Rename project
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@@ -3,7 +3,7 @@ using Chickensoft.Collections;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -1,5 +1,5 @@
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using Godot;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System;
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using System.Collections.Generic;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System.Collections.Generic;
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using System;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -1,7 +1,7 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System.Collections.Generic;
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using System;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Game.Ma;
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