Move Player logic to other project
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using System.Numerics;
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namespace Zennysoft.Game.Ma.Implementation;
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public partial class PlayerLogic
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{
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public static class Output
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{
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public static class Animations
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{
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public readonly record struct Attack;
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}
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public readonly record struct ThrowItem;
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public readonly record struct Move(float delta);
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}
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}
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