Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs

This commit is contained in:
2026-06-17 02:33:41 -07:00
parent f6573607d9
commit 35f4b2018d
19 changed files with 129 additions and 6 deletions
@@ -1595,6 +1595,7 @@ skeleton = NodePath("")
[node name="GESTHEMII" type="MeshInstance3D" parent="Model/gesthfix"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.455763, 3.17003, 1.14998)
extra_cull_margin = 100.0
mesh = SubResource("ArrayMesh_uo8ar")
skeleton = NodePath("")