Update enemy animations, make Loading screen a scene

This commit is contained in:
2025-09-26 00:17:38 -07:00
parent 5403aa42f9
commit 928112188b
24 changed files with 1323 additions and 1143 deletions

View File

@@ -0,0 +1,20 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class LoadingScreen : Control
{
public override void _Notification(int what) => this.Notify(what);
public override void _Process(double delta)
{
if (Input.IsActionJustPressed(GameInputs.Next))
{
}
if (Input.IsActionJustPressed(GameInputs.Previous))
{
}
}
}