Fix up effect items
Fix up minimap Add some debug info
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@@ -35,8 +35,6 @@ public partial class ThrowableItem : InventoryItem, IStackable
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[Save("throwable_item_element")]
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public ElementType ElementType => Stats.ElementType;
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[Save("throwable_item_tag")]
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public ThrowableItemTag ThrowableItemTag => Stats.ThrowableItemTag;
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[Save("throwable_item_heal_hp")]
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public int HealHPAmount => Stats.HealHPAmount;
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[Save("throwable_item_heal_vt")]
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