Fix player height
This commit is contained in:
@@ -177,7 +177,6 @@ public partial class Game : Node3D, IGame
|
||||
_map.FloorLoaded += OnFloorLoadFinished;
|
||||
|
||||
_player.PlayerDied += GameOver;
|
||||
_player.PointUpFinished += PointUpFinished;
|
||||
GameOverMenu.NewGame += OnNewGame;
|
||||
GameOverMenu.QuitGame += OnQuit;
|
||||
|
||||
@@ -338,7 +337,6 @@ public partial class Game : Node3D, IGame
|
||||
})
|
||||
.Handle((in GameState.Output.LoadNextFloor _) =>
|
||||
{
|
||||
_player.Reset();
|
||||
LoadNextLevel.FadeOut();
|
||||
EmitSignal(SignalName.OnLoadLevelRequest);
|
||||
Task.Run(() => Save());
|
||||
|
||||
Reference in New Issue
Block a user