Adjust lighting of all items and enemies

This commit is contained in:
2026-06-15 00:08:25 -07:00
parent 83624012b8
commit 3afa0c4eeb
27 changed files with 484 additions and 282 deletions
@@ -38,30 +38,41 @@ render_priority = 100
shape = SubResource("CapsuleShape3D_1ceef")
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.366956, 0.930238, 0, -0.930238, 0.366956, 0, 1.27533, 0.771256)
light_energy = 0.25
light_indirect_energy = 0.0
transform = Transform3D(1, 0, 0, 0, 0.366956, 0.930238, 0, -0.930238, 0.366956, 0, 1.28212, 0.771256)
light_energy = 0.5
light_cull_mask = 4293918721
spot_range = 2.0
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 3.0
spot_angle = 24.23
[node name="SpotLight3D2" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.534057, 0.845448, 0, -0.845448, -0.534057, -0.19446, 1.48328, -1.0422)
light_energy = 0.25
light_indirect_energy = 0.0
transform = Transform3D(1, 0, 0, 0, -0.534057, 0.845448, 0, -0.845448, -0.534057, -0.19446, 1.49007, -1.0422)
light_energy = 0.5
light_bake_mode = 0
light_cull_mask = 4293918721
spot_range = 2.0
shadow_enabled = true
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 3.0
spot_angle = 24.23
[node name="SpotLight3D3" type="SpotLight3D" parent="."]
transform = Transform3D(0.619848, -0.663442, -0.419086, 0, -0.534057, 0.845448, -0.784722, -0.524049, -0.331034, -0.904801, 1.27533, -0.393992)
light_energy = 0.25
light_indirect_energy = 0.0
transform = Transform3D(0.619848, -0.663442, -0.419086, 0, -0.534057, 0.845448, -0.784722, -0.524049, -0.331034, -0.904801, 1.28212, -0.393992)
light_energy = 0.5
light_cull_mask = 4293918721
spot_range = 2.0
shadow_enabled = true
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 3.0
spot_angle = 24.23
[node name="SpotLight3D4" type="SpotLight3D" parent="."]
transform = Transform3D(-0.0257408, 0.845168, 0.53388, 1.84729e-08, -0.534057, 0.845448, 0.999669, 0.0217625, 0.013747, 0.8955, 1.40343, -0.00555617)
light_energy = 0.25
light_indirect_energy = 0.0
transform = Transform3D(-0.0257408, 0.845168, 0.53388, 1.84729e-08, -0.534057, 0.845448, 0.999669, 0.0217625, 0.013747, 0.8955, 1.41022, -0.00555617)
light_energy = 0.5
light_cull_mask = 4293918721
spot_range = 2.0
shadow_enabled = true
distance_fade_enabled = true
distance_fade_begin = 10.0
spot_range = 3.0
spot_angle = 24.23