Save and load map data

This commit is contained in:
2025-03-05 00:40:39 -08:00
parent ec182e87f0
commit 819dd672aa
7 changed files with 72 additions and 32 deletions

View File

@@ -94,6 +94,7 @@ public partial class Game : Node3D, IGame
GameLogic.Set(AppRepo);
GameLogic.Set(GameEventDepot);
GameLogic.Set(Player);
GameLogic.Set(Map);
Instantiator = new Instantiator(GetTree());
RescuedItems = new RescuedItemDatabase();
@@ -137,14 +138,21 @@ public partial class Game : Node3D, IGame
Luck = Player.Stats.Luck.Value
},
Inventory = Player.Inventory
}
},
MapData = new MapData()
{
FloorScenes = Map.FloorScenes
},
RescuedItems = new RescuedItemDatabase() { Items = RescuedItems.Items }
};
return gameData;
},
onLoad: (chunk, data) =>
{
RescuedItems = data.RescuedItems;
chunk.LoadChunkSaveData(data.PlayerData);
chunk.LoadChunkSaveData(data.MapData);
}
);
}

View File

@@ -8,4 +8,10 @@ public partial record GameData
{
[Save("player_data")]
public required PlayerData PlayerData { get; init; }
[Save("map_data")]
public required MapData MapData { get; init; }
[Save("rescued_items")]
public required RescuedItemDatabase RescuedItems { get; init; }
}

View File

@@ -1,6 +1,5 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using GameJamDungeon;
using Godot;
namespace GameJamDungeon;

View File

@@ -1,10 +1,14 @@
using System.Collections.Generic;
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using System.Collections.Generic;
namespace GameJamDungeon;
public class RescuedItemDatabase
[Meta, Id("rescued_items")]
public partial class RescuedItemDatabase
{
public List<InventoryItem> Items;
[Save("rescued_item_list")]
public List<InventoryItem> Items { get; init; }
public RescuedItemDatabase()
{

View File

@@ -1,14 +1,16 @@
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Chickensoft.SaveFileBuilder;
using Godot;
using System.Collections.Generic;
using System.Linq;
namespace GameJamDungeon;
public interface IMap : INode3D
public interface IMap : INode3D, IProvide<ISaveChunk<MapData>>
{
public Godot.Collections.Array<PackedScene> Floors { get; }
public List<string> FloorScenes { get; }
public IDungeonFloor CurrentFloor { get; }
@@ -29,13 +31,44 @@ public partial class Map : Node3D, IMap
[Dependency]
public IPlayer Player => this.DependOn<IPlayer>();
#region Save
public ISaveChunk<MapData> MapChunk { get; set; } = default!;
ISaveChunk<MapData> IProvide<ISaveChunk<MapData>>.Value() => MapChunk;
[Dependency]
public ISaveChunk<GameData> GameChunk => this.DependOn<ISaveChunk<GameData>>();
#endregion
[Export]
public Godot.Collections.Array<PackedScene> Floors { get; set; } = default!;
private Godot.Collections.Array<PackedScene> _floors { get; set; } = default!;
public List<string> FloorScenes { get; private set; }
public IDungeonFloor CurrentFloor { get; private set; }
public void Setup()
public void OnResolved()
{
FloorScenes = new List<string>();
MapChunk = new SaveChunk<MapData>(
onSave: (chunk) => new MapData()
{
FloorScenes = FloorScenes,
},
onLoad: (chunk, data) =>
{
FloorScenes = data.FloorScenes;
}
);
GameChunk.AddChunk(MapChunk);
this.Provide();
foreach (var floor in _floors)
FloorScenes.Add(floor.ResourcePath);
LoadFloor();
}
@@ -55,11 +88,12 @@ public partial class Map : Node3D, IMap
private void LoadFloor()
{
var currentFloorScene = Floors.First();
var currentFloorScene = _floors.First();
var instantiator = new Instantiator(GetTree());
var loadedScene = instantiator.LoadAndInstantiate<Node3D>(currentFloorScene.ResourcePath);
AddChild(loadedScene);
CurrentFloor = (IDungeonFloor)loadedScene;
Floors.Remove(currentFloorScene);
_floors.Remove(currentFloorScene);
FloorScenes.Remove(currentFloorScene.ResourcePath);
}
}

View File

@@ -1,32 +1,13 @@
[gd_scene load_steps=25 format=3 uid="uid://by67pn7fdsg1m"]
[gd_scene load_steps=6 format=3 uid="uid://by67pn7fdsg1m"]
[ext_resource type="Script" uid="uid://14e8mu48ed4" path="res://src/map/Map.cs" id="1_bw70o"]
[ext_resource type="PackedScene" uid="uid://dl6h1djc27ddl" path="res://src/map/dungeon/floors/Floor00.tscn" id="2_0m8h8"]
[ext_resource type="PackedScene" uid="uid://bc1sp6xwe0j65" path="res://src/map/dungeon/floors/Floor01.tscn" id="2_merfv"]
[ext_resource type="PackedScene" uid="uid://dmiqwmivkjgmq" path="res://src/map/dungeon/floors/Floor02.tscn" id="4_8y0oy"]
[ext_resource type="PackedScene" uid="uid://dl1scvkp8r5sw" path="res://src/map/dungeon/floors/Floor03.tscn" id="5_uag72"]
[ext_resource type="PackedScene" uid="uid://cikq7vuorlpbl" path="res://src/map/dungeon/floors/Floor04.tscn" id="6_1ny7u"]
[ext_resource type="PackedScene" uid="uid://t7cac7801bnk" path="res://src/map/dungeon/floors/Floor05.tscn" id="7_abpbr"]
[ext_resource type="PackedScene" uid="uid://da107mywg18x1" path="res://src/map/dungeon/floors/Floor06.tscn" id="8_caf7v"]
[ext_resource type="PackedScene" uid="uid://cgtqjgh1f5fqi" path="res://src/map/dungeon/floors/Floor07.tscn" id="9_y74f3"]
[ext_resource type="PackedScene" uid="uid://dg20ovvj2m2lp" path="res://src/map/dungeon/floors/Floor08.tscn" id="10_dbqu2"]
[ext_resource type="PackedScene" uid="uid://b5jk743ng6fqg" path="res://src/map/dungeon/floors/Floor09.tscn" id="11_xcm54"]
[ext_resource type="PackedScene" uid="uid://g28xmp6cn16h" path="res://src/map/dungeon/floors/Floor10.tscn" id="12_caf7v"]
[ext_resource type="PackedScene" uid="uid://dl2x3l7a3an65" path="res://src/map/dungeon/floors/Floor11.tscn" id="13_3vg2e"]
[ext_resource type="PackedScene" uid="uid://drvjw06wbi2qh" path="res://src/map/dungeon/floors/Floor12.tscn" id="14_tx34j"]
[ext_resource type="PackedScene" uid="uid://fellg2owwe64" path="res://src/map/dungeon/floors/Floor13.tscn" id="15_8npfy"]
[ext_resource type="PackedScene" uid="uid://vhqwff12y7wn" path="res://src/map/dungeon/floors/Floor14.tscn" id="16_pids3"]
[ext_resource type="PackedScene" uid="uid://h8tc1uohuqx2" path="res://src/map/dungeon/floors/Floor15.tscn" id="17_u3fsa"]
[ext_resource type="PackedScene" uid="uid://cyfp0p38w2yfr" path="res://src/map/dungeon/floors/Floor16.tscn" id="18_io2ww"]
[ext_resource type="PackedScene" uid="uid://dnrbqkv438tjx" path="res://src/map/dungeon/floors/Floor17.tscn" id="19_rb6u5"]
[ext_resource type="PackedScene" uid="uid://cgoogenmugoti" path="res://src/map/dungeon/floors/Floor18.tscn" id="20_31a0u"]
[ext_resource type="PackedScene" uid="uid://33lvido1dkbu" path="res://src/map/dungeon/floors/Floor19.tscn" id="21_sbsee"]
[ext_resource type="PackedScene" uid="uid://w2peiubnalof" path="res://src/map/dungeon/floors/Floor20.tscn" id="22_qamtw"]
[ext_resource type="PackedScene" uid="uid://ds5dbs3wdko8j" path="res://src/map/dungeon/floors/Floor21.tscn" id="23_j54h1"]
[ext_resource type="PackedScene" uid="uid://fvemjkxfoxlw" path="res://src/map/dungeon/floors/Floor22.tscn" id="24_41t83"]
[node name="Map" type="Node3D"]
script = ExtResource("1_bw70o")
Floors = Array[PackedScene]([ExtResource("2_0m8h8"), ExtResource("2_merfv"), ExtResource("4_8y0oy"), ExtResource("5_uag72"), ExtResource("6_1ny7u"), ExtResource("7_abpbr"), ExtResource("8_caf7v"), ExtResource("9_y74f3"), ExtResource("10_dbqu2"), ExtResource("11_xcm54"), ExtResource("12_caf7v"), ExtResource("13_3vg2e"), ExtResource("14_tx34j"), ExtResource("15_8npfy"), ExtResource("16_pids3"), ExtResource("17_u3fsa"), ExtResource("18_io2ww"), ExtResource("19_rb6u5"), ExtResource("20_31a0u"), ExtResource("21_sbsee"), ExtResource("22_qamtw"), ExtResource("23_j54h1"), ExtResource("24_41t83")])
_floors = Array[PackedScene]([ExtResource("2_0m8h8"), ExtResource("2_merfv"), ExtResource("4_8y0oy"), ExtResource("5_uag72")])
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]

View File

@@ -1,5 +1,6 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using System.Collections.Generic;
namespace GameJamDungeon;
@@ -12,3 +13,10 @@ public partial record PlayerData
[Save("player_inventory")]
public required Inventory Inventory { get; init; }
}
[Meta, Id("map_data")]
public partial record MapData
{
[Save("floor_list")]
public required List<string> FloorScenes { get; init; }
}