Fix up effect items
Fix up minimap Add some debug info
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@@ -2,7 +2,6 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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[Meta(typeof(IAutoNode))]
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@@ -51,6 +50,7 @@ public partial class EnemyModelView2D : EnemyModelView, IEnemyModelView
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public override void PlayDeathAnimation()
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{
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AnimationPlayer.Stop();
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LoadShader("res://src/vfx/shaders/PixelMelt.gdshader");
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var tweener = GetTree().CreateTween();
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tweener.TweenMethod(Callable.From((float x) => SetShaderValue(x)), 0.0f, 0.1f, 0.8f);
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