Files
GameJamDungeon/src/items/weapons/WeaponInfo.cs

23 lines
457 B
C#

using Godot;
[GlobalClass]
public partial class WeaponInfo : InventoryItemInfo
{
[Export]
public required int Damage { get; set; }
[Export]
public double TelluricDamageBonus { get; set; }
[Export]
public double AeolicDamageBonus { get; set; }
[Export]
public double BaseHydricDamageBonus { get; set; }
[Export]
public double IgneousDamageBonus { get; set; }
public static WeaponInfo Default => new WeaponInfo() { Damage = 1 };
}