Move Player logic to other project

This commit is contained in:
2025-03-07 01:26:14 -08:00
parent 1cb79f5b30
commit b7bf4f3d10
30 changed files with 20 additions and 64 deletions

View File

@@ -0,0 +1,13 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
public interface IPlayerLogic : ILogicBlock<PlayerLogic.State>;
[Meta, Id("player_logic")]
[LogicBlock(typeof(State), Diagram = true)]
public partial class PlayerLogic : LogicBlock<PlayerLogic.State>, IPlayerLogic
{
public override Transition GetInitialState() => To<State.Idle>();
}