Mess with enemy lighting, time bad end better
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File diff suppressed because one or more lines are too long
@@ -35,7 +35,7 @@ public partial class BadEnd : SpecialFloor
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AddChild(_spawnTimer);
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_spawnTimer.Start();
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var tweener = GetTree().CreateTween();
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tweener.TweenMethod(Callable.From((float x) => SetShakeValue(x)), ShakeAmount, 1f, 700f).SetDelay(30);
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tweener.TweenMethod(Callable.From((float x) => SetShakeValue(x)), ShakeAmount, 1f, 300f).SetDelay(15);
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}
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public async void StartEndGameCutscene()
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