indicator added to steles, final sidebar render options added, affinity icons for UI added
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=13 format=4 uid="uid://d6pjtdg6wh38"]
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[gd_scene load_steps=14 format=4 uid="uid://d6pjtdg6wh38"]
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[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_38s7d"]
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[ext_resource type="Texture2D" uid="uid://br0vjonsyq32m" path="res://src/map/assets/Steles/Steles_ALUMPLAT.jpg" id="1_hc3bc"]
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[ext_resource type="Texture2D" uid="uid://cqcjbeoghy70" path="res://src/items/special/textures/Flower.png" id="3_y65cn"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a85ng"]
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resource_name = "Material.005"
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@@ -175,3 +176,9 @@ collision_mask = 2068
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.36016, 0)
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shape = SubResource("CylinderShape3D_sma6b")
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[node name="FLOWER" type="Sprite3D" parent="."]
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transform = Transform3D(0.363695, 0.343112, 1.17177e-08, -0.212973, 0.225749, 0.39202, 0.269014, -0.285151, 0.310355, 0, 0.0524253, 0.687786)
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visible = false
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shaded = true
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texture = ExtResource("3_y65cn")
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