Move App logic to other projects
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@@ -1,6 +0,0 @@
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namespace Zennysoft.Game.Ma.src.enemy;
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public interface ICanPatrol
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{
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public void Patrol();
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}
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@@ -1,9 +1,9 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Zennysoft.Game.Ma.src.enemy;
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using Godot;
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using System;
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using System.Threading.Tasks;
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using Zennysoft.Game.Abstractions;
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namespace Zennysoft.Game.Ma;
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@@ -1,7 +1,7 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Zennysoft.Game.Ma.src.enemy;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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namespace Zennysoft.Game.Ma;
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@@ -1,7 +1,7 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Zennysoft.Game.Ma.src.enemy;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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namespace Zennysoft.Game.Ma;
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@@ -1,7 +1,7 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Zennysoft.Game.Ma.src.enemy;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Ma.Implementation;
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namespace Zennysoft.Game.Ma;
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