Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/UI/InGameUI/state/States/InGameUI.State.MinimapOpen.cs
2025-03-07 19:43:27 -08:00

23 lines
579 B
C#

using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
public partial class InGameUILogic
{
public partial record State
{
[Meta]
public partial record MinimapOpen : State, IGet<Input.HideMinimap>
{
public MinimapOpen()
{
OnAttach(() => { Get<IGameRepo>().Pause(); Output(new Output.DisplayMinimap()); });
OnDetach(() => { Get<IGameRepo>().Resume(); Output(new Output.HideMinimap()); });
}
public Transition On(in Input.HideMinimap input) => To<Active>();
}
}
}