Rename project

This commit is contained in:
2025-03-08 13:49:46 -08:00
parent 84570fe87d
commit ae017dd679
83 changed files with 86 additions and 87 deletions

View File

@@ -3,7 +3,7 @@ using Chickensoft.Collections;
using Chickensoft.Introspection;
using Godot;
using System.Linq;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

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@@ -1,5 +1,5 @@
using Godot;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Abstractions;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Abstractions;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System;
using System.Collections.Generic;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Generic;
using System;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -1,7 +1,7 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Abstractions;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;

View File

@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Generic;
using System;
using Zennysoft.Game.Ma.Implementation;
using Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Game.Ma;