Update enemy animations, make Loading screen a scene

This commit is contained in:
2025-09-26 00:17:38 -07:00
parent 5403aa42f9
commit 928112188b
24 changed files with 1323 additions and 1143 deletions

View File

@@ -24,7 +24,7 @@ public partial class App : Node, IApp
[Node] private MainMenu MainMenu { get; set; } = default!;
[Node] private Control Loading { get; set; } = default!;
[Node] private Control LoadingScreen { get; set; } = default!;
public IInstantiator Instantiator { get; set; } = default!;
@@ -68,7 +68,7 @@ public partial class App : Node, IApp
private void OnGameLoaded(string sceneName)
{
Loading.Hide();
LoadingScreen.Hide();
var scene = (PackedScene)ResourceLoader.LoadThreadedGet(sceneName);
var node = scene.Instantiate();
AddChild(node);