Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs
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@@ -768,6 +768,7 @@ skeleton = NodePath("")
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[node name="Balcon Room" type="MeshInstance3D" parent="Model/A1-Balcony2"]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.00754386, 7.91158, -0.0193398)
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extra_cull_margin = 100.0
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mesh = SubResource("ArrayMesh_71lp0")
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skeleton = NodePath("")
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