From a9cb43b79e5cd4ad92089d79c3c20f9c809d2aaf Mon Sep 17 00:00:00 2001 From: Zenny Date: Tue, 4 Mar 2025 00:43:27 -0800 Subject: [PATCH] Remove dead code --- src/items/thrown/ThrownItem.cs | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/src/items/thrown/ThrownItem.cs b/src/items/thrown/ThrownItem.cs index c229897d..efafee3a 100644 --- a/src/items/thrown/ThrownItem.cs +++ b/src/items/thrown/ThrownItem.cs @@ -90,18 +90,12 @@ public partial class ThrownItem : RigidBody3D case ThrowableItemTag.WarpToExitIfFound: throwableItem.WarpToExit(enemy); break; + default: + enemy.TakeDamage(throwableItem.ThrowDamage, throwableItem.ElementType); + break; } - if (throwableItem.ThrowableItemTags.Contains(ThrowableItemTag.LowerTargetTo1HP)) - enemy.TakeDamage(enemy.CurrentHP - 1, ignoreDefense: true, ignoreElementalResistance: true); - else if (throwableItem.ThrowableItemTags.Contains(ThrowableItemTag.TeleportToRandomLocation)) - //enemy teleport - return; - else - enemy.TakeDamage(throwableItem.ThrowDamage, throwableItem.ElementType); } else - { enemy.TakeDamage(ItemThatIsThrown.ThrowDamage); - } } } \ No newline at end of file