23 lines
457 B
C#
23 lines
457 B
C#
using Godot;
|
|
|
|
[GlobalClass]
|
|
public partial class WeaponInfo : InventoryItemInfo
|
|
{
|
|
[Export]
|
|
public required int Damage { get; set; }
|
|
|
|
[Export]
|
|
public double TelluricDamageBonus { get; set; }
|
|
|
|
[Export]
|
|
public double AeolicDamageBonus { get; set; }
|
|
|
|
[Export]
|
|
public double BaseHydricDamageBonus { get; set; }
|
|
|
|
[Export]
|
|
public double IgneousDamageBonus { get; set; }
|
|
|
|
public static WeaponInfo Default => new WeaponInfo() { Damage = 1 };
|
|
}
|