Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon

This commit is contained in:
2026-06-15 01:12:53 -07:00
parent 3afa0c4eeb
commit 4c9497de68
31 changed files with 158 additions and 222 deletions
+5 -4
View File
@@ -28,6 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
layers = 9
pixel_size = 0.005
billboard = 2
shaded = true
@@ -44,7 +45,7 @@ shape = SubResource("BoxShape3D_qdeu2")
transform = Transform3D(1, 0, 0, 0, 0.366956, 0.930238, 0, -0.930238, 0.366956, 0, 1.28212, 0.771256)
light_energy = 0.25
light_indirect_energy = 0.0
light_cull_mask = 4293918721
light_cull_mask = 8
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 4.0
@@ -54,7 +55,7 @@ transform = Transform3D(1, 0, 0, 0, -0.534057, 0.845448, 0, -0.845448, -0.534057
light_energy = 0.25
light_indirect_energy = 0.0
light_bake_mode = 0
light_cull_mask = 4293918721
light_cull_mask = 8
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 4.0
@@ -63,7 +64,7 @@ spot_range = 4.0
transform = Transform3D(0.619848, -0.663442, -0.419086, 0, -0.534057, 0.845448, -0.784722, -0.524049, -0.331034, -0.904801, 1.28212, -0.393992)
light_energy = 0.25
light_indirect_energy = 0.0
light_cull_mask = 4293918721
light_cull_mask = 8
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 4.0
@@ -72,7 +73,7 @@ spot_range = 4.0
transform = Transform3D(-0.0257408, 0.845168, 0.53388, 1.84729e-08, -0.534057, 0.845448, 0.999669, 0.0217625, 0.013747, 0.8955, 1.41022, -0.00555617)
light_energy = 0.25
light_indirect_energy = 0.0
light_cull_mask = 4293918721
light_cull_mask = 8
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 4.0