overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
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Zennysoft.Game.Ma/src/map/map shaders/noise void.tres
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7
Zennysoft.Game.Ma/src/map/map shaders/noise void.tres
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[gd_resource type="FastNoiseLite" format=3 uid="uid://c7mj06ydprexd"]
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[resource]
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noise_type = 2
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seed = 1
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frequency = 0.0264
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domain_warp_enabled = true
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