Import more rooms, rename some to fit number system
This commit is contained in:
@@ -384,6 +384,7 @@ near = 0.001
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(0.999997, 0, 0.00260054, 0, 1, 0, -0.00260054, 0, 0.999997, 0.0645475, 1.47228, 0.55925)
|
||||
visible = false
|
||||
omni_range = 4.09
|
||||
omni_attenuation = -0.299
|
||||
|
||||
@@ -420,9 +421,11 @@ texture = ExtResource("7_8hi2n")
|
||||
|
||||
[node name="SpotLight3D" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.225891, 1.46089, -0.122746)
|
||||
visible = false
|
||||
light_size = 0.319
|
||||
spot_range = 41.809
|
||||
spot_attenuation = 0.22
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.52838, 0.471719)
|
||||
visible = false
|
||||
|
||||
Reference in New Issue
Block a user