Animation fixes
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@@ -1,3 +1,9 @@
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[gd_resource type="ShaderMaterial" format=3 uid="uid://c0gpeve05njqq"]
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://c0gpeve05njqq"]
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[ext_resource type="Shader" path="res://src/vfx/shaders/PixelMelt.gdshader" id="1_ibjx1"]
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[resource]
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resource_local_to_scene = true
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shader = ExtResource("1_ibjx1")
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shader_parameter/progress = 1.0
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shader_parameter/meltiness = 1.0
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@@ -1,10 +0,0 @@
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://yvt4d1xnftll"]
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[ext_resource type="Shader" path="res://src/vfx/shaders/DamageHit.gdshader" id="1_a8e00"]
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[resource]
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shader = ExtResource("1_a8e00")
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shader_parameter/shock_color = Color(1, 0, 0, 1)
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shader_parameter/amplitude = 30.0
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shader_parameter/progress = 0.0
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shader_parameter/frequecy = 10.0
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