Improvements to save and loading

Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
This commit is contained in:
2025-10-24 01:33:18 -07:00
parent f5360adbf1
commit 286c221530
93 changed files with 497 additions and 678 deletions

View File

@@ -0,0 +1,16 @@
using Chickensoft.Introspection;
using static Zennysoft.Game.Ma.EnemyLogic.Input;
namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
public partial record State
{
[Meta, Id("enemy_logic_state_unactivated")]
public partial record Unactivated : Alive, IGet<Alert>
{
public Transition On(in Alert _) => To<Activated>();
}
}
}