Refactor minimap

This commit is contained in:
2025-03-07 19:43:27 -08:00
parent fe3c539a62
commit d30fa35546
15 changed files with 62 additions and 62 deletions

View File

@@ -0,0 +1,22 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
public partial class InGameUILogic
{
public partial record State
{
[Meta]
public partial record MinimapOpen : State, IGet<Input.HideMinimap>
{
public MinimapOpen()
{
OnAttach(() => { Get<IGameRepo>().Pause(); Output(new Output.DisplayMinimap()); });
OnDetach(() => { Get<IGameRepo>().Resume(); Output(new Output.HideMinimap()); });
}
public Transition On(in Input.HideMinimap input) => To<Active>();
}
}
}