Minor fixes, playing with volumetric fog again

This commit is contained in:
2025-02-13 18:03:45 -08:00
parent 19915d7d6e
commit 08d6ad3573
4 changed files with 94 additions and 9 deletions

View File

@@ -23,8 +23,10 @@ CurrentExp = 0
ExpToNextLevel = 10
CurrentLevel = 1
CurrentAttack = 8
CurrentDefense = 12
BonusAttack = 0
MaxAttack = 8
CurrentDefense = 12
BonusDefense = 0
MaxDefense = 12
Luck = 0.05
@@ -419,12 +421,8 @@ texture = ExtResource("7_8hi2n")
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.225891, 1.46089, -0.122746)
light_size = 0.319
spot_range = 11.4821
spot_attenuation = -0.67
spot_angle = 70.0
spot_angle_attenuation = 2.0
spot_range = 41.809
spot_attenuation = 0.22
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.52838, 0.471719)
omni_range = 78.167
omni_attenuation = -0.156