Fix data model for elemental damage and resistance
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@@ -6,5 +6,17 @@ public partial class WeaponInfo : InventoryItemInfo
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public required int Damage { get; set; }
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public double TelluricDamageBonus { get; set; }
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public double AeolicDamageBonus { get; set; }
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public double BaseHydricDamageBonus { get; set; }
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public double IgneousDamageBonus { get; set; }
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public static WeaponInfo Default => new WeaponInfo() { Damage = 1 };
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}
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