Move Player logic to other project

This commit is contained in:
2025-03-07 01:26:14 -08:00
parent 1cb79f5b30
commit b7bf4f3d10
30 changed files with 20 additions and 64 deletions

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namespace Zennysoft.Game.Ma;
public partial class MapLogic
{
public static class Input
{
}
}

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uid://bn0l0ur7ih0ea

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using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma;
public partial class MapLogic
{
[Meta]
public partial record State : StateLogic<State>
{
public State()
{
}
}
}

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uid://bf2bas1ky7ae1

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using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma;
public interface IMapLogic : ILogicBlock<MapLogic.State>;
[Meta]
[LogicBlock(typeof(State))]
public partial class MapLogic : LogicBlock<MapLogic.State>, IMapLogic
{
public override Transition GetInitialState() => To<State>();
}

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uid://dhjrhbhvpduqn