Remove dead code

This commit is contained in:
2025-03-04 00:43:27 -08:00
parent b733a30724
commit a9cb43b79e

View File

@@ -90,18 +90,12 @@ public partial class ThrownItem : RigidBody3D
case ThrowableItemTag.WarpToExitIfFound:
throwableItem.WarpToExit(enemy);
break;
}
if (throwableItem.ThrowableItemTags.Contains(ThrowableItemTag.LowerTargetTo1HP))
enemy.TakeDamage(enemy.CurrentHP - 1, ignoreDefense: true, ignoreElementalResistance: true);
else if (throwableItem.ThrowableItemTags.Contains(ThrowableItemTag.TeleportToRandomLocation))
//enemy teleport
return;
else
default:
enemy.TakeDamage(throwableItem.ThrowDamage, throwableItem.ElementType);
break;
}
}
else
{
enemy.TakeDamage(ItemThatIsThrown.ThrowDamage);
}
}
}