Implement boss room
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@@ -217,7 +217,6 @@ namespace GameJamDungeon
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GetTree().Root.AddChildEx(throwItem);
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throwItem.GlobalPosition = GameRepo.PlayerGlobalPosition.Value;
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throwItem.GlobalRotation = GlobalRotation;
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throwItem.AnimationPlayer.Play("throw");
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}
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public void OnAnimationFinished(StringName animation)
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