Update enemy animations, make Loading screen a scene

This commit is contained in:
2025-09-26 00:17:38 -07:00
parent 5403aa42f9
commit 928112188b
24 changed files with 1323 additions and 1143 deletions

View File

@@ -50,22 +50,22 @@ text = "New Game"
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_top = NodePath("../NewGameButton")
focus_neighbor_bottom = NodePath("../QuitButton")
focus_neighbor_bottom = NodePath("../EnemyViewerButton")
theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1)
text = "Load Game"
[node name="EnemyViewerButton" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_top = NodePath("../NewGameButton")
focus_neighbor_bottom = NodePath("../QuitButton")
focus_neighbor_top = NodePath("../LoadGameButton")
focus_neighbor_bottom = NodePath("../GalleryButton")
theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1)
text = "Enemy Viewer"
[node name="GalleryButton" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_top = NodePath("../NewGameButton")
focus_neighbor_top = NodePath("../EnemyViewerButton")
focus_neighbor_bottom = NodePath("../QuitButton")
theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1)
text = "Gallery"
@@ -73,7 +73,7 @@ text = "Gallery"
[node name="QuitButton" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_top = NodePath("../LoadGameButton")
focus_neighbor_top = NodePath("../GalleryButton")
theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1)
text = "Quit
"