weapon SFX implemented, AMBs added, effects bus setup,

This commit is contained in:
Pal
2026-05-06 01:55:44 -07:00
parent 895e601826
commit 30baf852d9
225 changed files with 1507 additions and 606 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="AudioBusLayout" load_steps=5 format=3 uid="uid://c2mk6c27y0mdf"]
[gd_resource type="AudioBusLayout" load_steps=6 format=3 uid="uid://c2mk6c27y0mdf"]
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_j3pel"]
resource_name = "Limiter"
@@ -9,10 +9,9 @@ resource_name = "HardLimiter"
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"]
resource_name = "Reverb"
room_size = 0.6
damping = 0.9
dry = 0.99
wet = 0.05
wet = 0.06
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_g28q7"]
resource_name = "Limiter"
@@ -20,6 +19,16 @@ ceiling_db = -2.0
threshold_db = -0.4
soft_clip_db = 1.1
[sub_resource type="AudioEffectDelay" id="AudioEffectDelay_j3pel"]
resource_name = "Delay"
dry = 0.7
tap1_delay_ms = 198.0
tap1_level_db = -8.99
tap1_pan = 1.0
tap2_delay_ms = 182.0
tap2_level_db = -14.09
tap2_pan = -0.87
[resource]
bus/0/volume_db = -0.130497
bus/0/effect/0/effect = SubResource("AudioEffectLimiter_j3pel")
@@ -48,3 +57,11 @@ bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = &"Master"
bus/4/name = &"DELAY SFX"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = 0.0
bus/4/send = &"SFX"
bus/4/effect/0/effect = SubResource("AudioEffectDelay_j3pel")
bus/4/effect/0/enabled = true