re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow.

This commit is contained in:
Pal
2025-10-09 03:23:27 -07:00
parent b0f6aa176e
commit 2786c95c22
1658 changed files with 30211 additions and 639 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://c5ekisphioovm"]
[gd_scene load_steps=15 format=3 uid="uid://c5ekisphioovm"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_cfhj4"]
[ext_resource type="PackedScene" uid="uid://dhkbvos11tkdw" path="res://src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn" id="1_crv4e"]
@@ -10,7 +10,8 @@
[ext_resource type="PackedScene" uid="uid://cjxrkxr0bgeh1" path="res://src/map/dungeon/corridors/A - Corridor - Corner .tscn" id="7_y0uwp"]
[ext_resource type="PackedScene" uid="uid://8d6n4tk5aam0" path="res://src/map/dungeon/corridors/A - Corridor - End Piece Straight .tscn" id="8_nv4rm"]
[ext_resource type="PackedScene" uid="uid://8u5kue6pljh0" path="res://src/map/dungeon/corridors/A - Corridor - T-Block.tscn" id="9_n5246"]
[ext_resource type="PackedScene" uid="uid://6wwibo25iv0f" path="res://src/map/assets/Dungeon Doors/A1DOORWAY.glb" id="10_yrcgx"]
[ext_resource type="PackedScene" uid="uid://cam640h4euewx" path="res://src/map/dungeon/rooms/Set A/05. Pit Room A.tscn" id="12_4sygy"]
[ext_resource type="PackedScene" uid="uid://cdkcvd7pwmr2r" path="res://src/map/assets/Dungeon Doors/DOORA.tscn" id="12_hkp1m"]
[sub_resource type="Environment" id="Environment_yrcgx"]
background_mode = 1
@@ -131,6 +132,9 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -53.82
[node name="Node3D8" parent="Corridors" instance=ExtResource("6_hsujv")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -53.8223, 0, -10.0189)
[node name="Node3D8" parent="Corridors/Node3D8" instance=ExtResource("6_hsujv")]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -8.59965, -0.00168645, -51.6956)
[node name="Node3D9" parent="Corridors" instance=ExtResource("6_hsujv")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -53.8223, 0, -14.0189)
@@ -179,8 +183,8 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -2.084
[node name="Node3D29" parent="Corridors" instance=ExtResource("7_y0uwp")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -8.0497, 0, 51.9862)
[node name="A1DOORWAY" parent="." instance=ExtResource("10_yrcgx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.0831, 0, 11)
[node name="Pit Room A" parent="." instance=ExtResource("12_4sygy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.095, 0, -56.669)
[node name="A1DOORWAY2" parent="." instance=ExtResource("10_yrcgx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.07064, 0, -15)
[node name="Node3D" parent="." instance=ExtResource("12_hkp1m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.1149, -0.0400015, 11.7445)

View File

@@ -771,6 +771,7 @@ shader_parameter/ssr_screen_fade = 0.05
script = ExtResource("1_j4ho3")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
[node name="GoG Room mirrored" type="Node3D" parent="Model"]
@@ -810,6 +811,7 @@ mesh = SubResource("ArrayMesh_oeav2")
skeleton = NodePath("")
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
visible = false
[node name="Maze" type="StaticBody3D" parent="Collision"]
@@ -1052,18 +1054,18 @@ shape = SubResource("CylinderShape3D_xwr0f")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -81.8501, 4.43835, -13.2627)
shape = SubResource("CylinderShape3D_1pour")
[node name="Doors" type="Node3D" parent="."]
[node name="Spawn Points" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -66.2332)
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, -66.2332)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.87173, -1.37707, 2.25211)
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, -1.87173, -1.07068, -13.6911)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
[node name="Minimap" type="Node3D" parent="."]
transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_1t8a7")