported/0217.png-23601371c789439c41b0b8c1fed66b65.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0219.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0219.png.import index 9c545e6a7..71681ee73 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0219.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/BACK/0219.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ca8h7io8wmahq" -path.s3tc="res://.godot/imported/0219.png-d6d45f78c3d9fa92eac1b864d242cee1.s3tc.ctex" +path.bptc="res://.godot/imported/0219.png-d6d45f78c3d9fa92eac1b864d242cee1.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/BACK/0219.png" -dest_files=["res://.godot/imported/0219.png-d6d45f78c3d9fa92eac1b864d242cee1.s3tc.ctex"] +dest_files=["res://.godot/imported/0219.png-d6d45f78c3d9fa92eac1b864d242cee1.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0165.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0165.png.import index 49d67d908..5d563a521 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0165.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0165.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://fnwwpud14i52" -path.s3tc="res://.godot/imported/0165.png-f7176b419e938573f461cea6195cd546.s3tc.ctex" +path.bptc="res://.godot/imported/0165.png-f7176b419e938573f461cea6195cd546.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0165.png" -dest_files=["res://.godot/imported/0165.png-f7176b419e938573f461cea6195cd546.s3tc.ctex"] +dest_files=["res://.godot/imported/0165.png-f7176b419e938573f461cea6195cd546.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0167.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0167.png.import index bf492a2ae..3864d6f30 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0167.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0167.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://d2stu3evkedpa" -path.s3tc="res://.godot/imported/0167.png-95c9ddd10a38197747b7e4e27089c0c1.s3tc.ctex" +path.bptc="res://.godot/imported/0167.png-95c9ddd10a38197747b7e4e27089c0c1.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0167.png" -dest_files=["res://.godot/imported/0167.png-95c9ddd10a38197747b7e4e27089c0c1.s3tc.ctex"] +dest_files=["res://.godot/imported/0167.png-95c9ddd10a38197747b7e4e27089c0c1.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0169.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0169.png.import index 7a1bcd094..39159e57f 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0169.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0169.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dqmgimkakgmgp" -path.s3tc="res://.godot/imported/0169.png-3f6c9fceda1f38bd107e7bafbd47a84b.s3tc.ctex" +path.bptc="res://.godot/imported/0169.png-3f6c9fceda1f38bd107e7bafbd47a84b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0169.png" -dest_files=["res://.godot/imported/0169.png-3f6c9fceda1f38bd107e7bafbd47a84b.s3tc.ctex"] +dest_files=["res://.godot/imported/0169.png-3f6c9fceda1f38bd107e7bafbd47a84b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0171.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0171.png.import index 64e4e3eba..22b272b55 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0171.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0171.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://2y7ib2vtx1bm" -path.s3tc="res://.godot/imported/0171.png-a5d064fdd370732b5281d24b6bb813a5.s3tc.ctex" +path.bptc="res://.godot/imported/0171.png-a5d064fdd370732b5281d24b6bb813a5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0171.png" -dest_files=["res://.godot/imported/0171.png-a5d064fdd370732b5281d24b6bb813a5.s3tc.ctex"] +dest_files=["res://.godot/imported/0171.png-a5d064fdd370732b5281d24b6bb813a5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0173.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0173.png.import index d46fefebb..6610018ed 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0173.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0173.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cled18x8f54n2" -path.s3tc="res://.godot/imported/0173.png-f1837045289bc0d0d5485308a6eed768.s3tc.ctex" +path.bptc="res://.godot/imported/0173.png-f1837045289bc0d0d5485308a6eed768.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0173.png" -dest_files=["res://.godot/imported/0173.png-f1837045289bc0d0d5485308a6eed768.s3tc.ctex"] +dest_files=["res://.godot/imported/0173.png-f1837045289bc0d0d5485308a6eed768.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0175.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0175.png.import index 2ad0dc27a..ab992d678 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0175.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0175.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c6g8ty428nysl" -path.s3tc="res://.godot/imported/0175.png-dc37f662d02052b9014c4529b1f00b95.s3tc.ctex" +path.bptc="res://.godot/imported/0175.png-dc37f662d02052b9014c4529b1f00b95.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0175.png" -dest_files=["res://.godot/imported/0175.png-dc37f662d02052b9014c4529b1f00b95.s3tc.ctex"] +dest_files=["res://.godot/imported/0175.png-dc37f662d02052b9014c4529b1f00b95.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0177.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0177.png.import index d18390b5e..fb547cc86 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0177.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0177.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bq6f5eksd3sty" -path.s3tc="res://.godot/imported/0177.png-b93b787e93a0bad3329b0ae5f4568a18.s3tc.ctex" +path.bptc="res://.godot/imported/0177.png-b93b787e93a0bad3329b0ae5f4568a18.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0177.png" -dest_files=["res://.godot/imported/0177.png-b93b787e93a0bad3329b0ae5f4568a18.s3tc.ctex"] +dest_files=["res://.godot/imported/0177.png-b93b787e93a0bad3329b0ae5f4568a18.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0179.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0179.png.import index 0b212ad7d..6fafc91ee 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0179.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0179.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://co28wb53amvvu" -path.s3tc="res://.godot/imported/0179.png-052c17f2c696b2287e949207b96ed856.s3tc.ctex" 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chariot/animations/A2/FRONT/0181.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dwfcva8qmuhyq" -path.s3tc="res://.godot/imported/0181.png-5aaaed8274b4e5ce81c6a44af83afd1b.s3tc.ctex" +path.bptc="res://.godot/imported/0181.png-5aaaed8274b4e5ce81c6a44af83afd1b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0181.png" -dest_files=["res://.godot/imported/0181.png-5aaaed8274b4e5ce81c6a44af83afd1b.s3tc.ctex"] +dest_files=["res://.godot/imported/0181.png-5aaaed8274b4e5ce81c6a44af83afd1b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0183.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0183.png.import index a7938744d..a1f2f9647 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0183.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0183.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dc2ajt0luusyf" -path.s3tc="res://.godot/imported/0183.png-21a6fbb4d896935c4d23c635637d4650.s3tc.ctex" +path.bptc="res://.godot/imported/0183.png-21a6fbb4d896935c4d23c635637d4650.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0183.png" -dest_files=["res://.godot/imported/0183.png-21a6fbb4d896935c4d23c635637d4650.s3tc.ctex"] +dest_files=["res://.godot/imported/0183.png-21a6fbb4d896935c4d23c635637d4650.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0185.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0185.png.import index 458582d16..5cf11bfba 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0185.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0185.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c0qclegjt6b1q" -path.s3tc="res://.godot/imported/0185.png-e01bfbdf5b2e30fd789f2fbd909fcf12.s3tc.ctex" +path.bptc="res://.godot/imported/0185.png-e01bfbdf5b2e30fd789f2fbd909fcf12.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0185.png" -dest_files=["res://.godot/imported/0185.png-e01bfbdf5b2e30fd789f2fbd909fcf12.s3tc.ctex"] +dest_files=["res://.godot/imported/0185.png-e01bfbdf5b2e30fd789f2fbd909fcf12.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0187.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0187.png.import index ac6ebea07..f6380540d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0187.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0187.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://djngffjgqmx4y" -path.s3tc="res://.godot/imported/0187.png-487612e7bb5548323d30efc0eb26ae73.s3tc.ctex" +path.bptc="res://.godot/imported/0187.png-487612e7bb5548323d30efc0eb26ae73.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0187.png" -dest_files=["res://.godot/imported/0187.png-487612e7bb5548323d30efc0eb26ae73.s3tc.ctex"] +dest_files=["res://.godot/imported/0187.png-487612e7bb5548323d30efc0eb26ae73.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0189.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0189.png.import index 8a5445848..3fe6d481d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0189.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0189.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cawry8apnq5gr" -path.s3tc="res://.godot/imported/0189.png-4ca801d9041851fa6a57c9f31a23ec1a.s3tc.ctex" +path.bptc="res://.godot/imported/0189.png-4ca801d9041851fa6a57c9f31a23ec1a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0189.png" -dest_files=["res://.godot/imported/0189.png-4ca801d9041851fa6a57c9f31a23ec1a.s3tc.ctex"] +dest_files=["res://.godot/imported/0189.png-4ca801d9041851fa6a57c9f31a23ec1a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0191.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0191.png.import index a4402c2e5..e8eb619a2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0191.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0191.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b2gjcu5p2okj2" -path.s3tc="res://.godot/imported/0191.png-eb1911345b2d818af3b5bf3651db4938.s3tc.ctex" +path.bptc="res://.godot/imported/0191.png-eb1911345b2d818af3b5bf3651db4938.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0191.png" -dest_files=["res://.godot/imported/0191.png-eb1911345b2d818af3b5bf3651db4938.s3tc.ctex"] +dest_files=["res://.godot/imported/0191.png-eb1911345b2d818af3b5bf3651db4938.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0193.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0193.png.import index 0d3be1ab8..1f4c2f284 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0193.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0193.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://1ymdnryce8x0" -path.s3tc="res://.godot/imported/0193.png-073f76b60095135d00145141966c36d6.s3tc.ctex" +path.bptc="res://.godot/imported/0193.png-073f76b60095135d00145141966c36d6.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0193.png" -dest_files=["res://.godot/imported/0193.png-073f76b60095135d00145141966c36d6.s3tc.ctex"] +dest_files=["res://.godot/imported/0193.png-073f76b60095135d00145141966c36d6.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0195.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0195.png.import index 2f4e9a086..501e9640e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0195.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0195.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bifp0g8lfjcn2" -path.s3tc="res://.godot/imported/0195.png-7fe1bea132ae3ac6840017530e061d7d.s3tc.ctex" +path.bptc="res://.godot/imported/0195.png-7fe1bea132ae3ac6840017530e061d7d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0195.png" -dest_files=["res://.godot/imported/0195.png-7fe1bea132ae3ac6840017530e061d7d.s3tc.ctex"] +dest_files=["res://.godot/imported/0195.png-7fe1bea132ae3ac6840017530e061d7d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0197.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0197.png.import index d442201f2..654064753 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0197.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0197.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dbgq6rgq81a70" -path.s3tc="res://.godot/imported/0197.png-f7aaba2dc8f880bd00d53d3ae0d322d5.s3tc.ctex" +path.bptc="res://.godot/imported/0197.png-f7aaba2dc8f880bd00d53d3ae0d322d5.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0197.png" -dest_files=["res://.godot/imported/0197.png-f7aaba2dc8f880bd00d53d3ae0d322d5.s3tc.ctex"] +dest_files=["res://.godot/imported/0197.png-f7aaba2dc8f880bd00d53d3ae0d322d5.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0199.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0199.png.import index 87fd79dbb..1095031f3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0199.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0199.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cf42nbrfwk2df" -path.s3tc="res://.godot/imported/0199.png-133de1a974bb38b6c42084a832509487.s3tc.ctex" +path.bptc="res://.godot/imported/0199.png-133de1a974bb38b6c42084a832509487.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0199.png" -dest_files=["res://.godot/imported/0199.png-133de1a974bb38b6c42084a832509487.s3tc.ctex"] +dest_files=["res://.godot/imported/0199.png-133de1a974bb38b6c42084a832509487.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0201.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0201.png.import index d5d91c0a2..c35f7f75e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0201.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0201.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ckyr13bsm6cqi" -path.s3tc="res://.godot/imported/0201.png-24d3fd0969d2170646fe8d6713aa9f33.s3tc.ctex" +path.bptc="res://.godot/imported/0201.png-24d3fd0969d2170646fe8d6713aa9f33.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0201.png" -dest_files=["res://.godot/imported/0201.png-24d3fd0969d2170646fe8d6713aa9f33.s3tc.ctex"] +dest_files=["res://.godot/imported/0201.png-24d3fd0969d2170646fe8d6713aa9f33.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0203.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0203.png.import index d339256fc..75957f784 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0203.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0203.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dsikks34guuy3" -path.s3tc="res://.godot/imported/0203.png-cf2cba69deb1fe819cf1bb78741dcae2.s3tc.ctex" +path.bptc="res://.godot/imported/0203.png-cf2cba69deb1fe819cf1bb78741dcae2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0203.png" -dest_files=["res://.godot/imported/0203.png-cf2cba69deb1fe819cf1bb78741dcae2.s3tc.ctex"] +dest_files=["res://.godot/imported/0203.png-cf2cba69deb1fe819cf1bb78741dcae2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0205.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0205.png.import index 4c76cfdf6..3724bb948 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0205.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0205.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://fxvm050juhsc" -path.s3tc="res://.godot/imported/0205.png-582634c624be041050a330b18481ba7d.s3tc.ctex" +path.bptc="res://.godot/imported/0205.png-582634c624be041050a330b18481ba7d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0205.png" -dest_files=["res://.godot/imported/0205.png-582634c624be041050a330b18481ba7d.s3tc.ctex"] +dest_files=["res://.godot/imported/0205.png-582634c624be041050a330b18481ba7d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0207.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0207.png.import index 6cf1d734b..00e589c50 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0207.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0207.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://8slnwynvblp1" -path.s3tc="res://.godot/imported/0207.png-f340b6f3385826d88e667f96b70143ab.s3tc.ctex" +path.bptc="res://.godot/imported/0207.png-f340b6f3385826d88e667f96b70143ab.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0207.png" -dest_files=["res://.godot/imported/0207.png-f340b6f3385826d88e667f96b70143ab.s3tc.ctex"] +dest_files=["res://.godot/imported/0207.png-f340b6f3385826d88e667f96b70143ab.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0209.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0209.png.import index 1bc564aa4..d2774ed90 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0209.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0209.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://0yxd01cu8s6y" -path.s3tc="res://.godot/imported/0209.png-fb7467e6980ffd75f1a69017b893e098.s3tc.ctex" +path.bptc="res://.godot/imported/0209.png-fb7467e6980ffd75f1a69017b893e098.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0209.png" -dest_files=["res://.godot/imported/0209.png-fb7467e6980ffd75f1a69017b893e098.s3tc.ctex"] +dest_files=["res://.godot/imported/0209.png-fb7467e6980ffd75f1a69017b893e098.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0211.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0211.png.import index 752db7525..340ce4900 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0211.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0211.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cn50h3irpjkdl" -path.s3tc="res://.godot/imported/0211.png-9f7cb1591cbd848f69cfb075cb7f1b30.s3tc.ctex" +path.bptc="res://.godot/imported/0211.png-9f7cb1591cbd848f69cfb075cb7f1b30.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0211.png" -dest_files=["res://.godot/imported/0211.png-9f7cb1591cbd848f69cfb075cb7f1b30.s3tc.ctex"] +dest_files=["res://.godot/imported/0211.png-9f7cb1591cbd848f69cfb075cb7f1b30.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0213.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0213.png.import index 26200e531..e8879a87a 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0213.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0213.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cpgep6cvqlg7c" -path.s3tc="res://.godot/imported/0213.png-dae4f72fa4cccaac5bebf8b860d3f885.s3tc.ctex" +path.bptc="res://.godot/imported/0213.png-dae4f72fa4cccaac5bebf8b860d3f885.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0213.png" -dest_files=["res://.godot/imported/0213.png-dae4f72fa4cccaac5bebf8b860d3f885.s3tc.ctex"] +dest_files=["res://.godot/imported/0213.png-dae4f72fa4cccaac5bebf8b860d3f885.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0215.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0215.png.import index ec73b53a3..cc7e5ed82 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0215.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0215.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://h77img2d7oaw" -path.s3tc="res://.godot/imported/0215.png-5eba06a7dd33b9f2c0b99a0f868df894.s3tc.ctex" +path.bptc="res://.godot/imported/0215.png-5eba06a7dd33b9f2c0b99a0f868df894.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0215.png" -dest_files=["res://.godot/imported/0215.png-5eba06a7dd33b9f2c0b99a0f868df894.s3tc.ctex"] +dest_files=["res://.godot/imported/0215.png-5eba06a7dd33b9f2c0b99a0f868df894.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0217.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0217.png.import index 8305cd541..d980f81c3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0217.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0217.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dg7q8147krkgq" -path.s3tc="res://.godot/imported/0217.png-2f50b4f857ae22fd86572156667d5209.s3tc.ctex" +path.bptc="res://.godot/imported/0217.png-2f50b4f857ae22fd86572156667d5209.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0217.png" -dest_files=["res://.godot/imported/0217.png-2f50b4f857ae22fd86572156667d5209.s3tc.ctex"] +dest_files=["res://.godot/imported/0217.png-2f50b4f857ae22fd86572156667d5209.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0219.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0219.png.import index bb0b083d4..ebf01a696 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0219.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0219.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://celwenxjm3aj6" -path.s3tc="res://.godot/imported/0219.png-95891ce0790ae181f60d6d923a0a3e1e.s3tc.ctex" +path.bptc="res://.godot/imported/0219.png-95891ce0790ae181f60d6d923a0a3e1e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/FRONT/0219.png" -dest_files=["res://.godot/imported/0219.png-95891ce0790ae181f60d6d923a0a3e1e.s3tc.ctex"] +dest_files=["res://.godot/imported/0219.png-95891ce0790ae181f60d6d923a0a3e1e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0165.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0165.png.import index 221580f09..e07b5dfeb 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0165.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0165.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ciyr6qoxkr487" -path.s3tc="res://.godot/imported/0165.png-5cd88bbee04f6b38caf9ba6d780fe1bd.s3tc.ctex" +path.bptc="res://.godot/imported/0165.png-5cd88bbee04f6b38caf9ba6d780fe1bd.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0165.png" -dest_files=["res://.godot/imported/0165.png-5cd88bbee04f6b38caf9ba6d780fe1bd.s3tc.ctex"] +dest_files=["res://.godot/imported/0165.png-5cd88bbee04f6b38caf9ba6d780fe1bd.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0167.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0167.png.import index 151a8e0f3..52826e0f2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0167.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0167.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dngx1gei7u3m1" -path.s3tc="res://.godot/imported/0167.png-30e502e098117eed5e3dc802da861936.s3tc.ctex" +path.bptc="res://.godot/imported/0167.png-30e502e098117eed5e3dc802da861936.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0167.png" -dest_files=["res://.godot/imported/0167.png-30e502e098117eed5e3dc802da861936.s3tc.ctex"] +dest_files=["res://.godot/imported/0167.png-30e502e098117eed5e3dc802da861936.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0169.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0169.png.import index dac3260c4..6aac4141b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0169.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0169.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bsupj63j18v13" -path.s3tc="res://.godot/imported/0169.png-7f63f0737e39144612ff3fae8470a486.s3tc.ctex" +path.bptc="res://.godot/imported/0169.png-7f63f0737e39144612ff3fae8470a486.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0169.png" -dest_files=["res://.godot/imported/0169.png-7f63f0737e39144612ff3fae8470a486.s3tc.ctex"] +dest_files=["res://.godot/imported/0169.png-7f63f0737e39144612ff3fae8470a486.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0171.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0171.png.import index 08b4f9134..cb85261f9 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0171.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0171.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dqdkoxds5utf3" -path.s3tc="res://.godot/imported/0171.png-d77cd8c1300feab3e8daa483158c08de.s3tc.ctex" +path.bptc="res://.godot/imported/0171.png-d77cd8c1300feab3e8daa483158c08de.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0171.png" -dest_files=["res://.godot/imported/0171.png-d77cd8c1300feab3e8daa483158c08de.s3tc.ctex"] +dest_files=["res://.godot/imported/0171.png-d77cd8c1300feab3e8daa483158c08de.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0173.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0173.png.import index 8b2c8c546..4e39a3b82 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0173.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0173.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cv80hrev0qht4" -path.s3tc="res://.godot/imported/0173.png-fba814a91236581add31111ed97d6d05.s3tc.ctex" +path.bptc="res://.godot/imported/0173.png-fba814a91236581add31111ed97d6d05.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0173.png" -dest_files=["res://.godot/imported/0173.png-fba814a91236581add31111ed97d6d05.s3tc.ctex"] +dest_files=["res://.godot/imported/0173.png-fba814a91236581add31111ed97d6d05.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0175.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0175.png.import index 40aae3b31..1c3ea48dd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0175.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0175.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dq7gstpwjmx2x" -path.s3tc="res://.godot/imported/0175.png-34e1f4fc9014e74bd3884808568a5e43.s3tc.ctex" +path.bptc="res://.godot/imported/0175.png-34e1f4fc9014e74bd3884808568a5e43.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0175.png" -dest_files=["res://.godot/imported/0175.png-34e1f4fc9014e74bd3884808568a5e43.s3tc.ctex"] +dest_files=["res://.godot/imported/0175.png-34e1f4fc9014e74bd3884808568a5e43.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0177.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0177.png.import index 6eb14e3db..28d97dfd9 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0177.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0177.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c5up3sgp08blr" -path.s3tc="res://.godot/imported/0177.png-28a3c3a7bf15de0fcab67c7144d96fd8.s3tc.ctex" +path.bptc="res://.godot/imported/0177.png-28a3c3a7bf15de0fcab67c7144d96fd8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0177.png" -dest_files=["res://.godot/imported/0177.png-28a3c3a7bf15de0fcab67c7144d96fd8.s3tc.ctex"] +dest_files=["res://.godot/imported/0177.png-28a3c3a7bf15de0fcab67c7144d96fd8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0179.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0179.png.import index 87babf8e1..c1754eff5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0179.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0179.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cp27fdsyxneu5" -path.s3tc="res://.godot/imported/0179.png-c066a153ef89f9ca740b310616cb519e.s3tc.ctex" +path.bptc="res://.godot/imported/0179.png-c066a153ef89f9ca740b310616cb519e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0179.png" -dest_files=["res://.godot/imported/0179.png-c066a153ef89f9ca740b310616cb519e.s3tc.ctex"] +dest_files=["res://.godot/imported/0179.png-c066a153ef89f9ca740b310616cb519e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0181.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0181.png.import index 3b31448dd..8256453bb 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0181.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0181.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dqlba1xped7q0" -path.s3tc="res://.godot/imported/0181.png-4bef00b4119ff4e1a70f1601e4dafbc8.s3tc.ctex" +path.bptc="res://.godot/imported/0181.png-4bef00b4119ff4e1a70f1601e4dafbc8.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0181.png" -dest_files=["res://.godot/imported/0181.png-4bef00b4119ff4e1a70f1601e4dafbc8.s3tc.ctex"] +dest_files=["res://.godot/imported/0181.png-4bef00b4119ff4e1a70f1601e4dafbc8.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0183.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0183.png.import index b619149d0..943ea494a 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0183.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0183.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://blro88pd1lg1a" -path.s3tc="res://.godot/imported/0183.png-3a8eb311542729ad121f746566e943ed.s3tc.ctex" +path.bptc="res://.godot/imported/0183.png-3a8eb311542729ad121f746566e943ed.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0183.png" -dest_files=["res://.godot/imported/0183.png-3a8eb311542729ad121f746566e943ed.s3tc.ctex"] +dest_files=["res://.godot/imported/0183.png-3a8eb311542729ad121f746566e943ed.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0185.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0185.png.import index 4ca94a8b7..c4a695a00 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0185.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0185.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c0wteoq8ruppq" -path.s3tc="res://.godot/imported/0185.png-428e1226258f9c09e885ee5cf8d51b80.s3tc.ctex" +path.bptc="res://.godot/imported/0185.png-428e1226258f9c09e885ee5cf8d51b80.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0185.png" -dest_files=["res://.godot/imported/0185.png-428e1226258f9c09e885ee5cf8d51b80.s3tc.ctex"] +dest_files=["res://.godot/imported/0185.png-428e1226258f9c09e885ee5cf8d51b80.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0187.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0187.png.import index e688e1ebc..d339ad44c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0187.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0187.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ciug8dyr32lk5" -path.s3tc="res://.godot/imported/0187.png-398d1d2413b9ec3602068fad6d530d50.s3tc.ctex" +path.bptc="res://.godot/imported/0187.png-398d1d2413b9ec3602068fad6d530d50.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0187.png" -dest_files=["res://.godot/imported/0187.png-398d1d2413b9ec3602068fad6d530d50.s3tc.ctex"] +dest_files=["res://.godot/imported/0187.png-398d1d2413b9ec3602068fad6d530d50.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0189.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0189.png.import index bf3afd784..6744ce25d 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0189.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0189.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c352clrmgykjm" -path.s3tc="res://.godot/imported/0189.png-8690a44daa99109b7d13973c3b86beab.s3tc.ctex" +path.bptc="res://.godot/imported/0189.png-8690a44daa99109b7d13973c3b86beab.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0189.png" -dest_files=["res://.godot/imported/0189.png-8690a44daa99109b7d13973c3b86beab.s3tc.ctex"] +dest_files=["res://.godot/imported/0189.png-8690a44daa99109b7d13973c3b86beab.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0191.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0191.png.import index 3523aca88..a4333dc92 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0191.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0191.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dx5g52o76up6k" -path.s3tc="res://.godot/imported/0191.png-1fe7397cf9be13264dad5daacc06aa6b.s3tc.ctex" +path.bptc="res://.godot/imported/0191.png-1fe7397cf9be13264dad5daacc06aa6b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0191.png" -dest_files=["res://.godot/imported/0191.png-1fe7397cf9be13264dad5daacc06aa6b.s3tc.ctex"] +dest_files=["res://.godot/imported/0191.png-1fe7397cf9be13264dad5daacc06aa6b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0193.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0193.png.import index 21d846434..afc636aa5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0193.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0193.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bl2cvibvdhv2j" -path.s3tc="res://.godot/imported/0193.png-43633aae554338bc01b0dc0c96b73a2d.s3tc.ctex" +path.bptc="res://.godot/imported/0193.png-43633aae554338bc01b0dc0c96b73a2d.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0193.png" -dest_files=["res://.godot/imported/0193.png-43633aae554338bc01b0dc0c96b73a2d.s3tc.ctex"] +dest_files=["res://.godot/imported/0193.png-43633aae554338bc01b0dc0c96b73a2d.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0195.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0195.png.import index 0134520be..b71fee4fd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0195.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0195.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://brx2w1nmmbvo3" -path.s3tc="res://.godot/imported/0195.png-ae903fbf32b613e72c5bae8e2643123e.s3tc.ctex" +path.bptc="res://.godot/imported/0195.png-ae903fbf32b613e72c5bae8e2643123e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0195.png" -dest_files=["res://.godot/imported/0195.png-ae903fbf32b613e72c5bae8e2643123e.s3tc.ctex"] +dest_files=["res://.godot/imported/0195.png-ae903fbf32b613e72c5bae8e2643123e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0197.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0197.png.import index 07a90a334..b995bd4e7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0197.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0197.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bx4pyni8j22cr" -path.s3tc="res://.godot/imported/0197.png-70cd0370e83454242e27c2eed15c483b.s3tc.ctex" +path.bptc="res://.godot/imported/0197.png-70cd0370e83454242e27c2eed15c483b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0197.png" -dest_files=["res://.godot/imported/0197.png-70cd0370e83454242e27c2eed15c483b.s3tc.ctex"] +dest_files=["res://.godot/imported/0197.png-70cd0370e83454242e27c2eed15c483b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0199.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0199.png.import index 07cdcfb1f..2a49662e7 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0199.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0199.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dw2ybtgjh06gn" -path.s3tc="res://.godot/imported/0199.png-08851501b848f53710dab8fe49bc9fae.s3tc.ctex" +path.bptc="res://.godot/imported/0199.png-08851501b848f53710dab8fe49bc9fae.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0199.png" -dest_files=["res://.godot/imported/0199.png-08851501b848f53710dab8fe49bc9fae.s3tc.ctex"] +dest_files=["res://.godot/imported/0199.png-08851501b848f53710dab8fe49bc9fae.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0201.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0201.png.import index 9dc657419..ae6626a84 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0201.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0201.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bx5c7rt47utmf" -path.s3tc="res://.godot/imported/0201.png-16e761dd1284eeb4693901dcf2647ddc.s3tc.ctex" +path.bptc="res://.godot/imported/0201.png-16e761dd1284eeb4693901dcf2647ddc.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0201.png" -dest_files=["res://.godot/imported/0201.png-16e761dd1284eeb4693901dcf2647ddc.s3tc.ctex"] +dest_files=["res://.godot/imported/0201.png-16e761dd1284eeb4693901dcf2647ddc.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0203.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0203.png.import index 097981797..f6fb5a1dd 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0203.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0203.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dclfm6ikef13u" -path.s3tc="res://.godot/imported/0203.png-0d03eb3a1baeb4067ebf91737c1a4a1a.s3tc.ctex" +path.bptc="res://.godot/imported/0203.png-0d03eb3a1baeb4067ebf91737c1a4a1a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0203.png" -dest_files=["res://.godot/imported/0203.png-0d03eb3a1baeb4067ebf91737c1a4a1a.s3tc.ctex"] +dest_files=["res://.godot/imported/0203.png-0d03eb3a1baeb4067ebf91737c1a4a1a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0205.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0205.png.import index 0f687602f..0174e9246 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0205.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0205.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dsyr3h3f6iiap" -path.s3tc="res://.godot/imported/0205.png-89b6e4131462b7ed3f65393a55397943.s3tc.ctex" +path.bptc="res://.godot/imported/0205.png-89b6e4131462b7ed3f65393a55397943.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0205.png" -dest_files=["res://.godot/imported/0205.png-89b6e4131462b7ed3f65393a55397943.s3tc.ctex"] +dest_files=["res://.godot/imported/0205.png-89b6e4131462b7ed3f65393a55397943.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0207.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0207.png.import index 2bba22e44..f23eb3487 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0207.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0207.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://btogcekocya4j" -path.s3tc="res://.godot/imported/0207.png-04d5be520dae7e2126a58b6cbb6e836c.s3tc.ctex" +path.bptc="res://.godot/imported/0207.png-04d5be520dae7e2126a58b6cbb6e836c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0207.png" -dest_files=["res://.godot/imported/0207.png-04d5be520dae7e2126a58b6cbb6e836c.s3tc.ctex"] +dest_files=["res://.godot/imported/0207.png-04d5be520dae7e2126a58b6cbb6e836c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0209.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0209.png.import index 14a7c84c9..4a5723073 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0209.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0209.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://0q87x14ti2p2" -path.s3tc="res://.godot/imported/0209.png-3b5c89367f39a805155e617658462849.s3tc.ctex" +path.bptc="res://.godot/imported/0209.png-3b5c89367f39a805155e617658462849.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0209.png" -dest_files=["res://.godot/imported/0209.png-3b5c89367f39a805155e617658462849.s3tc.ctex"] +dest_files=["res://.godot/imported/0209.png-3b5c89367f39a805155e617658462849.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0211.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0211.png.import index 0f1960027..18fbae240 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0211.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0211.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bomm6u67ujyxw" -path.s3tc="res://.godot/imported/0211.png-57aaa4611011895bdaeb805a2f28c491.s3tc.ctex" +path.bptc="res://.godot/imported/0211.png-57aaa4611011895bdaeb805a2f28c491.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0211.png" -dest_files=["res://.godot/imported/0211.png-57aaa4611011895bdaeb805a2f28c491.s3tc.ctex"] +dest_files=["res://.godot/imported/0211.png-57aaa4611011895bdaeb805a2f28c491.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0213.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0213.png.import index 299d26897..fa521639b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0213.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0213.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dt6jpbtv4aicx" -path.s3tc="res://.godot/imported/0213.png-830142f17484bbd302a697f71a9709aa.s3tc.ctex" +path.bptc="res://.godot/imported/0213.png-830142f17484bbd302a697f71a9709aa.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0213.png" -dest_files=["res://.godot/imported/0213.png-830142f17484bbd302a697f71a9709aa.s3tc.ctex"] +dest_files=["res://.godot/imported/0213.png-830142f17484bbd302a697f71a9709aa.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0215.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0215.png.import index 2b5742cc1..971e7cbce 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0215.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0215.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://bk160rtochbcc" -path.s3tc="res://.godot/imported/0215.png-24fd7624f6b99decf581ffe4316d8833.s3tc.ctex" +path.bptc="res://.godot/imported/0215.png-24fd7624f6b99decf581ffe4316d8833.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0215.png" -dest_files=["res://.godot/imported/0215.png-24fd7624f6b99decf581ffe4316d8833.s3tc.ctex"] +dest_files=["res://.godot/imported/0215.png-24fd7624f6b99decf581ffe4316d8833.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0217.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0217.png.import index 8b78db58e..08c577641 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0217.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0217.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://csu0kx8tgbli2" -path.s3tc="res://.godot/imported/0217.png-acdd04644a28ae9f33001536d69c7e94.s3tc.ctex" +path.bptc="res://.godot/imported/0217.png-acdd04644a28ae9f33001536d69c7e94.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0217.png" -dest_files=["res://.godot/imported/0217.png-acdd04644a28ae9f33001536d69c7e94.s3tc.ctex"] +dest_files=["res://.godot/imported/0217.png-acdd04644a28ae9f33001536d69c7e94.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0219.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0219.png.import index bbf46c5b0..a62b4e070 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0219.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0219.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://26q5y3md31ju" -path.s3tc="res://.godot/imported/0219.png-1a2981a69ec264fb57705160e06cf996.s3tc.ctex" +path.bptc="res://.godot/imported/0219.png-1a2981a69ec264fb57705160e06cf996.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/LEFT/0219.png" -dest_files=["res://.godot/imported/0219.png-1a2981a69ec264fb57705160e06cf996.s3tc.ctex"] +dest_files=["res://.godot/imported/0219.png-1a2981a69ec264fb57705160e06cf996.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0165.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0165.png.import index 5333e876d..c88da4e37 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0165.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0165.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://2ldbdp2wdsth" -path.s3tc="res://.godot/imported/0165.png-49f978d815f39d92706a3b2a99bac895.s3tc.ctex" +path.bptc="res://.godot/imported/0165.png-49f978d815f39d92706a3b2a99bac895.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0165.png" -dest_files=["res://.godot/imported/0165.png-49f978d815f39d92706a3b2a99bac895.s3tc.ctex"] +dest_files=["res://.godot/imported/0165.png-49f978d815f39d92706a3b2a99bac895.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0167.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0167.png.import index 34fd36b2c..a1f19f2d3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0167.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0167.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://tbejqlvl2c63" -path.s3tc="res://.godot/imported/0167.png-20b6af01a71426dff83dc952ee833ea6.s3tc.ctex" +path.bptc="res://.godot/imported/0167.png-20b6af01a71426dff83dc952ee833ea6.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0167.png" -dest_files=["res://.godot/imported/0167.png-20b6af01a71426dff83dc952ee833ea6.s3tc.ctex"] +dest_files=["res://.godot/imported/0167.png-20b6af01a71426dff83dc952ee833ea6.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0169.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0169.png.import index 1bb764519..38fd28206 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0169.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0169.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c3oxv2fxaxg2n" -path.s3tc="res://.godot/imported/0169.png-7e42569900f6fcb3242e2de0962866b6.s3tc.ctex" +path.bptc="res://.godot/imported/0169.png-7e42569900f6fcb3242e2de0962866b6.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0169.png" -dest_files=["res://.godot/imported/0169.png-7e42569900f6fcb3242e2de0962866b6.s3tc.ctex"] +dest_files=["res://.godot/imported/0169.png-7e42569900f6fcb3242e2de0962866b6.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0171.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0171.png.import index 5ba10ab70..9663377f2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0171.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0171.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://badfptk3p2rjf" -path.s3tc="res://.godot/imported/0171.png-a4e2319608ddddb792d0a9af68c118b2.s3tc.ctex" +path.bptc="res://.godot/imported/0171.png-a4e2319608ddddb792d0a9af68c118b2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0171.png" -dest_files=["res://.godot/imported/0171.png-a4e2319608ddddb792d0a9af68c118b2.s3tc.ctex"] +dest_files=["res://.godot/imported/0171.png-a4e2319608ddddb792d0a9af68c118b2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0173.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0173.png.import index b69689ac3..5423be100 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0173.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0173.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dvqtu5br8apnf" -path.s3tc="res://.godot/imported/0173.png-5af020b929cc7d2762ac8594e00a5b34.s3tc.ctex" +path.bptc="res://.godot/imported/0173.png-5af020b929cc7d2762ac8594e00a5b34.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0173.png" -dest_files=["res://.godot/imported/0173.png-5af020b929cc7d2762ac8594e00a5b34.s3tc.ctex"] +dest_files=["res://.godot/imported/0173.png-5af020b929cc7d2762ac8594e00a5b34.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0175.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0175.png.import index ddf4c72c2..16956ad39 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0175.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0175.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dqcgma144vxg7" -path.s3tc="res://.godot/imported/0175.png-1c6d5b820586ea7907eb51cf06800aea.s3tc.ctex" +path.bptc="res://.godot/imported/0175.png-1c6d5b820586ea7907eb51cf06800aea.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0175.png" -dest_files=["res://.godot/imported/0175.png-1c6d5b820586ea7907eb51cf06800aea.s3tc.ctex"] +dest_files=["res://.godot/imported/0175.png-1c6d5b820586ea7907eb51cf06800aea.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0177.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0177.png.import index 73940e712..3f9323e50 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0177.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0177.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b4akbk2pimv3h" -path.s3tc="res://.godot/imported/0177.png-692dabb7012726eca1fdada418adfada.s3tc.ctex" 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chariot/animations/A2/RIGHT/0179.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://uwkh8rb4nwsb" -path.s3tc="res://.godot/imported/0179.png-6c42a191c0f60b5efe971dab1802319c.s3tc.ctex" +path.bptc="res://.godot/imported/0179.png-6c42a191c0f60b5efe971dab1802319c.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0179.png" -dest_files=["res://.godot/imported/0179.png-6c42a191c0f60b5efe971dab1802319c.s3tc.ctex"] +dest_files=["res://.godot/imported/0179.png-6c42a191c0f60b5efe971dab1802319c.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0181.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0181.png.import index 5871cb1ac..7676bf11b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0181.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0181.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b1h4v7b1gnfvw" -path.s3tc="res://.godot/imported/0181.png-eb15b93dbccbf4acc2e004195ed2cb30.s3tc.ctex" +path.bptc="res://.godot/imported/0181.png-eb15b93dbccbf4acc2e004195ed2cb30.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0181.png" -dest_files=["res://.godot/imported/0181.png-eb15b93dbccbf4acc2e004195ed2cb30.s3tc.ctex"] +dest_files=["res://.godot/imported/0181.png-eb15b93dbccbf4acc2e004195ed2cb30.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0183.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0183.png.import index 1b68a2c89..c3afe3363 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0183.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0183.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dsqtavj4g24bl" -path.s3tc="res://.godot/imported/0183.png-c436a7994de8204694e195ce9908f375.s3tc.ctex" +path.bptc="res://.godot/imported/0183.png-c436a7994de8204694e195ce9908f375.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0183.png" -dest_files=["res://.godot/imported/0183.png-c436a7994de8204694e195ce9908f375.s3tc.ctex"] +dest_files=["res://.godot/imported/0183.png-c436a7994de8204694e195ce9908f375.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0185.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0185.png.import index f881060f6..ab5869e1b 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0185.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0185.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cxbctnpat7ouu" -path.s3tc="res://.godot/imported/0185.png-d4e96f59696ed3029e5964e6b95aecae.s3tc.ctex" +path.bptc="res://.godot/imported/0185.png-d4e96f59696ed3029e5964e6b95aecae.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0185.png" -dest_files=["res://.godot/imported/0185.png-d4e96f59696ed3029e5964e6b95aecae.s3tc.ctex"] +dest_files=["res://.godot/imported/0185.png-d4e96f59696ed3029e5964e6b95aecae.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0187.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0187.png.import index c44c16039..24a42cd86 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0187.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0187.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cw2tm8v6j3mjh" -path.s3tc="res://.godot/imported/0187.png-f540079448e7586c024927ab53088fe2.s3tc.ctex" +path.bptc="res://.godot/imported/0187.png-f540079448e7586c024927ab53088fe2.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0187.png" -dest_files=["res://.godot/imported/0187.png-f540079448e7586c024927ab53088fe2.s3tc.ctex"] +dest_files=["res://.godot/imported/0187.png-f540079448e7586c024927ab53088fe2.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0189.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0189.png.import index bbb922d7a..28e29da57 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0189.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0189.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c65mcg8bxrsvi" -path.s3tc="res://.godot/imported/0189.png-0ea87ff41870b546dcaccdb9be8e4b39.s3tc.ctex" +path.bptc="res://.godot/imported/0189.png-0ea87ff41870b546dcaccdb9be8e4b39.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0189.png" -dest_files=["res://.godot/imported/0189.png-0ea87ff41870b546dcaccdb9be8e4b39.s3tc.ctex"] +dest_files=["res://.godot/imported/0189.png-0ea87ff41870b546dcaccdb9be8e4b39.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0191.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0191.png.import index 23b9fb37b..8316a2a0c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0191.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0191.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c6xf1jvsfe380" -path.s3tc="res://.godot/imported/0191.png-a51dd939fe6f8a7fb4d9d451cc789d2a.s3tc.ctex" +path.bptc="res://.godot/imported/0191.png-a51dd939fe6f8a7fb4d9d451cc789d2a.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0191.png" -dest_files=["res://.godot/imported/0191.png-a51dd939fe6f8a7fb4d9d451cc789d2a.s3tc.ctex"] +dest_files=["res://.godot/imported/0191.png-a51dd939fe6f8a7fb4d9d451cc789d2a.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0193.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0193.png.import index 3533ac9a6..93cc035a3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0193.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0193.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://xsmvw46nwx83" -path.s3tc="res://.godot/imported/0193.png-fe26abc6f0270575f4513d7265d0b65f.s3tc.ctex" +path.bptc="res://.godot/imported/0193.png-fe26abc6f0270575f4513d7265d0b65f.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0193.png" -dest_files=["res://.godot/imported/0193.png-fe26abc6f0270575f4513d7265d0b65f.s3tc.ctex"] +dest_files=["res://.godot/imported/0193.png-fe26abc6f0270575f4513d7265d0b65f.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0195.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0195.png.import index 7e0daeee0..30dc86c2e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0195.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0195.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ceuw3mndkauks" -path.s3tc="res://.godot/imported/0195.png-2ced8329b9d420d9955e500f4a3067b1.s3tc.ctex" +path.bptc="res://.godot/imported/0195.png-2ced8329b9d420d9955e500f4a3067b1.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0195.png" -dest_files=["res://.godot/imported/0195.png-2ced8329b9d420d9955e500f4a3067b1.s3tc.ctex"] +dest_files=["res://.godot/imported/0195.png-2ced8329b9d420d9955e500f4a3067b1.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0197.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0197.png.import index e0ab69d23..c8959ab93 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0197.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0197.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://5nwll3wg722m" -path.s3tc="res://.godot/imported/0197.png-1bc7bdbeb8486c8a7e9118b6bd8a94fa.s3tc.ctex" +path.bptc="res://.godot/imported/0197.png-1bc7bdbeb8486c8a7e9118b6bd8a94fa.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0197.png" -dest_files=["res://.godot/imported/0197.png-1bc7bdbeb8486c8a7e9118b6bd8a94fa.s3tc.ctex"] +dest_files=["res://.godot/imported/0197.png-1bc7bdbeb8486c8a7e9118b6bd8a94fa.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0199.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0199.png.import index 77d33250b..2cce6299c 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0199.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0199.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://du6k744trabvm" -path.s3tc="res://.godot/imported/0199.png-6d0e2f389050321b8725812462d486f3.s3tc.ctex" +path.bptc="res://.godot/imported/0199.png-6d0e2f389050321b8725812462d486f3.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0199.png" -dest_files=["res://.godot/imported/0199.png-6d0e2f389050321b8725812462d486f3.s3tc.ctex"] +dest_files=["res://.godot/imported/0199.png-6d0e2f389050321b8725812462d486f3.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0201.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0201.png.import index 0d9c28814..216960364 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0201.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0201.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dhc48um4v6byp" -path.s3tc="res://.godot/imported/0201.png-579eab4c8d4171c0b98898904613cd5d.s3tc.ctex" 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chariot/animations/A2/RIGHT/0203.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://nubnfeiul8xj" -path.s3tc="res://.godot/imported/0203.png-566ee3fdf78e4ec8dbf2a5e82dd5a05e.s3tc.ctex" +path.bptc="res://.godot/imported/0203.png-566ee3fdf78e4ec8dbf2a5e82dd5a05e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0203.png" -dest_files=["res://.godot/imported/0203.png-566ee3fdf78e4ec8dbf2a5e82dd5a05e.s3tc.ctex"] +dest_files=["res://.godot/imported/0203.png-566ee3fdf78e4ec8dbf2a5e82dd5a05e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0205.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0205.png.import index f9bbd1a7b..8c3dbc0a4 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0205.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0205.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://ctb7avsejl1l6" -path.s3tc="res://.godot/imported/0205.png-0f1bd129cb94abc735f4d9db392dd5ad.s3tc.ctex" +path.bptc="res://.godot/imported/0205.png-0f1bd129cb94abc735f4d9db392dd5ad.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0205.png" -dest_files=["res://.godot/imported/0205.png-0f1bd129cb94abc735f4d9db392dd5ad.s3tc.ctex"] +dest_files=["res://.godot/imported/0205.png-0f1bd129cb94abc735f4d9db392dd5ad.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0207.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0207.png.import index 0ddc7af2a..eb8c09dc5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0207.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0207.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://dv7k5ehqv37uu" -path.s3tc="res://.godot/imported/0207.png-01e6c618f2952d186600519223259399.s3tc.ctex" +path.bptc="res://.godot/imported/0207.png-01e6c618f2952d186600519223259399.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0207.png" -dest_files=["res://.godot/imported/0207.png-01e6c618f2952d186600519223259399.s3tc.ctex"] +dest_files=["res://.godot/imported/0207.png-01e6c618f2952d186600519223259399.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0209.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0209.png.import index 6adf84cbc..16604e572 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0209.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0209.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cvopericv3785" -path.s3tc="res://.godot/imported/0209.png-b3c5acc186d4e4b6e8f2d78d9f671627.s3tc.ctex" +path.bptc="res://.godot/imported/0209.png-b3c5acc186d4e4b6e8f2d78d9f671627.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0209.png" -dest_files=["res://.godot/imported/0209.png-b3c5acc186d4e4b6e8f2d78d9f671627.s3tc.ctex"] +dest_files=["res://.godot/imported/0209.png-b3c5acc186d4e4b6e8f2d78d9f671627.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0211.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0211.png.import index 4b8c25f28..91f115ef5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0211.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0211.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://coelmv7c0dneu" -path.s3tc="res://.godot/imported/0211.png-9ce6b34890ee21f36024e118e59fb568.s3tc.ctex" +path.bptc="res://.godot/imported/0211.png-9ce6b34890ee21f36024e118e59fb568.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0211.png" -dest_files=["res://.godot/imported/0211.png-9ce6b34890ee21f36024e118e59fb568.s3tc.ctex"] +dest_files=["res://.godot/imported/0211.png-9ce6b34890ee21f36024e118e59fb568.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0213.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0213.png.import index f72b02ac2..98cd8b199 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0213.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0213.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://cll8s3hsm6waa" -path.s3tc="res://.godot/imported/0213.png-2d950818c70608efab3be12f9dc71aef.s3tc.ctex" +path.bptc="res://.godot/imported/0213.png-2d950818c70608efab3be12f9dc71aef.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0213.png" -dest_files=["res://.godot/imported/0213.png-2d950818c70608efab3be12f9dc71aef.s3tc.ctex"] +dest_files=["res://.godot/imported/0213.png-2d950818c70608efab3be12f9dc71aef.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0215.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0215.png.import index 63fbdbd24..35c17f0f3 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0215.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0215.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c8ovmnxv06kiy" -path.s3tc="res://.godot/imported/0215.png-9cc7c1d8d6609ec036840d90155db40e.s3tc.ctex" +path.bptc="res://.godot/imported/0215.png-9cc7c1d8d6609ec036840d90155db40e.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0215.png" -dest_files=["res://.godot/imported/0215.png-9cc7c1d8d6609ec036840d90155db40e.s3tc.ctex"] +dest_files=["res://.godot/imported/0215.png-9cc7c1d8d6609ec036840d90155db40e.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0217.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0217.png.import index fb0a793dc..2b3ed4cdf 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0217.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0217.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://c0p01wl0x70f" -path.s3tc="res://.godot/imported/0217.png-9364000c46e94ad6f3bbbe9fe2d9007b.s3tc.ctex" +path.bptc="res://.godot/imported/0217.png-9364000c46e94ad6f3bbbe9fe2d9007b.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0217.png" -dest_files=["res://.godot/imported/0217.png-9364000c46e94ad6f3bbbe9fe2d9007b.s3tc.ctex"] +dest_files=["res://.godot/imported/0217.png-9364000c46e94ad6f3bbbe9fe2d9007b.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0219.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0219.png.import index c618c8906..77ec524e2 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0219.png.import +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0219.png.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://b4irsbrteqxwl" -path.s3tc="res://.godot/imported/0219.png-1135e219c71049e4cf03d2e112e19611.s3tc.ctex" +path.bptc="res://.godot/imported/0219.png-1135e219c71049e4cf03d2e112e19611.bptc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -12,12 +12,12 @@ metadata={ [deps] source_file="res://src/enemy/enemy_types/06. chariot/animations/A2/RIGHT/0219.png" -dest_files=["res://.godot/imported/0219.png-1135e219c71049e4cf03d2e112e19611.s3tc.ctex"] +dest_files=["res://.godot/imported/0219.png-1135e219c71049e4cf03d2e112e19611.bptc.ctex"] [params] compress/mode=2 -compress/high_quality=false +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agni/AgniDemon.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agni/AgniDemon.cs index 4d8f38b89..dfc9ccb41 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agni/AgniDemon.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agni/AgniDemon.cs @@ -3,6 +3,7 @@ using Chickensoft.Introspection; using Godot; using System; using System.Collections.Generic; +using System.Linq; using Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/11. Palan/Palan.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/11. Palan/Palan.cs index e42f41271..8839b07a5 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/11. Palan/Palan.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/11. Palan/Palan.cs @@ -3,6 +3,7 @@ using Chickensoft.Introspection; using Godot; using System; using System.Collections.Generic; +using System.Linq; using Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.cs index e43119124..5a306f855 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.cs @@ -1,6 +1,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; +using System.Linq; using Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] @@ -17,25 +18,25 @@ public partial class ShieldOfHeaven : Enemy2D, IHavePatrolBehavior, IHaveEngageP public void OnReady() { - FollowBehavior.Init(NavigationAgent); - PatrolBehavior.Init(NavigationAgent); - PatrolBehavior.HomePosition = GlobalPosition; - PatrolBehavior.OnVelocityComputed += OnVelocityComputed; - FollowBehavior.OnVelocityComputed += OnVelocityComputed; - EngagePlayerBehavior.TakeAction += EngagePlayerBehavior_TakeAction; - EngagePlayerBehavior.AcquireTarget += EngagePlayerBehavior_AcquireTarget; - PlayerDetector.BodyEntered += PlayerDetector_BodyEntered; - PlayerDetector.BodyExited += PlayerDetector_BodyExited; - SetPhysicsProcess(true); + FollowBehavior.Init(NavigationAgent); + PatrolBehavior.Init(NavigationAgent); + PatrolBehavior.HomePosition = GlobalPosition; + PatrolBehavior.OnVelocityComputed += OnVelocityComputed; + FollowBehavior.OnVelocityComputed += OnVelocityComputed; + EngagePlayerBehavior.TakeAction += EngagePlayerBehavior_TakeAction; + EngagePlayerBehavior.AcquireTarget += EngagePlayerBehavior_AcquireTarget; + PlayerDetector.BodyEntered += PlayerDetector_BodyEntered; + PlayerDetector.BodyExited += PlayerDetector_BodyExited; + SetPhysicsProcess(true); } public override void _ExitTree() { - PatrolBehavior.OnVelocityComputed -= OnVelocityComputed; - FollowBehavior.OnVelocityComputed -= OnVelocityComputed; - EngagePlayerBehavior.TakeAction -= EngagePlayerBehavior_TakeAction; - EngagePlayerBehavior.AcquireTarget -= EngagePlayerBehavior_AcquireTarget; - PlayerDetector.BodyEntered -= PlayerDetector_BodyEntered; - PlayerDetector.BodyExited -= PlayerDetector_BodyExited; + PatrolBehavior.OnVelocityComputed -= OnVelocityComputed; + FollowBehavior.OnVelocityComputed -= OnVelocityComputed; + EngagePlayerBehavior.TakeAction -= EngagePlayerBehavior_TakeAction; + EngagePlayerBehavior.AcquireTarget -= EngagePlayerBehavior_AcquireTarget; + PlayerDetector.BodyEntered -= PlayerDetector_BodyEntered; + PlayerDetector.BodyExited -= PlayerDetector_BodyExited; } } diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs index 5814c1783..c28370ed4 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs @@ -2,6 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; using System; +using System.Linq; using Zennysoft.Game.Ma; using Zennysoft.Ma.Adapter; @@ -43,7 +44,6 @@ public partial class GoldSproingy : Enemy2D, IHavePatrolBehavior, IHaveFleeBehav public override void _ExitTree() { PatrolBehavior.OnVelocityComputed -= OnVelocityComputed; - PlayerDetector.BodyExited -= PlayerDetector_BodyExited; FleeBehavior.OnVelocityComputed -= OnVelocityComputed; PlayerDetector.BodyEntered -= GoldSproingyFlee; } diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/9b. Aqueos Demon/AqueousDemon.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/9b. Aqueos Demon/AqueousDemon.cs index 8a6e1c3cd..99f1dc247 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/9b. Aqueos Demon/AqueousDemon.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/9b. Aqueos Demon/AqueousDemon.cs @@ -3,6 +3,7 @@ using Chickensoft.Introspection; using Godot; using System; using System.Collections.Generic; +using System.Linq; using Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] diff --git a/Zennysoft.Game.Ma/src/game/Game.cs b/Zennysoft.Game.Ma/src/game/Game.cs index 21e74e89f..0dc24c1e2 100644 --- a/Zennysoft.Game.Ma/src/game/Game.cs +++ b/Zennysoft.Game.Ma/src/game/Game.cs @@ -226,9 +226,6 @@ public partial class Game : Node3D, IGame case EffectItem effectItem: EnactEffectItemEffects(effectItem); break; - case ThrowableItem throwableItem: - EnactThrowableItemEffects(throwableItem); - break; case Jewel jewel: EnactJewelItemEffects(jewel); break; @@ -265,7 +262,7 @@ public partial class Game : Node3D, IGame thrown.ItemThatIsThrown = item; _map.AddChild(thrown); thrown.Throw(_effectService); - _player.Inventory.Remove(item); + RemoveItemOrSubtractFromItemCount(item); } public IDungeonFloor CurrentFloor => _map.CurrentFloor; @@ -554,31 +551,19 @@ public partial class Game : Node3D, IGame case UsableItemTag.RandomEffect: _effectService.RandomEffect(effectItem); break; - } - } - - private void EnactThrowableItemEffects(ThrowableItem throwableItem) - { - switch (throwableItem.ThrowableItemTag) - { - case ThrowableItemTag.DoubleExp: + case UsableItemTag.DoubleExp: GameRepo.StartDoubleEXP(TimeSpan.FromSeconds(30)); GameRepo.CloseInventory(); break; - case ThrowableItemTag.TeleportToRandomLocation: + case UsableItemTag.TeleportToRandomLocation: _effectService.TeleportToRandomRoom(_player); GameRepo.CloseInventory(); break; - case ThrowableItemTag.WarpToExitIfFound: + case UsableItemTag.WarpToExitIfFound: _effectService.WarpToExit(); GameRepo.CloseInventory(); break; } - - if (throwableItem.HealHPAmount > 0) - _player.HealthComponent.Heal(throwableItem.HealHPAmount); - if (throwableItem.HealVTAmount > 0) - _player.VTComponent.Restore(throwableItem.HealVTAmount); } private void EnactJewelItemEffects(Jewel jewel) diff --git a/Zennysoft.Game.Ma/src/game/Game.tscn b/Zennysoft.Game.Ma/src/game/Game.tscn index 6cda66b82..91cdff96d 100644 --- a/Zennysoft.Game.Ma/src/game/Game.tscn +++ b/Zennysoft.Game.Ma/src/game/Game.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=6 format=3 uid="uid://33ek675mfb5n"] +[gd_scene load_steps=7 format=3 uid="uid://33ek675mfb5n"] [ext_resource type="Script" uid="uid://chftlu4proh3d" path="res://src/game/Game.cs" id="1_ytcii"] [ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"] +[ext_resource type="PackedScene" uid="uid://t22s2y1t8ktc" path="res://src/debug/DebugInfo.tscn" id="6_dxb18"] [ext_resource type="PackedScene" uid="uid://cgwiwufvxvfs4" path="res://src/ui/load_next_level/LoadNextLevel.tscn" id="7_yw8km"] [ext_resource type="PackedScene" uid="uid://dbtfgrtgpr4qg" path="res://src/ui/game_over/GameOverMenu.tscn" id="11_wypid"] [ext_resource type="PackedScene" uid="uid://blbqgw3wosc1w" path="res://src/ui/pause_menu/PauseMenu.tscn" id="12_yev8k"] @@ -30,6 +31,10 @@ render_target_update_mode = 4 unique_name_in_owner = true process_mode = 1 +[node name="DebugInfo" parent="." instance=ExtResource("6_dxb18")] +unique_name_in_owner = true +mouse_filter = 2 + [node name="InGameUI" parent="." instance=ExtResource("5_lxtnp")] unique_name_in_owner = true custom_minimum_size = Vector2(1280, 720) @@ -44,3 +49,4 @@ unique_name_in_owner = true [node name="PauseMenu" parent="." instance=ExtResource("12_yev8k")] unique_name_in_owner = true visible = false +top_level = true diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/AnBradanFeasa.tres b/Zennysoft.Game.Ma/src/items/effect/resources/AnBradanFeasa.tres new file mode 100644 index 000000000..ce910ce7b --- /dev/null +++ b/Zennysoft.Game.Ma/src/items/effect/resources/AnBradanFeasa.tres @@ -0,0 +1,29 @@ +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://l6ymix5ntg6f"] + +[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_3gj16"] +[ext_resource type="Texture2D" uid="uid://bwnw78cha3kif" path="res://src/items/effect/textures/An Bradan.png" id="1_volso"] + +[resource] +script = ExtResource("1_3gj16") +UsableItemTag = 14 +ElementalDamageType = 0 +Name = "An Bradán Feasa" +Description = "Doubles EXP temporarily." +SpawnRate = 0.5 +BonusAttack = 0 +BonusDefense = 0 +BonusLuck = 5 +BonusHP = 0 +BonusVT = 0 +AeolicResistance = 0 +TelluricResistance = 0 +HydricResistance = 0 +IgneousResistance = 0 +FerrumResistance = 0 +HolyResistance = 0 +CurseResistance = 0 +ThrowSpeed = 12.0 +ThrowDamage = 5 +ItemTag = 0 +Texture = ExtResource("1_volso") +metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres index a31ffccf3..ed9fc30e0 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://lx7xkoj6w8gr"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://lx7xkoj6w8gr"] +[ext_resource type="Texture2D" uid="uid://ua36d2adt6ar" path="res://src/items/effect/textures/Cloth Resolution.PNG" id="1_1mm10"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_53wiy"] [resource] script = ExtResource("2_53wiy") UsableItemTag = 11 ElementalDamageType = 0 -Name = "Cloth Resolution" +Name = "Spell Sign: Cloth Resolution" Description = "Raises currently equipped armor's defense by 1." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_1mm10") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres index 67baa5213..b5e903300 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://bg2fsie2g3j6q"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://bg2fsie2g3j6q"] +[ext_resource type="Texture2D" uid="uid://cakhptys17ghl" path="res://src/items/effect/textures/Cosmos.PNG" id="1_dn5pk"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_n1557"] [resource] script = ExtResource("2_n1557") UsableItemTag = 12 ElementalDamageType = 0 -Name = "Cosmos" +Name = "Spell Sign: Cosmos" Description = "Raises current Level by 1." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_dn5pk") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres index 81a54be9d..7d25e4d3f 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://cxfu683mhpu6v"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://cxfu683mhpu6v"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_50lqu"] +[ext_resource type="Texture2D" uid="uid://ojyd0rjybuhr" path="res://src/items/effect/textures/Devic Balance.png" id="1_j7j7j"] [resource] script = ExtResource("1_50lqu") UsableItemTag = 6 ElementalDamageType = 0 -Name = "Devic Balance" +Name = "Scripture Sign: Devic Balance" Description = "Kill half of all enemies in current room." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_j7j7j") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DivinityRecall.tres similarity index 61% rename from Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/DivinityRecall.tres index b9a49a631..76dff4d80 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/DivinityRecall.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://bptg6eybj5dxk"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://bptg6eybj5dxk"] -[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_0uaie"] +[ext_resource type="Texture2D" uid="uid://c0vl8e3f3ygd8" path="res://src/items/effect/textures/Divinity Recall.png" id="1_gmjok"] +[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_7573q"] [resource] -script = ExtResource("1_0uaie") +script = ExtResource("2_7573q") UsableItemTag = 4 ElementalDamageType = 0 -Name = "Devic Recall" +Name = "Scripture Sign: Divinity Recall" Description = "Teleports all enemies to current room." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_gmjok") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres b/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres index dd194619f..cb32921e1 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://c6ecr2cquav3"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://c6ecr2cquav3"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_3l06v"] +[ext_resource type="Texture2D" uid="uid://bitmkd8lugvc8" path="res://src/items/effect/textures/Entropic Seal.PNG" id="1_dbua5"] [resource] script = ExtResource("1_3l06v") UsableItemTag = 13 ElementalDamageType = 0 -Name = "Entropic Seal" +Name = "Spell Sign: Entropic Seal" Description = "Random effect." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_dbua5") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres index c526d8567..07cd5148f 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://cx8kpmyhl5vkj"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://cx8kpmyhl5vkj"] +[ext_resource type="Texture2D" uid="uid://c2qvlc1g1b3i0" path="res://src/items/effect/textures/Ferrous Resolution.PNG" id="1_6wt4w"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_uojwo"] [resource] script = ExtResource("1_uojwo") UsableItemTag = 10 ElementalDamageType = 0 -Name = "Ferrous Resolution" +Name = "Spell Sign: Ferrous Resolution" Description = "Raises currently equipped weapon's attack by 1." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_6wt4w") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfDimension.tres b/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfDimension.tres new file mode 100644 index 000000000..c33682bbe --- /dev/null +++ b/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfDimension.tres @@ -0,0 +1,29 @@ +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://cm6g24fepdfj6"] + +[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_4oq2l"] +[ext_resource type="Texture2D" uid="uid://cotx23ubs88di" path="res://src/items/effect/textures/Gospel of Dimension.png" id="1_hpmyf"] + +[resource] +script = ExtResource("1_4oq2l") +UsableItemTag = 17 +ElementalDamageType = 0 +Name = "Scripture Sign: Gospel of Dimension" +Description = "Teleports target to a random location." +SpawnRate = 0.5 +BonusAttack = 0 +BonusDefense = 0 +BonusLuck = 5 +BonusHP = 0 +BonusVT = 0 +AeolicResistance = 0 +TelluricResistance = 0 +HydricResistance = 0 +IgneousResistance = 0 +FerrumResistance = 0 +HolyResistance = 0 +CurseResistance = 0 +ThrowSpeed = 12.0 +ThrowDamage = 5 +ItemTag = 0 +Texture = ExtResource("1_hpmyf") +metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfEscape.tres b/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfEscape.tres new file mode 100644 index 000000000..b6fe0918f --- /dev/null +++ b/Zennysoft.Game.Ma/src/items/effect/resources/GospelOfEscape.tres @@ -0,0 +1,29 @@ +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://c8lnjyq4apv7u"] + +[ext_resource type="Texture2D" uid="uid://bd4b66ktm1f2y" path="res://src/items/effect/textures/Gospel of Escape.png" id="1_fr2cs"] +[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_y2pue"] + +[resource] +script = ExtResource("1_y2pue") +UsableItemTag = 18 +ElementalDamageType = 0 +Name = "Scripture Sign: Gospel of Escape" +Description = "Warps target to the exit. No effect on player if exit has not been found." +SpawnRate = 0.5 +BonusAttack = 0 +BonusDefense = 0 +BonusLuck = 5 +BonusHP = 0 +BonusVT = 0 +AeolicResistance = 0 +TelluricResistance = 0 +HydricResistance = 0 +IgneousResistance = 0 +FerrumResistance = 0 +HolyResistance = 0 +CurseResistance = 0 +ThrowSpeed = 12.0 +ThrowDamage = 5 +ItemTag = 0 +Texture = ExtResource("1_fr2cs") +metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres b/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres index ad7b7a8fc..647e55652 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://5tbtsch3qagg"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://5tbtsch3qagg"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_drp30"] +[ext_resource type="Texture2D" uid="uid://iiajy3h10e6a" path="res://src/items/effect/textures/Heaven's Rebellion.png" id="1_g0a3x"] [resource] script = ExtResource("1_drp30") UsableItemTag = 8 ElementalDamageType = 0 -Name = "Heaven's Rebellion" +Name = "Scripture Sign: Heaven's Rebellion" Description = "Heals self and all enemies in current room to maximum HP." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_g0a3x") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres index 5b92cf50e..804b98e57 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://bldgbv38yplgk"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://bldgbv38yplgk"] +[ext_resource type="Texture2D" uid="uid://dg6rwrbmo67yp" path="res://src/items/effect/textures/Kyuuketsuki.png" id="1_0tcgy"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_hxj1b"] [resource] script = ExtResource("1_hxj1b") UsableItemTag = 7 ElementalDamageType = 0 -Name = "Kyuuketsuki" +Name = "Scripture Sign: Kyuuketsuki" Description = "Absorbs HP from all enemies in the room." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_0tcgy") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres index 0be46563b..4dd438b87 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://b44v3y1okrj1s"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://b44v3y1okrj1s"] +[ext_resource type="Texture2D" uid="uid://c6kw23bro622j" path="res://src/items/effect/textures/Perspective.PNG" id="1_31uf7"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_lq0bc"] [resource] script = ExtResource("1_lq0bc") UsableItemTag = 3 ElementalDamageType = 0 -Name = "Perspective" +Name = "Spell Sign: Perspective" Description = "Swap current HP and VT." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_31uf7") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres b/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres index e4e946e99..3adcdfa6e 100644 --- a/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres +++ b/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres @@ -1,12 +1,13 @@ -[gd_resource type="Resource" script_class="EffectItemStats" load_steps=2 format=3 uid="uid://cwh5w1yabwrxf"] +[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://cwh5w1yabwrxf"] [ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_ksb1c"] +[ext_resource type="Texture2D" uid="uid://bj7vhhgq7c0s1" path="res://src/items/effect/textures/SineMorph.png" id="1_vqhky"] [resource] script = ExtResource("1_ksb1c") UsableItemTag = 5 ElementalDamageType = 0 -Name = "Sine Morphization" +Name = "Scripture Sign: Sine Morphization" Description = "Turns all enemies in room to healing item." SpawnRate = 0.5 BonusAttack = 0 @@ -20,7 +21,9 @@ HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 +CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 +Texture = ExtResource("1_vqhky") metadata/_custom_type_script = "uid://b5w4iw4iqmxtn" diff --git a/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs index 4aa916f84..889590268 100644 --- a/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs +++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs @@ -35,8 +35,6 @@ public partial class ThrowableItem : InventoryItem, IStackable [Save("throwable_item_element")] public ElementType ElementType => Stats.ElementType; - [Save("throwable_item_tag")] - public ThrowableItemTag ThrowableItemTag => Stats.ThrowableItemTag; [Save("throwable_item_heal_hp")] public int HealHPAmount => Stats.HealHPAmount; [Save("throwable_item_heal_vt")] diff --git a/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs index 226213800..1b425a070 100644 --- a/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs +++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs @@ -15,10 +15,6 @@ public partial class ThrowableItemStats : InventoryItemStats [Export(PropertyHint.Range, "0, 999, 1")] public int HealVTAmount { get; set; } - [Export] - [Save("throwable_item_tag")] - public ThrowableItemTag ThrowableItemTag { get; set; } = ThrowableItemTag.None; - [Export] [Save("throwable_item_element")] public ElementType ElementType { get; set; } = ElementType.None; diff --git a/Zennysoft.Game.Ma/src/items/throwable/resources/AnBradánFeasa.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/AnBradánFeasa.tres deleted file mode 100644 index 983dc5e12..000000000 --- a/Zennysoft.Game.Ma/src/items/throwable/resources/AnBradánFeasa.tres +++ /dev/null @@ -1,30 +0,0 @@ -[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=2 format=3 uid="uid://qqg0gdcb8fwg"] - -[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_5t61b"] - -[resource] -script = ExtResource("2_5t61b") -HealHPAmount = 8 -HealVTAmount = 3 -ThrowableItemTag = 1 -ElementType = 0 -UsableItemTag = 0 -MinimumCount = 1 -MaximumCount = 8 -Name = "An Bradán Feasa" -Description = "Doubles experience points earned. Effect is temporary." -SpawnRate = 0.1 -BonusAttack = 0 -BonusDefense = 0 -BonusLuck = 0.05 -BonusHP = 0 -BonusVT = 0 -AeolicResistance = 0 -TelluricResistance = 0 -HydricResistance = 0 -IgneousResistance = 0 -FerrumResistance = 0 -HolyResistance = 0 -ThrowSpeed = 12.0 -ThrowDamage = 5 -ItemTag = 0 diff --git a/Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres deleted file mode 100644 index 34e7e816f..000000000 --- a/Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres +++ /dev/null @@ -1,30 +0,0 @@ -[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=2 format=3 uid="uid://lo37qfyxlhx1"] - -[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_m680r"] - -[resource] -script = ExtResource("2_m680r") -HealHPAmount = 0 -HealVTAmount = 0 -ThrowableItemTag = 4 -ElementType = 0 -UsableItemTag = 0 -MinimumCount = 1 -MaximumCount = 8 -Name = "Gospel of Dimension" -Description = "Teleports target to a random location." -SpawnRate = 0.1 -BonusAttack = 0 -BonusDefense = 0 -BonusLuck = 0.05 -BonusHP = 0 -BonusVT = 0 -AeolicResistance = 0 -TelluricResistance = 0 -HydricResistance = 0 -IgneousResistance = 0 -FerrumResistance = 0 -HolyResistance = 0 -ThrowSpeed = 20.0 -ThrowDamage = 20 -ItemTag = 0 diff --git a/Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres deleted file mode 100644 index d0af6e1aa..000000000 --- a/Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres +++ /dev/null @@ -1,31 +0,0 @@ -[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=2 format=3 uid="uid://35ag8vp8kvtx"] - -[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="1_pn8sr"] - -[resource] -script = ExtResource("1_pn8sr") -HealHPAmount = 0 -HealVTAmount = 0 -ThrowableItemTag = 0 -ElementType = 0 -UsableItemTag = 0 -MinimumCount = 1 -MaximumCount = 8 -Name = "Gospel of Escape" -Description = "Warps target to the exit. No effect on player if exit has not been found." -SpawnRate = 0.5 -BonusAttack = 0 -BonusDefense = 0 -BonusLuck = 0.05 -BonusHP = 0 -BonusVT = 0 -AeolicResistance = 0 -TelluricResistance = 0 -HydricResistance = 0 -IgneousResistance = 0 -FerrumResistance = 0 -HolyResistance = 0 -ThrowSpeed = 12.0 -ThrowDamage = 5 -ItemTag = 0 -metadata/_custom_type_script = "uid://d3wlunkcuv2w2" diff --git a/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs index 71a683290..72ddef32b 100644 --- a/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs +++ b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs @@ -108,25 +108,25 @@ public partial class ThrownItem : RigidBody3D, IThrownItem if (ItemThatIsThrown.ItemTag == ItemTag.MysteryItem) ItemThatIsThrown = _itemReroller.RerollItem(ItemThatIsThrown, Player.Inventory, false); - if (ItemThatIsThrown is ThrowableItem throwableItem) + if (ItemThatIsThrown is EffectItem usableItem) { - switch (throwableItem.ThrowableItemTag) + switch (usableItem.UsableItemTag) { - case ThrowableItemTag.LowerTargetTo1HP: + case UsableItemTag.LowerTargetTo1HP: enemy.HealthComponent.SetCurrentHealth(1); break; - case ThrowableItemTag.TeleportToRandomLocation: + case UsableItemTag.TeleportToRandomLocation: _effectService.TeleportToRandomRoom(enemy); break; default: - var damageDealt = DamageCalculator.CalculateDamage(new AttackData(throwableItem.ThrowDamage, throwableItem.ElementType), 10, enemy.ElementalResistanceSet); + var damageDealt = DamageCalculator.CalculateDamage(new AttackData(usableItem.ThrowDamage, ElementType.None), enemy.DefenseComponent.CurrentDefense.Value, enemy.ElementalResistanceSet); enemy.HealthComponent.Damage(damageDealt); break; } } else { - var damageDealt = DamageCalculator.CalculateDamage(new AttackData(ItemThatIsThrown.ThrowDamage, ElementType.None), 10, enemy.ElementalResistanceSet); + var damageDealt = DamageCalculator.CalculateDamage(new AttackData(ItemThatIsThrown.ThrowDamage, ElementType.None), enemy.DefenseComponent.CurrentDefense.Value, enemy.ElementalResistanceSet); enemy.HealthComponent.Damage(damageDealt); } } diff --git a/Zennysoft.Game.Ma/src/map/Map.tscn b/Zennysoft.Game.Ma/src/map/Map.tscn index 77a09ca18..60835b8e9 100644 --- a/Zennysoft.Game.Ma/src/map/Map.tscn +++ b/Zennysoft.Game.Ma/src/map/Map.tscn @@ -89,6 +89,7 @@ FolderName = "Floor01" FloorOdds = Array[float]([0.33, 0.33, 0.33]) Sproingy = 0.5 Michael = 0.5 +Chariot = 5.0 [node name="Floor02" type="Node" parent="MapOrder"] script = ExtResource("2_00xd7") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs index 4006fdf21..90cfa99ba 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs @@ -13,7 +13,7 @@ public partial class BossRoomA : SpecialFloor, IBossRoom, IDungeonFloor [Dependency] public IGame Game => this.DependOn(); - [Node] public Marker3D PlayerSpawn { get; set; } = default!; + [Node] public Marker3D PlayerSpawnPoint { get; set; } = default!; [Node] public Node3D HorseHeadStatue { get; set; } = default!; @@ -31,53 +31,53 @@ public partial class BossRoomA : SpecialFloor, IBossRoom, IDungeonFloor public void OnReady() { - ActivateTrap.BodyEntered += ActivateTrap_BodyEntered; - _exit.AreaEntered += Exit_AreaEntered; - OxFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd; - HorseHead.HealthComponent.HealthReachedZero += CheckForBossFightEnd; + ActivateTrap.BodyEntered += ActivateTrap_BodyEntered; + _exit.AreaEntered += Exit_AreaEntered; + OxFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd; + HorseHead.HealthComponent.HealthReachedZero += CheckForBossFightEnd; } private void ActivateTrap_BodyEntered(Node3D body) { - ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered; - StartBossFight(); + ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered; + StartBossFight(); } public void StartBossFight() { - OxFaceStatue.Hide(); - HorseHeadStatue.Hide(); - OxFace.StartFight(); - HorseHead.StartFight(); + OxFaceStatue.Hide(); + HorseHeadStatue.Hide(); + OxFace.StartFight(); + HorseHead.StartFight(); } private void CheckForBossFightEnd() { - if (OxFace.HealthComponent.CurrentHP.Value <= 0 && HorseHead.HealthComponent.CurrentHP.Value <= 0) - OnBossFightEnded(); + if (OxFace.HealthComponent.CurrentHP.Value <= 0 && HorseHead.HealthComponent.CurrentHP.Value <= 0) + OnBossFightEnded(); } public void OnBossFightEnded() { - BossDoor.CallDeferred(MethodName.QueueFree); + BossDoor.CallDeferred(MethodName.QueueFree); } public void ExitReached() - => Game.FloorExitReached(); + => Game.FloorExitReached(); private void Exit_AreaEntered(Area3D area) { - if (area.GetOwner() is IPlayer) - ExitReached(); + if (area.GetOwner() is IPlayer) + ExitReached(); } - public override (Vector3 Rotation, Vector3 Position) GetPlayerSpawnPoint() { return (PlayerSpawn.Rotation, new Vector3(PlayerSpawn.GlobalPosition.X, -2.5f, PlayerSpawn.GlobalPosition.Z)); } + public override (Vector3 Rotation, Vector3 Position) GetPlayerSpawnPoint() { return (PlayerSpawnPoint.Rotation, new Vector3(PlayerSpawnPoint.GlobalPosition.X, -2.5f, PlayerSpawnPoint.GlobalPosition.Z)); } public void OnExitTree() { - ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered; - _exit.AreaEntered -= Exit_AreaEntered; - OxFace.HealthComponent.HealthReachedZero -= CheckForBossFightEnd; - HorseHead.HealthComponent.HealthReachedZero -= CheckForBossFightEnd; + ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered; + _exit.AreaEntered -= Exit_AreaEntered; + OxFace.HealthComponent.HealthReachedZero -= CheckForBossFightEnd; + HorseHead.HealthComponent.HealthReachedZero -= CheckForBossFightEnd; } } diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomB.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomB.cs index 8e257a0d3..48b49a5e7 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomB.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomB.cs @@ -12,7 +12,7 @@ public partial class BossRoomB : SpecialFloor, IBossRoom, IDungeonFloor [Dependency] public IGame Game => this.DependOn(); - [Node] public Marker3D PlayerSpawn { get; set; } = default!; + [Node] public Marker3D PlayerSpawnPoint { get; set; } = default!; [Node] public DemonWall DemonWall { get; set; } = default!; @@ -22,8 +22,8 @@ public partial class BossRoomB : SpecialFloor, IBossRoom, IDungeonFloor public void OnReady() { - ActivateTrap.BodyEntered += ActivateTrap_AreaEntered; - _exit.AreaEntered += Exit_AreaEntered; + ActivateTrap.BodyEntered += ActivateTrap_AreaEntered; + _exit.AreaEntered += Exit_AreaEntered; } private void ActivateTrap_AreaEntered(Node3D area) => StartBossFight(); @@ -35,21 +35,21 @@ public partial class BossRoomB : SpecialFloor, IBossRoom, IDungeonFloor public void StartBossFight() { - DemonWall.Activate(); + DemonWall.Activate(); } public void ExitReached() - => Game.FloorExitReached(); + => Game.FloorExitReached(); private void Exit_AreaEntered(Area3D area) { - if (area.GetOwner() is IPlayer) - ExitReached(); + if (area.GetOwner() is IPlayer) + ExitReached(); } public void OnExitTree() { - ActivateTrap.BodyEntered -= ActivateTrap_AreaEntered; - _exit.AreaEntered -= Exit_AreaEntered; + ActivateTrap.BodyEntered -= ActivateTrap_AreaEntered; + _exit.AreaEntered -= Exit_AreaEntered; } } diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs index 134462080..cdb6ccd22 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs @@ -9,5 +9,5 @@ public interface IBossRoom : INode3D public void OnBossFightEnded(); - public Marker3D PlayerSpawn { get; } + public Marker3D PlayerSpawnPoint { get; } } diff --git a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 08 Boss Floor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 08 Boss Floor A.tscn index 80fb6d42f..b9085cb31 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 08 Boss Floor A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 08 Boss Floor A.tscn @@ -1379,7 +1379,7 @@ shape = SubResource("CylinderShape3D_1ijgn") [node name="Spawn Points" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -52.6848, 0, 16.939) -[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"] +[node name="PlayerSpawnPoint" type="Marker3D" parent="Spawn Points"] unique_name_in_owner = true transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 1.72795, -2.29748, 0.329851) @@ -1418,18 +1418,7 @@ transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 10.2518, unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5263, -2.15637, -2.35483) visible = false -PrimaryAttackElementalType = null -PrimaryAttackElementalDamageBonus = null InitialHP = 125 -InitialAttack = null -InitialDefense = null -ExpGiven = null -AeolicResistance = null -HydricResistance = null -IgenousResistance = null -FerrumResistance = null -TelluricResistance = null -HolyResistance = null [node name="HorseHead" type="Node3D" parent="Bosses"] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -112.348, 0, -88.391) @@ -1438,18 +1427,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -112.3 unique_name_in_owner = true transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -101.714, -1.38925, 10.8406) visible = false -PrimaryAttackElementalType = null -PrimaryAttackElementalDamageBonus = null InitialHP = 125 -InitialAttack = null -InitialDefense = null -ExpGiven = null -AeolicResistance = null -HydricResistance = null -IgenousResistance = null -FerrumResistance = null -TelluricResistance = null -HolyResistance = null [node name="HorseHeadStatue" parent="Bosses/HorseHead" instance=ExtResource("15_1ijgn")] unique_name_in_owner = true diff --git a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 16 Boss Floor B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 16 Boss Floor B.tscn index 0475b12d8..19489fc33 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 16 Boss Floor B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Floor 16 Boss Floor B.tscn @@ -149,7 +149,7 @@ shape = SubResource("ConcavePolygonShape3D_s7h55") [node name="Spawn Points" type="Node3D" parent="."] -[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"] +[node name="PlayerSpawnPoint" type="Marker3D" parent="Spawn Points"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.953, 0, 149.677) @@ -182,17 +182,6 @@ shape = SubResource("BoxShape3D_s7h55") [node name="DemonWall" parent="." instance=ExtResource("25_k2q0o")] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.747, 3.84071, 55.334) -_maximumWallMoveAmount = null -InitialHP = null -InitialAttack = null -InitialDefense = null -ExpGiven = null -AeolicResistance = null -HydricResistance = null -IgenousResistance = null -FerrumResistance = null -TelluricResistance = null -HolyResistance = null [node name="Lights" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -25.2903, 0) diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn index 5d5a012d9..a2fe5f449 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn @@ -1923,7 +1923,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.23212, -1.76654, 7.753) [node name="Room" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.77516, 0) -visible = false [node name="Room" type="Area3D" parent="Room"] unique_name_in_owner = true diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn index 621e5815e..29dfeb567 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn @@ -1167,11 +1167,15 @@ animations = [{ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5n72k"] transparency = 1 +shading_mode = 0 albedo_texture = ExtResource("6_ljhl3") +heightmap_scale = -7.477 texture_filter = 0 [sub_resource type="PlaneMesh" id="PlaneMesh_l1s1j"] +lightmap_size_hint = Vector2i(12, 12) material = SubResource("StandardMaterial3D_5n72k") +size = Vector2(4, 4) [sub_resource type="Environment" id="Environment_xwq6u"] background_energy_multiplier = 0.0 @@ -1391,7 +1395,9 @@ omni_range = 19.166 omni_attenuation = 1.106 [node name="E symbol!" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.39854, 10.8155) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.216361, 10.8155) +layers = 2 +cast_shadow = 0 mesh = SubResource("PlaneMesh_l1s1j") [node name="TEST ENVIRONMENT" type="WorldEnvironment" parent="."] diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn index 0e05efa9f..0a060d1e0 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn @@ -1,9 +1,8 @@ -[gd_scene load_steps=28 format=3 uid="uid://cuau7xgx3rkxu"] +[gd_scene load_steps=25 format=3 uid="uid://cuau7xgx3rkxu"] [ext_resource type="Script" uid="uid://bccyfmj8ikewh" path="res://src/map/dungeon/code/SpecialRoom.cs" id="1_w3a78"] [ext_resource type="PackedScene" uid="uid://dekf66gxvufrt" path="res://src/map/dungeon/models/Area 2/Proscenium/A2-Proscenium.glb" id="2_vbs5p"] [ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="5_wpyu0"] -[ext_resource type="Texture2D" uid="uid://dvast710lxrmw" path="res://src/map/assets/Dungeon Door Models/A2_BLOCKED_DOOR.png" id="24_wjhqq"] [ext_resource type="PackedScene" uid="uid://bhsoehmr37aws" path="res://src/npc/Proscenium/Proscenium.tscn" id="32_t4lrk"] [sub_resource type="BoxShape3D" id="BoxShape3D_u1ybt"] @@ -43,12 +42,6 @@ size = Vector3(2.42413, 10.4887, 28.0771) [sub_resource type="BoxShape3D" id="BoxShape3D_vwwuc"] size = Vector3(66.2156, 0.100586, 30.1233) -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dhety"] -albedo_texture = ExtResource("24_wjhqq") -texture_filter = 0 - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hwsho"] - [sub_resource type="BoxShape3D" id="BoxShape3D_nu4bg"] size = Vector3(36, 6, 28) @@ -199,28 +192,6 @@ shape = SubResource("BoxShape3D_vbs5p") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.41394, -3.08452, -9.26294) shape = SubResource("BoxShape3D_vwwuc") -[node name="Doors" type="Node3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.74721, 0) - -[node name="CSGBox3D" type="CSGBox3D" parent="Doors"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0224749, 1.83591, -0.00639793) -visible = false -operation = 1 -flip_faces = true -size = Vector3(20.0113, 8, 16.0328) - -[node name="CSGBox2" type="CSGBox3D" parent="Doors"] -transform = Transform3D(1.91069e-15, 4.37114e-08, 1, 1, -4.37114e-08, 0, 4.37114e-08, 1, -4.37114e-08, -17.9446, -0.0149008, -0.0786845) -use_collision = true -size = Vector3(4.05, 4.05, 0.01) -material = SubResource("StandardMaterial3D_dhety") - -[node name="DOOR1" type="CSGBox3D" parent="Doors/CSGBox2"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.264776, 0.057373, 0.0686455) -material_override = SubResource("StandardMaterial3D_hwsho") -operation = 2 -size = Vector3(5.09671, 4.3667, 2) - [node name="Room" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.32238, 0) @@ -252,24 +223,24 @@ transform = Transform3D(-5.24537e-08, 0, 1.2, 0, 1.2, 0, -1.2, 0, -5.24537e-08, [node name="AnimatedSprite3D" parent="NPC/Proscenium" index="0"] transform = Transform3D(1.1, 0, 7.10543e-15, 0, 1.1, 0, -7.10543e-15, 0, 1.1, 0, 0.0548556, 0) -[node name="DialogueZone" parent="NPC/Proscenium" index="1"] -visible = false - -[node name="CollisionShape3D" parent="NPC/Proscenium/DialogueZone" index="0"] -visible = false - -[node name="Collision" parent="NPC/Proscenium" index="2"] +[node name="Collision" parent="NPC/Proscenium" index="1"] visible = false [node name="CollisionShape3D" parent="NPC/Proscenium/Collision" index="0"] visible = false -[node name="Hitbox" parent="NPC/Proscenium" index="3"] +[node name="Hitbox" parent="NPC/Proscenium" index="2"] visible = false [node name="CollisionShape3D" parent="NPC/Proscenium/Hitbox" index="0"] visible = false +[node name="DialogueZone" parent="NPC/Proscenium" index="4"] +visible = false + +[node name="CollisionShape3D" parent="NPC/Proscenium/DialogueZone" index="0"] +visible = false + [node name="Light" type="Node3D" parent="."] [node name="OmniLight3D2" type="OmniLight3D" parent="Light"] diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn index 62584dea3..16ab810de 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn @@ -674,7 +674,8 @@ libraries = { autoplay = "Flame Flicker" [node name="E symbol!" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.39854, 10.8155) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.469518, 10.8155) +layers = 2 mesh = SubResource("PlaneMesh_vsgtq") [node name="A2SOCKET" parent="." instance=ExtResource("7_d13sj")] diff --git a/Zennysoft.Game.Ma/src/menu/DebugMenu.tscn b/Zennysoft.Game.Ma/src/menu/DebugMenu.tscn index 863637e7d..3697a08a9 100644 --- a/Zennysoft.Game.Ma/src/menu/DebugMenu.tscn +++ b/Zennysoft.Game.Ma/src/menu/DebugMenu.tscn @@ -8,12 +8,14 @@ [node name="Control" type="Control"] process_mode = 3 +top_level = true layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +focus_mode = 1 script = ExtResource("1_a7f7f") [node name="MarginContainer" type="MarginContainer" parent="."] diff --git a/Zennysoft.Game.Ma/src/minimap/Minimap.tscn b/Zennysoft.Game.Ma/src/minimap/Minimap.tscn index 5910de7b0..86fffa658 100644 --- a/Zennysoft.Game.Ma/src/minimap/Minimap.tscn +++ b/Zennysoft.Game.Ma/src/minimap/Minimap.tscn @@ -78,6 +78,7 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -21.73 cull_mask = 2 environment = SubResource("Environment_yn75n") attributes = SubResource("CameraAttributesPractical_yn75n") +projection = 1 fov = 45.0 size = 100.0 near = 0.001 diff --git a/Zennysoft.Game.Ma/src/minimap/textures/EXIT.png.import b/Zennysoft.Game.Ma/src/minimap/textures/EXIT.png.import index ddba713bc..65259260f 100644 --- a/Zennysoft.Game.Ma/src/minimap/textures/EXIT.png.import +++ b/Zennysoft.Game.Ma/src/minimap/textures/EXIT.png.import @@ -3,20 +3,21 @@ importer="texture" type="CompressedTexture2D" uid="uid://bdd4abxejp4n0" -path="res://.godot/imported/EXIT.png-8e1efeed1bb9b29bd7ac9552d7c6bd89.ctex" +path.bptc="res://.godot/imported/EXIT.png-8e1efeed1bb9b29bd7ac9552d7c6bd89.bptc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://src/minimap/textures/EXIT.png" -dest_files=["res://.godot/imported/EXIT.png-8e1efeed1bb9b29bd7ac9552d7c6bd89.ctex"] +dest_files=["res://.godot/imported/EXIT.png-8e1efeed1bb9b29bd7ac9552d7c6bd89.bptc.ctex"] [params] -compress/mode=0 -compress/high_quality=false +compress/mode=2 +compress/high_quality=true compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 @@ -25,7 +26,7 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/Zennysoft.Game.Ma/src/player/Player.cs b/Zennysoft.Game.Ma/src/player/Player.cs index c8071bf31..43a39e1f2 100644 --- a/Zennysoft.Game.Ma/src/player/Player.cs +++ b/Zennysoft.Game.Ma/src/player/Player.cs @@ -129,103 +129,103 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide public void Initialize() { - var container = new SimpleInjector.Container(); - container.Register(Lifestyle.Singleton); + var container = new SimpleInjector.Container(); + container.Register(Lifestyle.Singleton); - PlayerLogic = container.GetInstance(); - PlayerLogic.Set(this as IPlayer); - PlayerLogic.Set(Settings); + PlayerLogic = container.GetInstance(); + PlayerLogic.Set(this as IPlayer); + PlayerLogic.Set(Settings); - Inventory = new Inventory(); - Inventory.InventoryChanged += Inventory_InventoryChanged; - HealthComponent = new HealthComponent(InitialHP); - VTComponent = new VTComponent(InitialVT); - AttackComponent = new AttackComponent(InitialAttack); - DefenseComponent = new DefenseComponent(InitialDefense); - ExperiencePointsComponent = new ExperiencePointsComponent(); - LuckComponent = new LuckComponent(InitialLuck); - EquipmentComponent = new EquipmentComponent(); + Inventory = new Inventory(); + Inventory.InventoryChanged += Inventory_InventoryChanged; + HealthComponent = new HealthComponent(InitialHP); + VTComponent = new VTComponent(InitialVT); + AttackComponent = new AttackComponent(InitialAttack); + DefenseComponent = new DefenseComponent(InitialDefense); + ExperiencePointsComponent = new ExperiencePointsComponent(); + LuckComponent = new LuckComponent(InitialLuck); + EquipmentComponent = new EquipmentComponent(); - _itemReroller = new ItemReroller(ItemDatabase.Instance); - _playerEffectService = new PlayerEffectService(this); + _itemReroller = new ItemReroller(ItemDatabase.Instance); + _playerEffectService = new PlayerEffectService(this); - Settings = new PlayerLogic.Settings() { RotationSpeed = RotationSpeed, MoveSpeed = MoveSpeed, Acceleration = Acceleration }; + Settings = new PlayerLogic.Settings() { RotationSpeed = RotationSpeed, MoveSpeed = MoveSpeed, Acceleration = Acceleration }; - PlayerBinding = PlayerLogic.Bind(); + PlayerBinding = PlayerLogic.Bind(); - PlayerBinding - .Handle((in PlayerLogic.Output.ThrowItem output) => - { - }) - .Handle((in PlayerLogic.Output.Move output) => - { - Move(output.delta); - }); + PlayerBinding + .Handle((in PlayerLogic.Output.ThrowItem output) => + { + }) + .Handle((in PlayerLogic.Output.Move output) => + { + Move(output.delta); + }); - PlayerLogic.Start(); - this.Provide(); + PlayerLogic.Start(); + this.Provide(); } public void ResetPlayerData() { - PlayerFXAnimations.Play("RESET"); + PlayerFXAnimations.Play("RESET"); - Inventory.Items.Clear(); - HealthComponent.Reset(); - VTComponent.Reset(); - AttackComponent.Reset(); - DefenseComponent.Reset(); - ExperiencePointsComponent.Reset(); - LuckComponent.Reset(); - EquipmentComponent.Reset(); + Inventory.Items.Clear(); + HealthComponent.Reset(); + VTComponent.Reset(); + AttackComponent.Reset(); + DefenseComponent.Reset(); + ExperiencePointsComponent.Reset(); + LuckComponent.Reset(); + EquipmentComponent.Reset(); - HealthTimer.Timeout += OnHealthTimerTimeout; + HealthTimer.Timeout += OnHealthTimerTimeout; } #region Initialization public void OnReady() { - Hitbox.AreaEntered += Hitbox_AreaEntered; - CollisionDetector.AreaEntered += CollisionDetector_AreaEntered; - HealthComponent.CurrentHP.Changed += InverseHPToAttackPowerSync; - HealthComponent.HealthReachedZero += Die; - ExperiencePointsComponent.PlayerLevelUp += OnLevelUp; - PlayerFXAnimations.AnimationFinished += PlayerFXAnimations_AnimationFinished; - HealthTimer.WaitTime = _healthTimerWaitTime; - SetProcessInput(false); - SetPhysicsProcess(false); + Hitbox.AreaEntered += Hitbox_AreaEntered; + CollisionDetector.AreaEntered += CollisionDetector_AreaEntered; + HealthComponent.CurrentHP.Changed += InverseHPToAttackPowerSync; + HealthComponent.HealthReachedZero += Die; + ExperiencePointsComponent.PlayerLevelUp += OnLevelUp; + PlayerFXAnimations.AnimationFinished += PlayerFXAnimations_AnimationFinished; + HealthTimer.WaitTime = _healthTimerWaitTime; + SetProcessInput(false); + SetPhysicsProcess(false); } #endregion public void Activate() { - SetProcessInput(true); - SetPhysicsProcess(true); - SetHealthTimerStatus(HealthTimerIsActive); + SetProcessInput(true); + SetPhysicsProcess(true); + SetHealthTimerStatus(HealthTimerIsActive); } public void Deactivate() { - Velocity = Vector3.Zero; - SetProcessInput(false); - SetPhysicsProcess(false); - SetHealthTimerStatus(false); + Velocity = Vector3.Zero; + SetProcessInput(false); + SetPhysicsProcess(false); + SetHealthTimerStatus(false); } public void SetHealthTimerStatus(bool isActive) { - if (isActive) - HealthTimer.Start(); - else - HealthTimer.Stop(); + if (isActive) + HealthTimer.Start(); + else + HealthTimer.Stop(); } public void ModifyHealthTimerSpeed(float newSpeed) { - HealthTimerSpeedModifier = newSpeed; - HealthTimer.Stop(); - HealthTimer.WaitTime = _healthTimerWaitTime * newSpeed; - HealthTimer.Start(); + HealthTimerSpeedModifier = newSpeed; + HealthTimer.Stop(); + HealthTimer.WaitTime = _healthTimerWaitTime * newSpeed; + HealthTimer.Start(); } public void ModifyHealthRecoveryAmount(int newAmount) @@ -235,23 +235,24 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform) { - Rotation = newTransform.Rotation; - Position = newTransform.Position; + Rotation = newTransform.Rotation; + Position = newTransform.Position; + ResetPhysicsInterpolation(); } public void TakeDamage(AttackData damage) { - _camera3D.AddShake(1.0f); - TakeDamageAnimationPlayer.Play("take_damage"); - var damageReceived = DamageCalculator.CalculateDamage(damage, TotalDefense, EquipmentComponent.ElementalResistance); - HealthComponent.Damage(damageReceived); - SfxDatabase.Instance.Play(SoundEffect.TakeDamage); + _camera3D.AddShake(1.0f); + TakeDamageAnimationPlayer.Play("take_damage"); + var damageReceived = DamageCalculator.CalculateDamage(damage, TotalDefense, EquipmentComponent.ElementalResistance); + HealthComponent.Damage(damageReceived); + SfxDatabase.Instance.Play(SoundEffect.TakeDamage); } public void Knockback(float impulse) { - _knockbackStrength = impulse; - _knockbackDirection = GlobalBasis.Z.Normalized(); + _knockbackStrength = impulse; + _knockbackDirection = GlobalBasis.Z.Normalized(); } public void PlayJumpScareAnimation() => PlayerFXAnimations.Play("jump_scare"); @@ -266,273 +267,273 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide public void LevelUp() { - ExperiencePointsComponent.LevelUp(); + ExperiencePointsComponent.LevelUp(); } public void Die() { - PlayerFXAnimations.Play("death"); + PlayerFXAnimations.Play("death"); - if (AutoRevive) - return; + if (AutoRevive) + return; - HealthTimer.WaitTime = _healthTimerWaitTime; - HealthTimer.Timeout -= OnHealthTimerTimeout; - SetProcessInput(false); - SetPhysicsProcess(false); + HealthTimer.WaitTime = _healthTimerWaitTime; + HealthTimer.Timeout -= OnHealthTimerTimeout; + SetProcessInput(false); + SetPhysicsProcess(false); } public override void _Input(InputEvent @event) { - if (@event.IsActionPressed(GameInputs.Attack)) - Attack(); - if (@event.IsActionPressed(GameInputs.Sprint)) - _debugSprint = true; - else if (@event.IsActionReleased(GameInputs.Sprint)) - _debugSprint = false; + if (@event.IsActionPressed(GameInputs.Attack)) + Attack(); + if (@event.IsActionPressed(GameInputs.Sprint)) + _debugSprint = true; + else if (@event.IsActionReleased(GameInputs.Sprint)) + _debugSprint = false; } public void OnPhysicsProcess(double delta) { - PlayerLogic.Input(new PlayerLogic.Input.PhysicsTick(delta)); - PlayerLogic.Input(new PlayerLogic.Input.Moved(GlobalPosition, GlobalTransform)); + PlayerLogic.Input(new PlayerLogic.Input.PhysicsTick(delta)); + PlayerLogic.Input(new PlayerLogic.Input.Moved(GlobalPosition, GlobalTransform)); } public void Equip(EquipableItem equipable) { - if (equipable.ItemTag == ItemTag.MysteryItem) - { - var rerolledItem = _itemReroller.RerollItem(equipable, Inventory); - Equip(rerolledItem); - return; - } + if (equipable.ItemTag == ItemTag.MysteryItem) + { + var rerolledItem = _itemReroller.RerollItem(equipable, Inventory); + Equip(rerolledItem); + return; + } - HealthComponent.RaiseMaximumHP(equipable.BonusHP, false); - VTComponent.RaiseMaximumVT(equipable.BonusVT, false); + HealthComponent.RaiseMaximumHP(equipable.BonusHP, false); + VTComponent.RaiseMaximumVT(equipable.BonusVT, false); - if (equipable.Augment != null) - equipable.Augment.AugmentType.Apply(); + if (equipable.Augment != null) + equipable.Augment.AugmentType.Apply(); - EquipmentComponent.Equip(equipable); - SfxDatabase.Instance.Play(SoundEffect.Equip); + EquipmentComponent.Equip(equipable); + SfxDatabase.Instance.Play(SoundEffect.Equip); - if (equipable is Weapon weapon && weapon.WeaponTag == WeaponTag.KineticProjectile) - PersuaderCrosshair.Show(); + if (equipable is Weapon weapon && weapon.WeaponTag == WeaponTag.KineticProjectile) + PersuaderCrosshair.Show(); } public void Unequip(EquipableItem equipable) { - HealthComponent.SetMaximumHealth(HealthComponent.MaximumHP.Value - equipable.BonusHP); - VTComponent.SetMaximumVT(VTComponent.MaximumVT.Value - equipable.BonusVT); + HealthComponent.SetMaximumHealth(HealthComponent.MaximumHP.Value - equipable.BonusHP); + VTComponent.SetMaximumVT(VTComponent.MaximumVT.Value - equipable.BonusVT); - if (equipable.Augment != null) - equipable.Augment.AugmentType.Remove(); + if (equipable.Augment != null) + equipable.Augment.AugmentType.Remove(); - EquipmentComponent.Unequip(equipable); - SfxDatabase.Instance.Play(SoundEffect.Unequip); + EquipmentComponent.Unequip(equipable); + SfxDatabase.Instance.Play(SoundEffect.Unequip); - if (equipable is Weapon weapon && weapon.WeaponTag == WeaponTag.KineticProjectile) - PersuaderCrosshair.Hide(); + if (equipable is Weapon weapon && weapon.WeaponTag == WeaponTag.KineticProjectile) + PersuaderCrosshair.Hide(); } public void ApplyNewAugment(IAugmentItem augmentItem, EquipableItem equipableItem) { - var jewel = augmentItem as Jewel; - Inventory.Remove(jewel); + var jewel = augmentItem as Jewel; + Inventory.Remove(jewel); - ApplyNewAugment((dynamic)equipableItem, jewel.Augment); + ApplyNewAugment((dynamic)equipableItem, jewel.Augment); - if (EquipmentComponent.IsItemEquipped(equipableItem)) - equipableItem.Augment.AugmentType.Apply(); + if (EquipmentComponent.IsItemEquipped(equipableItem)) + equipableItem.Augment.AugmentType.Apply(); } private void ApplyNewAugment(Weapon weapon, JewelTags tag) { - switch (tag) - { - case JewelTags.AeolicElement: - weapon.Stats.WeaponElement = ElementType.Aeolic; - weapon.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); - break; - case JewelTags.HydricElement: - weapon.Stats.WeaponElement = ElementType.Hydric; - weapon.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); - break; - case JewelTags.SlowVTReduction: - weapon.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); - break; - case JewelTags.HastenVT: - weapon.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); - break; - case JewelTags.ReviveUserOnce: - weapon.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); - break; - case JewelTags.IncreaseHPRecovery: - weapon.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); - break; - case JewelTags.LowerEXPGain: - weapon.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); - break; - case JewelTags.ItemRescue: - Inventory.Remove(weapon); - break; - case JewelTags.Glue: - weapon.Glued = true; - weapon.Augment = new Augment(JewelTags.Glue, new BasicAugment()); - break; - case JewelTags.TelluricElement: - weapon.Stats.WeaponElement = ElementType.Telluric; - weapon.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); - break; - case JewelTags.AutoIdentifyAllItems: - weapon.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); - break; - case JewelTags.IncreaseAtkDefLuck: - weapon.IncreaseAttack(2); - weapon.IncreaseDefense(2); - weapon.IncreaseLuck(10); - weapon.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); - break; - case JewelTags.IncreaseLuck: - weapon.IncreaseLuck(25); - weapon.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); - break; - } + switch (tag) + { + case JewelTags.AeolicElement: + weapon.Stats.WeaponElement = ElementType.Aeolic; + weapon.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); + break; + case JewelTags.HydricElement: + weapon.Stats.WeaponElement = ElementType.Hydric; + weapon.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); + break; + case JewelTags.SlowVTReduction: + weapon.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); + break; + case JewelTags.HastenVT: + weapon.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); + break; + case JewelTags.ReviveUserOnce: + weapon.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); + break; + case JewelTags.IncreaseHPRecovery: + weapon.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); + break; + case JewelTags.LowerEXPGain: + weapon.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); + break; + case JewelTags.ItemRescue: + Inventory.Remove(weapon); + break; + case JewelTags.Glue: + weapon.Glued = true; + weapon.Augment = new Augment(JewelTags.Glue, new BasicAugment()); + break; + case JewelTags.TelluricElement: + weapon.Stats.WeaponElement = ElementType.Telluric; + weapon.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); + break; + case JewelTags.AutoIdentifyAllItems: + weapon.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); + break; + case JewelTags.IncreaseAtkDefLuck: + weapon.IncreaseAttack(2); + weapon.IncreaseDefense(2); + weapon.IncreaseLuck(10); + weapon.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); + break; + case JewelTags.IncreaseLuck: + weapon.IncreaseLuck(25); + weapon.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); + break; + } } private void ApplyNewAugment(Armor armor, JewelTags tag) { - switch (tag) - { - case JewelTags.AeolicElement: - armor.Stats.AeolicResistance += 25; - armor.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); - break; - case JewelTags.HydricElement: - armor.Stats.HydricResistance += 25; - armor.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); - break; - case JewelTags.SlowVTReduction: - armor.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); - break; - case JewelTags.HastenVT: - armor.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); - break; - case JewelTags.ReviveUserOnce: - armor.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); - break; - case JewelTags.IncreaseHPRecovery: - armor.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); - break; - case JewelTags.LowerEXPGain: - armor.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); - break; - case JewelTags.ItemRescue: - Inventory.Remove(armor); - break; - case JewelTags.Glue: - armor.Glued = true; - armor.Augment = new Augment(JewelTags.Glue, new BasicAugment()); - break; - case JewelTags.TelluricElement: - armor.Stats.TelluricResistance += 25; - armor.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); - break; - case JewelTags.AutoIdentifyAllItems: - armor.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); - break; - case JewelTags.IncreaseAtkDefLuck: - armor.IncreaseAttack(2); - armor.IncreaseDefense(2); - armor.IncreaseLuck(10); - armor.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); - break; - case JewelTags.IncreaseLuck: - armor.IncreaseLuck(25); - armor.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); - break; - } + switch (tag) + { + case JewelTags.AeolicElement: + armor.Stats.AeolicResistance += 25; + armor.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); + break; + case JewelTags.HydricElement: + armor.Stats.HydricResistance += 25; + armor.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); + break; + case JewelTags.SlowVTReduction: + armor.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); + break; + case JewelTags.HastenVT: + armor.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); + break; + case JewelTags.ReviveUserOnce: + armor.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); + break; + case JewelTags.IncreaseHPRecovery: + armor.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); + break; + case JewelTags.LowerEXPGain: + armor.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); + break; + case JewelTags.ItemRescue: + Inventory.Remove(armor); + break; + case JewelTags.Glue: + armor.Glued = true; + armor.Augment = new Augment(JewelTags.Glue, new BasicAugment()); + break; + case JewelTags.TelluricElement: + armor.Stats.TelluricResistance += 25; + armor.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); + break; + case JewelTags.AutoIdentifyAllItems: + armor.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); + break; + case JewelTags.IncreaseAtkDefLuck: + armor.IncreaseAttack(2); + armor.IncreaseDefense(2); + armor.IncreaseLuck(10); + armor.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); + break; + case JewelTags.IncreaseLuck: + armor.IncreaseLuck(25); + armor.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); + break; + } } private void ApplyNewAugment(Accessory accessory, JewelTags tag) { - switch (tag) - { - case JewelTags.AeolicElement: - accessory.Stats.AeolicResistance += 25; - accessory.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); - break; - case JewelTags.HydricElement: - accessory.Stats.HydricResistance += 25; - accessory.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); - break; - case JewelTags.SlowVTReduction: - accessory.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); - break; - case JewelTags.HastenVT: - accessory.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); - break; - case JewelTags.ReviveUserOnce: - accessory.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); - break; - case JewelTags.IncreaseHPRecovery: - accessory.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); - break; - case JewelTags.LowerEXPGain: - accessory.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); - break; - case JewelTags.ItemRescue: - Inventory.Remove(accessory); - break; - case JewelTags.Glue: - accessory.Glued = true; - accessory.Augment = new Augment(JewelTags.Glue, new BasicAugment()); - break; - case JewelTags.TelluricElement: - accessory.Stats.TelluricResistance += 25; - accessory.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); - break; - case JewelTags.AutoIdentifyAllItems: - accessory.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); - break; - case JewelTags.IncreaseAtkDefLuck: - accessory.IncreaseAttack(2); - accessory.IncreaseDefense(2); - accessory.IncreaseLuck(10); - accessory.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); - break; - case JewelTags.IncreaseLuck: - accessory.IncreaseLuck(25); - accessory.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); - break; - } + switch (tag) + { + case JewelTags.AeolicElement: + accessory.Stats.AeolicResistance += 25; + accessory.Augment = new Augment(JewelTags.AeolicElement, new BasicAugment()); + break; + case JewelTags.HydricElement: + accessory.Stats.HydricResistance += 25; + accessory.Augment = new Augment(JewelTags.HydricElement, new BasicAugment()); + break; + case JewelTags.SlowVTReduction: + accessory.Augment = new Augment(JewelTags.SlowVTReduction, new SlowVTReductionAugment(this)); + break; + case JewelTags.HastenVT: + accessory.Augment = new Augment(JewelTags.HastenVT, new HastenVTAugment(this)); + break; + case JewelTags.ReviveUserOnce: + accessory.Augment = new Augment(JewelTags.ReviveUserOnce, new RevivePlayerAugment(this)); + break; + case JewelTags.IncreaseHPRecovery: + accessory.Augment = new Augment(JewelTags.IncreaseHPRecovery, new HPRecoverySpeedAugment(this)); + break; + case JewelTags.LowerEXPGain: + accessory.Augment = new Augment(JewelTags.LowerEXPGain, new LowerEXPRateAugment(this)); + break; + case JewelTags.ItemRescue: + Inventory.Remove(accessory); + break; + case JewelTags.Glue: + accessory.Glued = true; + accessory.Augment = new Augment(JewelTags.Glue, new BasicAugment()); + break; + case JewelTags.TelluricElement: + accessory.Stats.TelluricResistance += 25; + accessory.Augment = new Augment(JewelTags.TelluricElement, new BasicAugment()); + break; + case JewelTags.AutoIdentifyAllItems: + accessory.Augment = new Augment(JewelTags.AutoIdentifyAllItems, new IdentifyAllItemsAugment(this)); + break; + case JewelTags.IncreaseAtkDefLuck: + accessory.IncreaseAttack(2); + accessory.IncreaseDefense(2); + accessory.IncreaseLuck(10); + accessory.Augment = new Augment(JewelTags.IncreaseAtkDefLuck, new BasicAugment()); + break; + case JewelTags.IncreaseLuck: + accessory.IncreaseLuck(25); + accessory.Augment = new Augment(JewelTags.IncreaseLuck, new BasicAugment()); + break; + } } private static Vector3 GlobalInputVector { - get - { - var rawInput = Input.GetVector(GameInputs.MoveLeft, GameInputs.MoveRight, GameInputs.MoveUp, GameInputs.MoveDown); - var input = new Vector3 - { - X = rawInput.X, - Z = rawInput.Y - }; - return input with { Y = 0f }; - } + get + { + var rawInput = Input.GetVector(GameInputs.MoveLeft, GameInputs.MoveRight, GameInputs.MoveUp, GameInputs.MoveDown); + var input = new Vector3 + { + X = rawInput.X, + Z = rawInput.Y + }; + return input with { Y = 0f }; + } } private void OnLevelUp() { - BoostPlayerHPFromLevelUp(); + BoostPlayerHPFromLevelUp(); } private void BoostPlayerHPFromLevelUp() { - var rng = new RandomNumberGenerator(); - rng.Randomize(); - var hpIncrease = rng.RandiRange(3, 6); - HealthComponent.RaiseMaximumHP(hpIncrease); + var rng = new RandomNumberGenerator(); + rng.Randomize(); + var hpIncrease = rng.RandiRange(3, 6); + HealthComponent.RaiseMaximumHP(hpIncrease); } private static float LeftStrafeInputVector => Input.GetActionStrength(GameInputs.StrafeLeft); @@ -541,277 +542,277 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide private void Attack() { - var weapon = EquipmentComponent.EquippedWeapon.Value as Weapon; - if (weapon.WeaponTag == WeaponTag.ElementalProjectile || weapon.WeaponTag == WeaponTag.KineticProjectile) - { - HandleProjectile(weapon); - return; - } + var weapon = EquipmentComponent.EquippedWeapon.Value as Weapon; + if (weapon.WeaponTag == WeaponTag.ElementalProjectile || weapon.WeaponTag == WeaponTag.KineticProjectile) + { + HandleProjectile(weapon); + return; + } - if (PlayerIsHittingGeometry()) - WeaponAnimations.Play("hit_wall"); - else if (!WeaponAnimations.IsPlaying()) - PlayAttackAnimation(); - else - return; + if (PlayerIsHittingGeometry()) + WeaponAnimations.Play("hit_wall"); + else if (!WeaponAnimations.IsPlaying()) + PlayAttackAnimation(); + else + return; - if (weapon.WeaponTag == WeaponTag.DegradeOnSwing) - _playerEffectService.Degrade(); - else if (weapon.WeaponTag == WeaponTag.SelfDamage) - _playerEffectService.TakeSelfDamage(5); + if (weapon.WeaponTag == WeaponTag.DegradeOnSwing) + _playerEffectService.Degrade(); + else if (weapon.WeaponTag == WeaponTag.SelfDamage) + _playerEffectService.TakeSelfDamage(5); } private void HandleProjectile(Weapon weapon) { - var ammo = EquipmentComponent.EquippedAmmo.Value as Ammo; - if (ammo.Count == null || ammo.Count?.Value <= 0) - return; + var ammo = EquipmentComponent.EquippedAmmo.Value as Ammo; + if (ammo.Count == null || ammo.Count?.Value <= 0) + return; - var fired = false; + var fired = false; - if (weapon.WeaponTag == WeaponTag.ElementalProjectile) - { - if (ammo.AmmoElement == ElementType.Igneous) - fired = FireReactor.Fire(); - if (ammo.AmmoElement == ElementType.Aeolic) - fired = AirReactor.Fire(); - if (ammo.AmmoElement == ElementType.Hydric) - fired = WaterReactor.Fire(); - } + if (weapon.WeaponTag == WeaponTag.ElementalProjectile) + { + if (ammo.AmmoElement == ElementType.Igneous) + fired = FireReactor.Fire(); + if (ammo.AmmoElement == ElementType.Aeolic) + fired = AirReactor.Fire(); + if (ammo.AmmoElement == ElementType.Hydric) + fired = WaterReactor.Fire(); + } - if (weapon.WeaponTag == WeaponTag.KineticProjectile) - fired = PersuaderBullet.Fire(); + if (weapon.WeaponTag == WeaponTag.KineticProjectile) + fired = PersuaderBullet.Fire(); - if (!fired) - return; + if (!fired) + return; - ammo.SetCount(ammo.Count.Value - 1); - EquipmentComponent.UpdateEquipment(ammo); - if (ammo.Count.Value <= 0) - { - EquipmentComponent.Unequip(ammo); - Inventory.Remove(ammo); - } + ammo.SetCount(ammo.Count.Value - 1); + EquipmentComponent.UpdateEquipment(ammo); + if (ammo.Count.Value <= 0) + { + EquipmentComponent.Unequip(ammo); + Inventory.Remove(ammo); + } } private void ThrowItem() { - var itemScene = GD.Load("res://src/items/throwable/ThrowableItem.tscn"); - var throwItem = itemScene.Instantiate(); - GetTree().Root.AddChildEx(throwItem); - throwItem.GlobalPosition = CurrentPosition; - throwItem.GlobalRotation = GlobalRotation; + var itemScene = GD.Load("res://src/items/throwable/ThrowableItem.tscn"); + var throwItem = itemScene.Instantiate(); + GetTree().Root.AddChildEx(throwItem); + throwItem.GlobalPosition = CurrentPosition; + throwItem.GlobalRotation = GlobalRotation; } private void PlayAttackAnimation() { - var weapon = (Weapon)EquipmentComponent.EquippedWeapon.Value; - SfxDatabase.Instance.Play(weapon.SoundEffect); - WeaponAnimations.SetSpeedScale((float)weapon.AttackSpeed); - var potentialAnimName = weapon.Stats.Name?.Replace(" ", string.Empty); - if (WeaponAnimations.HasAnimation(potentialAnimName)) - WeaponAnimations.Play(potentialAnimName); - else if (weapon.WeaponElement == ElementType.Aeolic) - WeaponAnimations.Play("AirSlash"); - else if (weapon.WeaponElement == ElementType.Hydric) - WeaponAnimations.Play("WaterSlash"); - else if (weapon.WeaponElement == ElementType.Igneous) - WeaponAnimations.Play("FireSlash"); - else if (weapon.WeaponElement == ElementType.Telluric) - WeaponAnimations.Play("EarthSlash"); - else if (string.IsNullOrWhiteSpace(potentialAnimName)) - WeaponAnimations.Play("Unarmed"); - else - WeaponAnimations.Play("NormalSlash"); + var weapon = (Weapon)EquipmentComponent.EquippedWeapon.Value; + SfxDatabase.Instance.Play(weapon.SoundEffect); + WeaponAnimations.SetSpeedScale((float)weapon.AttackSpeed); + var potentialAnimName = weapon.Stats.Name?.Replace(" ", string.Empty); + if (WeaponAnimations.HasAnimation(potentialAnimName)) + WeaponAnimations.Play(potentialAnimName); + else if (weapon.WeaponElement == ElementType.Aeolic) + WeaponAnimations.Play("AirSlash"); + else if (weapon.WeaponElement == ElementType.Hydric) + WeaponAnimations.Play("WaterSlash"); + else if (weapon.WeaponElement == ElementType.Igneous) + WeaponAnimations.Play("FireSlash"); + else if (weapon.WeaponElement == ElementType.Telluric) + WeaponAnimations.Play("EarthSlash"); + else if (string.IsNullOrWhiteSpace(potentialAnimName)) + WeaponAnimations.Play("Unarmed"); + else + WeaponAnimations.Play("NormalSlash"); } private void PlayerFXAnimations_AnimationFinished(StringName animName) { - if (animName == "death") - { - if (AutoRevive) - PlayerFXAnimations.PlayBackwards("revive"); - else - PlayerDied?.Invoke(); - } - if (animName == "revive") - { - Revive(); - } + if (animName == "death") + { + if (AutoRevive) + PlayerFXAnimations.PlayBackwards("revive"); + else + PlayerDied?.Invoke(); + } + if (animName == "revive") + { + Revive(); + } } private void Revive() { - HealthComponent.SetCurrentHealth(HealthComponent.MaximumHP.Value); - VTComponent.SetVT(VTComponent.MaximumVT.Value); - if (EquipmentComponent.EquippedAccessory.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) - { - var itemToBreak = EquipmentComponent.EquippedAccessory.Value; - Unequip(EquipmentComponent.EquippedAccessory.Value); - Inventory.Remove(itemToBreak); - } - else if (EquipmentComponent.EquippedArmor.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) - { - var itemToBreak = EquipmentComponent.EquippedArmor.Value; - Unequip(EquipmentComponent.EquippedArmor.Value); - Inventory.Remove(itemToBreak); - } - else if (EquipmentComponent.EquippedWeapon.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) - { - var itemToBreak = EquipmentComponent.EquippedWeapon.Value; - Unequip(EquipmentComponent.EquippedWeapon.Value); - Inventory.Remove(itemToBreak); - } - else - PlayJumpScareAnimation(); + HealthComponent.SetCurrentHealth(HealthComponent.MaximumHP.Value); + VTComponent.SetVT(VTComponent.MaximumVT.Value); + if (EquipmentComponent.EquippedAccessory.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) + { + var itemToBreak = EquipmentComponent.EquippedAccessory.Value; + Unequip(EquipmentComponent.EquippedAccessory.Value); + Inventory.Remove(itemToBreak); + } + else if (EquipmentComponent.EquippedArmor.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) + { + var itemToBreak = EquipmentComponent.EquippedArmor.Value; + Unequip(EquipmentComponent.EquippedArmor.Value); + Inventory.Remove(itemToBreak); + } + else if (EquipmentComponent.EquippedWeapon.Value.Augment?.AugmentTag == JewelTags.ReviveUserOnce) + { + var itemToBreak = EquipmentComponent.EquippedWeapon.Value; + Unequip(EquipmentComponent.EquippedWeapon.Value); + Inventory.Remove(itemToBreak); + } + else + PlayJumpScareAnimation(); } private void InverseHPToAttackPowerSync(int obj) { - var weapon = (Weapon)EquipmentComponent.EquippedWeapon.Value; - if (weapon.WeaponTag == WeaponTag.InverseHPAttackPower) - { - var healthPercentage = (HealthComponent.CurrentHP.Value * 10) / HealthComponent.MaximumHP.Value; - weapon.SetAttack(10 - healthPercentage); - EquipmentComponent.Equip(weapon); - } + var weapon = (Weapon)EquipmentComponent.EquippedWeapon.Value; + if (weapon.WeaponTag == WeaponTag.InverseHPAttackPower) + { + var healthPercentage = (HealthComponent.CurrentHP.Value * 10) / HealthComponent.MaximumHP.Value; + weapon.SetAttack(10 - healthPercentage); + EquipmentComponent.Equip(weapon); + } } private void OnExitTree() { - PlayerLogic.Stop(); - PlayerBinding.Dispose(); - Hitbox.AreaEntered -= Hitbox_AreaEntered; - CollisionDetector.AreaEntered -= CollisionDetector_AreaEntered; - HealthTimer.Timeout -= OnHealthTimerTimeout; - HealthComponent.CurrentHP.Changed -= InverseHPToAttackPowerSync; - HealthComponent.HealthReachedZero -= Die; - ExperiencePointsComponent.PlayerLevelUp -= OnLevelUp; - PlayerFXAnimations.AnimationFinished -= PlayerFXAnimations_AnimationFinished; + PlayerLogic.Stop(); + PlayerBinding.Dispose(); + Hitbox.AreaEntered -= Hitbox_AreaEntered; + CollisionDetector.AreaEntered -= CollisionDetector_AreaEntered; + HealthTimer.Timeout -= OnHealthTimerTimeout; + HealthComponent.CurrentHP.Changed -= InverseHPToAttackPowerSync; + HealthComponent.HealthReachedZero -= Die; + ExperiencePointsComponent.PlayerLevelUp -= OnLevelUp; + PlayerFXAnimations.AnimationFinished -= PlayerFXAnimations_AnimationFinished; } private void Move(float delta) { - var rawInput = GlobalInputVector; - var strafeLeftInput = LeftStrafeInputVector; - var strafeRightInput = RightStrafeInputVector; + var rawInput = GlobalInputVector; + var strafeLeftInput = LeftStrafeInputVector; + var strafeRightInput = RightStrafeInputVector; - var transform = Transform; - transform.Basis = new Basis(Vector3.Up, Settings.RotationSpeed * -rawInput.X * delta) * transform.Basis; - var moveDirection = new Vector3(strafeRightInput - strafeLeftInput, 0, rawInput.Z).Normalized(); - var velocity = Basis * moveDirection * Settings.MoveSpeed * Settings.Acceleration; - if (_debugSprint) - velocity *= 2; - _knockbackStrength *= 0.9f; - Transform = Transform with { Basis = transform.Basis }; - Velocity = velocity + (_knockbackDirection * _knockbackStrength); - var rng = new RandomNumberGenerator(); - rng.Randomize(); + var transform = Transform; + transform.Basis = new Basis(Vector3.Up, Settings.RotationSpeed * -rawInput.X * delta) * transform.Basis; + var moveDirection = new Vector3(strafeRightInput - strafeLeftInput, 0, rawInput.Z).Normalized(); + var velocity = Basis * moveDirection * Settings.MoveSpeed * Settings.Acceleration; + if (_debugSprint) + velocity *= 2; + _knockbackStrength *= 0.9f; + Transform = Transform with { Basis = transform.Basis }; + Velocity = velocity + (_knockbackDirection * _knockbackStrength); + var rng = new RandomNumberGenerator(); + rng.Randomize(); - WalkSFX.PitchScale = rng.RandfRange(0.5f, 1.5f); - if (!WalkSFX.Playing && !Velocity.IsZeroApprox()) - WalkSFX.Play(); - else if (Velocity.IsZeroApprox()) - WalkSFX.Stop(); - MoveAndSlide(); + WalkSFX.PitchScale = rng.RandfRange(0.5f, 1.5f); + if (!WalkSFX.Playing && !Velocity.IsZeroApprox()) + WalkSFX.Play(); + else if (Velocity.IsZeroApprox()) + WalkSFX.Stop(); + MoveAndSlide(); } private void OnPlayerPositionUpdated(Vector3 globalPosition) => GlobalPosition = globalPosition; private void OnHealthTimerTimeout() { - if (VTComponent.CurrentVT.Value > 0) - { - if (((Accessory)EquipmentComponent.EquippedAccessory.Value).AccessoryTag == AccessoryTag.HalfVTConsumption) - _healthTimerActive = !_healthTimerActive; + if (VTComponent.CurrentVT.Value > 0) + { + if (((Accessory)EquipmentComponent.EquippedAccessory.Value).AccessoryTag == AccessoryTag.HalfVTConsumption) + _healthTimerActive = !_healthTimerActive; - HealthComponent.Heal(1); + HealthComponent.Heal(1); - if (_healthTimerActive) - VTComponent.Reduce(1); - } - else - HealthComponent.Damage(1); + if (_healthTimerActive) + VTComponent.Reduce(1); + } + else + HealthComponent.Damage(1); } private void Hitbox_AreaEntered(Area3D area) { - var target = area.GetOwner(); - if (target is IEnemy enemy) - HitEnemy(enemy); + var target = area.GetOwner(); + if (target is IEnemy enemy) + HitEnemy(enemy); } private void HitEnemy(IEnemy enemy) { - var weapon = EquipmentComponent.EquippedWeapon.Value as Weapon; - var isCriticalHit = BattleExtensions.IsCriticalHit(TotalLuck); - var totalDamage = TotalAttack; + var weapon = EquipmentComponent.EquippedWeapon.Value as Weapon; + var isCriticalHit = BattleExtensions.IsCriticalHit(TotalLuck); + var totalDamage = TotalAttack; - if (isCriticalHit) - { - totalDamage += (int)(totalDamage * 0.5f); - SfxDatabase.Instance.Play(SoundEffect.Crit); - } + if (isCriticalHit) + { + totalDamage += (int)(totalDamage * 0.5f); + SfxDatabase.Instance.Play(SoundEffect.Crit); + } - var baseAttack = new AttackData(totalDamage, weapon.WeaponElement, weapon.WeaponTag == WeaponTag.IgnoreDefense, weapon.WeaponTag == WeaponTag.IgnoreAffinity); - var damageDealt = DamageCalculator.CalculateDamage(baseAttack, enemy.DefenseComponent.CurrentDefense.Value, enemy.ElementalResistanceSet); - enemy.HealthComponent.Damage(damageDealt); + var baseAttack = new AttackData(totalDamage, weapon.WeaponElement, weapon.WeaponTag == WeaponTag.IgnoreDefense, weapon.WeaponTag == WeaponTag.IgnoreAffinity); + var damageDealt = DamageCalculator.CalculateDamage(baseAttack, enemy.DefenseComponent.CurrentDefense.Value, enemy.ElementalResistanceSet); + enemy.HealthComponent.Damage(damageDealt); - if (weapon.WeaponTag == WeaponTag.Knockback && enemy is IKnockbackable knockbackable) - knockbackable.Knockback(0.3f, -CurrentBasis.Z.Normalized()); - if (weapon.WeaponTag == WeaponTag.SelfDamage) - _playerEffectService.TakeSelfDamage(weapon.Stats.SelfDamage); - if (weapon.WeaponTag == WeaponTag.Instakill) - _playerEffectService.Instakill(enemy); + if (weapon.WeaponTag == WeaponTag.Knockback && enemy is IKnockbackable knockbackable) + knockbackable.Knockback(0.3f, -CurrentBasis.Z.Normalized()); + if (weapon.WeaponTag == WeaponTag.SelfDamage) + _playerEffectService.TakeSelfDamage(weapon.Stats.SelfDamage); + if (weapon.WeaponTag == WeaponTag.Instakill) + _playerEffectService.Instakill(enemy); } private void CollisionDetector_AreaEntered(Area3D area) { - if (area.GetParent() is InventoryItem inventoryItem) - { - var isAdded = Inventory.PickUpItem(inventoryItem); - if (isAdded) - inventoryItem.QueueFree(); - } - if (area.GetParent() is DroppedItem droppedItem) - { - var isAdded = Inventory.PickUpItem(droppedItem.Item); - if (isAdded) - droppedItem.QueueFree(); - } - if (area.GetParent() is ThrownItem thrownItem) - { - var isAdded = Inventory.PickUpItem(thrownItem.ItemThatIsThrown); - if (isAdded) - thrownItem.QueueFree(); - } - if (area.GetParent() is Restorative restorative) - { - restorative.QueueFree(); - } + if (area.GetParent() is InventoryItem inventoryItem) + { + var isAdded = Inventory.PickUpItem(inventoryItem); + if (isAdded) + inventoryItem.QueueFree(); + } + if (area.GetParent() is DroppedItem droppedItem) + { + var isAdded = Inventory.PickUpItem(droppedItem.Item); + if (isAdded) + droppedItem.QueueFree(); + } + if (area.GetParent() is ThrownItem thrownItem) + { + var isAdded = Inventory.PickUpItem(thrownItem.ItemThatIsThrown); + if (isAdded) + thrownItem.QueueFree(); + } + if (area.GetParent() is Restorative restorative) + { + restorative.QueueFree(); + } } private bool PlayerIsHittingGeometry() { - var collisions = WallCheck.GetCollidingBodies(); - return collisions.Count > 0; + var collisions = WallCheck.GetCollidingBodies(); + return collisions.Count > 0; } private void WallCheck_BodyEntered(Node body) { - GD.Print("Hit wall"); - WeaponAnimations.Stop(); + GD.Print("Hit wall"); + WeaponAnimations.Stop(); } private void Inventory_InventoryChanged() { - if (AutoIdentifyItems) - { - foreach (var item in Inventory.Items.ToList()) - { - if (item.ItemTag == ItemTag.MysteryItem) - IdentifyItem(item); - } - } + if (AutoIdentifyItems) + { + foreach (var item in Inventory.Items.ToList()) + { + if (item.ItemTag == ItemTag.MysteryItem) + IdentifyItem(item); + } + } } } diff --git a/Zennysoft.Game.Ma/src/player/Player.tscn b/Zennysoft.Game.Ma/src/player/Player.tscn index 42b6af814..bf52e338f 100644 --- a/Zennysoft.Game.Ma/src/player/Player.tscn +++ b/Zennysoft.Game.Ma/src/player/Player.tscn @@ -780,6 +780,70 @@ tracks/12/keys = { "values": [127] } +[sub_resource type="Animation" id="Animation_es4xk"] +resource_name = "death" +length = 2.5 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("../Camera/Camera3D:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector3(0.003, 2.1, -0.01), Vector3(0.003, 0, -1)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(3.35872e-05), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("4_v5qoq")] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorCount") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(-0.266666, 0, 0.0333338), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [Vector3(640.06, 1, 640), Vector3(640, 640, 640), Vector3(640.06, 1, 640)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/includeAlpha") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorShift") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0, 2.5), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector3(1, 1, 1), Vector3(1, 1, 0)] +} + [sub_resource type="Animation" id="Animation_ebyyx"] resource_name = "hit_wall" length = 0.453127 @@ -866,70 +930,6 @@ tracks/1/keys = { "values": [0, 30] } -[sub_resource type="Animation" id="Animation_es4xk"] -resource_name = "death" -length = 2.5 -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("../Camera/Camera3D:position") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [Vector3(0.003, 2.1, -0.01), Vector3(0.003, 0, -1)] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(3.35872e-05), -"transitions": PackedFloat32Array(1), -"update": 1, -"values": [ExtResource("4_v5qoq")] -} -tracks/2/type = "value" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorCount") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"times": PackedFloat32Array(-0.266666, 0, 0.0333338), -"transitions": PackedFloat32Array(1, 1, 1), -"update": 0, -"values": [Vector3(640.06, 1, 640), Vector3(640, 640, 640), Vector3(640.06, 1, 640)] -} -tracks/3/type = "value" -tracks/3/imported = false -tracks/3/enabled = true -tracks/3/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/includeAlpha") -tracks/3/interp = 1 -tracks/3/loop_wrap = true -tracks/3/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 1, -"values": [true] -} -tracks/4/type = "value" -tracks/4/imported = false -tracks/4/enabled = true -tracks/4/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorShift") -tracks/4/interp = 1 -tracks/4/loop_wrap = true -tracks/4/keys = { -"times": PackedFloat32Array(0, 2.5), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [Vector3(1, 1, 1), Vector3(1, 1, 0)] -} - [sub_resource type="Animation" id="Animation_sq73w"] resource_name = "revive" length = 2.5 diff --git a/Zennysoft.Game.Ma/src/ui/inventory_menu/InventoryMenu2.cs b/Zennysoft.Game.Ma/src/ui/inventory_menu/InventoryMenu2.cs index 82c286b8e..a31b2884f 100644 --- a/Zennysoft.Game.Ma/src/ui/inventory_menu/InventoryMenu2.cs +++ b/Zennysoft.Game.Ma/src/ui/inventory_menu/InventoryMenu2.cs @@ -331,7 +331,7 @@ public partial class InventoryMenu2 : Control, IInventoryMenu { item.Disabled = true; item.FocusMode = FocusModeEnum.None; - if (item.Item.Value is EquipableItem equipable && equipable.Augment == null) + if (item.Item.Value is EquipableItem equipable && equipable is not Ammo && equipable.Augment == null) { item.Disabled = false; item.FocusMode = FocusModeEnum.All;