Fix overworld collisions

This commit is contained in:
2026-02-03 00:34:19 -08:00
parent fd96eb2dc9
commit 51010c4f7d
6 changed files with 273 additions and 88 deletions

File diff suppressed because one or more lines are too long

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@@ -1,37 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dnomijv6j8s3"
path="res://.godot/imported/Overworld COLLISION.glb-9a27856ceca04090663c8cbdb1821daa.scn"
[deps]
source_file="res://src/map/overworld/Models/Overworld COLLISION.glb"
dest_files=["res://.godot/imported/Overworld COLLISION.glb-9a27856ceca04090663c8cbdb1821daa.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

View File

@@ -1,37 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bwmifp7f34ch8"
path="res://.godot/imported/Overworld_colision.glb-0277cb99f60a14f702da75d6e9feaad8.scn"
[deps]
source_file="res://src/map/overworld/Models/Overworld_colision.glb"
dest_files=["res://.godot/imported/Overworld_colision.glb-0277cb99f60a14f702da75d6e9feaad8.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

View File

@@ -47,7 +47,7 @@ script = ExtResource("1_38loe")
Dialogue = ExtResource("2_x0dcb")
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.51776, 0)
billboard = 2
shaded = true
alpha_antialiasing_mode = 1
@@ -75,7 +75,7 @@ collision_mask = 16
shape = SubResource("CylinderShape3D_nwuwj")
[node name="Shadow" type="Sprite3D" parent="."]
transform = Transform3D(1.385, 0, 0, 0, -6.05403e-08, 1.385, 0, -1.385, -6.05403e-08, -0.00469795, -2.65632, 0)
transform = Transform3D(1.385, 0, 0, 0, -6.05403e-08, 1.385, 0, -1.385, -6.05403e-08, -0.00469795, -1.69794, 0)
transparency = 0.1
cast_shadow = 0
modulate = Color(1, 1, 1, 0.669)