Fix up audio issue and resolve errors in godot log
Replace label style settings with new fonts, need to resolve stretching issue still
This commit is contained in:
@@ -2,7 +2,6 @@ using Chickensoft.AutoInject;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.Introspection;
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using Chickensoft.Introspection;
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using Godot;
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using Godot;
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using SimpleInjector;
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using SimpleInjector.Lifestyles;
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using SimpleInjector.Lifestyles;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Adapter;
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using Zennysoft.Ma.Adapter;
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@@ -13,6 +13,7 @@ public partial class AudioManager : Node
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public override void _Ready()
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public override void _Ready()
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{
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{
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_audioPlayer = new AudioStreamPlayer();
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_audioPlayer = new AudioStreamPlayer();
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AddChild(_audioPlayer);
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_sfxDictionary = new Dictionary<SoundEffect, AudioStream>();
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_sfxDictionary = new Dictionary<SoundEffect, AudioStream>();
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var soundEffects = Enum.GetValues(typeof(SoundEffect));
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var soundEffects = Enum.GetValues(typeof(SoundEffect));
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foreach (var effect in soundEffects)
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foreach (var effect in soundEffects)
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@@ -26,7 +27,6 @@ public partial class AudioManager : Node
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_audioPlayer.Play();
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_audioPlayer.Play();
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}
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}
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}
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}
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public enum SoundEffect
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public enum SoundEffect
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{
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{
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Cancel,
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Cancel,
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@@ -1889,15 +1889,3 @@ libraries = {
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[node name="AnimationTree" parent="." instance=ExtResource("261_a705x")]
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[node name="AnimationTree" parent="." instance=ExtResource("261_a705x")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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[node name="EnemyDeathSoundMedium" parent="."]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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script = null
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@@ -949,7 +949,7 @@ bones/0/name = "spine1"
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bones/0/parent = -1
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bones/0/parent = -1
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/enabled = true
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bones/0/enabled = true
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bones/0/position = Vector3(0.0996386, -0.419385, -1.53144)
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bones/0/position = Vector3(0.0996386, -0.275575, -1.53144)
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bones/0/rotation = Quaternion(0.0256267, -0.805691, 0.0118477, 0.591662)
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bones/0/rotation = Quaternion(0.0256267, -0.805691, 0.0118477, 0.591662)
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bones/0/scale = Vector3(1, 1, 1)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/name = "spine0"
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bones/1/name = "spine0"
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@@ -978,7 +978,7 @@ bones/4/parent = 3
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bones/4/rest = Transform3D(0.901905, -0.410135, 0.135488, 0.412416, 0.910915, 0.0120912, -0.128377, 0.0449723, 0.990705, 2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/rest = Transform3D(0.901905, -0.410135, 0.135488, 0.412416, 0.910915, 0.0120912, -0.128377, 0.0449723, 0.990705, 2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/enabled = true
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bones/4/enabled = true
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bones/4/position = Vector3(2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/position = Vector3(2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/rotation = Quaternion(-0.00497051, 0.0598761, 0.185939, 0.980723)
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bones/4/rotation = Quaternion(0.00823408, 0.0675355, 0.210519, 0.975219)
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bones/4/scale = Vector3(1, 1, 1)
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bones/4/scale = Vector3(1, 1, 1)
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bones/5/name = "neck4"
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bones/5/name = "neck4"
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bones/5/parent = 4
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bones/5/parent = 4
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@@ -992,7 +992,7 @@ bones/6/parent = 5
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bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
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bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
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bones/6/enabled = true
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bones/6/enabled = true
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bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
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bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
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bones/6/rotation = Quaternion(-0.32876, 0.0507484, -0.454554, 0.82627)
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bones/6/rotation = Quaternion(-0.343412, 0.052141, -0.495863, 0.795908)
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bones/6/scale = Vector3(1, 1, 1)
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bones/6/scale = Vector3(1, 1, 1)
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bones/7/name = "Bone.007"
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bones/7/name = "Bone.007"
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bones/7/parent = 6
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bones/7/parent = 6
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@@ -1027,7 +1027,7 @@ bones/11/parent = 1
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bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
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bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
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bones/11/enabled = true
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bones/11/enabled = true
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bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
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bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
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bones/11/rotation = Quaternion(-0.813642, -0.0938833, -0.0238148, 0.573242)
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bones/11/rotation = Quaternion(-0.805856, -0.0793298, -0.0234794, 0.586303)
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bones/11/scale = Vector3(1, 1, 1)
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bones/11/scale = Vector3(1, 1, 1)
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bones/12/name = "arm2_L"
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bones/12/name = "arm2_L"
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bones/12/parent = 11
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bones/12/parent = 11
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@@ -1054,7 +1054,7 @@ bones/15/name = "arm1_R"
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bones/15/parent = 1
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bones/15/parent = 1
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bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
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bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
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bones/15/enabled = true
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bones/15/enabled = true
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bones/15/position = Vector3(-0.172026, 3.4158, 0.119968)
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bones/15/position = Vector3(-0.203473, 3.65763, 0.074242)
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bones/15/rotation = Quaternion(-0.502686, 0.531044, 0.680821, -0.0422068)
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bones/15/rotation = Quaternion(-0.502686, 0.531044, 0.680821, -0.0422068)
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bones/15/scale = Vector3(1, 1, 1)
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bones/15/scale = Vector3(1, 1, 1)
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bones/16/name = "arm2_R"
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bones/16/name = "arm2_R"
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@@ -1069,7 +1069,7 @@ bones/17/parent = 16
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bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
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bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
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bones/17/enabled = true
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bones/17/enabled = true
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bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
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bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
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bones/17/rotation = Quaternion(-0.0115315, 0.0961663, 0.276882, 0.95601)
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bones/17/rotation = Quaternion(-0.046921, 0.0973887, 0.264564, 0.95829)
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bones/17/scale = Vector3(1, 1, 1)
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bones/17/scale = Vector3(1, 1, 1)
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bones/18/name = "hand_R"
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bones/18/name = "hand_R"
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bones/18/parent = 17
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bones/18/parent = 17
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@@ -1082,7 +1082,7 @@ bones/19/name = "hip_L"
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bones/19/parent = -1
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bones/19/parent = -1
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bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
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bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
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bones/19/enabled = true
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bones/19/enabled = true
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bones/19/position = Vector3(0.147751, -0.363205, -1.49267)
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bones/19/position = Vector3(0.147751, -0.279981, -1.49267)
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bones/19/rotation = Quaternion(0.427793, 0.34021, 0.687061, -0.478745)
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bones/19/rotation = Quaternion(0.427793, 0.34021, 0.687061, -0.478745)
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bones/19/scale = Vector3(1, 1, 1)
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bones/19/scale = Vector3(1, 1, 1)
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bones/20/name = "leg1_L"
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bones/20/name = "leg1_L"
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@@ -1090,14 +1090,14 @@ bones/20/parent = 19
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bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
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bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
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bones/20/enabled = true
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bones/20/enabled = true
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bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
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bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
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bones/20/rotation = Quaternion(-0.434001, -0.329977, -0.375171, 0.74967)
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bones/20/rotation = Quaternion(-0.437866, -0.325186, -0.36926, 0.752446)
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bones/20/scale = Vector3(1, 1, 1)
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bones/20/scale = Vector3(1, 1, 1)
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bones/21/name = "leg2_L"
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bones/21/name = "leg2_L"
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bones/21/parent = 20
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bones/21/parent = 20
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bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
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bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
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bones/21/enabled = true
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bones/21/enabled = true
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bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
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bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
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bones/21/rotation = Quaternion(-0.0493011, 0.00187748, 0.394362, 0.91763)
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bones/21/rotation = Quaternion(-0.0474618, 0.00189033, 0.37965, 0.92391)
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bones/21/scale = Vector3(1, 1, 1)
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bones/21/scale = Vector3(1, 1, 1)
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bones/22/name = "foot1_L"
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bones/22/name = "foot1_L"
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bones/22/parent = 21
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bones/22/parent = 21
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@@ -1131,7 +1131,7 @@ bones/26/name = "hip_R"
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bones/26/parent = -1
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bones/26/parent = -1
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bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
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bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
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bones/26/enabled = true
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bones/26/enabled = true
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bones/26/position = Vector3(0.0289172, -0.352094, -1.59603)
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bones/26/position = Vector3(0.0289172, -0.296612, -1.59603)
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bones/26/rotation = Quaternion(0.695067, -0.09936, -0.377924, -0.603475)
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bones/26/rotation = Quaternion(0.695067, -0.09936, -0.377924, -0.603475)
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bones/26/scale = Vector3(1, 1, 1)
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bones/26/scale = Vector3(1, 1, 1)
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bones/27/name = "leg1_R"
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bones/27/name = "leg1_R"
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@@ -1139,14 +1139,14 @@ bones/27/parent = 26
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bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
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bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
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bones/27/enabled = true
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bones/27/enabled = true
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bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
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bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
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bones/27/rotation = Quaternion(-0.312319, 0.177803, 0.184263, 0.914817)
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bones/27/rotation = Quaternion(-0.317769, 0.173907, 0.183876, 0.913766)
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bones/27/scale = Vector3(1, 1, 1)
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bones/27/scale = Vector3(1, 1, 1)
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bones/28/name = "leg2_R"
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bones/28/name = "leg2_R"
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bones/28/parent = 27
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bones/28/parent = 27
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bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
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bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
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bones/28/enabled = true
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bones/28/enabled = true
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bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
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bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
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bones/28/rotation = Quaternion(-0.277712, 0.0201374, -0.181203, 0.943205)
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bones/28/rotation = Quaternion(-0.267722, 0.0202251, -0.174685, 0.947312)
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bones/28/scale = Vector3(1, 1, 1)
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bones/28/scale = Vector3(1, 1, 1)
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bones/29/name = "foot1_R"
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bones/29/name = "foot1_R"
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bones/29/parent = 28
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bones/29/parent = 28
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@@ -1183,7 +1183,7 @@ mesh = SubResource("ArrayMesh_6e63x")
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skin = SubResource("Skin_yvw71")
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skin = SubResource("Skin_yvw71")
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
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transform = Transform3D(-0.370164, -0.13327, -0.919357, -0.299728, -0.919595, 0.253985, -0.879285, 0.369573, 0.300456, -2.00357, 8.72687, 6.31395)
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transform = Transform3D(-0.370165, -0.13327, -0.919357, -0.25739, -0.936197, 0.239345, -0.892596, 0.32523, 0.312245, -2.00356, 8.78642, 6.13561)
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bone_name = "TOP OF SKULL"
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bone_name = "TOP OF SKULL"
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bone_idx = 8
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bone_idx = 8
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@@ -200,7 +200,7 @@ bones/0/name = "spine1"
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bones/0/parent = -1
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bones/0/parent = -1
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/enabled = true
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bones/0/enabled = true
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bones/0/position = Vector3(-0.259916, -1.01272, -1.97047)
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bones/0/position = Vector3(-0.259469, -0.961723, -1.97391)
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bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
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bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
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bones/0/scale = Vector3(1, 1, 1)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/name = "spine0"
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bones/1/name = "spine0"
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@@ -243,7 +243,7 @@ bones/6/parent = 5
|
|||||||
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
||||||
bones/6/enabled = true
|
bones/6/enabled = true
|
||||||
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
||||||
bones/6/rotation = Quaternion(-0.0632592, -0.299983, -0.744595, 0.592947)
|
bones/6/rotation = Quaternion(-0.0704928, -0.302607, -0.744723, 0.590633)
|
||||||
bones/6/scale = Vector3(1, 1, 1)
|
bones/6/scale = Vector3(1, 1, 1)
|
||||||
bones/7/name = "Bone.007"
|
bones/7/name = "Bone.007"
|
||||||
bones/7/parent = 6
|
bones/7/parent = 6
|
||||||
@@ -278,7 +278,7 @@ bones/11/parent = 1
|
|||||||
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/enabled = true
|
bones/11/enabled = true
|
||||||
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/rotation = Quaternion(-0.781861, -0.0591304, 0.0775836, 0.615775)
|
bones/11/rotation = Quaternion(-0.784852, -0.0617623, 0.0715771, 0.612429)
|
||||||
bones/11/scale = Vector3(1, 0.999999, 1)
|
bones/11/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/12/name = "arm2_L"
|
bones/12/name = "arm2_L"
|
||||||
bones/12/parent = 11
|
bones/12/parent = 11
|
||||||
@@ -306,7 +306,7 @@ bones/15/parent = 1
|
|||||||
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
||||||
bones/15/enabled = true
|
bones/15/enabled = true
|
||||||
bones/15/position = Vector3(0.00107886, 3.8461, -0.0821095)
|
bones/15/position = Vector3(0.00107886, 3.8461, -0.0821095)
|
||||||
bones/15/rotation = Quaternion(-0.213342, 0.742048, 0.617147, -0.151593)
|
bones/15/rotation = Quaternion(-0.210556, 0.737696, 0.621827, -0.157488)
|
||||||
bones/15/scale = Vector3(1, 1, 1)
|
bones/15/scale = Vector3(1, 1, 1)
|
||||||
bones/16/name = "arm2_R"
|
bones/16/name = "arm2_R"
|
||||||
bones/16/parent = 15
|
bones/16/parent = 15
|
||||||
@@ -333,22 +333,22 @@ bones/19/name = "hip_L"
|
|||||||
bones/19/parent = -1
|
bones/19/parent = -1
|
||||||
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
|
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
|
||||||
bones/19/enabled = true
|
bones/19/enabled = true
|
||||||
bones/19/position = Vector3(-0.348408, -1.16905, -1.82543)
|
bones/19/position = Vector3(-0.307336, -1.13019, -1.96076)
|
||||||
bones/19/rotation = Quaternion(0.621031, 0.301051, 0.556216, -0.462939)
|
bones/19/rotation = Quaternion(0.612399, 0.311274, 0.569887, -0.450895)
|
||||||
bones/19/scale = Vector3(1, 1, 1)
|
bones/19/scale = Vector3(1, 1, 1)
|
||||||
bones/20/name = "leg1_L"
|
bones/20/name = "leg1_L"
|
||||||
bones/20/parent = 19
|
bones/20/parent = 19
|
||||||
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/enabled = true
|
bones/20/enabled = true
|
||||||
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/rotation = Quaternion(-0.320831, -0.43062, -0.289064, 0.792512)
|
bones/20/rotation = Quaternion(-0.311865, -0.440436, -0.274256, 0.795952)
|
||||||
bones/20/scale = Vector3(1, 0.999999, 1)
|
bones/20/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/21/name = "leg2_L"
|
bones/21/name = "leg2_L"
|
||||||
bones/21/parent = 20
|
bones/21/parent = 20
|
||||||
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/enabled = true
|
bones/21/enabled = true
|
||||||
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/rotation = Quaternion(-0.0603916, 0.00129908, 0.488873, 0.870261)
|
bones/21/rotation = Quaternion(-0.0601624, 0.00130066, 0.487017, 0.871317)
|
||||||
bones/21/scale = Vector3(1, 1, 1)
|
bones/21/scale = Vector3(1, 1, 1)
|
||||||
bones/22/name = "foot1_L"
|
bones/22/name = "foot1_L"
|
||||||
bones/22/parent = 21
|
bones/22/parent = 21
|
||||||
@@ -382,7 +382,7 @@ bones/26/name = "hip_R"
|
|||||||
bones/26/parent = -1
|
bones/26/parent = -1
|
||||||
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
|
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
|
||||||
bones/26/enabled = true
|
bones/26/enabled = true
|
||||||
bones/26/position = Vector3(-0.119273, -1.11395, -2.01852)
|
bones/26/position = Vector3(-0.239999, -1.11395, -2.0177)
|
||||||
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
|
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
|
||||||
bones/26/scale = Vector3(1, 1, 1)
|
bones/26/scale = Vector3(1, 1, 1)
|
||||||
bones/27/name = "leg1_R"
|
bones/27/name = "leg1_R"
|
||||||
@@ -390,14 +390,14 @@ bones/27/parent = 26
|
|||||||
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/enabled = true
|
bones/27/enabled = true
|
||||||
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/rotation = Quaternion(-0.20434, 0.423509, 0.139511, 0.871448)
|
bones/27/rotation = Quaternion(-0.20785, 0.421571, 0.141986, 0.871158)
|
||||||
bones/27/scale = Vector3(1, 0.999999, 1)
|
bones/27/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/28/name = "leg2_R"
|
bones/28/name = "leg2_R"
|
||||||
bones/28/parent = 27
|
bones/28/parent = 27
|
||||||
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/enabled = true
|
bones/28/enabled = true
|
||||||
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/rotation = Quaternion(-0.0633194, -0.00116104, -0.505536, 0.860478)
|
bones/28/rotation = Quaternion(-0.0640726, -0.00115616, -0.511551, 0.85686)
|
||||||
bones/28/scale = Vector3(1, 1, 1)
|
bones/28/scale = Vector3(1, 1, 1)
|
||||||
bones/29/name = "foot1_R"
|
bones/29/name = "foot1_R"
|
||||||
bones/29/parent = 28
|
bones/29/parent = 28
|
||||||
@@ -429,7 +429,7 @@ bones/32/rotation = Quaternion(0.456756, 0.539878, -0.539587, -0.456893)
|
|||||||
bones/32/scale = Vector3(1, 1, 1)
|
bones/32/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
||||||
transform = Transform3D(-0.284352, -0.0642184, -0.956567, -0.33108, -0.929794, 0.160838, -0.899738, 0.362435, 0.243127, -1.67347, 8.24844, 4.9525)
|
transform = Transform3D(-0.292622, -0.0771386, -0.953112, -0.329652, -0.9275, 0.176274, -0.897608, 0.365778, 0.245978, -1.66576, 8.30266, 4.94823)
|
||||||
bone_name = "TOP OF SKULL"
|
bone_name = "TOP OF SKULL"
|
||||||
bone_idx = 8
|
bone_idx = 8
|
||||||
|
|
||||||
|
|||||||
@@ -157,57 +157,33 @@ unique_name_in_owner = true
|
|||||||
|
|
||||||
[node name="Arm1" parent="LeftArms" instance=ExtResource("1_ell80")]
|
[node name="Arm1" parent="LeftArms" instance=ExtResource("1_ell80")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm2" parent="LeftArms" instance=ExtResource("2_kblru")]
|
[node name="Arm2" parent="LeftArms" instance=ExtResource("2_kblru")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm3" parent="LeftArms" instance=ExtResource("3_nqxqr")]
|
[node name="Arm3" parent="LeftArms" instance=ExtResource("3_nqxqr")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm4" parent="LeftArms" instance=ExtResource("4_r5yku")]
|
[node name="Arm4" parent="LeftArms" instance=ExtResource("4_r5yku")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm5" parent="LeftArms" instance=ExtResource("5_5oa7x")]
|
[node name="Arm5" parent="LeftArms" instance=ExtResource("5_5oa7x")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="RightArms" type="Node3D" parent="."]
|
[node name="RightArms" type="Node3D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
|
||||||
[node name="Arm6" parent="RightArms" instance=ExtResource("6_h1yna")]
|
[node name="Arm6" parent="RightArms" instance=ExtResource("6_h1yna")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm7" parent="RightArms" instance=ExtResource("7_6s6sq")]
|
[node name="Arm7" parent="RightArms" instance=ExtResource("7_6s6sq")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm8" parent="RightArms" instance=ExtResource("8_e82oe")]
|
[node name="Arm8" parent="RightArms" instance=ExtResource("8_e82oe")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Arm9" parent="RightArms" instance=ExtResource("9_c826n")]
|
[node name="Arm9" parent="RightArms" instance=ExtResource("9_c826n")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
Damage = null
|
|
||||||
PrimaryAttackElementalType = null
|
|
||||||
PrimaryAttackElementalDamageBonus = null
|
|
||||||
|
|
||||||
[node name="Base" type="Node3D" parent="."]
|
[node name="Base" type="Node3D" parent="."]
|
||||||
|
|
||||||
|
|||||||
@@ -21,26 +21,22 @@
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ta5ix"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ta5ix"]
|
||||||
resource_name = "Material.003"
|
resource_name = "Material.003"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("2_40w7a")
|
albedo_texture = ExtResource("2_40w7a")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f1m05"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f1m05"]
|
||||||
resource_name = "Material.179"
|
resource_name = "Material.179"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("3_87bce")
|
albedo_texture = ExtResource("3_87bce")
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4ujpa"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4ujpa"]
|
||||||
resource_name = "Material.001"
|
resource_name = "Material.001"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("4_j2bdg")
|
albedo_texture = ExtResource("4_j2bdg")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d7xkq"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d7xkq"]
|
||||||
resource_name = "Material.249"
|
resource_name = "Material.249"
|
||||||
shading_mode = 1
|
|
||||||
albedo_color = Color(0.619351, 0.856174, 0.814509, 1)
|
albedo_color = Color(0.619351, 0.856174, 0.814509, 1)
|
||||||
|
|
||||||
[sub_resource type="ArrayMesh" id="ArrayMesh_gha4v"]
|
[sub_resource type="ArrayMesh" id="ArrayMesh_gha4v"]
|
||||||
@@ -145,14 +141,12 @@ shadow_mesh = SubResource("ArrayMesh_gha4v")
|
|||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0d00g"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0d00g"]
|
||||||
resource_name = "Material.248"
|
resource_name = "Material.248"
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("5_ipyas")
|
albedo_texture = ExtResource("5_ipyas")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fmqpu"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fmqpu"]
|
||||||
resource_name = "Material.360"
|
resource_name = "Material.360"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("4_j2bdg")
|
albedo_texture = ExtResource("4_j2bdg")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -215,7 +209,6 @@ shadow_mesh = SubResource("ArrayMesh_lebro")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hwywj"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hwywj"]
|
||||||
resource_name = "Material.008"
|
resource_name = "Material.008"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("6_l60l0")
|
albedo_texture = ExtResource("6_l60l0")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -278,12 +271,10 @@ shadow_mesh = SubResource("ArrayMesh_32yn2")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8cs7c"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8cs7c"]
|
||||||
resource_name = "Material.139"
|
resource_name = "Material.139"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("3_87bce")
|
albedo_texture = ExtResource("3_87bce")
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_88tja"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_88tja"]
|
||||||
resource_name = "Material.141"
|
resource_name = "Material.141"
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("7_0a6f8")
|
albedo_texture = ExtResource("7_0a6f8")
|
||||||
|
|
||||||
[sub_resource type="ArrayMesh" id="ArrayMesh_vwi8f"]
|
[sub_resource type="ArrayMesh" id="ArrayMesh_vwi8f"]
|
||||||
@@ -347,12 +338,10 @@ shadow_mesh = SubResource("ArrayMesh_vwi8f")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p4px3"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p4px3"]
|
||||||
resource_name = "Material.142"
|
resource_name = "Material.142"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("3_87bce")
|
albedo_texture = ExtResource("3_87bce")
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1scl6"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1scl6"]
|
||||||
resource_name = "Material.144"
|
resource_name = "Material.144"
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("7_0a6f8")
|
albedo_texture = ExtResource("7_0a6f8")
|
||||||
|
|
||||||
[sub_resource type="ArrayMesh" id="ArrayMesh_280nf"]
|
[sub_resource type="ArrayMesh" id="ArrayMesh_280nf"]
|
||||||
@@ -416,7 +405,6 @@ shadow_mesh = SubResource("ArrayMesh_280nf")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wcogv"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wcogv"]
|
||||||
resource_name = "Material.147"
|
resource_name = "Material.147"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("8_y7arm")
|
albedo_texture = ExtResource("8_y7arm")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -457,13 +445,11 @@ shadow_mesh = SubResource("ArrayMesh_1f1lu")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bov2t"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bov2t"]
|
||||||
resource_name = "Material.178"
|
resource_name = "Material.178"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("3_87bce")
|
albedo_texture = ExtResource("3_87bce")
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o17nd"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o17nd"]
|
||||||
resource_name = "Material.023"
|
resource_name = "Material.023"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("9_85rlu")
|
albedo_texture = ExtResource("9_85rlu")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -550,7 +536,6 @@ resource_name = "Material.019"
|
|||||||
transparency = 2
|
transparency = 2
|
||||||
alpha_scissor_threshold = 0.5
|
alpha_scissor_threshold = 0.5
|
||||||
alpha_antialiasing_mode = 0
|
alpha_antialiasing_mode = 0
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("10_cug6o")
|
albedo_texture = ExtResource("10_cug6o")
|
||||||
|
|
||||||
[sub_resource type="ArrayMesh" id="ArrayMesh_ebmst"]
|
[sub_resource type="ArrayMesh" id="ArrayMesh_ebmst"]
|
||||||
@@ -587,13 +572,11 @@ shadow_mesh = SubResource("ArrayMesh_ebmst")
|
|||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3qwpo"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3qwpo"]
|
||||||
resource_name = "Material.177"
|
resource_name = "Material.177"
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("11_layqk")
|
albedo_texture = ExtResource("11_layqk")
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkxf0"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkxf0"]
|
||||||
resource_name = "Material.002"
|
resource_name = "Material.002"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("12_7tgyc")
|
albedo_texture = ExtResource("12_7tgyc")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -742,14 +725,12 @@ shadow_mesh = SubResource("ArrayMesh_vk5q6")
|
|||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ai4ye"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ai4ye"]
|
||||||
resource_name = "Material.152"
|
resource_name = "Material.152"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("4_j2bdg")
|
albedo_texture = ExtResource("4_j2bdg")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hfoul"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hfoul"]
|
||||||
resource_name = "Material.153"
|
resource_name = "Material.153"
|
||||||
transparency = 4
|
transparency = 4
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("8_y7arm")
|
albedo_texture = ExtResource("8_y7arm")
|
||||||
texture_filter = 2
|
texture_filter = 2
|
||||||
|
|
||||||
@@ -852,7 +833,6 @@ data = PackedVector3Array(1.20722, -1, 0, 0.853632, -1, 0.853632, 0.853632, 1, 0
|
|||||||
data = PackedVector3Array(0.983567, -1, 0, 0.695487, -1, 0.695487, 0.695487, 1, 0.695487, 0.695487, 1, 0.695487, 0.983567, 1, 0, 0.983567, -1, 0, 0.695487, -1, 0.695487, 0.983567, -1, 0, 0, -1, 0, 0.983567, 1, 0, 0.695487, 1, 0.695487, 0, 1, 0, 0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, -4.29931e-08, 1, 0.983567, -4.29931e-08, 1, 0.983567, 0.695487, 1, 0.695487, 0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, 0.695487, -1, 0.695487, 0, -1, 0, 0.695487, 1, 0.695487, -4.29931e-08, 1, 0.983567, 0, 1, 0, -4.29931e-08, -1, 0.983567, -0.695487, -1, 0.695487, -0.695487, 1, 0.695487, -0.695487, 1, 0.695487, -4.29931e-08, 1, 0.983567, -4.29931e-08, -1, 0.983567, -0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, 0, -1, 0, -4.29931e-08, 1, 0.983567, -0.695487, 1, 0.695487, 0, 1, 0, -0.695487, -1, 0.695487, -0.983567, -1, -8.59862e-08, -0.983567, 1, -8.59862e-08, -0.983567, 1, -8.59862e-08, -0.695487, 1, 0.695487, -0.695487, -1, 0.695487, -0.983567, -1, -8.59862e-08, -0.695487, -1, 0.695487, 0, -1, 0, -0.695487, 1, 0.695487, -0.983567, 1, -8.59862e-08, 0, 1, 0, -0.983567, -1, -8.59862e-08, -0.695487, -1, -0.695487, -0.695487, 1, -0.695487, -0.695487, 1, -0.695487, -0.983567, 1, -8.59862e-08, -0.983567, -1, -8.59862e-08, -0.695487, -1, -0.695487, -0.983567, -1, -8.59862e-08, 0, -1, 0, -0.983567, 1, -8.59862e-08, -0.695487, 1, -0.695487, 0, 1, 0, -0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, 1.17289e-08, 1, -0.983567, 1.17289e-08, 1, -0.983567, -0.695487, 1, -0.695487, -0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, -0.695487, -1, -0.695487, 0, -1, 0, -0.695487, 1, -0.695487, 1.17289e-08, 1, -0.983567, 0, 1, 0, 1.17289e-08, -1, -0.983567, 0.695487, -1, -0.695487, 0.695487, 1, -0.695487, 0.695487, 1, -0.695487, 1.17289e-08, 1, -0.983567, 1.17289e-08, -1, -0.983567, 0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, 0, -1, 0, 1.17289e-08, 1, -0.983567, 0.695487, 1, -0.695487, 0, 1, 0, 0.695487, -1, -0.695487, 0.983567, -1, 0, 0.983567, 1, 0, 0.983567, 1, 0, 0.695487, 1, -0.695487, 0.695487, -1, -0.695487, 0.983567, -1, 0, 0.695487, -1, -0.695487, 0, -1, 0, 0.695487, 1, -0.695487, 0.983567, 1, 0, 0, 1, 0)
|
data = PackedVector3Array(0.983567, -1, 0, 0.695487, -1, 0.695487, 0.695487, 1, 0.695487, 0.695487, 1, 0.695487, 0.983567, 1, 0, 0.983567, -1, 0, 0.695487, -1, 0.695487, 0.983567, -1, 0, 0, -1, 0, 0.983567, 1, 0, 0.695487, 1, 0.695487, 0, 1, 0, 0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, -4.29931e-08, 1, 0.983567, -4.29931e-08, 1, 0.983567, 0.695487, 1, 0.695487, 0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, 0.695487, -1, 0.695487, 0, -1, 0, 0.695487, 1, 0.695487, -4.29931e-08, 1, 0.983567, 0, 1, 0, -4.29931e-08, -1, 0.983567, -0.695487, -1, 0.695487, -0.695487, 1, 0.695487, -0.695487, 1, 0.695487, -4.29931e-08, 1, 0.983567, -4.29931e-08, -1, 0.983567, -0.695487, -1, 0.695487, -4.29931e-08, -1, 0.983567, 0, -1, 0, -4.29931e-08, 1, 0.983567, -0.695487, 1, 0.695487, 0, 1, 0, -0.695487, -1, 0.695487, -0.983567, -1, -8.59862e-08, -0.983567, 1, -8.59862e-08, -0.983567, 1, -8.59862e-08, -0.695487, 1, 0.695487, -0.695487, -1, 0.695487, -0.983567, -1, -8.59862e-08, -0.695487, -1, 0.695487, 0, -1, 0, -0.695487, 1, 0.695487, -0.983567, 1, -8.59862e-08, 0, 1, 0, -0.983567, -1, -8.59862e-08, -0.695487, -1, -0.695487, -0.695487, 1, -0.695487, -0.695487, 1, -0.695487, -0.983567, 1, -8.59862e-08, -0.983567, -1, -8.59862e-08, -0.695487, -1, -0.695487, -0.983567, -1, -8.59862e-08, 0, -1, 0, -0.983567, 1, -8.59862e-08, -0.695487, 1, -0.695487, 0, 1, 0, -0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, 1.17289e-08, 1, -0.983567, 1.17289e-08, 1, -0.983567, -0.695487, 1, -0.695487, -0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, -0.695487, -1, -0.695487, 0, -1, 0, -0.695487, 1, -0.695487, 1.17289e-08, 1, -0.983567, 0, 1, 0, 1.17289e-08, -1, -0.983567, 0.695487, -1, -0.695487, 0.695487, 1, -0.695487, 0.695487, 1, -0.695487, 1.17289e-08, 1, -0.983567, 1.17289e-08, -1, -0.983567, 0.695487, -1, -0.695487, 1.17289e-08, -1, -0.983567, 0, -1, 0, 1.17289e-08, 1, -0.983567, 0.695487, 1, -0.695487, 0, 1, 0, 0.695487, -1, -0.695487, 0.983567, -1, 0, 0.983567, 1, 0, 0.983567, 1, 0, 0.695487, 1, -0.695487, 0.695487, -1, -0.695487, 0.983567, -1, 0, 0.695487, -1, -0.695487, 0, -1, 0, 0.695487, 1, -0.695487, 0.983567, 1, 0, 0, 1, 0)
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fgovc"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fgovc"]
|
||||||
shading_mode = 1
|
|
||||||
albedo_texture = ExtResource("13_66rjw")
|
albedo_texture = ExtResource("13_66rjw")
|
||||||
texture_filter = 0
|
texture_filter = 0
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ using Godot;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Zennysoft.Ma.Adapter;
|
using Zennysoft.Ma.Adapter;
|
||||||
|
using static Zennysoft.Game.Ma.AudioManager;
|
||||||
|
|
||||||
namespace Zennysoft.Game.Ma;
|
namespace Zennysoft.Game.Ma;
|
||||||
|
|
||||||
@@ -177,8 +178,8 @@ public partial class InventoryMenu : Control, IInventoryMenu
|
|||||||
Player.Stats.CurrentLevel.Sync -= CurrentLevel_Sync;
|
Player.Stats.CurrentLevel.Sync -= CurrentLevel_Sync;
|
||||||
Player.Stats.BonusAttack.Sync -= BonusAttack_Sync;
|
Player.Stats.BonusAttack.Sync -= BonusAttack_Sync;
|
||||||
Player.Stats.BonusDefense.Sync -= BonusDefense_Sync;
|
Player.Stats.BonusDefense.Sync -= BonusDefense_Sync;
|
||||||
_gameRepo.CloseInventory();
|
|
||||||
Autoload.AudioManager.Play(SoundEffect.Cancel);
|
Autoload.AudioManager.Play(SoundEffect.Cancel);
|
||||||
|
_gameRepo.CloseInventory();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://bqdq5r46uduvd"]
|
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://bqdq5r46uduvd"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://dit3vylt7hmmx" path="res://src/ui/fonts/FT88-Regular.ttf" id="1_gld51"]
|
[ext_resource type="FontFile" uid="uid://duu4matpexcq4" path="res://src/ui/fonts/LSANS.TTF" id="1_kxooq"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
font = ExtResource("1_gld51")
|
font = ExtResource("1_kxooq")
|
||||||
font_size = 24
|
font_size = 24
|
||||||
font_color = Color(0.737255, 0.705882, 0.690196, 1)
|
font_color = Color(0.737255, 0.705882, 0.690196, 1)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://ckvxvx2tiwttt"]
|
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://ckvxvx2tiwttt"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://cb41qqmxqurj8" path="res://src/ui/fonts/FT88-Bold.ttf" id="1_roceg"]
|
[ext_resource type="FontFile" uid="uid://ddvfnyovqnvew" path="res://src/ui/fonts/LSANSI.TTF" id="1_fr1ua"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
font = ExtResource("1_roceg")
|
font = ExtResource("1_fr1ua")
|
||||||
font_size = 36
|
font_size = 36
|
||||||
font_color = Color(1, 0.94902, 0, 1)
|
font_color = Color(1, 0.94902, 0, 1)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://ur3wpe2kp2j2"]
|
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://ur3wpe2kp2j2"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://cb41qqmxqurj8" path="res://src/ui/fonts/FT88-Bold.ttf" id="1_t2ic4"]
|
[ext_resource type="FontFile" uid="uid://duu4matpexcq4" path="res://src/ui/fonts/LSANS.TTF" id="1_jsy43"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
font = ExtResource("1_t2ic4")
|
font = ExtResource("1_jsy43")
|
||||||
font_size = 36
|
font_size = 36
|
||||||
font_color = Color(0, 0.682353, 0.937255, 1)
|
font_color = Color(0, 0.682353, 0.937255, 1)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://c4wbba5mo7qcp"]
|
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://c4wbba5mo7qcp"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://bohbd123672ea" path="res://src/ui/fonts/FT88-Italic.ttf" id="1_ofouc"]
|
[ext_resource type="FontFile" uid="uid://ddvfnyovqnvew" path="res://src/ui/fonts/LSANSI.TTF" id="1_gvqi7"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
font = ExtResource("1_ofouc")
|
font = ExtResource("1_gvqi7")
|
||||||
font_size = 36
|
font_size = 36
|
||||||
font_color = Color(1, 0.94902, 0, 1)
|
font_color = Color(1, 0.94902, 0, 1)
|
||||||
|
|||||||
Reference in New Issue
Block a user