indicator added to steles, final sidebar render options added, affinity icons for UI added

This commit is contained in:
Pal
2026-04-20 18:59:36 -07:00
parent c2fca6a16f
commit 433ed408d0
45 changed files with 715 additions and 24 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=188 format=4 uid="uid://dvnc26rebk6o0"]
[gd_scene load_steps=192 format=4 uid="uid://dvnc26rebk6o0"]
[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
@@ -42,6 +42,7 @@
[ext_resource type="PackedScene" uid="uid://doncarj3f8iua" path="res://src/vfx/Torch.tscn" id="60_xqf5a"]
[ext_resource type="PackedScene" uid="uid://b3owhc620qisb" path="res://src/map/Placeables/Stele A.tscn" id="61_v60tm"]
[ext_resource type="PackedScene" uid="uid://cn13lho2so7sr" path="res://src/map/Placeables/Stele E.tscn" id="62_o5pdk"]
[ext_resource type="PackedScene" uid="uid://bv0061o7u40fo" path="res://src/map/dungeon/models/Special Floors & Rooms/40. True GOG Floor/Hand of Heaven .glb" id="63_v60tm"]
[ext_resource type="Script" uid="uid://b83kye8yinfxs" path="res://src/audio/AmbientSFXPlayer3D.cs" id="66_q7hpd"]
[ext_resource type="Texture2D" uid="uid://c38grr8d22ukg" path="res://src/map/assets/Overworld Assetts/cloudscape.png" id="67_uyygh"]
[ext_resource type="Shader" uid="uid://d3pf3ubk3lwwt" path="res://src/map/map shaders/Overworld Sea Fog Layer.gdshader" id="70_uyygh"]
@@ -1783,6 +1784,33 @@ size = Vector3(2.49086, 4.52832, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_5fm5y"]
size = Vector3(5.40659, 4.93652, 3.9856)
[sub_resource type="Animation" id="Animation_v60tm"]
resource_name = "PILLARS OF HEAVEN"
length = 60.0
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 427.86, -11000, -2700, 57.9333, 1, 427.86, -9989.08, -2700)
[sub_resource type="Animation" id="Animation_o5pdk"]
length = 0.001
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 2000, -11000, -2700)
[sub_resource type="AnimationLibrary" id="AnimationLibrary_kttcc"]
_data = {
&"PILLARS OF HEAVEN": SubResource("Animation_v60tm"),
&"RESET": SubResource("Animation_o5pdk")
}
[node name="Overworld" type="Node3D"]
script = ExtResource("1_5hmt3")
@@ -1793,6 +1821,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -201.518, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 201.518, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
transform = Transform3D(1, 2.37685e-05, -1.45121e-05, -2.37757e-05, 1, -8.60408e-05, 1.45102e-05, 8.60409e-05, 1, 0, 0, 0)
shape = SubResource("ConcavePolygonShape3D_1vage")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
@@ -2137,7 +2166,7 @@ skeleton = NodePath("")
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 350.758, 147.394, -113.556)
[node name="CLOUDS OUTER" type="MeshInstance3D" parent="Node3D/VFX/Overworld_CLOUD_RINGS_OUTTER"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -127.561, 190.421, -121.735)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -127.561, 254.4, -121.735)
transparency = 0.2
cast_shadow = 0
mesh = SubResource("ArrayMesh_5chdm")
@@ -2454,6 +2483,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -246.379, 2.49829, 9.49494)
[node name="SteleE" parent="." instance=ExtResource("62_o5pdk")]
transform = Transform3D(0.0221235, 0, 0.49951, 0, 0.5, 0, -0.49951, 0, 0.0221235, -185.53, 2.42495, 46.2437)
[node name="Hand of Heaven " parent="." instance=ExtResource("63_v60tm")]
transform = Transform3D(-1838.27, 0, 787.884, 0, 2000, 0, -787.884, 0, -1838.27, 2000, -11000, -2700)
visible = false
[node name="AnimationPlayer" type="AnimationPlayer" parent="Hand of Heaven "]
libraries = {
&"": SubResource("AnimationLibrary_kttcc")
}
[editable path="Node3D/Actors/Rat"]
[editable path="Node3D/Actors/Clalo"]
[editable path="Node3D/Actors/Caretaker of Saints"]