Animation fixes
This commit is contained in:
@@ -18,6 +18,7 @@ unique_name_in_owner = true
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pixel_size = 0.0005
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billboard = 2
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texture_filter = 0
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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shape = SubResource("CapsuleShape3D_1ceef")
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@@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://0r1dws4ajhdx"
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path="res://.godot/imported/MASK 01.PNG-f5c8e97a66b237dfc19d02a72a3ef47a.ctex"
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path.s3tc="res://.godot/imported/MASK 01.PNG-f5c8e97a66b237dfc19d02a72a3ef47a.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/items/accessory/textures/MASK 01.PNG"
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dest_files=["res://.godot/imported/MASK 01.PNG-f5c8e97a66b237dfc19d02a72a3ef47a.ctex"]
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dest_files=["res://.godot/imported/MASK 01.PNG-f5c8e97a66b237dfc19d02a72a3ef47a.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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Binary file not shown.
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Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 8.2 KiB |
@@ -7,7 +7,6 @@ size = Vector3(0.778381, 0.929947, 0.731567)
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[node name="Armor" type="Node3D"]
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script = ExtResource("1_cmjpq")
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ArmorStats = null
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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@@ -22,6 +21,7 @@ billboard = 2
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double_sided = false
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alpha_cut = 1
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texture_filter = 0
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)
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@@ -28,11 +28,12 @@ collision_mask = 4
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[node name="Sprite" type="Sprite3D" parent="Pickup"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0322805, 0)
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pixel_size = 0.002
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pixel_size = 0.0005
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billboard = 2
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double_sided = false
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alpha_cut = 1
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texture_filter = 0
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)
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@@ -24,6 +24,8 @@ script = ExtResource("3_qpunu")
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unique_name_in_owner = true
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pixel_size = 0.001
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billboard = 2
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texture_filter = 0
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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shape = SubResource("BoxShape3D_qihtb")
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@@ -1,14 +1,12 @@
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[gd_scene load_steps=4 format=3 uid="uid://db206brufi83s"]
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[gd_scene load_steps=3 format=3 uid="uid://db206brufi83s"]
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[ext_resource type="Script" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
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[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="2_qxo05"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
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radius = 0.470016
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[node name="Weapon" type="Node3D"]
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script = ExtResource("1_7pkyf")
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WeaponStats = null
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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@@ -23,7 +21,7 @@ billboard = 2
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double_sided = false
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alpha_antialiasing_mode = 1
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texture_filter = 0
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texture = ExtResource("2_qxo05")
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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shape = SubResource("CapsuleShape3D_wll7p")
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