diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Sarco.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Sarco.tscn index 1ad278cb..c30613e0 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Sarco.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Sarco.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=4 format=3 uid="uid://dqjovmlt1y4tb"] +[gd_scene load_steps=5 format=3 uid="uid://dqjovmlt1y4tb"] [ext_resource type="PackedScene" uid="uid://bfvy34lj7lns" path="res://src/map/assets/Sarcophagus/sarco altar.glb" id="1_35fk8"] [ext_resource type="PackedScene" uid="uid://d2rje5p3a0xdg" path="res://src/map/assets/Sarcophagus/sarco.glb" id="2_c6ny3"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="3_c6ny3"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_bw4xo"] height = 10.272 @@ -19,3 +20,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.674886, 5.20786, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("CylinderShape3D_bw4xo") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.299972, -0.253855, 0.309151, -0.212973, 0.225749, 0.39202, -0.338614, -0.366872, 0.0273082, 2.43807, 2.21512, 0.0190778) +visible = false +shaded = true +texture = ExtResource("3_c6ny3") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele A.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele A.tscn index 8144a40c..156ffff7 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele A.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele A.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=12 format=4 uid="uid://b3owhc620qisb"] +[gd_scene load_steps=13 format=4 uid="uid://b3owhc620qisb"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_c03g6"] [ext_resource type="Texture2D" uid="uid://dcodsa21o3syb" path="res://src/map/assets/Steles/Steles_C024_C.jpg" id="1_o7s11"] [ext_resource type="Texture2D" uid="uid://c8nvb5jn8f6k1" path="res://src/map/assets/Steles/Steles_Untitled-1.png" id="2_u6crp"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="4_xkojd"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ul40e"] resource_name = "Material.008" @@ -140,3 +141,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.31993, 2.22978, 0.307625) shape = SubResource("CylinderShape3D_hrxn4") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 1.17177e-08, -0.212973, 0.225749, 0.39202, 0.269014, -0.285151, 0.310355, 0, 0.0524253, 0.964599) +visible = false +shaded = true +texture = ExtResource("4_xkojd") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele B.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele B.tscn index 742a2bba..9e974d71 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele B.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele B.tscn @@ -1,9 +1,10 @@ -[gd_scene load_steps=14 format=4 uid="uid://r5d74jsx8tq6"] +[gd_scene load_steps=15 format=4 uid="uid://r5d74jsx8tq6"] [ext_resource type="Texture2D" uid="uid://35g2bx4vh3wd" path="res://src/map/assets/Steles/Steles_IMG0031.png" id="1_6obim"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_ochsp"] [ext_resource type="Texture2D" uid="uid://c8nvb5jn8f6k1" path="res://src/map/assets/Steles/Steles_Untitled-1.png" id="2_ochsp"] [ext_resource type="Texture2D" uid="uid://bwelhd4sx7mkw" path="res://src/map/assets/Steles/Steles_COPPEROX.jpg" id="3_4nuqd"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="5_4nuqd"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rgye3"] resource_name = "Material.003" @@ -167,3 +168,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.295321, 1.04856, 0) shape = SubResource("CylinderShape3D_jdh7s") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 3.26848e-08, -0.137431, 0.145675, 0.458139, 0.314387, -0.333246, 0.200271, 0, 0.36902, 0.90642) +visible = false +shaded = true +texture = ExtResource("5_4nuqd") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele C.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele C.tscn index e201d8b5..5d9f4b14 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele C.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele C.tscn @@ -1,9 +1,10 @@ -[gd_scene load_steps=14 format=4 uid="uid://btjwytsymvxiv"] +[gd_scene load_steps=15 format=4 uid="uid://btjwytsymvxiv"] [ext_resource type="Texture2D" uid="uid://35g2bx4vh3wd" path="res://src/map/assets/Steles/Steles_IMG0031.png" id="1_mtjg5"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_t14ca"] [ext_resource type="Texture2D" uid="uid://br8l5h7n6t41d" path="res://src/map/assets/Steles/Steles_eye.png" id="2_t14ca"] [ext_resource type="Texture2D" uid="uid://c8nvb5jn8f6k1" path="res://src/map/assets/Steles/Steles_Untitled-1.png" id="3_1uk4s"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="5_1uk4s"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rgye3"] resource_name = "Material.003" @@ -172,3 +173,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] shape = SubResource("CylinderShape3D_wx556") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 1.17177e-08, -0.212973, 0.225749, 0.39202, 0.269014, -0.285151, 0.310355, 0, 0.0524253, 0.645126) +visible = false +shaded = true +texture = ExtResource("5_1uk4s") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele D.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele D.tscn index 3bb880f5..09e00c1f 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele D.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele D.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=16 format=4 uid="uid://0aqllfpimgq"] +[gd_scene load_steps=17 format=4 uid="uid://0aqllfpimgq"] [ext_resource type="Texture2D" uid="uid://dcodsa21o3syb" path="res://src/map/assets/Steles/Steles_C024_C.jpg" id="1_eu5gg"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_xe50d"] [ext_resource type="Texture2D" uid="uid://dj2upntyeqryx" path="res://src/map/assets/Steles/Steles_COPPWIR.jpg" id="2_xe50d"] [ext_resource type="Texture2D" uid="uid://bwelhd4sx7mkw" path="res://src/map/assets/Steles/Steles_COPPEROX.jpg" id="3_q5wc4"] [ext_resource type="Texture2D" uid="uid://c8nvb5jn8f6k1" path="res://src/map/assets/Steles/Steles_Untitled-1.png" id="4_fpef4"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="6_q5wc4"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ul40e"] resource_name = "Material.008" @@ -196,3 +197,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.307513, 1.09007, 0.108534) shape = SubResource("CylinderShape3D_w60kl") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 3.26848e-08, -0.180433, 0.191257, 0.425282, 0.291839, -0.309346, 0.262936, 0.0436658, 1.33738, 0.480269) +visible = false +shaded = true +texture = ExtResource("6_q5wc4") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele E.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele E.tscn index b3d7b415..78f60615 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele E.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele E.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=10 format=4 uid="uid://cn13lho2so7sr"] +[gd_scene load_steps=11 format=4 uid="uid://cn13lho2so7sr"] [ext_resource type="Texture2D" uid="uid://bwelhd4sx7mkw" path="res://src/map/assets/Steles/Steles_COPPEROX.jpg" id="1_2erh4"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_kuew0"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="3_yvxj1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f3mmc"] resource_name = "Material.006" @@ -107,3 +108,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] shape = SubResource("CylinderShape3D_m1n1c") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.730989, 0.682377, 0.00417087, -0.425947, 0.451498, 0.78404, 0.533128, -0.574901, 0.620696, -0.121022, 0.0524253, 2.25571) +visible = false +shaded = true +texture = ExtResource("3_yvxj1") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele F.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele F.tscn index 7af050df..11dc1bd4 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele F.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele F.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=13 format=4 uid="uid://d6pjtdg6wh38"] +[gd_scene load_steps=14 format=4 uid="uid://d6pjtdg6wh38"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_38s7d"] [ext_resource type="Texture2D" uid="uid://br0vjonsyq32m" path="res://src/map/assets/Steles/Steles_ALUMPLAT.jpg" id="1_hc3bc"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="3_y65cn"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a85ng"] resource_name = "Material.005" @@ -175,3 +176,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.36016, 0) shape = SubResource("CylinderShape3D_sma6b") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 1.17177e-08, -0.212973, 0.225749, 0.39202, 0.269014, -0.285151, 0.310355, 0, 0.0524253, 0.687786) +visible = false +shaded = true +texture = ExtResource("3_y65cn") diff --git a/Zennysoft.Game.Ma/src/map/Placeables/Stele G.tscn b/Zennysoft.Game.Ma/src/map/Placeables/Stele G.tscn index d2fe87c6..041655c2 100644 --- a/Zennysoft.Game.Ma/src/map/Placeables/Stele G.tscn +++ b/Zennysoft.Game.Ma/src/map/Placeables/Stele G.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=12 format=4 uid="uid://bxjcnuf2g8iox"] +[gd_scene load_steps=13 format=4 uid="uid://bxjcnuf2g8iox"] [ext_resource type="Texture2D" uid="uid://35g2bx4vh3wd" path="res://src/map/assets/Steles/Steles_IMG0031.png" id="1_nj8pm"] [ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_ts7fn"] [ext_resource type="Texture2D" uid="uid://jdweu6rj63e5" path="res://src/map/assets/Steles/Steles_Swirld.png" id="2_ts7fn"] +[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="4_dkr3t"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rgye3"] resource_name = "Material.003" @@ -142,3 +143,9 @@ collision_mask = 2068 [node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.284839, 0.780002, 0.316487) shape = SubResource("CylinderShape3D_feicv") + +[node name="FLOWER" type="Sprite3D" parent="."] +transform = Transform3D(0.363695, 0.343112, 1.17177e-08, -0.212973, 0.225749, 0.39202, 0.269014, -0.285151, 0.310355, 0, 0.0524253, 1.0407) +visible = false +shaded = true +texture = ExtResource("4_dkr3t") diff --git a/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb b/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb new file mode 100644 index 00000000..5594010a Binary files /dev/null and b/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb differ diff --git a/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb.import b/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb.import new file mode 100644 index 00000000..70d5891d --- /dev/null +++ b/Zennysoft.Game.Ma/src/map/assets/Big Hand/attempt.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://shn84ejofjfe" +path="res://.godot/imported/attempt.glb-1400b44ca68a6a21b3f506d4ad629f87.scn" + +[deps] + +source_file="res://src/map/assets/Big Hand/attempt.glb" +dest_files=["res://.godot/imported/attempt.glb-1400b44ca68a6a21b3f506d4ad629f87.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Overworld.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Overworld.tscn index 4b24203c..f9229b01 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Overworld.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Special Floors/Overworld.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=188 format=4 uid="uid://dvnc26rebk6o0"] +[gd_scene load_steps=192 format=4 uid="uid://dvnc26rebk6o0"] [ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"] [ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"] @@ -42,6 +42,7 @@ [ext_resource type="PackedScene" uid="uid://doncarj3f8iua" path="res://src/vfx/Torch.tscn" id="60_xqf5a"] [ext_resource type="PackedScene" uid="uid://b3owhc620qisb" path="res://src/map/Placeables/Stele A.tscn" id="61_v60tm"] [ext_resource type="PackedScene" uid="uid://cn13lho2so7sr" path="res://src/map/Placeables/Stele E.tscn" id="62_o5pdk"] +[ext_resource type="PackedScene" uid="uid://bv0061o7u40fo" path="res://src/map/dungeon/models/Special Floors & Rooms/40. True GOG Floor/Hand of Heaven .glb" id="63_v60tm"] [ext_resource type="Script" uid="uid://b83kye8yinfxs" path="res://src/audio/AmbientSFXPlayer3D.cs" id="66_q7hpd"] [ext_resource type="Texture2D" uid="uid://c38grr8d22ukg" path="res://src/map/assets/Overworld Assetts/cloudscape.png" id="67_uyygh"] [ext_resource type="Shader" uid="uid://d3pf3ubk3lwwt" path="res://src/map/map shaders/Overworld Sea Fog Layer.gdshader" id="70_uyygh"] @@ -1783,6 +1784,33 @@ size = Vector3(2.49086, 4.52832, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_5fm5y"] size = Vector3(5.40659, 4.93652, 3.9856) +[sub_resource type="Animation" id="Animation_v60tm"] +resource_name = "PILLARS OF HEAVEN" +length = 60.0 +tracks/0/type = "position_3d" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = PackedFloat32Array(0, 1, 427.86, -11000, -2700, 57.9333, 1, 427.86, -9989.08, -2700) + +[sub_resource type="Animation" id="Animation_o5pdk"] +length = 0.001 +tracks/0/type = "position_3d" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = PackedFloat32Array(0, 1, 2000, -11000, -2700) + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_kttcc"] +_data = { +&"PILLARS OF HEAVEN": SubResource("Animation_v60tm"), +&"RESET": SubResource("Animation_o5pdk") +} + [node name="Overworld" type="Node3D"] script = ExtResource("1_5hmt3") @@ -1793,6 +1821,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -201.518, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 201.518, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Collisions/StaticBody3D"] +transform = Transform3D(1, 2.37685e-05, -1.45121e-05, -2.37757e-05, 1, -8.60408e-05, 1.45102e-05, 8.60409e-05, 1, 0, 0, 0) shape = SubResource("ConcavePolygonShape3D_1vage") [node name="CollisionShape3D2" type="CollisionShape3D" parent="Collisions/StaticBody3D"] @@ -2137,7 +2166,7 @@ skeleton = NodePath("") transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 350.758, 147.394, -113.556) [node name="CLOUDS OUTER" type="MeshInstance3D" parent="Node3D/VFX/Overworld_CLOUD_RINGS_OUTTER"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -127.561, 190.421, -121.735) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -127.561, 254.4, -121.735) transparency = 0.2 cast_shadow = 0 mesh = SubResource("ArrayMesh_5chdm") @@ -2454,6 +2483,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -246.379, 2.49829, 9.49494) [node name="SteleE" parent="." instance=ExtResource("62_o5pdk")] transform = Transform3D(0.0221235, 0, 0.49951, 0, 0.5, 0, -0.49951, 0, 0.0221235, -185.53, 2.42495, 46.2437) +[node name="Hand of Heaven " parent="." instance=ExtResource("63_v60tm")] +transform = Transform3D(-1838.27, 0, 787.884, 0, 2000, 0, -787.884, 0, -1838.27, 2000, -11000, -2700) +visible = false + +[node name="AnimationPlayer" type="AnimationPlayer" parent="Hand of Heaven "] +libraries = { +&"": SubResource("AnimationLibrary_kttcc") +} + [editable path="Node3D/Actors/Rat"] [editable path="Node3D/Actors/Clalo"] [editable path="Node3D/Actors/Caretaker of Saints"] diff --git a/Zennysoft.Game.Ma/src/map/map shaders/35. Goddess of Gduidance's Room.gdshader b/Zennysoft.Game.Ma/src/map/map shaders/35. Goddess of Gduidance's Room.gdshader index 4a29ba06..09ffed5f 100644 --- a/Zennysoft.Game.Ma/src/map/map shaders/35. Goddess of Gduidance's Room.gdshader +++ b/Zennysoft.Game.Ma/src/map/map shaders/35. Goddess of Gduidance's Room.gdshader @@ -115,9 +115,9 @@ void fragment() { float fres = schlickfresnel(AirIOR, IOR, VIEW, NORMAL); ALBEDO = surfacecolour * fres; - + // REFRACTION - + float lineardepth = linear_depth(texture(DEPTH_TEXTURE, SCREEN_UV).r, INV_PROJECTION_MATRIX); float selfdepth = -VERTEX.z; float depth_diff = lineardepth - selfdepth; @@ -132,9 +132,9 @@ void fragment() { if (newdepth < selfdepth) { EMISSION = newvolcolour * texture(screen, SCREEN_UV).rgb; } - + // SSR - + vec3 reflected = -reflect(VIEW, NORMAL); vec3 pos = VERTEX; int curstep = 0; @@ -162,9 +162,9 @@ void fragment() { METALLIC *= 1.0 - edge_fade(uv, ssr_screen_fade); EMISSION += texture(screen, uv).xyz * schlickfresnel(1.0, 1.33, VIEW, NORMAL) * edge_fade(uv, ssr_screen_fade); } - + // EDGE EFFECT - + float distfromedge = depth_diff * dot(normalize(NORMAL), normalize(-VERTEX)) / VIEW.z; if (distfromedge < edge_size) { distfromedge /= edge_size; @@ -183,7 +183,7 @@ void fragment() { } } else { - + // SNELLS WINDOW float window = snells_window(wnorm, wview, IOR); @@ -208,9 +208,9 @@ void fragment() { ALBEDO = surfacecolour; ROUGHNESS = 0.0; METALLIC = 1.0; - + // SSR - + vec3 reflected = -reflect(VIEW, NORMAL); vec3 pos = VERTEX; int curstep = 0; diff --git a/Zennysoft.Game.Ma/src/map/map shaders/CELLULAR WALL 1.gdshader b/Zennysoft.Game.Ma/src/map/map shaders/CELLULAR WALL 1.gdshader index 1701392b..540039bf 100644 --- a/Zennysoft.Game.Ma/src/map/map shaders/CELLULAR WALL 1.gdshader +++ b/Zennysoft.Game.Ma/src/map/map shaders/CELLULAR WALL 1.gdshader @@ -30,7 +30,7 @@ float fresnel(float amount, vec3 normal, vec3 view) void vertex() { - // This adds a wobble to the bubble/forcefield + // This adds a wobble to the bubble/forcefield float noise_val = texture(displacement_noise_texture, UV + (TIME * displacement_speed)).r; vec3 displacement = NORMAL * noise_val * displacement_amount; VERTEX += displacement; @@ -41,15 +41,15 @@ void fragment() { vec2 noise_panning = vec2(-0.1, 0.0) * TIME + UV; // Vec2 controls panning direction and speed float mix_value = texture(panning_noise_texture, noise_panning).r; // Mix colours based on noise texture vec3 final_colour = mix(base_colour.rgb, secondary_colour.rgb, mix_value); - + // Adding haze // Create a distortion offset for the getting screen UV float noise = texture(haze_noise_texture, UV + TIME * distortion_speed).r * 2.0; - vec3 distored_screen = texture(SCREENTEXTURE, SCREEN_UV + noise * 0.01).rgb; - + vec3 distored_screen = texture(SCREENTEXTURE, SCREEN_UV + noise * 0.01).rgb; + // Add fresnel float fresn = fresnel(5.0, NORMAL, VIEW); - + ALBEDO = final_colour + distored_screen + fresn; ALPHA = 0.3; EMISSION = final_colour + fresn; diff --git a/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png b/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png new file mode 100644 index 00000000..a8639bc7 Binary files /dev/null and b/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png differ diff --git a/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png.import b/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png.import new file mode 100644 index 00000000..8afe6ab5 --- /dev/null +++ b/Zennysoft.Game.Ma/src/ui/Affinity Icons/EOLIC.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b8fio74j577pj" +path.bptc="res://.godot/imported/EOLIC.png-d8d842ecc8964e9a077d042dc9723493.bptc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://src/ui/Affinity Icons/EOLIC.png" +dest_files=["res://.godot/imported/EOLIC.png-d8d842ecc8964e9a077d042dc9723493.bptc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=true +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png b/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png new file mode 100644 index 00000000..f8552264 Binary files /dev/null and b/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png differ diff --git a/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png.import b/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png.import new file mode 100644 index 00000000..2af1a367 --- /dev/null +++ b/Zennysoft.Game.Ma/src/ui/Affinity Icons/FERRUM.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bm877afagx7rv" +path.bptc="res://.godot/imported/FERRUM.png-bfe92b67cdb90febbfba8ddb3e02a08b.bptc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://src/ui/Affinity Icons/FERRUM.png" 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