Refactoring game logic

This commit is contained in:
2025-03-07 12:05:20 -08:00
parent e7ef669c29
commit c3bfab5f53
13 changed files with 127 additions and 42 deletions

View File

@@ -12,9 +12,9 @@ public partial class GameLogic
public readonly record struct ExitPauseMenu;
public readonly record struct OpenInventory();
public readonly record struct OpenInventory;
public readonly record struct HideInventory;
public readonly record struct CloseInventory;
public readonly record struct SetPauseMode(bool IsPaused);
@@ -41,5 +41,9 @@ public partial class GameLogic
public readonly record struct GoToOverworld;
public readonly record struct SaveGame;
public readonly record struct AnnounceMessage(string Message);
public readonly record struct DoubleExpTimeStart(int lengthOfTimeInSeconds);
}
}