Re-introduce prototype code
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24
src/game/GameLogic.Output.cs
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24
src/game/GameLogic.Output.cs
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using System.Collections.Generic;
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namespace GameJamDungeon
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{
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public partial class GameLogic
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{
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public static class Output
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{
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public readonly record struct StartGame();
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public readonly record struct SetInventoryMode(List<InventoryItem> Inventory);
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public readonly record struct HideInventory();
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public readonly record struct SetPauseMode(bool IsPaused);
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public readonly record struct ShowMiniMap();
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public readonly record struct HideMiniMap();
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public readonly record struct GameOver();
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}
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}
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}
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