Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs

This commit is contained in:
2026-06-17 02:33:41 -07:00
parent f6573607d9
commit 35f4b2018d
19 changed files with 129 additions and 6 deletions
@@ -768,6 +768,7 @@ skeleton = NodePath("")
[node name="Balcon Room" type="MeshInstance3D" parent="Model/A1-Balcony2"]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.00754386, 7.91158, -0.0193398)
extra_cull_margin = 100.0
mesh = SubResource("ArrayMesh_71lp0")
skeleton = NodePath("")