This commit is contained in:
2024-09-07 15:01:45 -07:00
parent fbaf698852
commit b470a9d2fe
116 changed files with 15968 additions and 24 deletions

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extends VBoxContainer
@export var dialogue_gdscript : GDScript = null
var dialogue_engine : DialogueEngine = null
@onready var progress_bar : ProgressBar = $ProgressBar
@onready var vbox : VBoxContainer = $VBox
func _ready() -> void:
dialogue_engine = dialogue_gdscript.new()
dialogue_engine.dialogue_started.connect(__on_dialogue_started)
dialogue_engine.dialogue_continued.connect(__on_dialogue_continued)
dialogue_engine.dialogue_finished.connect(__on_dialogue_finished)
dialogue_engine.dialogue_cancelled.connect(__on_dialogue_cancelled)
func _input(p_input_event : InputEvent) -> void:
if p_input_event.is_action_pressed(&"ui_accept"):
dialogue_engine.advance()
accept_event() # to avoid hidding an button due to the input event travelling through the children
func __on_dialogue_started() -> void:
print("Dialogue Started!")
var enabled_buttons : Array[Button] = []
func __on_dialogue_continued(p_dialogue_entry : DialogueEntry) -> void:
var label : RichTextLabel = RichTextLabel.new()
label.set_use_bbcode(true)
label.set_fit_content(true)
label.set_text(" > " + p_dialogue_entry.get_text())
vbox.add_child(label)
if p_dialogue_entry.has_options():
var dont_show_options : Array = p_dialogue_entry.get_metadata("dont_show_options", [])
for option_id : int in range(0, p_dialogue_entry.get_option_count()):
if option_id in dont_show_options:
continue
var option_text : String = p_dialogue_entry.get_option_text(option_id)
var button : Button = Button.new()
button.set_text(option_text)
vbox.add_child(button)
var tween: Tween = create_tween()
if option_id == 0:
button.grab_focus()
tween.tween_property(button, "modulate", Color.TRANSPARENT, 3.0)
tween.tween_callback(button.hide)
else:
# Only show other buttons after the tween finishes
button.hide()
tween.tween_callback(button.show).set_delay(5.0)
if option_id == 1:
tween.tween_callback(button.grab_focus)
tween.tween_callback(progress_bar.show)
tween.tween_method(progress_bar.set_value, 1.0, 0.0, 2.0)
# The timer has just finished
tween.tween_callback(progress_bar.hide)
tween.tween_callback(advance_dialogue_no_answer)
button.pressed.connect(__advance_dialogue_with_chosen_option.bind(option_id))
enabled_buttons.push_back(button)
set_process_input(false)
func advance_dialogue_no_answer() -> void:
for button : Button in enabled_buttons:
button.set_disabled(true)
var entry : DialogueEntry = dialogue_engine.get_current_entry()
var option_id : int = entry.get_metadata("auto_choose")
entry.choose_option(option_id)
dialogue_engine.advance()
set_process_input(true)
func __advance_dialogue_with_chosen_option(p_option_id : int) -> void:
# Kill all tweens from processing further
for tween: Tween in get_tree().get_processed_tweens():
tween.kill()
for button : Button in enabled_buttons:
button.set_disabled(true)
# Reset modulate of vanishing button
button.modulate = Color.WHITE
enabled_buttons.clear()
progress_bar.hide()
var current_entry : DialogueEntry = dialogue_engine.get_current_entry()
current_entry.choose_option(p_option_id)
dialogue_engine.advance()
set_process_input(true)
func __on_dialogue_finished() -> void:
print("Dialogue Finished! Exiting...")
get_tree().quit()
func __on_dialogue_cancelled() -> void:
print("Dialogue Cancelled! Exiting...")
get_tree().quit()

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[gd_scene load_steps=3 format=3 uid="uid://ctlvurl3kobjf"]
[ext_resource type="Script" path="res://demos/11. timed options/timed_options.gd" id="1_g0ote"]
[ext_resource type="Script" path="res://demos/11. timed options/timed_options_dialogue.gd" id="2_gqlp8"]
[node name="TimedOptions" type="VBoxContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_g0ote")
dialogue_gdscript = ExtResource("2_gqlp8")
[node name="DialogueEngineDemoQuickStartPanelContainer" type="PanelContainer" parent="."]
layout_mode = 2
[node name="DialogueEngineDemoQuickStartLabel" type="Label" parent="DialogueEngineDemoQuickStartPanelContainer"]
layout_mode = 2
text = "Press <Enter> or <Space> to progress the dialogue."
horizontal_alignment = 1
[node name="VBox" type="VBoxContainer" parent="."]
layout_mode = 2
[node name="LogRichTextLabel" type="RichTextLabel" parent="VBox"]
layout_mode = 2
text = "Log:"
fit_content = true
[node name="ProgressBar" type="ProgressBar" parent="."]
visible = false
custom_minimum_size = Vector2(0, 16)
layout_mode = 2
max_value = 1.0
show_percentage = false

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extends DialogueEngine
enum {
DEFAULT_TOPIC = 0, # this is the branch used by default unless set_branch_id() is used
WATCH_THE_STORM,
GO_BACK_TO_SLEEP,
KEEP_WORKING,
}
func _setup() -> void:
var entry : DialogueEntry = add_text_entry("The storm rages right outside the window. I should...")
var option_id_1 : int = entry.add_option("Wait for storm to finish.")
var option_id_2 : int = entry.add_option("Go back to sleep.")
var option_id_3 : int = entry.add_option("Get back to work.")
var option_id_4 : int = entry.add_option("Hidden option -- this should not be shown on the UI")
entry.set_metadata("dont_show_options", [option_id_4])
entry.set_metadata("auto_choose", option_id_4)
var option_id_2_entry : DialogueEntry = add_text_entry("That's right, sleep is for the strong 💪.", GO_BACK_TO_SLEEP)
entry.set_option_goto_id(option_id_2, option_id_2_entry.get_id())
var option_id_3_entry : DialogueEntry = add_text_entry("That's right, let's get back to work 🫡", KEEP_WORKING)
entry.set_option_goto_id(option_id_3, option_id_3_entry.get_id())
var option_id_4_entry : DialogueEntry = add_text_entry("I think I'll enjoy watching the storm for a bit...", WATCH_THE_STORM)
entry.set_option_goto_id(option_id_4, option_id_4_entry.get_id())
# Join branches into the default topic (i.e. branch id 0)
var default_topic : DialogueEntry = add_text_entry("Some time passes...")
entry.set_option_goto_id(option_id_1, default_topic.get_id())
option_id_2_entry.set_goto_id(default_topic.get_id())
option_id_3_entry.set_goto_id(default_topic.get_id())
option_id_4_entry.set_goto_id(default_topic.get_id())
add_text_entry("<Press 'Space' or 'Enter' to quit>")