Move Player logic to other project
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@@ -209,6 +209,10 @@ public partial class Player : CharacterBody3D, IPlayer
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})
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.Handle((in PlayerLogic.Output.ThrowItem output) =>
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{
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})
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.Handle((in PlayerLogic.Output.Move output) =>
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{
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Move(output.delta);
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});
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GameChunk.AddChunk(PlayerChunk);
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