Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs
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@@ -1595,6 +1595,7 @@ skeleton = NodePath("")
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[node name="GESTHEMII" type="MeshInstance3D" parent="Model/gesthfix"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.455763, 3.17003, 1.14998)
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extra_cull_margin = 100.0
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mesh = SubResource("ArrayMesh_uo8ar")
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skeleton = NodePath("")
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